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![SamSteffanina Avatar](https://lunarcrush.com/gi/w:24/cr:twitter::152862251.png) Sam Steffanina [@SamSteffanina](/creator/twitter/SamSteffanina) on x 29K followers
Created: 2025-07-23 22:36:14 UTC

Just finished a top-5 Gamified episode of all time

- Wab from Sappy Seals
- N3o from Wilder World
- Fern from PoP all showed up to explain their side of SPICY topics

X. Wilder World’s $20M token buyback... bullish or bullshit?

@real_n3o came on to correct the record:
- $3.5–4M already bought OTC
- Several more million will be bought in the market directly
- DAO votes passed to repurpose NFT revenue for buybacks
- XXX% of revenue from upcoming drops will be used to buy back and partially burn tokens

Perspectives:
- Neo, Tony, Hustlepedia, Fern: "we've got to do something different, why not this?"
- Tatted, Gnoc, Kevin: "Cool if you're post-revenue and consistent"
- Sinjin, Jerry, Tatted: "Premature = risky or borderline Ponzi"

Disclaimer:
This was an extreme simplification of thediscussion we had, for the full episode search "Gamified" on apple podcasts, spotify, or wherever else you want to listen, or find the audio on my profile. 

X. Is Roblox a viable user acquisition channel?
@sappySeals founder @wab_eth joined to discuss their Roblox hit that hit 2M players and 20M impressions

But sentiment (scale of 1-10) was split:
🟢 Tony V, Spang, and Dub: 8–9s, high conviction
🟡 Kevin, Gnoc, Michael: cautious optimism
🔴 Sinjin, Jerry, Tatted: 1–3s on conversion, but more optimistic on branding

Wab’s take?
- It’s not a funnel. It’s brand priming.
- They're seeding seal culture across platforms and building retention first.
- He clarified this was done all for just a few grand and zero ad spend.

X. Is Play-to-Earn dead?
Fern from @ProofOfPlay took the mic to explain why they’re phasing out $PIRATE emissions:

“We turned fun into a job. That’s the original sin.”

The panel agreed. Play-to-Earn in its current form is unsustainable.

- Everyone can’t earn.
- Not everyone wants to.
- The goal now is retention first, reward second.

But @Gnoc__ had the spicy counter-take:

“I’ll eat a picture of @WillsSpangler if a Play-to-Earn game doesn’t blow up in the next X months.”

Panelists, if I misrepresented your takes, clarify them in the comments! @MichaelSatoshi @SinjinMAYG @kevinlambert @TGIFresco @Tvalc


XXX engagements

![Engagements Line Chart](https://lunarcrush.com/gi/w:600/p:tweet::1948150187811360984/c:line.svg)

**Related Topics**
[20m](/topic/20m)
[nft](/topic/nft)
[coins dao](/topic/coins-dao)
[otc](/topic/otc)
[$354m](/topic/$354m)
[token](/topic/token)
[$20m](/topic/$20m)
[topics](/topic/topics)

[Post Link](https://x.com/SamSteffanina/status/1948150187811360984)

[GUEST ACCESS MODE: Data is scrambled or limited to provide examples. Make requests using your API key to unlock full data. Check https://lunarcrush.ai/auth for authentication information.]

SamSteffanina Avatar Sam Steffanina @SamSteffanina on x 29K followers Created: 2025-07-23 22:36:14 UTC

Just finished a top-5 Gamified episode of all time

  • Wab from Sappy Seals
  • N3o from Wilder World
  • Fern from PoP all showed up to explain their side of SPICY topics

X. Wilder World’s $20M token buyback... bullish or bullshit?

@real_n3o came on to correct the record:

  • $3.5–4M already bought OTC
  • Several more million will be bought in the market directly
  • DAO votes passed to repurpose NFT revenue for buybacks
  • XXX% of revenue from upcoming drops will be used to buy back and partially burn tokens

Perspectives:

  • Neo, Tony, Hustlepedia, Fern: "we've got to do something different, why not this?"
  • Tatted, Gnoc, Kevin: "Cool if you're post-revenue and consistent"
  • Sinjin, Jerry, Tatted: "Premature = risky or borderline Ponzi"

Disclaimer: This was an extreme simplification of thediscussion we had, for the full episode search "Gamified" on apple podcasts, spotify, or wherever else you want to listen, or find the audio on my profile.

X. Is Roblox a viable user acquisition channel? @sappySeals founder @wab_eth joined to discuss their Roblox hit that hit 2M players and 20M impressions

But sentiment (scale of 1-10) was split: 🟢 Tony V, Spang, and Dub: 8–9s, high conviction 🟡 Kevin, Gnoc, Michael: cautious optimism 🔴 Sinjin, Jerry, Tatted: 1–3s on conversion, but more optimistic on branding

Wab’s take?

  • It’s not a funnel. It’s brand priming.
  • They're seeding seal culture across platforms and building retention first.
  • He clarified this was done all for just a few grand and zero ad spend.

X. Is Play-to-Earn dead? Fern from @ProofOfPlay took the mic to explain why they’re phasing out $PIRATE emissions:

“We turned fun into a job. That’s the original sin.”

The panel agreed. Play-to-Earn in its current form is unsustainable.

  • Everyone can’t earn.
  • Not everyone wants to.
  • The goal now is retention first, reward second.

But @Gnoc__ had the spicy counter-take:

“I’ll eat a picture of @WillsSpangler if a Play-to-Earn game doesn’t blow up in the next X months.”

Panelists, if I misrepresented your takes, clarify them in the comments! @MichaelSatoshi @SinjinMAYG @kevinlambert @TGIFresco @Tvalc

XXX engagements

Engagements Line Chart

Related Topics 20m nft coins dao otc $354m token $20m topics

Post Link

post/tweet::1948150187811360984
/post/tweet::1948150187811360984