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[@falco_girgis](/creator/twitter/falco_girgis)
"SURPRIIIIIIISE The beta release of our Grand Theft Auto Vice City port to the Sega Dreamcast is finally here Here's an actual hardware capture of raising some hell in the beautiful streets of Miami taken straight from my DC to celebrate We've now added graphics settings for 2xFSAA to give it a less jagged more smooth look and have added a video mode for rendering to a 24bpp framebuffer which adds extra depth and vividness to the colors While we still have plenty of work to do regarding features assets and performance I am extremely proud of our team after what we've accomplished within just a"  
[X Link](https://x.com/falco_girgis/status/1907014480732598514) [@falco_girgis](/creator/x/falco_girgis) 2025-04-01T10:17Z 9597 followers, 99.9K engagements


"FINALLY got the inline SH4 assembly worked out to create a permutation matrix which swizzles XYZW vertex coordinates into WXYZ ordering on the Sega Dreamcast .why in the actual eff would ANYONE want to do such a thing Well I've been told this is an old Sega trick and the reasoning behind it checks out. When transforming a vector by the "active" matrix held within the XMTRX FP register back-bank the god instruction FTRV is used on the DC's SH4 CPU. FTRV has a single issue cycle and 5-8 latency cycles while it propagates through the pipeline producing transformed coordinates starting with X at"  
[X Link](https://x.com/falco_girgis/status/1980629661357875236) [@falco_girgis](/creator/x/falco_girgis) 2025-10-21T13:38Z 9597 followers, 14.2K engagements


"Dat awkward moment when you need to write some SH4 assembly code to optimize some matrix routines for the Sega Dreamcast but all you have with you is a notebook"  
[X Link](https://x.com/falco_girgis/status/1977630248624902281) [@falco_girgis](/creator/x/falco_girgis) 2025-10-13T06:59Z 9598 followers, 17.3K engagements


"Time to right some more wrongs in the timeline of gaming history. Today we have an actual hardware capture of Esppiral doing his thing and rendering a scene from Final Fantasy X. ON A REAL SEGA DREAMCAST"  
[X Link](https://x.com/falco_girgis/status/1978667520220352693) [@falco_girgis](/creator/x/falco_girgis) 2025-10-16T03:41Z 9597 followers, 47.6K engagements


"I can point you to an extremely prevalent prominent example of this not being the case: GTk and the entirety of the GNOME stack. and I mean no offense to them as a desktop UI library and cross-language framework (GObject) are a little more complex than having no abstractions and no heap allocations. lol"  
[X Link](https://x.com/falco_girgis/status/1981620024180699508) [@falco_girgis](/creator/x/falco_girgis) 2025-10-24T07:13Z 9597 followers, 2098 engagements


"@shiftposting @discord Yet my Sega Dreamcast could run IRC just fucking fine. my oh my how we have regressed"  
[X Link](https://x.com/falco_girgis/status/1981627919207117002) [@falco_girgis](/creator/x/falco_girgis) 2025-10-24T07:44Z 9597 followers, XXX engagements


"@RAngelarius Sharp 68000 looks emulatable on DC given its specs. I'll have to run the others by the resident emulation expert in the community. sometimes I'm shocked at what we already have emulated. lol"  
[X Link](https://x.com/falco_girgis/status/1981597301186474173) [@falco_girgis](/creator/x/falco_girgis) 2025-10-24T05:43Z 9597 followers, XXX engagements


"@FBXGargoyle How's GTA X and Vice City look on it Make sure to enable 24bpp framebuffer mode"  
[X Link](https://x.com/falco_girgis/status/1981789205463458218) [@falco_girgis](/creator/x/falco_girgis) 2025-10-24T18:25Z 9597 followers, XXX engagements

[GUEST ACCESS MODE: Data is scrambled or limited to provide examples. Make requests using your API key to unlock full data. Check https://lunarcrush.ai/auth for authentication information.]

@falco_girgis "SURPRIIIIIIISE The beta release of our Grand Theft Auto Vice City port to the Sega Dreamcast is finally here Here's an actual hardware capture of raising some hell in the beautiful streets of Miami taken straight from my DC to celebrate We've now added graphics settings for 2xFSAA to give it a less jagged more smooth look and have added a video mode for rendering to a 24bpp framebuffer which adds extra depth and vividness to the colors While we still have plenty of work to do regarding features assets and performance I am extremely proud of our team after what we've accomplished within just a"
X Link @falco_girgis 2025-04-01T10:17Z 9597 followers, 99.9K engagements

"FINALLY got the inline SH4 assembly worked out to create a permutation matrix which swizzles XYZW vertex coordinates into WXYZ ordering on the Sega Dreamcast .why in the actual eff would ANYONE want to do such a thing Well I've been told this is an old Sega trick and the reasoning behind it checks out. When transforming a vector by the "active" matrix held within the XMTRX FP register back-bank the god instruction FTRV is used on the DC's SH4 CPU. FTRV has a single issue cycle and 5-8 latency cycles while it propagates through the pipeline producing transformed coordinates starting with X at"
X Link @falco_girgis 2025-10-21T13:38Z 9597 followers, 14.2K engagements

"Dat awkward moment when you need to write some SH4 assembly code to optimize some matrix routines for the Sega Dreamcast but all you have with you is a notebook"
X Link @falco_girgis 2025-10-13T06:59Z 9598 followers, 17.3K engagements

"Time to right some more wrongs in the timeline of gaming history. Today we have an actual hardware capture of Esppiral doing his thing and rendering a scene from Final Fantasy X. ON A REAL SEGA DREAMCAST"
X Link @falco_girgis 2025-10-16T03:41Z 9597 followers, 47.6K engagements

"I can point you to an extremely prevalent prominent example of this not being the case: GTk and the entirety of the GNOME stack. and I mean no offense to them as a desktop UI library and cross-language framework (GObject) are a little more complex than having no abstractions and no heap allocations. lol"
X Link @falco_girgis 2025-10-24T07:13Z 9597 followers, 2098 engagements

"@shiftposting @discord Yet my Sega Dreamcast could run IRC just fucking fine. my oh my how we have regressed"
X Link @falco_girgis 2025-10-24T07:44Z 9597 followers, XXX engagements

"@RAngelarius Sharp 68000 looks emulatable on DC given its specs. I'll have to run the others by the resident emulation expert in the community. sometimes I'm shocked at what we already have emulated. lol"
X Link @falco_girgis 2025-10-24T05:43Z 9597 followers, XXX engagements

"@FBXGargoyle How's GTA X and Vice City look on it Make sure to enable 24bpp framebuffer mode"
X Link @falco_girgis 2025-10-24T18:25Z 9597 followers, XXX engagements

creator/twitter::16817838/posts
/creator/twitter::16817838/posts