#  @RED_SIM RED_SIM RED_SIM posts on X about voxel, vr, masks, props the most. They currently have 5,402 followers and 39 posts still getting attention that total 5,002 engagements in the last 24 hours. ### Engagements: 5,002 [#](/creator/twitter::387149960/interactions)  - 1 Week 75,137 +1,734% - 1 Month 125,688 -67% - 6 Months 651,879 +68,160% - 1 Year 652,834 +8,701% ### Mentions: 4 [#](/creator/twitter::387149960/posts_active)  ### Followers: 5,402 [#](/creator/twitter::387149960/followers)  - 1 Week 5,402 +1.60% - 1 Month 5,402 +3.50% - 6 Months 5,402 +29% - 1 Year 5,402 +28% ### CreatorRank: 595,979 [#](/creator/twitter::387149960/influencer_rank)  ### Social Influence [#](/creator/twitter::387149960/influence) --- **Social category influence** [technology brands](/list/technology-brands) **Social topic influence** [voxel](/topic/voxel), [vr](/topic/vr), [masks](/topic/masks), [props](/topic/props) ### Top Social Posts [#](/creator/twitter::387149960/posts) --- Top posts by engagements in the last 24 hours "Light Volumes v.2.0.0 released Now it has Light Volume based super optimized analytical Point Lights Spot Lights and Area Lights. (Up to 128 at the same time) Ability to project images and cubemaps. Also baked shadow masks and even more features #VRChat #Gamedev #Unity #Shader #VR"  [@RED_SIM](/creator/x/RED_SIM) on [X](/post/tweet/1946986002637013009) 2025-07-20 17:30:10 UTC 5402 followers, 75.4K engagements "VRC Light Volumes v.1.0.0 released A VRChat asset that brings nextgen voxel based lighting into your worlds Get it here for free on my GitHub:"  [@RED_SIM](/creator/x/RED_SIM) on [X](/post/tweet/1925028283554402448) 2025-05-21 03:18:02 UTC 5402 followers, 133K engagements "VRC Light Volumes is a next-gen voxel based baked volumetric lighting solution for VRChat I'm working on right now It affects avatars dynamic props etc. Works really fast without major overhead even on Quest. It will be fully open-source and free so stay tuned #vrchat #gamedev #shader"  [@RED_SIM](/creator/x/RED_SIM) on [X](/post/tweet/1911769269991354458) 2025-04-14 13:11:27 UTC 5402 followers, 100.5K engagements "Light Volumes 2.0 will support baked 3D shadows for point and spot lights and that's how it can be used Thanks to @pemathedev for implementing this feature"  [@RED_SIM](/creator/x/RED_SIM) on [X](/post/tweet/1939865189257794012) 2025-07-01 01:54:36 UTC 5402 followers, 38.8K engagements
RED_SIM posts on X about voxel, vr, masks, props the most. They currently have 5,402 followers and 39 posts still getting attention that total 5,002 engagements in the last 24 hours.
Social category influence technology brands
Social topic influence voxel, vr, masks, props
Top posts by engagements in the last 24 hours
"Light Volumes v.2.0.0 released Now it has Light Volume based super optimized analytical Point Lights Spot Lights and Area Lights. (Up to 128 at the same time) Ability to project images and cubemaps. Also baked shadow masks and even more features #VRChat #Gamedev #Unity #Shader #VR" @RED_SIM on X 2025-07-20 17:30:10 UTC 5402 followers, 75.4K engagements
"VRC Light Volumes v.1.0.0 released A VRChat asset that brings nextgen voxel based lighting into your worlds Get it here for free on my GitHub:" @RED_SIM on X 2025-05-21 03:18:02 UTC 5402 followers, 133K engagements
"VRC Light Volumes is a next-gen voxel based baked volumetric lighting solution for VRChat I'm working on right now It affects avatars dynamic props etc. Works really fast without major overhead even on Quest. It will be fully open-source and free so stay tuned #vrchat #gamedev #shader" @RED_SIM on X 2025-04-14 13:11:27 UTC 5402 followers, 100.5K engagements
"Light Volumes 2.0 will support baked 3D shadows for point and spot lights and that's how it can be used Thanks to @pemathedev for implementing this feature" @RED_SIM on X 2025-07-01 01:54:36 UTC 5402 followers, 38.8K engagements
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