# Game Dev Mentions of game dev have surged by 176%, nearing a 52-week high, with engagements hitting an all-time high of over [----] million. This surge is driven by discussions around AI in game development and the challenges and successes within the industry. ### About Game Dev Game development is the process of creating video games, encompassing design, programming, art, and business. ### Insights - game dev mentions hit [----] which is 176% higher than it's daily average. - game dev mentions near a 52-week high at [----]. - game dev creators hit [----] which is 111% higher than it's daily average. - game dev Engagements hit a 52-Week high of [----------] for the day - game dev Engagements hit an all time of [----------] for the day ### Engagements: [---------] (24h)  [Engagements 24-Hour Time-Series Raw Data](/topic/game-dev/time-series/interactions.tsv) Current Value: [---------] Daily Average: [---------] [--] Month: [----------] +75% [--] Months: [-----------] +93% [--] Year: [-----------] +123% 1-Year High: [----------] on 2026-02-07 1-Year Low: [------] on 2025-05-08 Engagements by network (24h): X: [-------] TikTok: [------] News: [-----] YouTube: [---------] Reddit: [-----] ### Mentions: [-----] (24h)  [Mentions 24-Hour Time-Series Raw Data](/topic/game-dev/time-series/posts_active.tsv) Current Value: [-----] Daily Average: [---] 1-Year High: [-----] on 2025-12-04 1-Year Low: [---] on 2025-05-08 Mentions by network (24h): X: [---] TikTok: [--] News: [--] YouTube: [-----] Reddit: [--] ### Creators: [-----] (24h)  [Creators 24-Hour Time-Series Raw Data](/topic/game-dev/time-series/contributors_active.tsv) [-----] unique social accounts have posts mentioning Game Dev in the last [--] hours which is up 120% from [---] in the previous [--] hours Daily Average: [---] 1-Year High: [-----] on 2025-12-04 1-Year Low: [---] on 2025-05-08 The most influential creators that mention Game Dev in the last [--] hours | Creator | Rank | Followers | Posts | Engagements | | ------- | ---- | --------- | ----- | ----------- | | [@morecohh](/creator/youtube/morecohh) | [--] | [-------] | [--] | [------] | | [@upediashorts](/creator/youtube/upediashorts) | [--] | [----------] | [--] | [------] | | [@PolyMarsLIVE](/creator/youtube/PolyMarsLIVE) | [--] | [-------] | [--] | [-----] | | [@inboundshovel](/creator/youtube/inboundshovel) | [--] | [-------] | [--] | [-----] | | [@lixiantv](/creator/youtube/lixiantv) | [--] | [---------] | [--] | [-----] | | [@juniperdev](/creator/youtube/juniperdev) | [--] | [-------] | [--] | [-----] | | [@jonastyroller](/creator/youtube/jonastyroller) | [--] | [-------] | [--] | [-----] | | [@aiadev](/creator/youtube/aiadev) | [--] | [-------] | [--] | [-----] | | [@thespiffingbrit](/creator/youtube/thespiffingbrit) | [--] | [---------] | [--] | [-----] | | [@rodev](/creator/youtube/rodev) | [--] | [-------] | [--] | [-----] | [View More](/list/creators/game-dev/100) ### Sentiment: 54%  [Sentiment 24-Hour Time-Series Raw Data](/topic/game-dev/time-series/sentiment.tsv) Current Value: 54% Daily Average: 70% [--] Month: 45% -31% [--] Months: 45% -30% [--] Year: 45% -41% 1-Year High: 99% on 2025-03-01 1-Year Low: 21% on 2025-09-10 Most Supportive Themes: - Game Development Insights: (40%) Posts discussing the process, challenges, and successes of creating video games. - AI in Game Development: (25%) Discussions and news about the integration and impact of Artificial Intelligence in game creation. - Indie Game Development: (20%) Content focusing on independent game developers, their projects, and the indie scene. Most Critical Themes: - Industry Challenges and Criticisms: (10%) Posts highlighting issues like high development costs, market saturation, and publisher practices. - Game Quality and Design Debates: (5%) Discussions and critiques regarding game design choices, realism vs. art style, and AAA vs. indie quality. ### Top Game Dev News Top news links shared on social in the last [--] hours *Showing a maximum of [--] news posts without a LunarCrush subscription.