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![PlayerOneBit Avatar](https://lunarcrush.com/gi/w:24/cr:twitter::1888067149731893248.png) Player One [@PlayerOneBit](/creator/twitter/PlayerOneBit) on x 2969 followers
Created: 2025-07-10 11:42:41 UTC

NFTs in gaming? It’s a mixed bag. On the upside, they give players real ownership of their digital gear - letting them trade, sell, or even use items across different games. For studios, that means new revenue streams from secondary sales and a more engaged (and invested) community. And yeah, some players are here to speculate, treating rare skins or characters like digital collectibles - which isn’t necessarily bad if it keeps the economy buzzing.

But there’s a catch: a ton of gamers despise NFTs, seeing them as greedy or just plain annoying. If a game starts feeling like a stock market instead of a fun escape, casual players bounce. Worse, if speculators drive prices up and then bail, the in-game economy can crash hard. The sweet spot? Use NFTs to enhance the experience - not dominate it. Give traders their playground, but don’t forget the players who just want to log in and have a blast. Nail that balance, and NFTs could work. Miss it, and they’ll do more harm than good.

Had a great session with @fordenad from @frankythefrog . Check out his insights below!

@AbstractChain @Abstract_Eco @AbstractAsia

![](https://pbs.twimg.com/amplify_video_thumb/1943273494440980480/img/OJO0E-NjCVp2KY7U.jpg)

XXX engagements

![Engagements Line Chart](https://lunarcrush.com/gi/w:600/p:tweet::1943274674047324294/c:line.svg)

**Related Topics**
[gaming](/topic/gaming)
[nfts](/topic/nfts)

[Post Link](https://x.com/PlayerOneBit/status/1943274674047324294)

[GUEST ACCESS MODE: Data is scrambled or limited to provide examples. Make requests using your API key to unlock full data. Check https://lunarcrush.ai/auth for authentication information.]

PlayerOneBit Avatar Player One @PlayerOneBit on x 2969 followers Created: 2025-07-10 11:42:41 UTC

NFTs in gaming? It’s a mixed bag. On the upside, they give players real ownership of their digital gear - letting them trade, sell, or even use items across different games. For studios, that means new revenue streams from secondary sales and a more engaged (and invested) community. And yeah, some players are here to speculate, treating rare skins or characters like digital collectibles - which isn’t necessarily bad if it keeps the economy buzzing.

But there’s a catch: a ton of gamers despise NFTs, seeing them as greedy or just plain annoying. If a game starts feeling like a stock market instead of a fun escape, casual players bounce. Worse, if speculators drive prices up and then bail, the in-game economy can crash hard. The sweet spot? Use NFTs to enhance the experience - not dominate it. Give traders their playground, but don’t forget the players who just want to log in and have a blast. Nail that balance, and NFTs could work. Miss it, and they’ll do more harm than good.

Had a great session with @fordenad from @frankythefrog . Check out his insights below!

@AbstractChain @Abstract_Eco @AbstractAsia

XXX engagements

Engagements Line Chart

Related Topics gaming nfts

Post Link

post/tweet::1943274674047324294
/post/tweet::1943274674047324294