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@MarioBrothBlog Avatar @MarioBrothBlog Supper Mario Broth

Supper Mario Broth posts on X about kong, mario kart, donkey kong, super mario the most. They currently have XXXXXXX followers and XXX posts still getting attention that total XXXXXXX engagements in the last XX hours.

Engagements: XXXXXXX #

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Mentions: XX #

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Followers: XXXXXXX #

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Social Influence #


Social category influence gaming #4180 cryptocurrencies XXX% countries XXXX%

Social topic influence kong #719, mario kart #265, donkey kong #41, super mario #405, super smash bros #50, super mario bros #250, files #1221, easter #438, he will #661, loaded #318

Top accounts mentioned or mentioned by @pacmanrace @melodiaaltaria @jay_painyu @truth_scan @sar_gasmic @_mr_pumpkinhead @adam76102775 @tekkwin1 @emalorule @mrbreada @elchipofficial @volt4ire @banannaslamma64 @cenrji @mattimestwo @sudoctrlz @jbx9001 @rediradical @pttseven @trabucooo1

Top assets mentioned Hedron (HDRN)

Top Social Posts #


Top posts by engagements in the last XX hours

"In Mario Kart World NPCs will park their cars exit them and walk around. However the game does not actually keep track who each car belongs to. As such a different NPC than the owner may drive away with a car seemingly stealing it"
X Link @MarioBrothBlog 2025-09-16T18:06Z 265.1K followers, 813.7K engagements

"In the character selection screen of Mario Kart Wii the princesses have tiny biker versions of themselves hidden inside their bodies. This is due to the game loading both the dress and biker models at the same time for efficiency and simply shrinking the currently unused one"
X Link @MarioBrothBlog 2025-09-19T18:00Z 265.1K followers, 815.8K engagements

"Two well-known voice clips from Super Mario Sunshine are Mario saying "Aren't I done yet" and "There's more" in an exasperated way long presumed unused. However there is actually a way to hear them in-game as they have a chance to play when he enters a level at low health"
X Link @MarioBrothBlog 2025-10-11T16:23Z 265.1K followers, 479.5K engagements

"Due to a bizarre code interdependency in Super Smash Bros. Melee specific combinations of opponents and stages exist that let Luigi start the match with his Luigi Cyclone move fully charged. Knowledge of the full matchup table can be used by sly players to gain an advantage"
X Link @MarioBrothBlog 2025-09-28T18:02Z 265.1K followers, 153.8K engagements

"Development files for Super Mario Kart show that the earliest sprite for Koopa Troopa did not have his eyes visible from the back making him appear like an unknown bald man (left). The eyes were made prominent in the finished version to avoid this (right)"
X Link @MarioBrothBlog 2025-10-02T16:33Z 265.1K followers, 122.3K engagements

"In Super Mario 3D World eight colorful star particles appear every time a Ground Pound is performed. An extremely rare event of all eight of them matching in color may occur with a less than X in 2000000 chance. No known recordings of this event exist"
X Link @MarioBrothBlog 2025-10-08T17:27Z 265.1K followers, 118.8K engagements

"In Super Smash Bros. the skeletons visible when characters are hurt by electric attacks are not tied to specific animations and instead are a form that can be toggled on and off at any time including in cutscenes. Below are excerpts of the game's intro with skeletons"
X Link @MarioBrothBlog 2025-10-09T16:02Z 265.1K followers, 702.1K engagements

"The developers of Mario's Early Years for DOS customized the game for three of their children. Inputting hidden codes at the start of the game can launch it in a personalized "Marissa" "Ali" and "Josh" mode whereby the in-game voices address the child by name"
X Link @MarioBrothBlog 2025-09-27T16:44Z 265.1K followers, 163K engagements

"Experimental Post: Wiggler Wednesday I have compiled a collection of obscure facts about Wiggler in Super Mario 64"
X Link @MarioBrothBlog 2025-09-17T15:54Z 265.1K followers, 148.5K engagements

"Experimental post: The Inevitable March of Time From the moment of this post Super Mario Bros. is now closer to World War II than it is to the present day"
X Link @MarioBrothBlog 2025-09-23T15:00Z 265.1K followers, 353.7K engagements

"Zooming in extremely closely onto the Super Mario Galaxy Movie logo shows a planetoid with waterfalls next to a planetoid with a single large tree. This may be the movie's representation of Honeyhive Galaxy from Super Mario Galaxy"
X Link @MarioBrothBlog 2025-09-12T16:10Z 265.1K followers, 135.4K engagements

