[GUEST ACCESS MODE: Data is scrambled or limited to provide examples. Make requests using your API key to unlock full data. Check https://lunarcrush.ai/auth for authentication information.]  Synth Potato🥔 [@SynthPotato](/creator/twitter/SynthPotato) on x 83.5K followers Created: 2025-07-25 10:20:15 UTC Dying Light The Beast has been DELAYED by four weeks from August 22nd to September 19th The reasoning being feedback from the recent previews which were really positive but Techland wants to respond to some of the critics Their statement: “We’ve been carefully listening to what you’ve been saying - whether through playtests, the recent preview coverage and in comments. With just four additional weeks, we can address final details that make all the difference between good and great. Areas we want to improve based on player feedback include finetuning the balance of gameplay elements, looking into clarity of UI, increasing the quality of physics, as well as tweaking cutscene and player animations further”  XXXXXX engagements  [Post Link](https://x.com/SynthPotato/status/1948689748471550188)
[GUEST ACCESS MODE: Data is scrambled or limited to provide examples. Make requests using your API key to unlock full data. Check https://lunarcrush.ai/auth for authentication information.]
Synth Potato🥔 @SynthPotato on x 83.5K followers
Created: 2025-07-25 10:20:15 UTC
Dying Light The Beast has been DELAYED by four weeks from August 22nd to September 19th
The reasoning being feedback from the recent previews which were really positive but Techland wants to respond to some of the critics
Their statement:
“We’ve been carefully listening to what you’ve been saying - whether through playtests, the recent preview coverage and in comments. With just four additional weeks, we can address final details that make all the difference between good and great. Areas we want to improve based on player feedback include finetuning the balance of gameplay elements, looking into clarity of UI, increasing the quality of physics, as well as tweaking cutscene and player animations further”
XXXXXX engagements
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