* "Gamers love AI in game dev they just dont know it yet says Razers CEO The Verge Razers Min-Liang Tan on AI backlash partnering with Grok and the future of gaming" [News Link](https://www.theverge.com/podcast/863361/razer-ceo-min-liang-tan-ces-2026-ai-gaming-project-ava-interview) [@verge](/creator/x/verge) 2026-01-19T15:02Z 3.4M followers, 44.9K engagements ### Top Game Dev Social Posts Top posts by engagements in the last [--] hours *Showing a maximum of [--] top social posts without a LunarCrush subscription.* "Video games is ultimately an art form. Sometimes you try stuff and it doesnt work out. You learn adapt try again (if you can). Failure is just success work in progress Argue about the failure of Highguard forever and many upcoming doomed titles- I am pretty sure no one on those teams set out to fail or make a bad game. Many folks seem to equate failing at market with being lazy. Bad choices for sure but game dev is too hard to be lazy. Argue about the failure of Highguard forever and many upcoming doomed titles- I am pretty sure no one on those teams set out to fail or make a bad game. Many" [X Link](https://x.com/Chris_Dring/status/2022349322357223603) [@Chris_Dring](/creator/x/Chris_Dring) 2026-02-13T16:37Z 37.1K followers, [----] engagements "@BFBulletin Just leaving info here on what "meta team" is inside a game dev studio" [X Link](https://x.com/Woodverine_/status/2022306046341992875) [@Woodverine_](/creator/x/Woodverine_) 2026-02-13T13:45Z [--] followers, [----] engagements "One thing people keep omitting about this sentiment is that FF9 and FF10 were not mainline FF games when they started development they were changed into mainline FF games mid dev FF9 was originally a spinoff "FF Gaiden" title with a focus on a job system and with entirely different cast before it was reworked as FF9 hell FF10 originally wasn't even a FF game while FF11 as an MMO also only became mainline because Sakaguchi fought for it in contrast to the dev team that were against it being mainline then in turn the only reason [--] as an MMO is mainline is because [--] was. If that didn't happen" [X Link](https://x.com/_bazztek/status/2022304126445711587) [@_bazztek](/creator/x/_bazztek) 2026-02-13T13:37Z [---] followers, [----] engagements "@JxzzCat @Dexerto The game is okay is not a masterpiece had a lot of problems but the review bombing is unjustified if you really are a game dev you shouldnt applause the failure of a game" [X Link](https://x.com/KayrosReturns/status/2022299617807790473) [@KayrosReturns](/creator/x/KayrosReturns) 2026-02-13T13:19Z [--] followers, [----] engagements Limited data mode. Full metrics available with subscription: lunarcrush.com/pricing
Mentions of game dev have surged by 176%, nearing a 52-week high, with engagements hitting an all-time high of over [----] million. This surge is driven by discussions around AI in game development and the challenges and successes within the industry.
Game development is the process of creating video games, encompassing design, programming, art, and business.
