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# ![@JungleSilicon Avatar](https://lunarcrush.com/gi/w:26/cr:twitter::1309747655367483393.png) @JungleSilicon Silicon Jungle

Silicon Jungle posts on X about mmo, make a, 6969, im a the most. They currently have XXXXX followers and XXX posts still getting attention that total XXXXX engagements in the last XX hours.

### Engagements: XXXXX [#](/creator/twitter::1309747655367483393/interactions)
![Engagements Line Chart](https://lunarcrush.com/gi/w:600/cr:twitter::1309747655367483393/c:line/m:interactions.svg)

- X Week XXXXXX +471%
- X Month XXXXXX +279%
- X Months XXXXXXX -XX%
- X Year XXXXXXXXX -XX%

### Mentions: XX [#](/creator/twitter::1309747655367483393/posts_active)
![Mentions Line Chart](https://lunarcrush.com/gi/w:600/cr:twitter::1309747655367483393/c:line/m:posts_active.svg)

- X Week XX +100%
- X Month XX +48%
- X Months XXX -XX%
- X Year XXX +65%

### Followers: XXXXX [#](/creator/twitter::1309747655367483393/followers)
![Followers Line Chart](https://lunarcrush.com/gi/w:600/cr:twitter::1309747655367483393/c:line/m:followers.svg)

- X Week XXXXX +1.20%
- X Month XXXXX +1.30%
- X Months XXXXX +6.70%
- X Year XXXXX +96%

### CreatorRank: XXXXXXX [#](/creator/twitter::1309747655367483393/influencer_rank)
![CreatorRank Line Chart](https://lunarcrush.com/gi/w:600/cr:twitter::1309747655367483393/c:line/m:influencer_rank.svg)

### Social Influence [#](/creator/twitter::1309747655367483393/influence)
---

**Social topic influence**
[mmo](/topic/mmo) #20, [make a](/topic/make-a) 1.16%, [6969](/topic/6969) 0.58%, [im a](/topic/im-a) 0.58%, [let me](/topic/let-me) 0.58%, [super mario](/topic/super-mario) 0.58%, [baking](/topic/baking) XXXX%

**Top accounts mentioned or mentioned by**
[@opus_genesis](/creator/undefined) [@medjedowo](/creator/undefined) [@sinnformer](/creator/undefined) [@cyndesama](/creator/undefined) [@opusgenesis](/creator/undefined) [@kaimcpheeters](/creator/undefined) [@realastropulse](/creator/undefined) [@nikshepsvn](/creator/undefined) [@dcfa7idga87dch](/creator/undefined) [@brainengineer](/creator/undefined) [@itsjustcornbro](/creator/undefined) [@thinkpad24](/creator/undefined) [@dannylimanseta](/creator/undefined) [@joodalooped](/creator/undefined) [@shacrw](/creator/undefined) [@olivercameron](/creator/undefined) [@freesolgamesdev](/creator/undefined) [@brane_trix](/creator/undefined) [@seenaspat](/creator/undefined) [@davidpwalter](/creator/undefined)
### Top Social Posts [#](/creator/twitter::1309747655367483393/posts)
---
Top posts by engagements in the last XX hours

"@thinkpad24 i think the ai llms talking back to you are the least interesting part. it gets interesting when it can trigger state changes into a state machine or behaviour tree characters that can react to the actions and context of the world around them"  
[X Link](https://x.com/JungleSilicon/status/1979016690462589285) [@JungleSilicon](/creator/x/JungleSilicon) 2025-10-17T02:48Z 8844 followers, XX engagements


"the inkwell world-builder now has a play mode. this is the first time that i've *really* felt like the project is coming together"  
[X Link](https://x.com/JungleSilicon/status/1977049054967480437) [@JungleSilicon](/creator/x/JungleSilicon) 2025-10-11T16:30Z 8848 followers, 12.5K engagements


"this makes fetch quests little interactive stories where characters hide information away unless you show them specific items or say certain things to them. it also just really makes the worlds feel a lot more alive"  
[X Link](https://x.com/JungleSilicon/status/1978872075633988017) [@JungleSilicon](/creator/x/JungleSilicon) 2025-10-16T17:14Z 8869 followers, 1374 engagements


"the *big picture* plan is an adaptive / evolving generative / procedural mmo (that does exactly what you're talking about). since i'm a solo dev with no external funding. i'm starting with "quests" (single player and then up to X - X players) and then once people have built a bunch of cool stuff i'm going to use the data to help me build the more connected / evolving world version"  
[X Link](https://x.com/JungleSilicon/status/1978888169862107526) [@JungleSilicon](/creator/x/JungleSilicon) 2025-10-16T18:18Z 8869 followers, XX engagements


"there's a kind of multi-tasking i've been doing with codex where i set it off to do a task while i plan out *design* or *make a level* or cook some dinner and let ideas and approaches percolate. i think this kind of forced *space* is really good for the creative process"  
[X Link](https://x.com/JungleSilicon/status/1978109613661692212) [@JungleSilicon](/creator/x/JungleSilicon) 2025-10-14T14:44Z 8849 followers, 1019 engagements


