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Florian - DRUNKKZ3 posts on X about battlefield6, momentum, elements, all the the most. They currently have XXXXXX followers and XXX posts still getting attention that total XXXXXXX engagements in the last XX hours.
Social category influence gaming
Social topic influence battlefield6 #564, momentum, elements, all the, over the, hud, reg, has been, beta #66, deploy
Top posts by engagements in the last XX hours
"@SlixxFPS We won't go back to Open Beta movement but we are working on some slight adjustments that will help with some parts that feel a bit clunky. We'll share more about that as soon as we can"
X Link @DRUNKKZ3 2025-10-15T13:48Z 41.9K followers, 5722 engagements
"We've rolled out a fix to address issues seen with Jump momentum being cut-off with some weapons (i.e. knife). In parallel we're carefully monitoring the feedback around other elements of the core loop (weapons movement etc.) with team 🙂 Thanks for all the feedback"
X Link @DRUNKKZ3 2025-10-12T15:18Z 41.9K followers, 121.9K engagements
"@Eclipse_Ilx @EA_DICE @tiggr_ @EndersFPS @FocusBF @shroud What "Zoom Transition Sensitivity Smoothing" does is essentially scale from your hip-fire sensitivity to your zoomed sensitivity over the duration of the zoom transition where Field Of view changes. This is exactly what Uniform Soldier Aiming does out of the box"
X Link @DRUNKKZ3 2025-10-15T09:41Z 41.9K followers, 1367 engagements
"@Dylhero @Battlefield That's definitely bugged. Do you get this often What weapon attachments do you use"
X Link @DRUNKKZ3 2025-10-14T19:37Z 41.9K followers, 24.8K engagements
"We're having a small pre-launch celebration with the #Battlefield6 Combat Experience team our Producer @make_good_game was kind enough to arrange McDonalds cheeseburgers and Champagne in paper-cups for the occasion. Go team"
X Link @DRUNKKZ3 2025-10-10T13:17Z 41.9K followers, 42.5K engagements
"And we're liiiiiiive Enjoy #Battlefield6 y'all 🫡"
X Link @DRUNKKZ3 2025-10-10T15:00Z 41.9K followers, 34.6K engagements
"Walking into the @EA_DICE office this morning like:"
X Link @DRUNKKZ3 2025-10-13T05:17Z 41.9K followers, 130.9K engagements
"@JeanMar45996960 We're looking at adjustments for sure to find a good in-between we already have some changes that are cooking on our side and monitoring the feedback for more🙂"
X Link @DRUNKKZ3 2025-10-12T15:30Z 41.9K followers, 123.1K engagements
"@Evologixx We're monitoring the feedback for sure. Could you send which weapons (and with which attachments) you're having issues"
X Link @DRUNKKZ3 2025-10-12T15:36Z 41.6K followers, 3453 engagements
"We're currently investigating this issue. It is commonly observed with the target being visibly hit (blood splatters) but no damage is confirmed in the HUD (no hit indicator etc.)"
X Link @DRUNKKZ3 2025-10-13T11:31Z 41.9K followers, 27.6K engagements
"@MKapowski Some hit reg issues can happen as a result of bad internet or the game server performance being problematic sometimes but you will get performance icons at the top left when that happens"
X Link @DRUNKKZ3 2025-10-15T11:00Z 41.9K followers, 5827 engagements
"@Eclipse_Ilx @EA_DICE @tiggr_ @EndersFPS @FocusBF @shroud We've had this feature since Battlefield V (although Uniform Soldier Aiming is now the default in BF6). If you turn it off it will immediately change your sensitivity to your zoomed sensitivity as soon as you start zooming which generally people don't like but you may like"
X Link @DRUNKKZ3 2025-10-15T09:43Z 41.9K followers, 3155 engagements
"@fr33thytweaks @tiggr_ Yes we'll work on removing the 300FPS cap"
X Link @DRUNKKZ3 2025-10-16T14:07Z 41.9K followers, 1689 engagements
"We are rolling out a fix to address the issue seen where bullets hit an enemy and where blood splatters are visible but don't cause damage. The issue happened intermittently with certain weapons and attachments combinations and should now be resolved"
X Link @DRUNKKZ3 2025-10-15T10:21Z 41.9K followers, 341.2K engagements
"@shroud @TheTacticalBrit The Beta bug was actually fixed but we've identified another issue (two in fact) that impacts dispersion/bloom in an unintended way and will cause you to have more dispersion at times. The team is working on this and we're looking at general balance/tuning of dispersion too"
X Link @DRUNKKZ3 2025-10-14T20:15Z 41.9K followers, 792.7K engagements
"@BattleOptics @Dylhero @Battlefield With the default attachments Do you have some videos"
X Link @DRUNKKZ3 2025-10-14T20:08Z 41.9K followers, 2703 engagements
"Me this morning on my way to the @EA_DICE office to read some Battlefield X Open Beta feedback and fix some bugs"
X Link @DRUNKKZ3 2025-08-11T07:47Z 41.9K followers, 924K engagements
"If some of you have encountered issues with hits not registering similar to this: - Was this a consistent issue with that weapon (happened always even switch back and forth between weapon) - Can you share what attachments you used"
X Link @DRUNKKZ3 2025-10-13T11:30Z 41.9K followers, 69.4K engagements
"@WaifusTrash Yes we're aware of that as well and it is being fixed it happens if you deploy it on more complex geometry on maps"
X Link @DRUNKKZ3 2025-10-15T05:20Z 41.9K followers, 10.3K engagements
"@tuff_newt @tiggr_ All weapons are zeroed to 50m by default except for precision weapons like sniper rifles that are zeroed to 100m. This means that in very close range you might have to aim a few pixels lower"
X Link @DRUNKKZ3 2025-10-15T08:33Z 41.9K followers, 10.8K engagements
"First Battlefield X Update Notes scroll of many Read about the updates and improvements we've made to #Battlefield6 ahead of the launch tomorrow 🥳"
X Link @DRUNKKZ3 2025-10-09T16:21Z 41.9K followers, 25.9K engagements