"Super Smash Bros. contains a sneaky "delayed action" anti-piracy measure to lull the illegitimate user into a false sense of security. The game will be normal the first XX times it is launched. Starting with the 69th time however every selected character will turn into Mario"
X Link @MarioBrothBlog 2025-09-18T15:08Z 265.1K followers, 742.7K engagements

"@Tekkwin1 I mostly play as Pokey due to it having a similar face to my favorite character Wallop In addition I adore Pokey's relentless optimism Thank you very much for your inquiry"
X Link @MarioBrothBlog 2025-10-07T20:13Z 265.1K followers, 12.4K engagements

"In Donkey Kong Bananza DK's banana awareness is tied to how far the camera is zoomed out. If the bananas are offscreen this can create the impression of him playing a silly game with the camera where he makes a funny face only when the player isn't looking closely"
X Link @MarioBrothBlog 2025-09-25T17:32Z 265.1K followers, 564K engagements

"By changing only a single byte in the code of Mario Paint the music composer will not stop at the end of the song and instead continue to play the entire contents of the console's memory as music"
X Link @MarioBrothBlog 2025-10-13T14:22Z 265.1K followers, 170K engagements

"Mario Party: The Top XXX contains the unexpectedly profound test message "It's only after we've lost everything that we're free to do anything." This is actually a quote from the 1999 film Fight Club"
X Link @MarioBrothBlog 2025-08-18T16:41Z 265.1K followers, 214.3K engagements

"In Donkey Kong Bananza Pauline's idle animations evolve over the course of the game as she learns to be more comfortable around DK. In the beginning she looks around worriedly. After Sublayer XXX she starts ruffling his hair and after Sublayer 1400 starts tickling him"
X Link @MarioBrothBlog 2025-08-27T16:33Z 265.1K followers, 646.6K engagements

"In Donkey Kong Bananza Void Kong's banana remote opens from the end opposite the stem. This is actually consistent with how apes and monkeys peel bananas in real life. While humans tend to peel bananas from the stem monkeys peel from the opposite end"
X Link @MarioBrothBlog 2025-09-30T14:25Z 265.1K followers, 111.7K engagements

"In Super Mario Galaxy X Wild Glide Galaxy is "larger than the universe" going outside the boundaries of its own skybox. The game simply drags the skybox alongside Mario's position to keep the area immediately around him within the boundaries"
X Link @MarioBrothBlog 2025-09-29T18:03Z 265.1K followers, 124.6K engagements

"Mario characters' cartoony eyes require their eye movements to be animated by sliding around the iris instead of rotating the eyeball. Despite this some Switch games unnecessarily fully model their eyeballs revealing they take up a startlingly large space inside their heads"
X Link @MarioBrothBlog 2025-09-09T14:17Z 265.1K followers, 533.8K engagements

"This in-store display for a 2019 line of official Mario clothing is possibly the most inaccurate Super Mario Bros. artwork ever used in an official capacity. Nearly every element of the image is either wrongly sized misaligned or placed in a nonsensical manner"
X Link @MarioBrothBlog 2025-09-06T14:18Z 265.1K followers, 273.2K engagements

"In Yoshi's Island a "tongue overflow" glitch exists whereby Yoshi's tongue is able to fly away and begin gaining infinite length overwriting the game's memory. The tongue-based corruption can have any number of effects including skipping to the credits and ending the game"
X Link @MarioBrothBlog 2025-09-24T15:48Z 265.1K followers, 193.7K engagements

"Due to the unique way Super Mario Bros. stores its maps its level designers were at the mercy of the decorative hills and bushes when placing bottomless pits. While the pits can be placed freely the decorations are non-negotiable and dictate the level design"
X Link @MarioBrothBlog 2025-10-03T15:30Z 265.1K followers, 108.3K engagements

"Looking through binoculars around Moo Moo Meadows in Mario Kart World has a small chance of activating a "cute jumpscare" Easter egg whereby a group of Para-Biddybuds will suddenly look into the binoculars from the other side"
X Link @MarioBrothBlog 2025-10-07T18:50Z 265.1K followers, 570.1K engagements

"In 2017 the U.S. government used a cover of music from Yoshi's Island DS on one of their websites presumably without permission as the music was removed immediately after this was publicly discovered"
X Link @MarioBrothBlog 2025-09-21T16:35Z 265.1K followers, 112.8K engagements