"@murchiston @RealAstropulse haha run around talking to each of the characters getting them to go off and create an isolated pr. when they're done they come back and let me know. i'd love to build inkwell in inkwell hahah"  
[X Link](https://x.com/JungleSilicon/status/1978904156506132528) [@JungleSilicon](/creator/x/JungleSilicon) 2025-10-16T19:21Z 8848 followers, XX engagements


"inkwell is a generative world-building engine. community wishes become playable characters items and environments that feed into an adaptive mmo. but you can access any of that content via api for your own games too. this is the early stages of the world editor"  
[X Link](https://x.com/JungleSilicon/status/1976263863742959955) [@JungleSilicon](/creator/x/JungleSilicon) 2025-10-09T12:29Z 8869 followers, 29K engagements


"@MidasTouchmkt @Quaison theyre going to be a state machine / behaviour tree and ifs really just the dialog and some high level triggers that will need to be llm calls (and they are very cheap models so honestly not bad at all)"  
[X Link](https://x.com/JungleSilicon/status/1979015041933340874) [@JungleSilicon](/creator/x/JungleSilicon) 2025-10-17T02:42Z 8849 followers, XX engagements


"thinking about a workflow for mixing procedural generation with generative art. midjourney is *very* focussed on generating images where the focal points are *in front of you*. this makes it hard to create coherent levels"  
[X Link](https://x.com/JungleSilicon/status/1901323601493831974) [@JungleSilicon](/creator/x/JungleSilicon) 2025-03-16T17:24Z 8868 followers, 39.4K engagements


"it's a bit of a mouthful. but gameplay wise i see it as a mix between zelda X baldurs gate II scribblenauts and super mario maker. you make worlds and share them with other people (or play multiplayer eventually) you can scribble new entities or prompt them and they come to life. but it plays like baldurs gate II / zelda 3"  
[X Link](https://x.com/JungleSilicon/status/1979165235459297427) [@JungleSilicon](/creator/x/JungleSilicon) 2025-10-17T12:38Z 8869 followers, XX engagements


"*sigh* - not really youre missing the point. the range of ways they can react to things and the situations they can react to are way larger in this case (and more contextually accurate). in this - its like super mario maker meets scribblenauts the user could create anything and entities need to be able to react to it"  
[X Link](https://x.com/JungleSilicon/status/1979017459140264283) [@JungleSilicon](/creator/x/JungleSilicon) 2025-10-17T02:51Z 8844 followers, XX engagements


"as a quick test. i took a screenshot of a scene i was making & sent it to an llm to help come up with ideas. i think baking an agent directly into the level editor is a really good idea"  
[X Link](https://x.com/JungleSilicon/status/1976485311707566569) [@JungleSilicon](/creator/x/JungleSilicon) 2025-10-10T03:09Z 8869 followers, 2101 engagements


"each npc is an ai persona that you can customise. they have context of the items scenery characters and actions that have taken place around them. they're still in the early stages but this will evolve into controlling the actions they take as well"  
[X Link](https://x.com/JungleSilicon/status/1978871623018246572) [@JungleSilicon](/creator/x/JungleSilicon) 2025-10-16T17:12Z 8869 followers, 42.4K engagements


"@nick_explores gotta move fast if i want to make a generative world building mmo solo haha"  
[X Link](https://x.com/JungleSilicon/status/1978875557501899178) [@JungleSilicon](/creator/x/JungleSilicon) 2025-10-16T17:27Z 8869 followers, XXX engagements


"@andthedropout @RealAstropulse the direction is pretty much if you got zelda X and mashed it with dnd but made it that players could make worlds like in super mario maker (but you can scribble the pictures like scribblenauts - or prompt them). but that's ok. it doesn't need to resonate with everyone"  
[X Link](https://x.com/JungleSilicon/status/1978884317305803162) [@JungleSilicon](/creator/x/JungleSilicon) 2025-10-16T18:02Z 8869 followers, XX engagements

[GUEST ACCESS MODE: Data is scrambled or limited to provide examples. Make requests using your API key to unlock full data. Check https://lunarcrush.ai/auth for authentication information.]

@JungleSilicon Avatar @JungleSilicon Silicon Jungle

Silicon Jungle posts on X about mmo, make a, 6969, im a the most. They currently have XXXXX followers and XXX posts still getting attention that total XXXXX engagements in the last XX hours.

