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# ![@architectofgames Avatar](https://lunarcrush.com/gi/w:26/cr:youtube::UCY3A_5R_m3PXCn5XDhvBBsg.png) @architectofgames Adam Millard - The Architect of Games

Adam Millard - The Architect of Games posts on YouTube about gaming, games, aog, design the most. They currently have [-------] followers and [---] posts still getting attention that total [-----] engagements in the last [--] hours.

### Engagements: [-----] [#](/creator/youtube::UCY3A_5R_m3PXCn5XDhvBBsg/interactions)
![Engagements Line Chart](https://lunarcrush.com/gi/w:600/cr:youtube::UCY3A_5R_m3PXCn5XDhvBBsg/c:line/m:interactions.svg)

- [--] Week [------] -82%
- [--] Month [------] -69%
- [--] Months [---------] +75%
- [--] Year [---------] -6.30%

### Mentions: [--] [#](/creator/youtube::UCY3A_5R_m3PXCn5XDhvBBsg/posts_active)
![Mentions Line Chart](https://lunarcrush.com/gi/w:600/cr:youtube::UCY3A_5R_m3PXCn5XDhvBBsg/c:line/m:posts_active.svg)

- [--] Week [--] +13%
- [--] Month [--] -21%
- [--] Months [--] +21%
- [--] Year [--] +111%

### Followers: [-------] [#](/creator/youtube::UCY3A_5R_m3PXCn5XDhvBBsg/followers)
![Followers Line Chart](https://lunarcrush.com/gi/w:600/cr:youtube::UCY3A_5R_m3PXCn5XDhvBBsg/c:line/m:followers.svg)

- [--] Month [-------] no change
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### CreatorRank: [---------] [#](/creator/youtube::UCY3A_5R_m3PXCn5XDhvBBsg/influencer_rank)
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### Social Influence

**Social category influence**
[gaming](/list/gaming)  [social networks](/list/social-networks)  [technology brands](/list/technology-brands)  [finance](/list/finance) 

**Social topic influence**
[gaming](/topic/gaming), [games](/topic/games), [aog](/topic/aog), [design](/topic/design), [pc](/topic/pc), [channel](/topic/channel), [patreon](/topic/patreon), [level](/topic/level), [dark](/topic/dark), [souls](/topic/souls)

**Top accounts mentioned or mentioned by**
[@sputnik34](/creator/undefined) [@videogamesarebad](/creator/undefined) [@noclip2](/creator/undefined) [@mastercardcom](/creator/undefined) [@visacom](/creator/undefined) [@thejenna](/creator/undefined) [@moonchannel](/creator/undefined) [@anyaustin](/creator/undefined) [@ludiscere](/creator/undefined) [@cainongames](/creator/undefined) [@arcaneworkshop4323](/creator/undefined) [@quinnsquest](/creator/undefined) [@secondwindgroup](/creator/undefined) [@superdude10000](/creator/undefined) [@jaredaf](/creator/undefined) [@eurothug4000](/creator/undefined)
### Top Social Posts
Top posts by engagements in the last [--] hours

"A Comprehensive Reading of Nier Automata MASSIVE SPOILERS Follow me on Twitter- https://twitter.com/Thefearalcarrot Support The Architect of Games on Patreon- https://www.patreon.com/ArchitectofGames Nier Automata was The Architect's favourite game of last year. Not because of its gameplay or even because of 2B's sexy thighs but because of its groundbreaking approach to philosophy and the art of games. In a departure from the norm The Architect gives you a crash course on reading a game from a literary perspective. Yeah this totally what all the people who subscribed because of the 40k video"  
[YouTube Link](https://youtube.com/watch?v=4EnbSokFpjQ)  2018-04-12T00:07Z 437K followers, 628.6K engagements


"Factorio Fixed My Broken Brain Check out Sputnik : @Sputnik34 Also check out Landmine who made the thumbnail font: landmine752.com Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social The human brain is pretty weird on one hand it's one of the smartest most adaptable most powerful things on planet earth - and on the other it's broken and doesn't work properly and I want my money back. Our brains are what are responsible for making games so fun but they're also responsible for ruining their fair"  
[YouTube Link](https://youtube.com/watch?v=BZoOIxqOv9U)  2024-12-19T21:00Z 437K followers, 461.5K engagements


"Vampire Survivors Only Works Because We're Stupid Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Videogames Are Bad: https://www.youtube.com/@VideoGamesAreBad You are terrible at maths. Sorry someone had to say it. However it's not all bad news - so is every other human being ever to live You're ALL awful when it comes to numbers Whilst you don't always realize it humans have an incredibly flawed understanding of everything from size to statistics changing the way we perceive and think about numbers"  
[YouTube Link](https://youtube.com/watch?v=bkVKLPvXBUc)  2023-02-02T20:00Z 437K followers, 1.3M engagements


"Why The Best Open World Is A (slightly) Closed World Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Codex Entry: https://www.youtube.com/channel/UCseUB-78sF7MGcbl4mHhEng Open World games have been in a bit of a rut for years now ever since Far Cry [--] set the tone for the genre more than a decade ago every single open world game has been held prisoner by a single feature: Towers. The bane of exploration-lovers everywhere. Or are they The Architect has seen a fair share of towers and they're starting to"  
[YouTube Link](https://youtube.com/watch?v=-as8kVASgXw)  2022-03-21T22:00Z 437K followers, 1.4M engagements


"The Most Annoying Phrase in Videogames Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social If there's one turn of phrase that the videogaming community can't seem to let go of it's the seemingly innocuous combination of words "it really makes you feel like". From Batmen to Spidermans and from Gods of War to Guys of Doom there's more games than ever that allegedly "make you feel like" their main character. Except they really don't. After enduring this annoying phrase for far too long The Architect"  
[YouTube Link](https://youtube.com/watch?v=3eCd3wGL4eE)  2025-02-14T21:00Z 437K followers, 90.9K engagements


"Why Do So Many Games Have Tanks Healers and DPS Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Laura's channel https://www.youtube.com/channel/UCgBcTeH9MIsQteTNufpiuxA Tanks Supports and Damage Dealers are a staple of. too many games to count - and no matter where you look this holy trinity seems to be growing more and more popular over time but why A veteran of MMOs Hero Shooters and all sorts of tactics games The Architect has squeezed into an ill-fitting helm of domination and waded out onto the"  
[YouTube Link](https://youtube.com/watch?v=6QuKpJTUwwY)  2021-05-01T19:02Z 437K followers, 1.1M engagements


"The Hidden Danger of Ported Barrels: Ported vs Non-Ported Go watch @JaredAF Quick test I filmed after learning ported barrels might fling fragments. I shot [--] rounds under a piece of cardboard with a non-ported Glock [--] then [--] rounds with a ported S&W Bodyguard [---] to see what the ports actually do. What happened: Glock [--] (non-ported) normal result shown. Bodyguard [---] (ported) no fragments blown out the port in our test. My take: looks like the Bodyguards port sits on an un-rifled portion of the muzzle so the bullet isnt being scraped/jacketed there the way it would be if the port"  
[YouTube Link](https://youtube.com/watch?v=9wm21npD__8)  2025-10-30T00:00Z 493K followers, 635.7K engagements


"How Storytelling Saved Psychonauts Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Transparency: https://www.youtube.com/channel/UCwOConcPgxt3lIKIfBSNrTg The history of Psychonauts is an interesting one it went from promising project to embarrassing failure to fan-fave cult classic before having a glorious return fifteen years later. What caused Psychonauts to fail and why did people fall in love with it anyway The answer as The Architect has just found out is a little technique called Environmental"  
[YouTube Link](https://youtube.com/watch?v=I5Zc1IKX4WY)  2021-09-22T20:00Z 437K followers, 120.1K engagements


"How Gameplay Loops Keep You Playing Check out Errant Signal: https://t.co/57JMC0IPXmamp=1 Also I lied the link to my patreon is in the comments sike The Architect isn't the only person out there with a steadily growing backlog of games that's impossible to ever finish- and despite that they still go back to the same old games time and time again but what makes a game compelling and what makes us get bored of a title long before we've finished it The answer is gameplay loops a foundational game design trick designed to keep you playing for longer but that's not always a good thing. Support me"  
[YouTube Link](https://youtube.com/watch?v=Sk-nbAtIUko)  2019-11-17T16:31Z 437K followers, 321.9K engagements


"How Subnautica Uses TERROR Follow me on Twitter- https://twitter.com/Thefearalcarrot Support The Architect of Games on Patreon- https://www.patreon.com/ArchitectofGames It's St Valentines day And in the spirit of tradition on his homeworld the Architect is looking for a good scare. But not just any scare. Horror games are a dime a dozen but games that channel Gothic literature's terror are far harder to find. Subnnautica on top of being an already great game does this excellently- Are you ready to find out how You saw: Subnautica (2018) Five Night's At Freddy's (2014) Resident Evil [--] (2017)"  
[YouTube Link](https://youtube.com/watch?v=Sz80210ipGc)  2018-02-14T23:19Z 437K followers, 2.2M engagements


"Why Wildermyth's Best Story Wasn't Written By Anyone Check out HeavyEyed https://www.youtube.com/c/heavyeyed Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Videogames are a storytelling medium everyone knows that - but unlike their contemporaries they allow us to write our own stories too - by interacting with the systems and mechanics of games we can tell gripping stories of survival against the odds create epic rivalries between us and NPCs and epic quests starring heroes of our own creation. So. how can"  
[YouTube Link](https://youtube.com/watch?v=VxL7GsKE_Bs)  2021-07-11T17:02Z 437K followers, 249.8K engagements


"How To Make RPG Combat More Interesting Support the channel on patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot RPGs are a classic genre - so much so that they've been around since before the dawn of videogames. However despite their years of evolution and tradition RPGs have a problem - namely that no-one can ever finish the damn things why The Architect thinks it's got something to do with how they handle combat - something that's core to the RPG identity yet is also one of their weakest elements. How can this be What can be done"  
[YouTube Link](https://youtube.com/watch?v=ZwlT0fMIiXo)  2020-09-28T19:00Z 437K followers, 824.4K engagements


"Leveling Up Progression Systems Progression systems are in just about every game nowadays- to the point that we're all getting a bit sick of them but is there more to it Using a great little game that's been sucking up all his time The Architect makes a the case for there being more progression systems than we think and a different perspective on what the problem really is. Support me on Patreon:https://www.patreon.com/ArchitectofGames Follow me on the Twittersphere: https://twitter.com/Thefearalcarrot You Saw Sonic & All-Stars Racing Transformed: [----] Apex Legends: [----] Starcraft 2: 2010"  
[YouTube Link](https://youtube.com/watch?v=gDQX3jk5xxc)  2019-05-02T09:23Z 437K followers, 688.7K engagements


"Why Don't Mystery Games Need Mechanics Mystery stories detective fiction whodunnits- they're all a part of a nebulous genre of narratives that involves deducing clues and figuring out abstract puzzles before it's too late. We've got great examples in literature cinema and even TV but where are all the great mystery videogames Well - they're actually already here [----] was a bumper crop of mystery-focused video games but what did they do differently that made them stand out from the unremarkable sleuthing games we had already Put on your deerstalker grab a magnifying glass and join The"  
[YouTube Link](https://youtube.com/watch?v=jNmI_5ay2hI)  2020-01-20T20:38Z 437K followers, 260.2K engagements


"What Was Undertale Actually About Support me on Patreon https://www.patreon.com/ArchitectofGames Follow me on Twitter https://twitter.com/Thefearalcarrot Video Script: https://docs.google.com/document/d/1FL0-Y6Y99Zke85jFyFYQUJDtxyZqnyfGB8sWgD2ZKtg/editusp=sharing Undertale is a very strange game and is perhaps one of the most culturally relevant indie games ever made - It's inspired a whole host of spinoffs fan art and even a bunch of Youtube videos. However as far as The Architect is aware no-one's actually figured out the meaning behind Undertale- if it even has one at all. So buckle up for"  
[YouTube Link](https://youtube.com/watch?v=_am0RobOxAs)  2019-02-02T15:44Z 437K followers, 1.3M engagements


"H.P. Lovecraft Lives Inside Your Computer Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out My House https://www.doomworld.com/forum/topic/134292-myhousewad/ And Lost In Cult https://www.lostincult.co.uk/ H.P. Lovecraft would not have enjoyed videogames in fact he probably didn't enjoy anything. However that's not stopped the influence of his Cthulhu Mythos from inspiring a whole host of videogames from straightforward adaptations to homages to Lovecraft's inimitable style. But in spite of their"  
[YouTube Link](https://youtube.com/watch?v=EZbqKwHuquc)  2023-11-04T20:00Z 437K followers, 114.3K engagements


