[GUEST ACCESS MODE: Data is scrambled or limited to provide examples. Make requests using your API key to unlock full data. Check https://lunarcrush.ai/auth for authentication information.]  Synth Potatoš„ [@SynthPotato](/creator/twitter/SynthPotato) on x 83.2K followers Created: 2025-07-13 18:09:14 UTC 1) L.A. Noire started development in 2003 at a Sydney based studio called Team Bondi, led by Brendan McNamara, Originally they partnered with Sony and LA Noire was aiming to be a PS3 Exclusive From day one, the project was chaotic, overambitious, and poorly managed.  XXXXXX engagements  **Related Topics** [playstation](/topic/playstation) [$6758t](/topic/$6758t) [sony](/topic/sony) [sydney](/topic/sydney) [Post Link](https://x.com/SynthPotato/status/1944459115478106264)
[GUEST ACCESS MODE: Data is scrambled or limited to provide examples. Make requests using your API key to unlock full data. Check https://lunarcrush.ai/auth for authentication information.]
Synth Potatoš„ @SynthPotato on x 83.2K followers
Created: 2025-07-13 18:09:14 UTC
From day one, the project was chaotic, overambitious, and poorly managed.
XXXXXX engagements
Related Topics playstation $6758t sony sydney
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