Engagements 24-Hour Time-Series Raw Data
Current Value: [---------]
Daily Average: [---------]
[--] Month: [----------] +75%
[--] Months: [-----------] +93%
[--] Year: [-----------] +123%
1-Year High: [----------] on 2026-02-07
1-Year Low: [------] on 2025-05-08
Engagements by network (24h): X: [-------] TikTok: [------] News: [-----] YouTube: [---------] Reddit: [-----]
Mentions 24-Hour Time-Series Raw Data
Current Value: [-----]
Daily Average: [---]
1-Year High: [-----] on 2025-12-04
1-Year Low: [---] on 2025-05-08
Mentions by network (24h): X: [---] TikTok: [--] News: [--] YouTube: [-----] Reddit: [--]
Creators 24-Hour Time-Series Raw Data
[-----] unique social accounts have posts mentioning Game Dev in the last [--] hours which is up 120% from [---] in the previous [--] hours
Daily Average: [---]
1-Year High: [-----] on 2025-12-04
1-Year Low: [---] on 2025-05-08
The most influential creators that mention Game Dev in the last [--] hours
| Creator | Rank | Followers | Posts | Engagements |
|---|---|---|---|---|
| @morecohh | [--] | [-------] | [--] | [------] |
| @upediashorts | [--] | [----------] | [--] | [------] |
| @PolyMarsLIVE | [--] | [-------] | [--] | [-----] |
| @inboundshovel | [--] | [-------] | [--] | [-----] |
| @lixiantv | [--] | [---------] | [--] | [-----] |
| @juniperdev | [--] | [-------] | [--] | [-----] |
| @jonastyroller | [--] | [-------] | [--] | [-----] |
| @aiadev | [--] | [-------] | [--] | [-----] |
| @thespiffingbrit | [--] | [---------] | [--] | [-----] |
| @rodev | [--] | [-------] | [--] | [-----] |
Sentiment 24-Hour Time-Series Raw Data
Current Value: 54%
Daily Average: 70%
[--] Month: 45% -31%
[--] Months: 45% -30%
[--] Year: 45% -41%
1-Year High: 99% on 2025-03-01
1-Year Low: 21% on 2025-09-10
Most Supportive Themes:
Most Critical Themes:
Top news links shared on social in the last [--] hours
Showing a maximum of [--] news posts without a LunarCrush subscription.
"Gamers love AI in game dev they just dont know it yet says Razers CEO The Verge Razers Min-Liang Tan on AI backlash partnering with Grok and the future of gaming"
News Link @verge 2026-01-19T15:02Z 3.4M followers, 44.9K engagements
Top posts by engagements in the last [--] hours
Showing a maximum of [--] top social posts without a LunarCrush subscription.
"Video games is ultimately an art form. Sometimes you try stuff and it doesnt work out. You learn adapt try again (if you can). Failure is just success work in progress Argue about the failure of Highguard forever and many upcoming doomed titles- I am pretty sure no one on those teams set out to fail or make a bad game. Many folks seem to equate failing at market with being lazy. Bad choices for sure but game dev is too hard to be lazy. Argue about the failure of Highguard forever and many upcoming doomed titles- I am pretty sure no one on those teams set out to fail or make a bad game. Many"
X Link @Chris_Dring 2026-02-13T16:37Z 37.1K followers, [----] engagements
"@BFBulletin Just leaving info here on what "meta team" is inside a game dev studio"
X Link @Woodverine_ 2026-02-13T13:45Z [--] followers, [----] engagements
"One thing people keep omitting about this sentiment is that FF9 and FF10 were not mainline FF games when they started development they were changed into mainline FF games mid dev FF9 was originally a spinoff "FF Gaiden" title with a focus on a job system and with entirely different cast before it was reworked as FF9 hell FF10 originally wasn't even a FF game while FF11 as an MMO also only became mainline because Sakaguchi fought for it in contrast to the dev team that were against it being mainline then in turn the only reason [--] as an MMO is mainline is because [--] was. If that didn't happen"
X Link @_bazztek 2026-02-13T13:37Z [---] followers, [----] engagements
"@JxzzCat @Dexerto The game is okay is not a masterpiece had a lot of problems but the review bombing is unjustified if you really are a game dev you shouldnt applause the failure of a game"
X Link @KayrosReturns 2026-02-13T13:19Z [--] followers, [----] engagements
Limited data mode. Full metrics available with subscription: lunarcrush.com/pricing
/topic/game-dev