"What Was Disco Elysium Actually About Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out ShayMay https://www.youtube.com/user/heyshaymay Disco Elysium is a weird game - that much is obvious. It's got high minded philosophical commentary sharing space with childish jokes it mocks just about every political worldview ruthlessly and it veers drunkenly between bleak musings on the state of post-capitalist reality and joyous moments of pure fun. It's no wonder that many people The Architect included have"  
[YouTube Link](https://youtube.com/watch?v=WZITfuZPt9g)  2022-02-02T21:00Z 437K followers, 644.6K engagements


"How Monster Hunter Mastered Progression Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social Check out Doc: https://docseuss.medium.com/ Progression systems are everywhere in games these days from RPGs to shooters to open world games to platformers. you get the picture - but in spite of the ever increasing popularity of this particular facet of game design quite a few videogames still don't seem to get what makes progression fun - which is weird because one of gaming's most beloved franchises has"  
[YouTube Link](https://youtube.com/watch?v=V4anoUua_Mo)  2025-03-27T21:15Z 437K followers, 90.6K engagements


"Are Games Getting Too Random Follow the channel on Bluesky: https://bsky.app/profile/architectofgames.bsky.social Support the channel on Patreon https://www.patreon.com/c/ArchitectofGames Check out Harper Jay https://transgamerthoughts.com/ If you were to look at the most popular genres of the last decade and in fact all of gaming history - you would find that they all have one thing in common and that is Randomness. From Poker to Dungeons and Dragons Knucklebones to Vampire Survivors chance is an inherrent part of many of the greatest games of all time. but as designers get ever better at"  
[YouTube Link](https://youtube.com/watch?v=_G6CCLW_OLk)  2025-12-26T20:30Z 437K followers, 92.3K engagements


"What Happens After A Game Dies Check out these curators Dominic: https://bsky.app/profile/dominictarason.com/post/3lpjq5cadym2w Casey: https://bsky.app/profile/caseyexplosion.bsky.social/post/3lsk7ivvf222k Colin: https://bsky.app/profile/spacetwinks.bsky.social/post/3lszavnjfv22r Support the Channel on Patreon: https://www.patreon.com/ArchitectofGames Follow the channel on Bluesky: https://tobsky.com/architectofgames People love to say that videogame genres are dying. Soulslikes are dying battle royales are dead turn based RPGs have kicked the bucket - the list goes on but are these games"  
[YouTube Link](https://youtube.com/watch?v=2S9OPB5MN2o)  2025-09-11T20:00Z 437K followers, 71.8K engagements


"What Saved ARC Raiders From Itself Check out the Jingle Jam: https://www.jinglejam.co.uk/ Support the channel on Patreon: https://www.patreon.com/c/ArchitectofGames Follow the channel on Bluesky: https://bsky.app/profile/architectofgames.bsky.social ARC Raiders is a game seemingly built around being as inconvenient as possible. Everything takes too long enemies are too powerful and when you die you're punished too much - what possible reason could there be to design a game around such high levels of friction And what if I told you that ARC Raider's friction wasn't an accident but a crucial"  
[YouTube Link](https://youtube.com/watch?v=9iPGbbUhP40)  2025-12-03T20:00Z 437K followers, 45.7K engagements


"Why Hitman Isn't A Stealth Game Support the channel on patreon: https://www.patreon.com/ArchitectofGames Follow me on Twitter: https://twitter.com/Thefearalcarrot Hitman is a hell of a franchise. It's been around for just over two decades and it's been rebooted and overhauled more times than anyone can count (3) and over its many iterations the team behind it have learned some very interesting lessons about how to get people to play a certain way and about what kind of game they were actually making. With Hitman [--] marking the end of Agent 47's career for the time being The Architect - a"  
[YouTube Link](https://youtube.com/watch?v=TIu8eEdCovk)  2021-02-23T20:00Z 437K followers, 1M engagements


"You Didn't Notice Silksong's Biggest Flaw Support the Channel on Patreon: https://www.patreon.com/ArchitectofGames Follow the channel on Bluesky: https://tobsky.com/architectofgames Check out Noclip_2: https://www.youtube.com/@Noclip2 You might not have realized but one of the most anticipated games of the decade just came out: Hollow knight - Silksong and as everyone expected it's amazing. The game is huge beautiful and endlessly surprising but within Silksong's amazing qualities lies one thing keeping it from perfection and that's the fact that without you noticing Silksong taught you how"  
[YouTube Link](https://youtube.com/watch?v=WBHAZz79Ilg)  2025-10-20T18:00Z 437K followers, 109.6K engagements


"Videogames Have Terrible Worldbuilding Check out Aftermath https://aftermath.site/ Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social Worldbuilding is one of the great joys of fiction not only is it the secret to the success of some of fantasy and science fiction's greatest stories but it's the only part of storytelling that actively rewards our obsessive interest - so why are videogames so bad at it For every videogame with a world on par with the greats of literature cinema and television there"  
[YouTube Link](https://youtube.com/watch?v=bups0ZUQdvc)  2024-11-16T20:00Z 437K followers, 252.1K engagements


"Climbing Games Are Fun Because They're Not Fun Support the Channel on Patreon: https://www.patreon.com/ArchitectofGames Follow the channel on Bluesky: https://bsky.app/profile/architectofgames.bsky.social There sure are a lot of climbing games coming out recently aren't there Up until a few years ago this genre barely existed - and now it's one of the fastest growing and most highly regarded genres of indie games out there - what happened And what is it that makes climbing games so uniquely compelling It wasn't until The Architect had scaled every PEAK they could find and fallen off of most"  
[YouTube Link](https://youtube.com/watch?v=fdh7SSOmUe8)  2025-08-03T18:00Z 437K followers, 86.4K engagements


"Blue Prince Is Pretending To Be Difficult Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social Check out Jenna: https://www.youtube.com/@the_jenna Blue Prince is one of the surprise smash hits of the year wowing critics and fans alike (for the most part) with it's unique mix of boardgamey problem solving it's discovery-based mysteries and in particular with it's legendary difficulty - but is Blue Prince quite as hard as it seems so eager to imply The Architect has surveyed studies looked through"  
[YouTube Link](https://youtube.com/watch?v=gZvfPpYD1Vg)  2025-05-07T19:00Z 437K followers, 113.6K engagements


"20(25) Games You Should Have Played Follow the channel on Bluesky: https://bsky.app/profile/architectofgames.bsky.social Support the channel on Patreon https://www.patreon.com/c/ArchitectofGames [----] was one hell of a year for games least of all small scrappy and interesting indie games that dare to do something a little bit different. We've had amazing sequels that somehow live up to the hype amazing success stories and even a few entire genres returning from the dead. However among all the incredible games that released this year there are just as many if not more equally great games that"  
[YouTube Link](https://youtube.com/watch?v=mKCIgzLvEXU)  2026-01-01T20:30Z 437K followers, 153.7K engagements


"How YOU Wrote Rimworld's Best Story Check out Filmotter: https://www.youtube.com/c/filmotter Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Rimworld's best story didn't exist until you played the game - in fact if you hadn't picked it up generated a few colonists and spent a few hours trying to stop them getting eaten by megaspiders it wouldn't have had a story at all Somehow without you even thinking about it you stepped into the role of Rimworld's storyteller and a narrative that was entirely unique formed"  
[YouTube Link](https://youtube.com/watch?v=u50R5GTa3pw)  2024-06-13T18:01Z 437K followers, 150.2K engagements


"RPGs Were Never About Roleplaying Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check Out Moon Channel https://www.youtube.com/@moon-channel Role Playing Games as they are sometimes called are some of the longest-lived and most popular genres of videogame out there - to the point that they're older than videogames themselves. However in spite of their consistent presence in our culture it's increasingly feeling like no-one knows what RPGs are actually about. and it isn't as one would naturally assume. role"  
[YouTube Link](https://youtube.com/watch?v=1kNi3cLB0sI)  2023-08-01T17:30Z 437K followers, 380.6K engagements


"What Does "Immersion" Actually Mean Support the channel on patreon: https://www.patreon.com/ArchitectofGames Follow me on Twitter: https://twitter.com/Thefearalcarrot For decades video game discourse has been dominated by a single word one with no clear meaning but a whole lot of promises to deliver: Immersion. As much as we love to use the word immersion to describe gripping experiences that draw us into fantasy worlds - it's becoming harder and harder to define what if anything immersion actually means. So what is the deal with immersion That's something The Architect has been pondering for"  
[YouTube Link](https://youtube.com/watch?v=5DANwfC0GWI)  2021-02-01T20:00Z 436K followers, 359.5K engagements


"How Platinum Design a Combat System Platinum games are a one of a kind studio- no-one else can make games that feel quite stylish and fun to play and what's more Platinum titles can be enjoyed by just about anyone. But how do they do it Join The Architect who currently has a cold on a journey to find out how making deep games can actually make them more accessible. Thomas Game Docs: https://www.youtube.com/channel/UCyy7dZhgfeMMctSoo3wDXlQ Platinum GDC Talk: https://www.youtube.com/watchv=wrw2IP6pZu0 GeneralBeatrix: https://www.youtube.com/watchv=mGy_mCHgDn0 Support me on"  
[YouTube Link](https://youtube.com/watch?v=D689ZBdOAuw)  2019-12-06T16:01Z 436K followers, 145.1K engagements


"Why Atomic Heart Fails To Live Up To Its Inspiration Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Atomic Heart and Bioshock are two games that are inexorably linked across time one established many genre conventions we still use to this day and defined an entire era of gaming the other feels compelled to replicate and improve upon as much of Bioshock's success as possible but somehow misses what made it's inspiration so cherished - what gives How could Atomic Heart a game with such clear reverence for"  
[YouTube Link](https://youtube.com/watch?v=J7RFL7rllMU)  2023-03-29T21:01Z 437K followers, 161.7K engagements


"Building Better Crafting Systems Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Darkfry: https://www.youtube.com/channel/UCXUPDybKG7nqIxEeKS8fi5w Snoman Archive: https://www.youtube.com/channel/UCeP1Enud_t8FBRrDroYPJvQ You Saw: Humankind (2021) Valheim (Early Access) Satisfactory (Early Access) Animal Crossing New Horizons (2021) Final Fantasy [--] (2013) Spiritfarer (2020) Fallout [--] (2015) Resident Evil [--] (2021) Ooblets (Early Access) Horizon: Zero Dawn (2017) The Legend of Zelda: Breath of the Wild (2017)"  
[YouTube Link](https://youtube.com/watch?v=Nj7EaryBgak)  2021-08-29T20:00Z 436K followers, 860K engagements


"Videogames Have A Creativity Problem (and it's not the one you think) Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out the Psychodyssey:https://www.youtube.com/watchv=AKoy_KMVIyU Creativity artistry and self expression are all universal aspects of human existence - they've been around since the dawn of history and will be around much longer than any of us. so why is it seemingly so difficult for videogames to make this stuff work All across the gaming landscape titles try to encourage us to be creative"  
[YouTube Link](https://youtube.com/watch?v=dlmU7bHynPE)  2023-06-28T20:30Z 437K followers, 159.4K engagements


"Clones Aren't Killing Gaming - They're Saving It Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Maraganger: https://www.youtube.com/c/maraganger Videogame clones have been around for almost as long as videogames themselves - and ever since then they've been accused of being cheap imitations and cashing in on the hard work of other people but are we wrong about clones Hidden within all the shameless copies and knockoffs could there be some clones which actually improve the gaming medium rather than"  
[YouTube Link](https://youtube.com/watch?v=k7yTp25cpdc)  2023-12-27T17:00Z 437K followers, 281K engagements


"Engineering The Perfect Enemy Enemies in video games are one of the most obvious sources of great design from the humble goomba all the way up to the likes of Prey's mimics. So why is it so hard to explain why we like these enemies so much Join the Architect in an attempt to find out the secret ingredient for a great enemy all the while leaving a trail of bodies in their wake- but that's to be expected by now. Check out Game Score Fanfare: https://www.youtube.com/channel/UC8P_raHQ4EoWTSH2GMESMQA/featured HALO SPV: https://www.moddb.com/mods/spv3-for-halo-ce/downloads/spv3-2-0 By the way- it"  
[YouTube Link](https://youtube.com/watch?v=rqaTqI1XSWw)  2019-07-19T12:04Z 437K followers, 824.8K engagements


"How To Design An Unsolvable Problem Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out SokPop https://sokpop.co/ Sim City is one of the most important videogames ever made but Will Wright's magnum opus isn't revolutionary because it made architecture fun but in how it created an entirely new kind of videogame: the problem solver. Problem Solving videogames are a unique collection of titles that rely not on the developer to author specific obstacles but on the player to interact with a set of"  
[YouTube Link](https://youtube.com/watch?v=toD5D6PDofU)  2022-06-25T21:00Z 437K followers, 201.7K engagements


