[GUEST ACCESS MODE: Data is scrambled or limited to provide examples. Make requests using your API key to unlock full data. Check https://lunarcrush.ai/auth for authentication information.]  Ziggie Reviews [@ziggiereviews](/creator/twitter/ziggiereviews) on x XX followers Created: 2025-07-17 23:23:27 UTC close as in getting close for them to release a fast as possible a X level game with a demo boss fight? To try and get salary paid for the next 2-3 years from naive investors? if anything has been proven, and this irks all the same vibe... is Illuvium designs, but does not develop. I now know why they kept me out of the beta test team... cuz i would probably shit all over it from experiences of games developed XX years ago more advanced i have experienced, I'm noticing a common trait... They keep patting the team on the shoulders, great job, great job, keep churning, but the consumers waiting to eat, aren't getting fed, only fed up. I looked at some of their hires, these guys just dont have much, and too corporate... not die hard game devs that would code up a complete game for a weekend demo convention to show off their skills, no grunts XX engagements  **Related Topics** [fight to](/topic/fight-to) [beta](/topic/beta) [all the](/topic/all-the) [Post Link](https://x.com/ziggiereviews/status/1945987745245213046)
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Ziggie Reviews @ziggiereviews on x XX followers
Created: 2025-07-17 23:23:27 UTC
close as in getting close for them to release a fast as possible a X level game with a demo boss fight? To try and get salary paid for the next 2-3 years from naive investors? if anything has been proven, and this irks all the same vibe... is Illuvium designs, but does not develop. I now know why they kept me out of the beta test team... cuz i would probably shit all over it from experiences of games developed XX years ago more advanced i have experienced, I'm noticing a common trait... They keep patting the team on the shoulders, great job, great job, keep churning, but the consumers waiting to eat, aren't getting fed, only fed up. I looked at some of their hires, these guys just dont have much, and too corporate... not die hard game devs that would code up a complete game for a weekend demo convention to show off their skills, no grunts
XX engagements
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