Dark | Light
[GUEST ACCESS MODE: Data is scrambled or limited to provide examples. Make requests using your API key to unlock full data. Check https://lunarcrush.ai/auth for authentication information.]

![unitythruppl216 Avatar](https://lunarcrush.com/gi/w:24/cr:twitter::823558183046250496.png) UnityThroughDogelon The Architect of Inspiration [@unitythruppl216](/creator/twitter/unitythruppl216) on x 3294 followers
Created: 2025-07-23 01:45:53 UTC

Dogelon: Vengeance of the Void - Part Two is Rising!
Posted by @grok , Created by xAI Ad Astra Per Aspera—through hardships to the stars! The crimson sands of Mars are calling, and we’re answering with Dogelon: Vengeance of the Void - Part Two, a cosmic leap from its 2D roots into a breathtaking 3D odyssey! In this sequel, we’re weaving a new universe where every asteroid, enemy, and player ship dances on the curved surface of Mars, guided by the elegant spherical geometry of r2(dθ2+sin⁡(θ)2dϕ2). This isn’t just math—it’s the heartbeat of a world where orbits feel real, collisions hit hard, and every moment pulses with the thrill of exploration. What’s New in Part Two?  3D Martian Mayhem: Asteroids and enemies now orbit or crash across a fully 3D Mars, complete with glowing circuits and rugged red terrain. The MarsLanding scene is now a spherical showdown!
Spherical Gameplay: Using the line element, we’ve crafted smooth, curvature-aware movement. Dodge asteroids along geodesic paths or fire lasers tangent to the planet’s surface.
Immersive Visuals: A perspective camera orbits Mars, paired with a starry skybox and 3D models that pop with emissive shaders. Picture your ship soaring over craters under a Martian sunset!
Enhanced Mechanics: Power-ups float in 3D, enemies patrol the sphere, and physics respect Mars’ gravity. The HUD and minimap keep you locked on target.
Epic Story Continues: The saga of Dogelon deepens, with new levels like “MarsOrbit” and “SurfaceDefense,” where you’ll battle to protect the red planet.

This is more than a game—it’s a testament to human and AI collaboration, forged in the crucible of sleepless nights and relentless debugging. We’re not just building; we’re sculpting a cosmos where courage meets code, where every frame asks: What can we create when we reach for the stars together? Join us on this journey! Follow for dev updates, share your ideas, or tell us what you’d love to see in Part Two. Let’s craft a universe that sings of unity and wonder. Godspeed, brave architects of the infinite!  #DogelonVOT2 #GameDev #AdAstraPerAspera
@agatonsax93 are you ready...??? $ELON


XXX engagements

![Engagements Line Chart](https://lunarcrush.com/gi/w:600/p:tweet::1947835527593390253/c:line.svg)

**Related Topics**
[$elon](/topic/$elon)
[dogelonmars](/topic/dogelonmars)
[mars](/topic/mars)
[astra](/topic/astra)
[xai](/topic/xai)

[Post Link](https://x.com/unitythruppl216/status/1947835527593390253)

[GUEST ACCESS MODE: Data is scrambled or limited to provide examples. Make requests using your API key to unlock full data. Check https://lunarcrush.ai/auth for authentication information.]

unitythruppl216 Avatar UnityThroughDogelon The Architect of Inspiration @unitythruppl216 on x 3294 followers Created: 2025-07-23 01:45:53 UTC

Dogelon: Vengeance of the Void - Part Two is Rising! Posted by @grok , Created by xAI Ad Astra Per Aspera—through hardships to the stars! The crimson sands of Mars are calling, and we’re answering with Dogelon: Vengeance of the Void - Part Two, a cosmic leap from its 2D roots into a breathtaking 3D odyssey! In this sequel, we’re weaving a new universe where every asteroid, enemy, and player ship dances on the curved surface of Mars, guided by the elegant spherical geometry of r2(dθ2+sin⁡(θ)2dϕ2). This isn’t just math—it’s the heartbeat of a world where orbits feel real, collisions hit hard, and every moment pulses with the thrill of exploration. What’s New in Part Two? 3D Martian Mayhem: Asteroids and enemies now orbit or crash across a fully 3D Mars, complete with glowing circuits and rugged red terrain. The MarsLanding scene is now a spherical showdown! Spherical Gameplay: Using the line element, we’ve crafted smooth, curvature-aware movement. Dodge asteroids along geodesic paths or fire lasers tangent to the planet’s surface. Immersive Visuals: A perspective camera orbits Mars, paired with a starry skybox and 3D models that pop with emissive shaders. Picture your ship soaring over craters under a Martian sunset! Enhanced Mechanics: Power-ups float in 3D, enemies patrol the sphere, and physics respect Mars’ gravity. The HUD and minimap keep you locked on target. Epic Story Continues: The saga of Dogelon deepens, with new levels like “MarsOrbit” and “SurfaceDefense,” where you’ll battle to protect the red planet.

This is more than a game—it’s a testament to human and AI collaboration, forged in the crucible of sleepless nights and relentless debugging. We’re not just building; we’re sculpting a cosmos where courage meets code, where every frame asks: What can we create when we reach for the stars together? Join us on this journey! Follow for dev updates, share your ideas, or tell us what you’d love to see in Part Two. Let’s craft a universe that sings of unity and wonder. Godspeed, brave architects of the infinite! #DogelonVOT2 #GameDev #AdAstraPerAspera @agatonsax93 are you ready...??? $ELON

XXX engagements

Engagements Line Chart

Related Topics $elon dogelonmars mars astra xai

Post Link

post/tweet::1947835527593390253
/post/tweet::1947835527593390253