"Difficulty By Design- X-COM 2's Endless Arms Race Follow me on Twitter- https://twitter.com/Thefearalcarrot Support The Architect of Games on Patreon- https://www.patreon.com/ArchitectofGames This video contains spoilers for X-COM [--] as well as Hellblade: Senua's Sacrifice. Despite having punishing difficulty infuriating RNG and terrifying levels of complexity X-COM [--] remains highly compelling. Why is this With a cadre of loyal but ultimately expendable Rookies at his back the Architect drops into the fight against ADVENT to find out why more difficulty doesn't always mean less fun. And maybe"  
[YouTube Link](https://youtube.com/watch?v=y2mSk88hGRI)  2017-09-10T09:05Z 437K followers, 608.3K engagements


"How Nostalgia Is Holding Games Back Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Everyone loves engaging in a bit of nostalgia - it's a way to enjoy the things we love from an entirely new perspective adding some extra layers to our existing cherished childhood memories - from Mario to Pokemon to Dark Souls everyone has something they're nostalgic about. but is that a good thing After a lot of soul searching and a few trips into alternate pasts and futures - The Architect has discovered an unsettling truth -"  
[YouTube Link](https://youtube.com/watch?v=1pXJqs2bgi4)  2022-05-06T20:00Z 437K followers, 281.2K engagements


"5 January [----] Games You Should Have Played Follow the channel on Bluesky: https://bsky.app/profile/architectofgames.bsky.social Support the channel on Patreon https://www.patreon.com/c/ArchitectofGames January [----] has been a huge month for games so The Architect has decided to expand their usual schedule to help you all keep up with all the great titles coming out all the time You Saw: Berry bury Berry Dunecrawl Big Hops Cult of the Lamb: Wollhaven Project Killdance Camelot 10000CE Hytale Highguard Space Warlord Baby Trading Simulator Escape From Ever After TR-49 Don't Stop Girlypop Vital"  
[YouTube Link](https://youtube.com/watch?v=7kBkAZz5bYA)  2026-02-02T20:00Z 437K followers, 53.8K engagements


"How Dark Souls (accidentally) Taught You Cowardice Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Liam Triforce https://www.youtube.com/channel/UCWQfbcMGyrPDlIU7wV7aAOQ As tough as its reputation may be Dark Souls tries its best to give brand new players a helping hand as they find their barings in its hardcore world - unfortunately the manner Dark Souls does this. accidentally tricks people into playing in a cowardly risk averse way - meaning they have less fun and are less willing to try and master"  
[YouTube Link](https://youtube.com/watch?v=9Gy3p1SzgLM)  2023-03-01T22:01Z 437K followers, 336.4K engagements


"20(24) Games You Should Have Played Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social [----] has been and gone and with it weve gotten a vast array of great videogames emerging defiantly from the rubble of a rapidly collapsing industry - weve had surprise indie smash hits genre revivals and more than a few spectacular sequels that have surprised us simply by virtue of existing at all in a time where more and more games seem to be playing it safe. But for every game that comes out that bucks the"  
[YouTube Link](https://youtube.com/watch?v=9Rsdhb0wdPc)  2025-01-01T16:00Z 437K followers, 288.7K engagements


"Why Do We Love Hostile Worlds Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Buried Treasure: https://buried-treasure.org/ There are few better feelings in games than being able to immerse ourselves in unfamiliar and hostile videogaming worlds but quite often - they fail to deliver on their promise of presenting us with environments that challenge and surprise us at every turn. why Well it's hard to feel like a videogame environment is indifferent to your presence and filled with unknown mysteries"  
[YouTube Link](https://youtube.com/watch?v=Elx7YCj_bko)  2022-08-15T21:00Z 437K followers, 354K engagements


"Why Is It So Easy To Break Videogame Economies Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out the Jingle Jam: https://jinglejam.tiltify.com/ There's something. off about videogame economics. Regardless of when the game was made who by and what it's about - it's remarkably easy to crack a game's systems open and use them to find the optimal means of making money even when that means doing things that aren't actually fun. Why is this Why can't game designers simply make economies just as fair balanced"  
[YouTube Link](https://youtube.com/watch?v=GMtIAXtAGxw)  2022-12-03T23:00Z 437K followers, 575.7K engagements


"Why Tunic Hides Its Tutorial Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Over the last decade videogames have gotten much better at communication. After so many years we've finally got comprehensive tutorials clear user interfaces and well-paced difficulty curves that never leave you overwhelmed or confused - but have videogames lost something in this transition to easy-to-play accessibility The Architect thinks so. After stumbling their way through forests caverns and ancient ruins The Architect has"  
[YouTube Link](https://youtube.com/watch?v=Jzqv0bKLz2o)  2022-04-12T20:00Z 437K followers, 205.2K engagements


"Why Videogames Want You To Fail Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot check out eli_handle_b.wavhttps://www.youtube.com/channel/UCUdZY_KRQndvMIPD-8_uXRw Whether we want to admit it or not - sometimes we lose at videogames it's an inevitable part of doing something challenging and naturally gamers everywhere want to avoid this happening as much as possible. Why Because failure and defeat aren't much fun. or are they Contrary to popular belief The Architect is genuinely awful at videogames and has seen"  
[YouTube Link](https://youtube.com/watch?v=K4ch3IRJpKY)  2022-11-05T21:00Z 437K followers, 315.2K engagements


"The Endless Novelty Of Blasting Wizards Through Windows Check out AnyAustin: https://www.youtube.com/@any_austin Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Defenestration is an art form that few can claim to have mastered. On one hand it seems oh-so simplistic you just push people through windows right Well if that's the case how can Tactical Breach Wizards design an entire game around it and how can this single idea outlast some games with worlds the size of galaxies and an infinite variety of things to"  
[YouTube Link](https://youtube.com/watch?v=LjJorDK3nVM)  2024-09-08T19:30Z 437K followers, 164.4K engagements


"You Can Never Play The Same Game Twice Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out ThorHighHeels:https://www.youtube.com/user/thorhighheels There's no more frustrating feeling in videogaming than wanting to recapture an experience that you've already had and can never find again. Solving a puzzle for the first time uncovering a secret the feeling of playing a game before it got boring - videogames are littered with one-time moments that we can never see again. It's very tempting to try and"  
[YouTube Link](https://youtube.com/watch?v=LtF0YNtTro0)  2024-02-11T21:00Z 437K followers, 143.4K engagements


"Why Do We STILL Hate Tutorials Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Video Gems https://www.youtube.com/watchv=vpLFhiwQt3Q& Check out Aranock https://www.youtube.com/c/Aranock Teaching people how to play videogames is a subject that's gotten more and more attention in recent years. Where once videogame tutorials existed as a single boring training room or an incomprehensible list of the controls now videogame tutorials span epic quests cinematic adventures and concise easy-to-digest lessons."  
[YouTube Link](https://youtube.com/watch?v=Mjsbftew1wA)  2023-09-02T20:00Z 437K followers, 213.2K engagements


"How To Make NPCs That Aren't Completely Annoying Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Ludiscere: https://www.youtube.com/@Ludiscere Where would we be without companions: The sidekicks allies and general hangers-on that accompany us through all the best videogames Honestly we'd probably be a lot happier because most of them are annoying as hell - but why is that Why are so many characters literally designed to be our friends and to help us so often irritating pushy and generally useless and"  
[YouTube Link](https://youtube.com/watch?v=OIzZymDAc80)  2022-12-23T21:00Z 437K followers, 123.5K engagements


"Is It Possible To Make Feeling Weak Fun Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Power fantasies are almost ubiquitous in games from the absolute most casual experiences out there to the hardest of the hardcore - videogames LOVE making us feel strong and powerful and why wouldn't they Feeling powerful is loads of fun However a feeling of strength and control isn't all games have to offer and in our obsession with power fantasies some equally good kinds of games can sometimes get swept under the rug."  
[YouTube Link](https://youtube.com/watch?v=SZR5N8aTbug)  2022-02-25T21:00Z 437K followers, 480.2K engagements


"The Greatest Videogame Genre You Didn't Know Existed Check out Tim Cain https://www.youtube.com/@CainOnGames Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Have you ever left utterly completely lost when playing a videogame It can sometimes be pretty frustrating - but more often than not that confusion and stress can eventually give way to a sense of understanding and mastery so powerful that it's a wonder that someone hasn't made a whole game about capturing that feeling. Oh wait they have - we just didn't"  
[YouTube Link](https://youtube.com/watch?v=VdVi_ImxBDI)  2024-10-08T19:00Z 437K followers, 214.3K engagements


"Terra Nil Claims It's A Reverse Citybuilder. It Isn't. Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Arcane Workshop: https://www.youtube.com/@arcaneworkshop4323 Terra Nil is a weird videogame it claims to be a citybuilder with a reversed environmental theme and yet when it comes to delivering the fun you'd expect out of a citybuilder. Terra Nil just can't deliver - what gives Is Terra Nil just a bad game coasting on false advertising or is there something more going on here After clawing their way"  
[YouTube Link](https://youtube.com/watch?v=WKTvUrbMlrA)  2023-04-27T20:00Z 437K followers, 647.2K engagements


"How "Good Design" Ruins Games Check out Katie and Catburger: https://www.youtube.com/c/KatieandCatburger Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Arctic Eggs is a badly designed game. It's unfair it's confusing and it's controls well they barely work. Under every possible metric it is designed wrong - in a way that's counter to what's generally accepted to be good design both for cooking games and games in general. But what if that's a good thing After inhaling the fumes of one too many burned eggs The"  
[YouTube Link](https://youtube.com/watch?v=X93QY7hLaQU)  2024-07-24T18:30Z 437K followers, 327.7K engagements


"The Forbidden Fun of Breaking Games Check out Quinn's Quest: https://www.youtube.com/@Quinns_Quest Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot There's nothing more satisfying in videogames than a big fun power fantasy - what could compare to the awesome feeling of crushing your enemies in style and becoming master of all you survey. But if power fantasies are so simple then why do so many games suck at creating them This is a mystery that The Architect has been pondering for some time and it was only until"  
[YouTube Link](https://youtube.com/watch?v=YEPE2eVGE0o)  2024-03-19T20:00Z 437K followers, 146.4K engagements


"20(22) Games You Should Have Played Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot As [----] comes to a close it's time to look back and reflect on a jam-packed year in videogaming - so many great games got released in the last twelve months from fast paced action thrillrides to thought provoking genre-busters that it's no wonder that a bunch of great videogames didn't get the time in the spotlight that they rightly deserve. Luckily for you after combing through the archives and playing quite frankly too many"  
[YouTube Link](https://youtube.com/watch?v=c0Eo7fwGBJ4)  2022-12-30T21:00Z 437K followers, 535.4K engagements


"What Happened to Dawn of War 3- When Good Sequels Go Bad Follow me on Twitter- https://twitter.com/Thefearalcarrot Support The Architect of Games on Patreon- https://www.patreon.com/ArchitectofGames Dawn of War [--] is a bit of an enigma. It's the followup to some of the best strategy games of the last decade but it fell completely flat. What the hell happened Some people are content to blame Dawn of War 3's failure on MOBAs but The Architect isn't so convinced. He thinks that the issues with DoW [--] come from a lack of understanding of how to make a good sequel. Clearly this is the work of a"  
[YouTube Link](https://youtube.com/watch?v=fPDTt_GOdyY)  2018-03-01T00:01Z 437K followers, 767K engagements


"Lethal Company Isn't a Horror Game - It's a Comedy Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot 'The Looker': The Art of Parody Against the Menace of Goofiness - https://www.youtube.com/watchv=AbzbdDRzfso Check out Second Wind - https://www.youtube.com/@SecondWindGroup Making comedy games is tricky it seems like for every laugh riot of a game developers manage to come up with there are a million games out there that try desperately to mimic the successes of the best comedy hits but end up being painfully"  
[YouTube Link](https://youtube.com/watch?v=jO0dcMWcqLc)  2023-12-05T21:30Z 437K followers, 260.5K engagements


"20(23) Games You Should Have Played (Whoops turns out Chants of Sennaar isn't on gamepass sorry) Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot [----] is being heralded as the best year ever for videogames - and with good reason. From AAA blockbusters to mega-hit revivals of old franchises to indie surprises taking the world by storm it seems almost everyone is in agreement that this year has been one of the best for games. ever. However The Architect isn't satisfied - with all these good games coming out it was"  
[YouTube Link](https://youtube.com/watch?v=jilzxO22Yq0)  2024-01-01T18:00Z 437K followers, 359K engagements


"How "Bad" Balance Can Be A Good Thing Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out classics of game https://www.youtube.com/user/ClassicsOfGame Balance in videogames is a tricky thing no-one can ever seem to get it quite right. From AAA studios to tiny indie games you'll always find someone complaining about a game's balance and in particular about how something is probably overpowered. It's a tale as old as time But are overpowered strategies really as bad as we've been led to believe The"  
[YouTube Link](https://youtube.com/watch?v=l1WYmHz3hog)  2022-07-20T19:00Z 437K followers, 259.2K engagements