Engagements: XXXXX #

Engagements Line Chart

  • X Week XXXXXX +471%
  • X Month XXXXXX +279%
  • X Months XXXXXXX -XX%
  • X Year XXXXXXXXX -XX%

Mentions: XX #

Mentions Line Chart

  • X Week XX +100%
  • X Month XX +48%
  • X Months XXX -XX%
  • X Year XXX +65%

Followers: XXXXX #

Followers Line Chart

  • X Week XXXXX +1.20%
  • X Month XXXXX +1.30%
  • X Months XXXXX +6.70%
  • X Year XXXXX +96%

CreatorRank: XXXXXXX #

CreatorRank Line Chart

Social Influence #


Social topic influence mmo #20, make a 1.16%, 6969 0.58%, im a 0.58%, let me 0.58%, super mario 0.58%, baking XXXX%

Top accounts mentioned or mentioned by @opus_genesis @medjedowo @sinnformer @cyndesama @opusgenesis @kaimcpheeters @realastropulse @nikshepsvn @dcfa7idga87dch @brainengineer @itsjustcornbro @thinkpad24 @dannylimanseta @joodalooped @shacrw @olivercameron @freesolgamesdev @brane_trix @seenaspat @davidpwalter

Top Social Posts #


Top posts by engagements in the last XX hours

"@thinkpad24 i think the ai llms talking back to you are the least interesting part. it gets interesting when it can trigger state changes into a state machine or behaviour tree characters that can react to the actions and context of the world around them"
X Link @JungleSilicon 2025-10-17T02:48Z 8844 followers, XX engagements

"the inkwell world-builder now has a play mode. this is the first time that i've really felt like the project is coming together"
X Link @JungleSilicon 2025-10-11T16:30Z 8848 followers, 12.5K engagements

"this makes fetch quests little interactive stories where characters hide information away unless you show them specific items or say certain things to them. it also just really makes the worlds feel a lot more alive"
X Link @JungleSilicon 2025-10-16T17:14Z 8869 followers, 1374 engagements

"the big picture plan is an adaptive / evolving generative / procedural mmo (that does exactly what you're talking about). since i'm a solo dev with no external funding. i'm starting with "quests" (single player and then up to X - X players) and then once people have built a bunch of cool stuff i'm going to use the data to help me build the more connected / evolving world version"
X Link @JungleSilicon 2025-10-16T18:18Z 8869 followers, XX engagements

"there's a kind of multi-tasking i've been doing with codex where i set it off to do a task while i plan out design or make a level or cook some dinner and let ideas and approaches percolate. i think this kind of forced space is really good for the creative process"
X Link @JungleSilicon 2025-10-14T14:44Z 8849 followers, 1019 engagements

"@murchiston @RealAstropulse haha run around talking to each of the characters getting them to go off and create an isolated pr. when they're done they come back and let me know. i'd love to build inkwell in inkwell hahah"
X Link @JungleSilicon 2025-10-16T19:21Z 8848 followers, XX engagements

"inkwell is a generative world-building engine. community wishes become playable characters items and environments that feed into an adaptive mmo. but you can access any of that content via api for your own games too. this is the early stages of the world editor"
X Link @JungleSilicon 2025-10-09T12:29Z 8869 followers, 29K engagements

"@MidasTouchmkt @Quaison theyre going to be a state machine / behaviour tree and ifs really just the dialog and some high level triggers that will need to be llm calls (and they are very cheap models so honestly not bad at all)"
X Link @JungleSilicon 2025-10-17T02:42Z 8849 followers, XX engagements

"thinking about a workflow for mixing procedural generation with generative art. midjourney is very focussed on generating images where the focal points are in front of you. this makes it hard to create coherent levels"
X Link @JungleSilicon 2025-03-16T17:24Z 8868 followers, 39.4K engagements

"it's a bit of a mouthful. but gameplay wise i see it as a mix between zelda X baldurs gate II scribblenauts and super mario maker. you make worlds and share them with other people (or play multiplayer eventually) you can scribble new entities or prompt them and they come to life. but it plays like baldurs gate II / zelda 3"
X Link @JungleSilicon 2025-10-17T12:38Z 8869 followers, XX engagements

"sigh - not really youre missing the point. the range of ways they can react to things and the situations they can react to are way larger in this case (and more contextually accurate). in this - its like super mario maker meets scribblenauts the user could create anything and entities need to be able to react to it"
X Link @JungleSilicon 2025-10-17T02:51Z 8844 followers, XX engagements

"as a quick test. i took a screenshot of a scene i was making & sent it to an llm to help come up with ideas. i think baking an agent directly into the level editor is a really good idea"
X Link @JungleSilicon 2025-10-10T03:09Z 8869 followers, 2101 engagements

"each npc is an ai persona that you can customise. they have context of the items scenery characters and actions that have taken place around them. they're still in the early stages but this will evolve into controlling the actions they take as well"
X Link @JungleSilicon 2025-10-16T17:12Z 8869 followers, 42.4K engagements

"@nick_explores gotta move fast if i want to make a generative world building mmo solo haha"
X Link @JungleSilicon 2025-10-16T17:27Z 8869 followers, XXX engagements

"@andthedropout @RealAstropulse the direction is pretty much if you got zelda X and mashed it with dnd but made it that players could make worlds like in super mario maker (but you can scribble the pictures like scribblenauts - or prompt them). but that's ok. it doesn't need to resonate with everyone"
X Link @JungleSilicon 2025-10-16T18:02Z 8869 followers, XX engagements

@JungleSilicon
/creator/twitter::JungleSilicon