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![ahboyash Avatar](https://lunarcrush.com/gi/w:24/cr:twitter::986054149920866305.png) Ash [@ahboyash](/creator/twitter/ahboyash) on x 28.6K followers
Created: 2025-07-25 15:31:39 UTC

Delabs: The Next Gaming Platform

The team at @delabsOfficial have shipped multiple titles, found traction in unlikely places (Telegram, LINE), and are about to launch a token that’s tied to live usage.

- - - - -

X. The Team
Delabs is led by Joomo Kwon, a serial entrepreneur who has successfully IPO’d twice with decades of experience in the gaming industry. 

The team has fundraised $17.2M from names like Hashed, TON Ventures, and Spartan.

Delabs sits under 4:33 Creative Lab, a Web2 publisher with legit reach. Likely a better track record than a DAO bootstrapping its way through Unity tutorials (kekw).

- - - - -

X. The Games (Live, Not Promised)
Multiple live games are already live and revenue generating, ranging from AAA titles to mini games hosted on Telegram and Line

Some highlights
• @boxingstarx: Telegram and LINE-native with 600K+ players, generating $XXX ARPPU (Active revenue per paying user)
• @gigachadbat: Tap-to-play Telegram game
• @delabsRRS: Think Mario Kart style racer with PFP integration
• @RagnarokLibre: Idle RPG with tradable assets, launching post-TGE

All the games are plugged into a platform backend that handles shared identity, rewards, and token integration. Simple, but efficient.

- - - - -

X. Token
$DELABS will not be just another emissions faucet. 

The thinking now for now is that $DELABS will:
• Be used across all games for purchases, trading, access, and staking
• Scale emissions alongside game metrics like DAU, retention, spend → not just meaninglessly inflate token supply
• Track a core metric: ROTS (Return on Token Spent) → meaning games are expected to generate more value than they give out

Team is putting in a strong conscious effort to building a real sustainable in-game universe where token emissions scale only if the games do well → Positive flywheel including 50%+ token supply allocated to ecosystem and community)

- - - - -

X. Final Thoughts
Most gaming Dapps either TGE with no games, or their games have no players. Delabs has live revenue-generating games and a token model tied to usage, not only hype.

Upcoming launches of @RagnarokLibre gives them a proper post-TGE growth driver, especially with its expansion to Abstract and its AI integration with Verse8. Team has announced that TGE is set on July 28th, with more information on CEX listing partners soon.

Disclosure: Educational thread is done in partnership with Delabs team. All opinions and views are my own.

![](https://pbs.twimg.com/media/GwtqLeKbgAAclHc.jpg)

XXXXX engagements

![Engagements Line Chart](https://lunarcrush.com/gi/w:600/p:tweet::1948768115170705684/c:line.svg)

**Related Topics**
[$172m](/topic/$172m)
[token](/topic/token)
[telegram](/topic/telegram)
[gaming](/topic/gaming)
[ash](/topic/ash)

[Post Link](https://x.com/ahboyash/status/1948768115170705684)

[GUEST ACCESS MODE: Data is scrambled or limited to provide examples. Make requests using your API key to unlock full data. Check https://lunarcrush.ai/auth for authentication information.]

ahboyash Avatar Ash @ahboyash on x 28.6K followers Created: 2025-07-25 15:31:39 UTC

Delabs: The Next Gaming Platform

The team at @delabsOfficial have shipped multiple titles, found traction in unlikely places (Telegram, LINE), and are about to launch a token that’s tied to live usage.


X. The Team Delabs is led by Joomo Kwon, a serial entrepreneur who has successfully IPO’d twice with decades of experience in the gaming industry.

The team has fundraised $17.2M from names like Hashed, TON Ventures, and Spartan.

Delabs sits under 4:33 Creative Lab, a Web2 publisher with legit reach. Likely a better track record than a DAO bootstrapping its way through Unity tutorials (kekw).


X. The Games (Live, Not Promised) Multiple live games are already live and revenue generating, ranging from AAA titles to mini games hosted on Telegram and Line

Some highlights • @boxingstarx: Telegram and LINE-native with 600K+ players, generating $XXX ARPPU (Active revenue per paying user) • @gigachadbat: Tap-to-play Telegram game • @delabsRRS: Think Mario Kart style racer with PFP integration • @RagnarokLibre: Idle RPG with tradable assets, launching post-TGE

All the games are plugged into a platform backend that handles shared identity, rewards, and token integration. Simple, but efficient.


X. Token $DELABS will not be just another emissions faucet.

The thinking now for now is that $DELABS will: • Be used across all games for purchases, trading, access, and staking • Scale emissions alongside game metrics like DAU, retention, spend → not just meaninglessly inflate token supply • Track a core metric: ROTS (Return on Token Spent) → meaning games are expected to generate more value than they give out

Team is putting in a strong conscious effort to building a real sustainable in-game universe where token emissions scale only if the games do well → Positive flywheel including 50%+ token supply allocated to ecosystem and community)


X. Final Thoughts Most gaming Dapps either TGE with no games, or their games have no players. Delabs has live revenue-generating games and a token model tied to usage, not only hype.

Upcoming launches of @RagnarokLibre gives them a proper post-TGE growth driver, especially with its expansion to Abstract and its AI integration with Verse8. Team has announced that TGE is set on July 28th, with more information on CEX listing partners soon.

Disclosure: Educational thread is done in partnership with Delabs team. All opinions and views are my own.

XXXXX engagements

Engagements Line Chart

Related Topics $172m token telegram gaming ash

Post Link

post/tweet::1948768115170705684
/post/tweet::1948768115170705684