"How Tears Of The Kingdom Keeps You Playing Forever Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Guess The Game: https://guessthe.game/ Tears of the Kingdom is a compulsively playable game with many people losing hundreds of hours to its impossible-to-resist charms - but what distinguishes Link's latest outing from the many many games stuck languishing in our backlogs that we intended to keep playing but could never quite find the enthusiasm to go back to After diving into the depths and ascending"  
[YouTube Link](https://youtube.com/watch?v=sbrUUYRUwv4)  2023-05-27T20:00Z 437K followers, 272K engagements


"20(21) Games You Should Have Played Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Whoops Genesis Noir is available on gamepass It's the end of another year in videogaming and oh what a year it's been - regardless of how well your [----] has gone there's one thing we can agree on that there's been a bunch of great videogames in the last [--] months. Unfortunately that also means that some otherwise great games have been overshadowed by bigger titles. Luckily The Architect has spent the last [---] days rummaging"  
[YouTube Link](https://youtube.com/watch?v=tIPKB-LyhRk)  2021-12-30T21:02Z 437K followers, 276.7K engagements


"How Difficulty Turned DOOM into an RPG Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social Check out Mark Rosewater magic.wizards.com/en/news/making-magic Difficulty is a weird thing - it's a fundamental part of games and even the simplest and most basic of titles wouldn't work without it but all we can seem to do with such an important topic is argue about how hard games should be - what a waste After spending a little too much time riding dragons and bashing demons The Architect as uncovered"  
[YouTube Link](https://youtube.com/watch?v=tVJUGoSSuzE)  2025-06-19T20:00Z 437K followers, 75.8K engagements


"Why Classes Are D&D's Best Idea Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Maggie Mae Fish: https://www.youtube.com/c/MaggieMaeFish Dungeons and Dragons has been around for years and in its many years of influence D&D has inspired a countless number of videogames. Experience points a bunch of classic monsters dungeons and yes even dragons as videogame staples can ultimately be traced back to the venerable king of roleplaying games - but there's one idea D&D popularized that doesn't get anywhere"  
[YouTube Link](https://youtube.com/watch?v=vT0SQ0S_BLY)  2022-10-10T19:00Z 437K followers, 228.6K engagements


"What's So Difficult About Alternate Endings Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out iamerror: https://www.youtube.com/c/iamerror Videogames are unique for a lot of reasons but what makes them stand out amongst every other form of media is the simple fact that they can end in a variety of ways. From choosing who lives and who dies the fate of the world to simply what colour a big pretty ending explosion is - alternate endings are one of the great videogaming ideas. So why are they so often kind"  
[YouTube Link](https://youtube.com/watch?v=w3PLObSD8o0)  2022-06-01T21:15Z 437K followers, 378.4K engagements


"Can A Game Be Too Realistic Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Subscribe to Superdude: https://www.youtube.com/@superdude10000 When it comes to making immersive believable worlds videogames have an interesting problem. It seems to be that the ones that try the hardest to create a truly absorbing setting that offers both limitless freedom and infinite realistic details are also the ones that are the most difficult to get immersed into - and Bethesda's Starfield is one of those games. but why What"  
[YouTube Link](https://youtube.com/watch?v=x8z4gYirqn0)  2023-10-05T19:30Z 437K followers, 156.3K engagements


"Why The Hell Are There So Many Fishing Minigames Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Pixel A Day: https://www.youtube.com/c/pixeladay No matter which genre of game you play no matter which era of the medium is your favorite one thing is inescapable - inevitable and that is. fishing minigames. From RPGs to Rogelikes to MMOs fishing minigames are in just about everything and as much as we enjoy them no-one really seems to know. why Well that's where The Architect comes in. After conspiring"  
[YouTube Link](https://youtube.com/watch?v=xoL5hSt9IyQ)  2022-09-11T21:00Z 437K followers, 358K engagements


"Videogames Will Never Escape The Elements (and neither will you) Check out the Beef and Dairy Network Podcast https://maximumfun.org/podcasts/beef-and-dairy-network/ Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot It seems like you can't take two steps inside a videogaming without running into elemental weaknesses and resistances elemental systemic mechanics characters with elemental theming and even entire worlds split into elementally-themed chunks. but why What makes the elements so special that makes them"  
[YouTube Link](https://youtube.com/watch?v=yzSzJqAAyxg)  2024-05-01T19:30Z 437K followers, 144.7K engagements


"5 January [----] Games You Should Have Played Follow the channel on Bluesky: https://bsky.app/profile/architectofgames.bsky.social Support the channel on Patreon https://www.patreon.com/c/ArchitectofGames January [----] has been a huge month for games so The Architect has decided to expand their usual schedule to help you all keep up with all the great titles coming out all the time You Saw: Berry bury Berry Dunecrawl Big Hops Cult of the Lamb: Wollhaven Project Killdance Camelot 10000CE Hytale Highguard Space Warlord Baby Trading Simulator Escape From Ever After TR-49 Don't Stop Girlypop Vital"  
[YouTube Link](https://youtube.com/watch?v=7kBkAZz5bYA)  2026-02-02T20:00Z 437K followers, 53.8K engagements


"20(25) Games You Should Have Played Follow the channel on Bluesky: https://bsky.app/profile/architectofgames.bsky.social Support the channel on Patreon https://www.patreon.com/c/ArchitectofGames [----] was one hell of a year for games least of all small scrappy and interesting indie games that dare to do something a little bit different. We've had amazing sequels that somehow live up to the hype amazing success stories and even a few entire genres returning from the dead. However among all the incredible games that released this year there are just as many if not more equally great games that"  
[YouTube Link](https://youtube.com/watch?v=mKCIgzLvEXU)  2026-01-01T20:30Z 437K followers, 153.7K engagements


"Are Games Getting Too Random Follow the channel on Bluesky: https://bsky.app/profile/architectofgames.bsky.social Support the channel on Patreon https://www.patreon.com/c/ArchitectofGames Check out Harper Jay https://transgamerthoughts.com/ If you were to look at the most popular genres of the last decade and in fact all of gaming history - you would find that they all have one thing in common and that is Randomness. From Poker to Dungeons and Dragons Knucklebones to Vampire Survivors chance is an inherrent part of many of the greatest games of all time. but as designers get ever better at"  
[YouTube Link](https://youtube.com/watch?v=_G6CCLW_OLk)  2025-12-26T20:30Z 437K followers, 92.3K engagements


"What Saved ARC Raiders From Itself Check out the Jingle Jam: https://www.jinglejam.co.uk/ Support the channel on Patreon: https://www.patreon.com/c/ArchitectofGames Follow the channel on Bluesky: https://bsky.app/profile/architectofgames.bsky.social ARC Raiders is a game seemingly built around being as inconvenient as possible. Everything takes too long enemies are too powerful and when you die you're punished too much - what possible reason could there be to design a game around such high levels of friction And what if I told you that ARC Raider's friction wasn't an accident but a crucial"  
[YouTube Link](https://youtube.com/watch?v=9iPGbbUhP40)  2025-12-03T20:00Z 437K followers, 45.7K engagements


"You Didn't Notice Silksong's Biggest Flaw Support the Channel on Patreon: https://www.patreon.com/ArchitectofGames Follow the channel on Bluesky: https://tobsky.com/architectofgames Check out Noclip_2: https://www.youtube.com/@Noclip2 You might not have realized but one of the most anticipated games of the decade just came out: Hollow knight - Silksong and as everyone expected it's amazing. The game is huge beautiful and endlessly surprising but within Silksong's amazing qualities lies one thing keeping it from perfection and that's the fact that without you noticing Silksong taught you how"  
[YouTube Link](https://youtube.com/watch?v=WBHAZz79Ilg)  2025-10-20T18:00Z 437K followers, 109.6K engagements


"What Happens After A Game Dies Check out these curators Dominic: https://bsky.app/profile/dominictarason.com/post/3lpjq5cadym2w Casey: https://bsky.app/profile/caseyexplosion.bsky.social/post/3lsk7ivvf222k Colin: https://bsky.app/profile/spacetwinks.bsky.social/post/3lszavnjfv22r Support the Channel on Patreon: https://www.patreon.com/ArchitectofGames Follow the channel on Bluesky: https://tobsky.com/architectofgames People love to say that videogame genres are dying. Soulslikes are dying battle royales are dead turn based RPGs have kicked the bucket - the list goes on but are these games"  
[YouTube Link](https://youtube.com/watch?v=2S9OPB5MN2o)  2025-09-11T20:00Z 437K followers, 71.8K engagements


"Climbing Games Are Fun Because They're Not Fun Support the Channel on Patreon: https://www.patreon.com/ArchitectofGames Follow the channel on Bluesky: https://bsky.app/profile/architectofgames.bsky.social There sure are a lot of climbing games coming out recently aren't there Up until a few years ago this genre barely existed - and now it's one of the fastest growing and most highly regarded genres of indie games out there - what happened And what is it that makes climbing games so uniquely compelling It wasn't until The Architect had scaled every PEAK they could find and fallen off of most"  
[YouTube Link](https://youtube.com/watch?v=fdh7SSOmUe8)  2025-08-03T18:00Z 437K followers, 86.4K engagements


"How Difficulty Turned DOOM into an RPG Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social Check out Mark Rosewater magic.wizards.com/en/news/making-magic Difficulty is a weird thing - it's a fundamental part of games and even the simplest and most basic of titles wouldn't work without it but all we can seem to do with such an important topic is argue about how hard games should be - what a waste After spending a little too much time riding dragons and bashing demons The Architect as uncovered"  
[YouTube Link](https://youtube.com/watch?v=tVJUGoSSuzE)  2025-06-19T20:00Z 437K followers, 75.8K engagements


"Blue Prince Is Pretending To Be Difficult Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social Check out Jenna: https://www.youtube.com/@the_jenna Blue Prince is one of the surprise smash hits of the year wowing critics and fans alike (for the most part) with it's unique mix of boardgamey problem solving it's discovery-based mysteries and in particular with it's legendary difficulty - but is Blue Prince quite as hard as it seems so eager to imply The Architect has surveyed studies looked through"  
[YouTube Link](https://youtube.com/watch?v=gZvfPpYD1Vg)  2025-05-07T19:00Z 437K followers, 113.6K engagements


"How Monster Hunter Mastered Progression Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social Check out Doc: https://docseuss.medium.com/ Progression systems are everywhere in games these days from RPGs to shooters to open world games to platformers. you get the picture - but in spite of the ever increasing popularity of this particular facet of game design quite a few videogames still don't seem to get what makes progression fun - which is weird because one of gaming's most beloved franchises has"  
[YouTube Link](https://youtube.com/watch?v=V4anoUua_Mo)  2025-03-27T21:15Z 437K followers, 90.6K engagements


"The Most Annoying Phrase in Videogames Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social If there's one turn of phrase that the videogaming community can't seem to let go of it's the seemingly innocuous combination of words "it really makes you feel like". From Batmen to Spidermans and from Gods of War to Guys of Doom there's more games than ever that allegedly "make you feel like" their main character. Except they really don't. After enduring this annoying phrase for far too long The Architect"  
[YouTube Link](https://youtube.com/watch?v=3eCd3wGL4eE)  2025-02-14T21:00Z 437K followers, 90.9K engagements


"20(24) Games You Should Have Played Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social [----] has been and gone and with it weve gotten a vast array of great videogames emerging defiantly from the rubble of a rapidly collapsing industry - weve had surprise indie smash hits genre revivals and more than a few spectacular sequels that have surprised us simply by virtue of existing at all in a time where more and more games seem to be playing it safe. But for every game that comes out that bucks the"  
[YouTube Link](https://youtube.com/watch?v=9Rsdhb0wdPc)  2025-01-01T16:00Z 437K followers, 288.7K engagements


"Factorio Fixed My Broken Brain Check out Sputnik : @Sputnik34 Also check out Landmine who made the thumbnail font: landmine752.com Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social The human brain is pretty weird on one hand it's one of the smartest most adaptable most powerful things on planet earth - and on the other it's broken and doesn't work properly and I want my money back. Our brains are what are responsible for making games so fun but they're also responsible for ruining their fair"  
[YouTube Link](https://youtube.com/watch?v=BZoOIxqOv9U)  2024-12-19T21:00Z 437K followers, 461.5K engagements