"In Super Paper Mario Tippi claims the Hedron obstacles in Chapter 4-3 are indestructible. However there is an Easter egg whereby shooting them XXX times (regardless of Mario's actual attack stat) destroys them and awards XXX points"
X Link @MarioBrothBlog 2025-08-05T18:18Z 265.1K followers, 135.4K engagements

"Artwork used internally at DIC Entertainment during the production of the Super Mario World cartoon replacing Marge Simpson with Mario. According to a former DIC employee this was made due to an inside joke at the studio though the exact nature of the joke has been lost"
X Link @MarioBrothBlog 2025-10-04T20:14Z 265.1K followers, 442.6K engagements

"The DOS version of Mario is Missing does not have voice acting in the ending. However unused voice lines meant for it exist in the files. Below is a recreation of the cutscene with the voices edited in"
X Link @MarioBrothBlog 2025-09-11T16:46Z 265.1K followers, 163.4K engagements

"In 1999 the official Nintendo Australia site tested the visitor's ability to display Shockwave/Flash content by displaying a running Mario crudely edited from a screenshot of Super Mario 64"
X Link @MarioBrothBlog 2025-10-14T16:05Z 265.1K followers, 175.8K engagements

"In Super Mario Odyssey kicking things is Mario's highest priority overriding all other actions. If a kickable object such as a football is thrown at Mario while he is asleep he will momentarily wake up just to kick it before instantly going back to sleep"
X Link @MarioBrothBlog 2025-09-07T16:41Z 265.1K followers, 992.2K engagements

"In Donkey Kong Bananza Pauline will often point out a banana when Donkey Kong approaches it. Due to a quirk in the game's item noticing priority it is possible for Pauline to shout "An apple" when approaching a banana appearing confused about the nature of the fruit"
X Link @MarioBrothBlog 2025-07-23T16:01Z 265K followers, 220.3K engagements

"The Super Mario XX source code lists names for Mario's footstep sounds. The list starts off normal but becomes poetic with names like "Footsteps in the Fallen Leaves" and "More Than Anyone Else in the World". It turns out the names are actually taken from a 1994 dating simulator"
X Link @MarioBrothBlog 2025-09-22T14:31Z 265.1K followers, 108.7K engagements

"In Yoshi's Island a cave background sparkles but only when Yoshi moves. This is achieved in an inventive way by making many 1-pixel "pinholes" in the background through which a field of stars is visible. The parallax motion shows the stars intermittently creating sparkles"
X Link @MarioBrothBlog 2025-10-10T15:12Z 265.1K followers, 191.9K engagements

"In the Super Mario Galaxy games the staff credits text is always loaded into RAM despite not being needed until the ending. While horribly inefficient this is inadvertently heartwarming as the games appear to honor their creators by keeping them in memory at all times"
X Link @MarioBrothBlog 2025-10-05T16:56Z 265.1K followers, 234.8K engagements

"Game & Watch Gallery X contains a debug mode that displays the game's graphics. However due to an incorrectly loaded palette and using a black background the sprites for Yoshi in the Egg game appear inadvertently unsettling when viewed in that mode"
X Link @MarioBrothBlog 2025-10-12T14:03Z 265.1K followers, 151.8K engagements

"In Donkey Kong Bananza DK follows objects of interest with his eyes. However he has an incredibly short attention span. Whenever a new object enters his vision his attention is drawn to it instead. If many objects are moving he will be distracted by each new one"
X Link @MarioBrothBlog 2025-08-23T15:22Z 265.1K followers, 1.7M engagements

"In Donkey Kong Bananza all of DK's Bananza ability sound effects harmonize with all background music. While only the dedicated Bananza songs normally play during this turning off "Bananza Vocals" in the menu reveals that they harmonize with every piece of music in the game"
X Link @MarioBrothBlog 2025-09-05T16:33Z 265.1K followers, 182.2K engagements

"In Super Mario RPG the Guerrilla enemy is a "knock-off" of Donkey Kong. This is referenced in a unique way by its Japanese name which replaces two of its characters with similar ones as though on a bootleg product logo. In English this could be conveyed as e.g. "Donkev Konq""
X Link @MarioBrothBlog 2025-09-26T18:44Z 265.1K followers, 121.9K engagements

"In Super Mario Odyssey Coin Coffers blend into the environment using a complex near-transparent camouflage. However the Silhouette filter in Snapshot Mode can be used to spot them from a distance"
X Link @MarioBrothBlog 2023-05-13T16:48Z 265.1K followers, 122.5K engagements