"Videogames Have Terrible Worldbuilding Check out Aftermath https://aftermath.site/ Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social Worldbuilding is one of the great joys of fiction not only is it the secret to the success of some of fantasy and science fiction's greatest stories but it's the only part of storytelling that actively rewards our obsessive interest - so why are videogames so bad at it For every videogame with a world on par with the greats of literature cinema and television there"  
[YouTube Link](https://youtube.com/watch?v=bups0ZUQdvc)  2024-11-16T20:00Z 437K followers, 252.1K engagements


"The Greatest Videogame Genre You Didn't Know Existed Check out Tim Cain https://www.youtube.com/@CainOnGames Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Have you ever left utterly completely lost when playing a videogame It can sometimes be pretty frustrating - but more often than not that confusion and stress can eventually give way to a sense of understanding and mastery so powerful that it's a wonder that someone hasn't made a whole game about capturing that feeling. Oh wait they have - we just didn't"  
[YouTube Link](https://youtube.com/watch?v=VdVi_ImxBDI)  2024-10-08T19:00Z 437K followers, 214.3K engagements


"The Endless Novelty Of Blasting Wizards Through Windows Check out AnyAustin: https://www.youtube.com/@any_austin Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Defenestration is an art form that few can claim to have mastered. On one hand it seems oh-so simplistic you just push people through windows right Well if that's the case how can Tactical Breach Wizards design an entire game around it and how can this single idea outlast some games with worlds the size of galaxies and an infinite variety of things to"  
[YouTube Link](https://youtube.com/watch?v=LjJorDK3nVM)  2024-09-08T19:30Z 437K followers, 164.4K engagements


"How "Good Design" Ruins Games Check out Katie and Catburger: https://www.youtube.com/c/KatieandCatburger Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Arctic Eggs is a badly designed game. It's unfair it's confusing and it's controls well they barely work. Under every possible metric it is designed wrong - in a way that's counter to what's generally accepted to be good design both for cooking games and games in general. But what if that's a good thing After inhaling the fumes of one too many burned eggs The"  
[YouTube Link](https://youtube.com/watch?v=X93QY7hLaQU)  2024-07-24T18:30Z 437K followers, 327.7K engagements


"How YOU Wrote Rimworld's Best Story Check out Filmotter: https://www.youtube.com/c/filmotter Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Rimworld's best story didn't exist until you played the game - in fact if you hadn't picked it up generated a few colonists and spent a few hours trying to stop them getting eaten by megaspiders it wouldn't have had a story at all Somehow without you even thinking about it you stepped into the role of Rimworld's storyteller and a narrative that was entirely unique formed"  
[YouTube Link](https://youtube.com/watch?v=u50R5GTa3pw)  2024-06-13T18:01Z 437K followers, 150.2K engagements


"Videogames Will Never Escape The Elements (and neither will you) Check out the Beef and Dairy Network Podcast https://maximumfun.org/podcasts/beef-and-dairy-network/ Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot It seems like you can't take two steps inside a videogaming without running into elemental weaknesses and resistances elemental systemic mechanics characters with elemental theming and even entire worlds split into elementally-themed chunks. but why What makes the elements so special that makes them"  
[YouTube Link](https://youtube.com/watch?v=yzSzJqAAyxg)  2024-05-01T19:30Z 437K followers, 144.7K engagements


"The Forbidden Fun of Breaking Games Check out Quinn's Quest: https://www.youtube.com/@Quinns_Quest Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot There's nothing more satisfying in videogames than a big fun power fantasy - what could compare to the awesome feeling of crushing your enemies in style and becoming master of all you survey. But if power fantasies are so simple then why do so many games suck at creating them This is a mystery that The Architect has been pondering for some time and it was only until"  
[YouTube Link](https://youtube.com/watch?v=YEPE2eVGE0o)  2024-03-19T20:00Z 437K followers, 146.4K engagements


"You Can Never Play The Same Game Twice Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out ThorHighHeels:https://www.youtube.com/user/thorhighheels There's no more frustrating feeling in videogaming than wanting to recapture an experience that you've already had and can never find again. Solving a puzzle for the first time uncovering a secret the feeling of playing a game before it got boring - videogames are littered with one-time moments that we can never see again. It's very tempting to try and"  
[YouTube Link](https://youtube.com/watch?v=LtF0YNtTro0)  2024-02-11T21:00Z 437K followers, 143.4K engagements


"20(23) Games You Should Have Played (Whoops turns out Chants of Sennaar isn't on gamepass sorry) Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot [----] is being heralded as the best year ever for videogames - and with good reason. From AAA blockbusters to mega-hit revivals of old franchises to indie surprises taking the world by storm it seems almost everyone is in agreement that this year has been one of the best for games. ever. However The Architect isn't satisfied - with all these good games coming out it was"  
[YouTube Link](https://youtube.com/watch?v=jilzxO22Yq0)  2024-01-01T18:00Z 437K followers, 359K engagements


"Clones Aren't Killing Gaming - They're Saving It Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Maraganger: https://www.youtube.com/c/maraganger Videogame clones have been around for almost as long as videogames themselves - and ever since then they've been accused of being cheap imitations and cashing in on the hard work of other people but are we wrong about clones Hidden within all the shameless copies and knockoffs could there be some clones which actually improve the gaming medium rather than"  
[YouTube Link](https://youtube.com/watch?v=k7yTp25cpdc)  2023-12-27T17:00Z 437K followers, 281K engagements


"Lethal Company Isn't a Horror Game - It's a Comedy Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot 'The Looker': The Art of Parody Against the Menace of Goofiness - https://www.youtube.com/watchv=AbzbdDRzfso Check out Second Wind - https://www.youtube.com/@SecondWindGroup Making comedy games is tricky it seems like for every laugh riot of a game developers manage to come up with there are a million games out there that try desperately to mimic the successes of the best comedy hits but end up being painfully"  
[YouTube Link](https://youtube.com/watch?v=jO0dcMWcqLc)  2023-12-05T21:30Z 437K followers, 260.5K engagements


"H.P. Lovecraft Lives Inside Your Computer Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out My House https://www.doomworld.com/forum/topic/134292-myhousewad/ And Lost In Cult https://www.lostincult.co.uk/ H.P. Lovecraft would not have enjoyed videogames in fact he probably didn't enjoy anything. However that's not stopped the influence of his Cthulhu Mythos from inspiring a whole host of videogames from straightforward adaptations to homages to Lovecraft's inimitable style. But in spite of their"  
[YouTube Link](https://youtube.com/watch?v=EZbqKwHuquc)  2023-11-04T20:00Z 437K followers, 114.3K engagements


"Can A Game Be Too Realistic Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Subscribe to Superdude: https://www.youtube.com/@superdude10000 When it comes to making immersive believable worlds videogames have an interesting problem. It seems to be that the ones that try the hardest to create a truly absorbing setting that offers both limitless freedom and infinite realistic details are also the ones that are the most difficult to get immersed into - and Bethesda's Starfield is one of those games. but why What"  
[YouTube Link](https://youtube.com/watch?v=x8z4gYirqn0)  2023-10-05T19:30Z 437K followers, 156.3K engagements


"Why Do We STILL Hate Tutorials Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Video Gems https://www.youtube.com/watchv=vpLFhiwQt3Q& Check out Aranock https://www.youtube.com/c/Aranock Teaching people how to play videogames is a subject that's gotten more and more attention in recent years. Where once videogame tutorials existed as a single boring training room or an incomprehensible list of the controls now videogame tutorials span epic quests cinematic adventures and concise easy-to-digest lessons."  
[YouTube Link](https://youtube.com/watch?v=Mjsbftew1wA)  2023-09-02T20:00Z 437K followers, 213.2K engagements


"RPGs Were Never About Roleplaying Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check Out Moon Channel https://www.youtube.com/@moon-channel Role Playing Games as they are sometimes called are some of the longest-lived and most popular genres of videogame out there - to the point that they're older than videogames themselves. However in spite of their consistent presence in our culture it's increasingly feeling like no-one knows what RPGs are actually about. and it isn't as one would naturally assume. role"  
[YouTube Link](https://youtube.com/watch?v=1kNi3cLB0sI)  2023-08-01T17:30Z 437K followers, 380.6K engagements


"Videogames Have A Creativity Problem (and it's not the one you think) Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out the Psychodyssey:https://www.youtube.com/watchv=AKoy_KMVIyU Creativity artistry and self expression are all universal aspects of human existence - they've been around since the dawn of history and will be around much longer than any of us. so why is it seemingly so difficult for videogames to make this stuff work All across the gaming landscape titles try to encourage us to be creative"  
[YouTube Link](https://youtube.com/watch?v=dlmU7bHynPE)  2023-06-28T20:30Z 437K followers, 159.4K engagements


"How Tears Of The Kingdom Keeps You Playing Forever Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Guess The Game: https://guessthe.game/ Tears of the Kingdom is a compulsively playable game with many people losing hundreds of hours to its impossible-to-resist charms - but what distinguishes Link's latest outing from the many many games stuck languishing in our backlogs that we intended to keep playing but could never quite find the enthusiasm to go back to After diving into the depths and ascending"  
[YouTube Link](https://youtube.com/watch?v=sbrUUYRUwv4)  2023-05-27T20:00Z 437K followers, 272K engagements


"Terra Nil Claims It's A Reverse Citybuilder. It Isn't. Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Arcane Workshop: https://www.youtube.com/@arcaneworkshop4323 Terra Nil is a weird videogame it claims to be a citybuilder with a reversed environmental theme and yet when it comes to delivering the fun you'd expect out of a citybuilder. Terra Nil just can't deliver - what gives Is Terra Nil just a bad game coasting on false advertising or is there something more going on here After clawing their way"  
[YouTube Link](https://youtube.com/watch?v=WKTvUrbMlrA)  2023-04-27T20:00Z 437K followers, 647.2K engagements


"Why Atomic Heart Fails To Live Up To Its Inspiration Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Atomic Heart and Bioshock are two games that are inexorably linked across time one established many genre conventions we still use to this day and defined an entire era of gaming the other feels compelled to replicate and improve upon as much of Bioshock's success as possible but somehow misses what made it's inspiration so cherished - what gives How could Atomic Heart a game with such clear reverence for"  
[YouTube Link](https://youtube.com/watch?v=J7RFL7rllMU)  2023-03-29T21:01Z 437K followers, 161.7K engagements


"How Dark Souls (accidentally) Taught You Cowardice Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Liam Triforce https://www.youtube.com/channel/UCWQfbcMGyrPDlIU7wV7aAOQ As tough as its reputation may be Dark Souls tries its best to give brand new players a helping hand as they find their barings in its hardcore world - unfortunately the manner Dark Souls does this. accidentally tricks people into playing in a cowardly risk averse way - meaning they have less fun and are less willing to try and master"  
[YouTube Link](https://youtube.com/watch?v=9Gy3p1SzgLM)  2023-03-01T22:01Z 437K followers, 336.4K engagements


"Vampire Survivors Only Works Because We're Stupid Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Videogames Are Bad: https://www.youtube.com/@VideoGamesAreBad You are terrible at maths. Sorry someone had to say it. However it's not all bad news - so is every other human being ever to live You're ALL awful when it comes to numbers Whilst you don't always realize it humans have an incredibly flawed understanding of everything from size to statistics changing the way we perceive and think about numbers"  
[YouTube Link](https://youtube.com/watch?v=bkVKLPvXBUc)  2023-02-02T20:00Z 437K followers, 1.3M engagements


"20(22) Games You Should Have Played Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot As [----] comes to a close it's time to look back and reflect on a jam-packed year in videogaming - so many great games got released in the last twelve months from fast paced action thrillrides to thought provoking genre-busters that it's no wonder that a bunch of great videogames didn't get the time in the spotlight that they rightly deserve. Luckily for you after combing through the archives and playing quite frankly too many"  
[YouTube Link](https://youtube.com/watch?v=c0Eo7fwGBJ4)  2022-12-30T21:00Z 437K followers, 535.4K engagements


"How To Make NPCs That Aren't Completely Annoying Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Ludiscere: https://www.youtube.com/@Ludiscere Where would we be without companions: The sidekicks allies and general hangers-on that accompany us through all the best videogames Honestly we'd probably be a lot happier because most of them are annoying as hell - but why is that Why are so many characters literally designed to be our friends and to help us so often irritating pushy and generally useless and"  
[YouTube Link](https://youtube.com/watch?v=OIzZymDAc80)  2022-12-23T21:00Z 437K followers, 123.5K engagements


"Why Is It So Easy To Break Videogame Economies Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out the Jingle Jam: https://jinglejam.tiltify.com/ There's something. off about videogame economics. Regardless of when the game was made who by and what it's about - it's remarkably easy to crack a game's systems open and use them to find the optimal means of making money even when that means doing things that aren't actually fun. Why is this Why can't game designers simply make economies just as fair balanced"  
[YouTube Link](https://youtube.com/watch?v=GMtIAXtAGxw)  2022-12-03T23:00Z 437K followers, 575.7K engagements


"Why Videogames Want You To Fail Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot check out eli_handle_b.wavhttps://www.youtube.com/channel/UCUdZY_KRQndvMIPD-8_uXRw Whether we want to admit it or not - sometimes we lose at videogames it's an inevitable part of doing something challenging and naturally gamers everywhere want to avoid this happening as much as possible. Why Because failure and defeat aren't much fun. or are they Contrary to popular belief The Architect is genuinely awful at videogames and has seen"  
[YouTube Link](https://youtube.com/watch?v=K4ch3IRJpKY)  2022-11-05T21:00Z 437K followers, 315.2K engagements


"Why Classes Are D&D's Best Idea Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Maggie Mae Fish: https://www.youtube.com/c/MaggieMaeFish Dungeons and Dragons has been around for years and in its many years of influence D&D has inspired a countless number of videogames. Experience points a bunch of classic monsters dungeons and yes even dragons as videogame staples can ultimately be traced back to the venerable king of roleplaying games - but there's one idea D&D popularized that doesn't get anywhere"  
[YouTube Link](https://youtube.com/watch?v=vT0SQ0S_BLY)  2022-10-10T19:00Z 437K followers, 228.6K engagements


"Why The Hell Are There So Many Fishing Minigames Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Pixel A Day: https://www.youtube.com/c/pixeladay No matter which genre of game you play no matter which era of the medium is your favorite one thing is inescapable - inevitable and that is. fishing minigames. From RPGs to Rogelikes to MMOs fishing minigames are in just about everything and as much as we enjoy them no-one really seems to know. why Well that's where The Architect comes in. After conspiring"  
[YouTube Link](https://youtube.com/watch?v=xoL5hSt9IyQ)  2022-09-11T21:00Z 437K followers, 358K engagements


"Why Do We Love Hostile Worlds Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Buried Treasure: https://buried-treasure.org/ There are few better feelings in games than being able to immerse ourselves in unfamiliar and hostile videogaming worlds but quite often - they fail to deliver on their promise of presenting us with environments that challenge and surprise us at every turn. why Well it's hard to feel like a videogame environment is indifferent to your presence and filled with unknown mysteries"  
[YouTube Link](https://youtube.com/watch?v=Elx7YCj_bko)  2022-08-15T21:00Z 437K followers, 354K engagements


"How "Bad" Balance Can Be A Good Thing Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out classics of game https://www.youtube.com/user/ClassicsOfGame Balance in videogames is a tricky thing no-one can ever seem to get it quite right. From AAA studios to tiny indie games you'll always find someone complaining about a game's balance and in particular about how something is probably overpowered. It's a tale as old as time But are overpowered strategies really as bad as we've been led to believe The"  
[YouTube Link](https://youtube.com/watch?v=l1WYmHz3hog)  2022-07-20T19:00Z 437K followers, 259.2K engagements


"How To Design An Unsolvable Problem Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out SokPop https://sokpop.co/ Sim City is one of the most important videogames ever made but Will Wright's magnum opus isn't revolutionary because it made architecture fun but in how it created an entirely new kind of videogame: the problem solver. Problem Solving videogames are a unique collection of titles that rely not on the developer to author specific obstacles but on the player to interact with a set of"  
[YouTube Link](https://youtube.com/watch?v=toD5D6PDofU)  2022-06-25T21:00Z 437K followers, 201.7K engagements


"What's So Difficult About Alternate Endings Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out iamerror: https://www.youtube.com/c/iamerror Videogames are unique for a lot of reasons but what makes them stand out amongst every other form of media is the simple fact that they can end in a variety of ways. From choosing who lives and who dies the fate of the world to simply what colour a big pretty ending explosion is - alternate endings are one of the great videogaming ideas. So why are they so often kind"  
[YouTube Link](https://youtube.com/watch?v=w3PLObSD8o0)  2022-06-01T21:15Z 437K followers, 378.4K engagements


"How Nostalgia Is Holding Games Back Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Everyone loves engaging in a bit of nostalgia - it's a way to enjoy the things we love from an entirely new perspective adding some extra layers to our existing cherished childhood memories - from Mario to Pokemon to Dark Souls everyone has something they're nostalgic about. but is that a good thing After a lot of soul searching and a few trips into alternate pasts and futures - The Architect has discovered an unsettling truth -"  
[YouTube Link](https://youtube.com/watch?v=1pXJqs2bgi4)  2022-05-06T20:00Z 437K followers, 281.2K engagements


"Why Tunic Hides Its Tutorial Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Over the last decade videogames have gotten much better at communication. After so many years we've finally got comprehensive tutorials clear user interfaces and well-paced difficulty curves that never leave you overwhelmed or confused - but have videogames lost something in this transition to easy-to-play accessibility The Architect thinks so. After stumbling their way through forests caverns and ancient ruins The Architect has"  
[YouTube Link](https://youtube.com/watch?v=Jzqv0bKLz2o)  2022-04-12T20:00Z 437K followers, 205.2K engagements


"Why The Best Open World Is A (slightly) Closed World Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Codex Entry: https://www.youtube.com/channel/UCseUB-78sF7MGcbl4mHhEng Open World games have been in a bit of a rut for years now ever since Far Cry [--] set the tone for the genre more than a decade ago every single open world game has been held prisoner by a single feature: Towers. The bane of exploration-lovers everywhere. Or are they The Architect has seen a fair share of towers and they're starting to"  
[YouTube Link](https://youtube.com/watch?v=-as8kVASgXw)  2022-03-21T22:00Z 437K followers, 1.4M engagements


"Is It Possible To Make Feeling Weak Fun Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Power fantasies are almost ubiquitous in games from the absolute most casual experiences out there to the hardest of the hardcore - videogames LOVE making us feel strong and powerful and why wouldn't they Feeling powerful is loads of fun However a feeling of strength and control isn't all games have to offer and in our obsession with power fantasies some equally good kinds of games can sometimes get swept under the rug."  
[YouTube Link](https://youtube.com/watch?v=SZR5N8aTbug)  2022-02-25T21:00Z 437K followers, 480.2K engagements


"What Was Disco Elysium Actually About Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out ShayMay https://www.youtube.com/user/heyshaymay Disco Elysium is a weird game - that much is obvious. It's got high minded philosophical commentary sharing space with childish jokes it mocks just about every political worldview ruthlessly and it veers drunkenly between bleak musings on the state of post-capitalist reality and joyous moments of pure fun. It's no wonder that many people The Architect included have"  
[YouTube Link](https://youtube.com/watch?v=WZITfuZPt9g)  2022-02-02T21:00Z 437K followers, 644.6K engagements


"20(21) Games You Should Have Played Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Whoops Genesis Noir is available on gamepass It's the end of another year in videogaming and oh what a year it's been - regardless of how well your [----] has gone there's one thing we can agree on that there's been a bunch of great videogames in the last [--] months. Unfortunately that also means that some otherwise great games have been overshadowed by bigger titles. Luckily The Architect has spent the last [---] days rummaging"  
[YouTube Link](https://youtube.com/watch?v=tIPKB-LyhRk)  2021-12-30T21:02Z 437K followers, 276.7K engagements

Limited data mode. Full metrics available with subscription: lunarcrush.com/pricing

@architectofgames Avatar @architectofgames Adam Millard - The Architect of Games

Adam Millard - The Architect of Games posts on YouTube about gaming, games, aog, design the most. They currently have [-------] followers and [---] posts still getting attention that total [-----] engagements in the last [--] hours.

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Social Influence

Social category influence gaming social networks technology brands finance

Social topic influence gaming, games, aog, design, pc, channel, patreon, level, dark, souls

Top accounts mentioned or mentioned by @sputnik34 @videogamesarebad @noclip2 @mastercardcom @visacom @thejenna @moonchannel @anyaustin @ludiscere @cainongames @arcaneworkshop4323 @quinnsquest @secondwindgroup @superdude10000 @jaredaf @eurothug4000

Top Social Posts

Top posts by engagements in the last [--] hours

"A Comprehensive Reading of Nier Automata MASSIVE SPOILERS Follow me on Twitter- https://twitter.com/Thefearalcarrot Support The Architect of Games on Patreon- https://www.patreon.com/ArchitectofGames Nier Automata was The Architect's favourite game of last year. Not because of its gameplay or even because of 2B's sexy thighs but because of its groundbreaking approach to philosophy and the art of games. In a departure from the norm The Architect gives you a crash course on reading a game from a literary perspective. Yeah this totally what all the people who subscribed because of the 40k video"
YouTube Link 2018-04-12T00:07Z 437K followers, 628.6K engagements

"Factorio Fixed My Broken Brain Check out Sputnik : @Sputnik34 Also check out Landmine who made the thumbnail font: landmine752.com Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social The human brain is pretty weird on one hand it's one of the smartest most adaptable most powerful things on planet earth - and on the other it's broken and doesn't work properly and I want my money back. Our brains are what are responsible for making games so fun but they're also responsible for ruining their fair"
YouTube Link 2024-12-19T21:00Z 437K followers, 461.5K engagements

"Vampire Survivors Only Works Because We're Stupid Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Videogames Are Bad: https://www.youtube.com/@VideoGamesAreBad You are terrible at maths. Sorry someone had to say it. However it's not all bad news - so is every other human being ever to live You're ALL awful when it comes to numbers Whilst you don't always realize it humans have an incredibly flawed understanding of everything from size to statistics changing the way we perceive and think about numbers"
YouTube Link 2023-02-02T20:00Z 437K followers, 1.3M engagements

"Why The Best Open World Is A (slightly) Closed World Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Codex Entry: https://www.youtube.com/channel/UCseUB-78sF7MGcbl4mHhEng Open World games have been in a bit of a rut for years now ever since Far Cry [--] set the tone for the genre more than a decade ago every single open world game has been held prisoner by a single feature: Towers. The bane of exploration-lovers everywhere. Or are they The Architect has seen a fair share of towers and they're starting to"
YouTube Link 2022-03-21T22:00Z 437K followers, 1.4M engagements

"The Most Annoying Phrase in Videogames Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social If there's one turn of phrase that the videogaming community can't seem to let go of it's the seemingly innocuous combination of words "it really makes you feel like". From Batmen to Spidermans and from Gods of War to Guys of Doom there's more games than ever that allegedly "make you feel like" their main character. Except they really don't. After enduring this annoying phrase for far too long The Architect"
YouTube Link 2025-02-14T21:00Z 437K followers, 90.9K engagements

"Why Do So Many Games Have Tanks Healers and DPS Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Laura's channel https://www.youtube.com/channel/UCgBcTeH9MIsQteTNufpiuxA Tanks Supports and Damage Dealers are a staple of. too many games to count - and no matter where you look this holy trinity seems to be growing more and more popular over time but why A veteran of MMOs Hero Shooters and all sorts of tactics games The Architect has squeezed into an ill-fitting helm of domination and waded out onto the"
YouTube Link 2021-05-01T19:02Z 437K followers, 1.1M engagements

"The Hidden Danger of Ported Barrels: Ported vs Non-Ported Go watch @JaredAF Quick test I filmed after learning ported barrels might fling fragments. I shot [--] rounds under a piece of cardboard with a non-ported Glock [--] then [--] rounds with a ported S&W Bodyguard [---] to see what the ports actually do. What happened: Glock [--] (non-ported) normal result shown. Bodyguard [---] (ported) no fragments blown out the port in our test. My take: looks like the Bodyguards port sits on an un-rifled portion of the muzzle so the bullet isnt being scraped/jacketed there the way it would be if the port"
YouTube Link 2025-10-30T00:00Z 493K followers, 635.7K engagements

"How Storytelling Saved Psychonauts Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Transparency: https://www.youtube.com/channel/UCwOConcPgxt3lIKIfBSNrTg The history of Psychonauts is an interesting one it went from promising project to embarrassing failure to fan-fave cult classic before having a glorious return fifteen years later. What caused Psychonauts to fail and why did people fall in love with it anyway The answer as The Architect has just found out is a little technique called Environmental"
YouTube Link 2021-09-22T20:00Z 437K followers, 120.1K engagements

"How Gameplay Loops Keep You Playing Check out Errant Signal: https://t.co/57JMC0IPXmamp=1 Also I lied the link to my patreon is in the comments sike The Architect isn't the only person out there with a steadily growing backlog of games that's impossible to ever finish- and despite that they still go back to the same old games time and time again but what makes a game compelling and what makes us get bored of a title long before we've finished it The answer is gameplay loops a foundational game design trick designed to keep you playing for longer but that's not always a good thing. Support me"
YouTube Link 2019-11-17T16:31Z 437K followers, 321.9K engagements

"How Subnautica Uses TERROR Follow me on Twitter- https://twitter.com/Thefearalcarrot Support The Architect of Games on Patreon- https://www.patreon.com/ArchitectofGames It's St Valentines day And in the spirit of tradition on his homeworld the Architect is looking for a good scare. But not just any scare. Horror games are a dime a dozen but games that channel Gothic literature's terror are far harder to find. Subnnautica on top of being an already great game does this excellently- Are you ready to find out how You saw: Subnautica (2018) Five Night's At Freddy's (2014) Resident Evil [--] (2017)"
YouTube Link 2018-02-14T23:19Z 437K followers, 2.2M engagements

"Why Wildermyth's Best Story Wasn't Written By Anyone Check out HeavyEyed https://www.youtube.com/c/heavyeyed Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Videogames are a storytelling medium everyone knows that - but unlike their contemporaries they allow us to write our own stories too - by interacting with the systems and mechanics of games we can tell gripping stories of survival against the odds create epic rivalries between us and NPCs and epic quests starring heroes of our own creation. So. how can"
YouTube Link 2021-07-11T17:02Z 437K followers, 249.8K engagements

"How To Make RPG Combat More Interesting Support the channel on patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot RPGs are a classic genre - so much so that they've been around since before the dawn of videogames. However despite their years of evolution and tradition RPGs have a problem - namely that no-one can ever finish the damn things why The Architect thinks it's got something to do with how they handle combat - something that's core to the RPG identity yet is also one of their weakest elements. How can this be What can be done"
YouTube Link 2020-09-28T19:00Z 437K followers, 824.4K engagements

"Leveling Up Progression Systems Progression systems are in just about every game nowadays- to the point that we're all getting a bit sick of them but is there more to it Using a great little game that's been sucking up all his time The Architect makes a the case for there being more progression systems than we think and a different perspective on what the problem really is. Support me on Patreon:https://www.patreon.com/ArchitectofGames Follow me on the Twittersphere: https://twitter.com/Thefearalcarrot You Saw Sonic & All-Stars Racing Transformed: [----] Apex Legends: [----] Starcraft 2: 2010"
YouTube Link 2019-05-02T09:23Z 437K followers, 688.7K engagements

"Why Don't Mystery Games Need Mechanics Mystery stories detective fiction whodunnits- they're all a part of a nebulous genre of narratives that involves deducing clues and figuring out abstract puzzles before it's too late. We've got great examples in literature cinema and even TV but where are all the great mystery videogames Well - they're actually already here [----] was a bumper crop of mystery-focused video games but what did they do differently that made them stand out from the unremarkable sleuthing games we had already Put on your deerstalker grab a magnifying glass and join The"
YouTube Link 2020-01-20T20:38Z 437K followers, 260.2K engagements

"What Was Undertale Actually About Support me on Patreon https://www.patreon.com/ArchitectofGames Follow me on Twitter https://twitter.com/Thefearalcarrot Video Script: https://docs.google.com/document/d/1FL0-Y6Y99Zke85jFyFYQUJDtxyZqnyfGB8sWgD2ZKtg/editusp=sharing Undertale is a very strange game and is perhaps one of the most culturally relevant indie games ever made - It's inspired a whole host of spinoffs fan art and even a bunch of Youtube videos. However as far as The Architect is aware no-one's actually figured out the meaning behind Undertale- if it even has one at all. So buckle up for"
YouTube Link 2019-02-02T15:44Z 437K followers, 1.3M engagements

"H.P. Lovecraft Lives Inside Your Computer Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out My House https://www.doomworld.com/forum/topic/134292-myhousewad/ And Lost In Cult https://www.lostincult.co.uk/ H.P. Lovecraft would not have enjoyed videogames in fact he probably didn't enjoy anything. However that's not stopped the influence of his Cthulhu Mythos from inspiring a whole host of videogames from straightforward adaptations to homages to Lovecraft's inimitable style. But in spite of their"
YouTube Link 2023-11-04T20:00Z 437K followers, 114.3K engagements

"What Was Disco Elysium Actually About Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out ShayMay https://www.youtube.com/user/heyshaymay Disco Elysium is a weird game - that much is obvious. It's got high minded philosophical commentary sharing space with childish jokes it mocks just about every political worldview ruthlessly and it veers drunkenly between bleak musings on the state of post-capitalist reality and joyous moments of pure fun. It's no wonder that many people The Architect included have"
YouTube Link 2022-02-02T21:00Z 437K followers, 644.6K engagements

"How Monster Hunter Mastered Progression Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social Check out Doc: https://docseuss.medium.com/ Progression systems are everywhere in games these days from RPGs to shooters to open world games to platformers. you get the picture - but in spite of the ever increasing popularity of this particular facet of game design quite a few videogames still don't seem to get what makes progression fun - which is weird because one of gaming's most beloved franchises has"
YouTube Link 2025-03-27T21:15Z 437K followers, 90.6K engagements

"Are Games Getting Too Random Follow the channel on Bluesky: https://bsky.app/profile/architectofgames.bsky.social Support the channel on Patreon https://www.patreon.com/c/ArchitectofGames Check out Harper Jay https://transgamerthoughts.com/ If you were to look at the most popular genres of the last decade and in fact all of gaming history - you would find that they all have one thing in common and that is Randomness. From Poker to Dungeons and Dragons Knucklebones to Vampire Survivors chance is an inherrent part of many of the greatest games of all time. but as designers get ever better at"
YouTube Link 2025-12-26T20:30Z 437K followers, 92.3K engagements

"What Happens After A Game Dies Check out these curators Dominic: https://bsky.app/profile/dominictarason.com/post/3lpjq5cadym2w Casey: https://bsky.app/profile/caseyexplosion.bsky.social/post/3lsk7ivvf222k Colin: https://bsky.app/profile/spacetwinks.bsky.social/post/3lszavnjfv22r Support the Channel on Patreon: https://www.patreon.com/ArchitectofGames Follow the channel on Bluesky: https://tobsky.com/architectofgames People love to say that videogame genres are dying. Soulslikes are dying battle royales are dead turn based RPGs have kicked the bucket - the list goes on but are these games"
YouTube Link 2025-09-11T20:00Z 437K followers, 71.8K engagements

"What Saved ARC Raiders From Itself Check out the Jingle Jam: https://www.jinglejam.co.uk/ Support the channel on Patreon: https://www.patreon.com/c/ArchitectofGames Follow the channel on Bluesky: https://bsky.app/profile/architectofgames.bsky.social ARC Raiders is a game seemingly built around being as inconvenient as possible. Everything takes too long enemies are too powerful and when you die you're punished too much - what possible reason could there be to design a game around such high levels of friction And what if I told you that ARC Raider's friction wasn't an accident but a crucial"
YouTube Link 2025-12-03T20:00Z 437K followers, 45.7K engagements

"Why Hitman Isn't A Stealth Game Support the channel on patreon: https://www.patreon.com/ArchitectofGames Follow me on Twitter: https://twitter.com/Thefearalcarrot Hitman is a hell of a franchise. It's been around for just over two decades and it's been rebooted and overhauled more times than anyone can count (3) and over its many iterations the team behind it have learned some very interesting lessons about how to get people to play a certain way and about what kind of game they were actually making. With Hitman [--] marking the end of Agent 47's career for the time being The Architect - a"
YouTube Link 2021-02-23T20:00Z 437K followers, 1M engagements

"You Didn't Notice Silksong's Biggest Flaw Support the Channel on Patreon: https://www.patreon.com/ArchitectofGames Follow the channel on Bluesky: https://tobsky.com/architectofgames Check out Noclip_2: https://www.youtube.com/@Noclip2 You might not have realized but one of the most anticipated games of the decade just came out: Hollow knight - Silksong and as everyone expected it's amazing. The game is huge beautiful and endlessly surprising but within Silksong's amazing qualities lies one thing keeping it from perfection and that's the fact that without you noticing Silksong taught you how"
YouTube Link 2025-10-20T18:00Z 437K followers, 109.6K engagements

"Videogames Have Terrible Worldbuilding Check out Aftermath https://aftermath.site/ Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social Worldbuilding is one of the great joys of fiction not only is it the secret to the success of some of fantasy and science fiction's greatest stories but it's the only part of storytelling that actively rewards our obsessive interest - so why are videogames so bad at it For every videogame with a world on par with the greats of literature cinema and television there"
YouTube Link 2024-11-16T20:00Z 437K followers, 252.1K engagements

"Climbing Games Are Fun Because They're Not Fun Support the Channel on Patreon: https://www.patreon.com/ArchitectofGames Follow the channel on Bluesky: https://bsky.app/profile/architectofgames.bsky.social There sure are a lot of climbing games coming out recently aren't there Up until a few years ago this genre barely existed - and now it's one of the fastest growing and most highly regarded genres of indie games out there - what happened And what is it that makes climbing games so uniquely compelling It wasn't until The Architect had scaled every PEAK they could find and fallen off of most"
YouTube Link 2025-08-03T18:00Z 437K followers, 86.4K engagements

"Blue Prince Is Pretending To Be Difficult Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social Check out Jenna: https://www.youtube.com/@the_jenna Blue Prince is one of the surprise smash hits of the year wowing critics and fans alike (for the most part) with it's unique mix of boardgamey problem solving it's discovery-based mysteries and in particular with it's legendary difficulty - but is Blue Prince quite as hard as it seems so eager to imply The Architect has surveyed studies looked through"
YouTube Link 2025-05-07T19:00Z 437K followers, 113.6K engagements

"20(25) Games You Should Have Played Follow the channel on Bluesky: https://bsky.app/profile/architectofgames.bsky.social Support the channel on Patreon https://www.patreon.com/c/ArchitectofGames [----] was one hell of a year for games least of all small scrappy and interesting indie games that dare to do something a little bit different. We've had amazing sequels that somehow live up to the hype amazing success stories and even a few entire genres returning from the dead. However among all the incredible games that released this year there are just as many if not more equally great games that"
YouTube Link 2026-01-01T20:30Z 437K followers, 153.7K engagements

"How YOU Wrote Rimworld's Best Story Check out Filmotter: https://www.youtube.com/c/filmotter Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Rimworld's best story didn't exist until you played the game - in fact if you hadn't picked it up generated a few colonists and spent a few hours trying to stop them getting eaten by megaspiders it wouldn't have had a story at all Somehow without you even thinking about it you stepped into the role of Rimworld's storyteller and a narrative that was entirely unique formed"
YouTube Link 2024-06-13T18:01Z 437K followers, 150.2K engagements

"RPGs Were Never About Roleplaying Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check Out Moon Channel https://www.youtube.com/@moon-channel Role Playing Games as they are sometimes called are some of the longest-lived and most popular genres of videogame out there - to the point that they're older than videogames themselves. However in spite of their consistent presence in our culture it's increasingly feeling like no-one knows what RPGs are actually about. and it isn't as one would naturally assume. role"
YouTube Link 2023-08-01T17:30Z 437K followers, 380.6K engagements

"What Does "Immersion" Actually Mean Support the channel on patreon: https://www.patreon.com/ArchitectofGames Follow me on Twitter: https://twitter.com/Thefearalcarrot For decades video game discourse has been dominated by a single word one with no clear meaning but a whole lot of promises to deliver: Immersion. As much as we love to use the word immersion to describe gripping experiences that draw us into fantasy worlds - it's becoming harder and harder to define what if anything immersion actually means. So what is the deal with immersion That's something The Architect has been pondering for"
YouTube Link 2021-02-01T20:00Z 436K followers, 359.5K engagements

"How Platinum Design a Combat System Platinum games are a one of a kind studio- no-one else can make games that feel quite stylish and fun to play and what's more Platinum titles can be enjoyed by just about anyone. But how do they do it Join The Architect who currently has a cold on a journey to find out how making deep games can actually make them more accessible. Thomas Game Docs: https://www.youtube.com/channel/UCyy7dZhgfeMMctSoo3wDXlQ Platinum GDC Talk: https://www.youtube.com/watchv=wrw2IP6pZu0 GeneralBeatrix: https://www.youtube.com/watchv=mGy_mCHgDn0 Support me on"
YouTube Link 2019-12-06T16:01Z 436K followers, 145.1K engagements

"Why Atomic Heart Fails To Live Up To Its Inspiration Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Atomic Heart and Bioshock are two games that are inexorably linked across time one established many genre conventions we still use to this day and defined an entire era of gaming the other feels compelled to replicate and improve upon as much of Bioshock's success as possible but somehow misses what made it's inspiration so cherished - what gives How could Atomic Heart a game with such clear reverence for"
YouTube Link 2023-03-29T21:01Z 437K followers, 161.7K engagements

"Building Better Crafting Systems Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Darkfry: https://www.youtube.com/channel/UCXUPDybKG7nqIxEeKS8fi5w Snoman Archive: https://www.youtube.com/channel/UCeP1Enud_t8FBRrDroYPJvQ You Saw: Humankind (2021) Valheim (Early Access) Satisfactory (Early Access) Animal Crossing New Horizons (2021) Final Fantasy [--] (2013) Spiritfarer (2020) Fallout [--] (2015) Resident Evil [--] (2021) Ooblets (Early Access) Horizon: Zero Dawn (2017) The Legend of Zelda: Breath of the Wild (2017)"
YouTube Link 2021-08-29T20:00Z 436K followers, 860K engagements

"Videogames Have A Creativity Problem (and it's not the one you think) Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out the Psychodyssey:https://www.youtube.com/watchv=AKoy_KMVIyU Creativity artistry and self expression are all universal aspects of human existence - they've been around since the dawn of history and will be around much longer than any of us. so why is it seemingly so difficult for videogames to make this stuff work All across the gaming landscape titles try to encourage us to be creative"
YouTube Link 2023-06-28T20:30Z 437K followers, 159.4K engagements

"Clones Aren't Killing Gaming - They're Saving It Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Maraganger: https://www.youtube.com/c/maraganger Videogame clones have been around for almost as long as videogames themselves - and ever since then they've been accused of being cheap imitations and cashing in on the hard work of other people but are we wrong about clones Hidden within all the shameless copies and knockoffs could there be some clones which actually improve the gaming medium rather than"
YouTube Link 2023-12-27T17:00Z 437K followers, 281K engagements

"Engineering The Perfect Enemy Enemies in video games are one of the most obvious sources of great design from the humble goomba all the way up to the likes of Prey's mimics. So why is it so hard to explain why we like these enemies so much Join the Architect in an attempt to find out the secret ingredient for a great enemy all the while leaving a trail of bodies in their wake- but that's to be expected by now. Check out Game Score Fanfare: https://www.youtube.com/channel/UC8P_raHQ4EoWTSH2GMESMQA/featured HALO SPV: https://www.moddb.com/mods/spv3-for-halo-ce/downloads/spv3-2-0 By the way- it"
YouTube Link 2019-07-19T12:04Z 437K followers, 824.8K engagements

"How To Design An Unsolvable Problem Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out SokPop https://sokpop.co/ Sim City is one of the most important videogames ever made but Will Wright's magnum opus isn't revolutionary because it made architecture fun but in how it created an entirely new kind of videogame: the problem solver. Problem Solving videogames are a unique collection of titles that rely not on the developer to author specific obstacles but on the player to interact with a set of"
YouTube Link 2022-06-25T21:00Z 437K followers, 201.7K engagements

"Difficulty By Design- X-COM 2's Endless Arms Race Follow me on Twitter- https://twitter.com/Thefearalcarrot Support The Architect of Games on Patreon- https://www.patreon.com/ArchitectofGames This video contains spoilers for X-COM [--] as well as Hellblade: Senua's Sacrifice. Despite having punishing difficulty infuriating RNG and terrifying levels of complexity X-COM [--] remains highly compelling. Why is this With a cadre of loyal but ultimately expendable Rookies at his back the Architect drops into the fight against ADVENT to find out why more difficulty doesn't always mean less fun. And maybe"
YouTube Link 2017-09-10T09:05Z 437K followers, 608.3K engagements

"How Nostalgia Is Holding Games Back Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Everyone loves engaging in a bit of nostalgia - it's a way to enjoy the things we love from an entirely new perspective adding some extra layers to our existing cherished childhood memories - from Mario to Pokemon to Dark Souls everyone has something they're nostalgic about. but is that a good thing After a lot of soul searching and a few trips into alternate pasts and futures - The Architect has discovered an unsettling truth -"
YouTube Link 2022-05-06T20:00Z 437K followers, 281.2K engagements

"5 January [----] Games You Should Have Played Follow the channel on Bluesky: https://bsky.app/profile/architectofgames.bsky.social Support the channel on Patreon https://www.patreon.com/c/ArchitectofGames January [----] has been a huge month for games so The Architect has decided to expand their usual schedule to help you all keep up with all the great titles coming out all the time You Saw: Berry bury Berry Dunecrawl Big Hops Cult of the Lamb: Wollhaven Project Killdance Camelot 10000CE Hytale Highguard Space Warlord Baby Trading Simulator Escape From Ever After TR-49 Don't Stop Girlypop Vital"
YouTube Link 2026-02-02T20:00Z 437K followers, 53.8K engagements

"How Dark Souls (accidentally) Taught You Cowardice Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Liam Triforce https://www.youtube.com/channel/UCWQfbcMGyrPDlIU7wV7aAOQ As tough as its reputation may be Dark Souls tries its best to give brand new players a helping hand as they find their barings in its hardcore world - unfortunately the manner Dark Souls does this. accidentally tricks people into playing in a cowardly risk averse way - meaning they have less fun and are less willing to try and master"
YouTube Link 2023-03-01T22:01Z 437K followers, 336.4K engagements

"20(24) Games You Should Have Played Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social [----] has been and gone and with it weve gotten a vast array of great videogames emerging defiantly from the rubble of a rapidly collapsing industry - weve had surprise indie smash hits genre revivals and more than a few spectacular sequels that have surprised us simply by virtue of existing at all in a time where more and more games seem to be playing it safe. But for every game that comes out that bucks the"
YouTube Link 2025-01-01T16:00Z 437K followers, 288.7K engagements

"Why Do We Love Hostile Worlds Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Buried Treasure: https://buried-treasure.org/ There are few better feelings in games than being able to immerse ourselves in unfamiliar and hostile videogaming worlds but quite often - they fail to deliver on their promise of presenting us with environments that challenge and surprise us at every turn. why Well it's hard to feel like a videogame environment is indifferent to your presence and filled with unknown mysteries"
YouTube Link 2022-08-15T21:00Z 437K followers, 354K engagements

"Why Is It So Easy To Break Videogame Economies Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out the Jingle Jam: https://jinglejam.tiltify.com/ There's something. off about videogame economics. Regardless of when the game was made who by and what it's about - it's remarkably easy to crack a game's systems open and use them to find the optimal means of making money even when that means doing things that aren't actually fun. Why is this Why can't game designers simply make economies just as fair balanced"
YouTube Link 2022-12-03T23:00Z 437K followers, 575.7K engagements

"Why Tunic Hides Its Tutorial Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Over the last decade videogames have gotten much better at communication. After so many years we've finally got comprehensive tutorials clear user interfaces and well-paced difficulty curves that never leave you overwhelmed or confused - but have videogames lost something in this transition to easy-to-play accessibility The Architect thinks so. After stumbling their way through forests caverns and ancient ruins The Architect has"
YouTube Link 2022-04-12T20:00Z 437K followers, 205.2K engagements

"Why Videogames Want You To Fail Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot check out eli_handle_b.wavhttps://www.youtube.com/channel/UCUdZY_KRQndvMIPD-8_uXRw Whether we want to admit it or not - sometimes we lose at videogames it's an inevitable part of doing something challenging and naturally gamers everywhere want to avoid this happening as much as possible. Why Because failure and defeat aren't much fun. or are they Contrary to popular belief The Architect is genuinely awful at videogames and has seen"
YouTube Link 2022-11-05T21:00Z 437K followers, 315.2K engagements

"The Endless Novelty Of Blasting Wizards Through Windows Check out AnyAustin: https://www.youtube.com/@any_austin Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Defenestration is an art form that few can claim to have mastered. On one hand it seems oh-so simplistic you just push people through windows right Well if that's the case how can Tactical Breach Wizards design an entire game around it and how can this single idea outlast some games with worlds the size of galaxies and an infinite variety of things to"
YouTube Link 2024-09-08T19:30Z 437K followers, 164.4K engagements

"You Can Never Play The Same Game Twice Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out ThorHighHeels:https://www.youtube.com/user/thorhighheels There's no more frustrating feeling in videogaming than wanting to recapture an experience that you've already had and can never find again. Solving a puzzle for the first time uncovering a secret the feeling of playing a game before it got boring - videogames are littered with one-time moments that we can never see again. It's very tempting to try and"
YouTube Link 2024-02-11T21:00Z 437K followers, 143.4K engagements

"Why Do We STILL Hate Tutorials Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Video Gems https://www.youtube.com/watchv=vpLFhiwQt3Q& Check out Aranock https://www.youtube.com/c/Aranock Teaching people how to play videogames is a subject that's gotten more and more attention in recent years. Where once videogame tutorials existed as a single boring training room or an incomprehensible list of the controls now videogame tutorials span epic quests cinematic adventures and concise easy-to-digest lessons."
YouTube Link 2023-09-02T20:00Z 437K followers, 213.2K engagements

"How To Make NPCs That Aren't Completely Annoying Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Ludiscere: https://www.youtube.com/@Ludiscere Where would we be without companions: The sidekicks allies and general hangers-on that accompany us through all the best videogames Honestly we'd probably be a lot happier because most of them are annoying as hell - but why is that Why are so many characters literally designed to be our friends and to help us so often irritating pushy and generally useless and"
YouTube Link 2022-12-23T21:00Z 437K followers, 123.5K engagements

"Is It Possible To Make Feeling Weak Fun Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Power fantasies are almost ubiquitous in games from the absolute most casual experiences out there to the hardest of the hardcore - videogames LOVE making us feel strong and powerful and why wouldn't they Feeling powerful is loads of fun However a feeling of strength and control isn't all games have to offer and in our obsession with power fantasies some equally good kinds of games can sometimes get swept under the rug."
YouTube Link 2022-02-25T21:00Z 437K followers, 480.2K engagements

"The Greatest Videogame Genre You Didn't Know Existed Check out Tim Cain https://www.youtube.com/@CainOnGames Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Have you ever left utterly completely lost when playing a videogame It can sometimes be pretty frustrating - but more often than not that confusion and stress can eventually give way to a sense of understanding and mastery so powerful that it's a wonder that someone hasn't made a whole game about capturing that feeling. Oh wait they have - we just didn't"
YouTube Link 2024-10-08T19:00Z 437K followers, 214.3K engagements

"Terra Nil Claims It's A Reverse Citybuilder. It Isn't. Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Arcane Workshop: https://www.youtube.com/@arcaneworkshop4323 Terra Nil is a weird videogame it claims to be a citybuilder with a reversed environmental theme and yet when it comes to delivering the fun you'd expect out of a citybuilder. Terra Nil just can't deliver - what gives Is Terra Nil just a bad game coasting on false advertising or is there something more going on here After clawing their way"
YouTube Link 2023-04-27T20:00Z 437K followers, 647.2K engagements

"How "Good Design" Ruins Games Check out Katie and Catburger: https://www.youtube.com/c/KatieandCatburger Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Arctic Eggs is a badly designed game. It's unfair it's confusing and it's controls well they barely work. Under every possible metric it is designed wrong - in a way that's counter to what's generally accepted to be good design both for cooking games and games in general. But what if that's a good thing After inhaling the fumes of one too many burned eggs The"
YouTube Link 2024-07-24T18:30Z 437K followers, 327.7K engagements

"The Forbidden Fun of Breaking Games Check out Quinn's Quest: https://www.youtube.com/@Quinns_Quest Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot There's nothing more satisfying in videogames than a big fun power fantasy - what could compare to the awesome feeling of crushing your enemies in style and becoming master of all you survey. But if power fantasies are so simple then why do so many games suck at creating them This is a mystery that The Architect has been pondering for some time and it was only until"
YouTube Link 2024-03-19T20:00Z 437K followers, 146.4K engagements

"20(22) Games You Should Have Played Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot As [----] comes to a close it's time to look back and reflect on a jam-packed year in videogaming - so many great games got released in the last twelve months from fast paced action thrillrides to thought provoking genre-busters that it's no wonder that a bunch of great videogames didn't get the time in the spotlight that they rightly deserve. Luckily for you after combing through the archives and playing quite frankly too many"
YouTube Link 2022-12-30T21:00Z 437K followers, 535.4K engagements

"What Happened to Dawn of War 3- When Good Sequels Go Bad Follow me on Twitter- https://twitter.com/Thefearalcarrot Support The Architect of Games on Patreon- https://www.patreon.com/ArchitectofGames Dawn of War [--] is a bit of an enigma. It's the followup to some of the best strategy games of the last decade but it fell completely flat. What the hell happened Some people are content to blame Dawn of War 3's failure on MOBAs but The Architect isn't so convinced. He thinks that the issues with DoW [--] come from a lack of understanding of how to make a good sequel. Clearly this is the work of a"
YouTube Link 2018-03-01T00:01Z 437K followers, 767K engagements

"Lethal Company Isn't a Horror Game - It's a Comedy Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot 'The Looker': The Art of Parody Against the Menace of Goofiness - https://www.youtube.com/watchv=AbzbdDRzfso Check out Second Wind - https://www.youtube.com/@SecondWindGroup Making comedy games is tricky it seems like for every laugh riot of a game developers manage to come up with there are a million games out there that try desperately to mimic the successes of the best comedy hits but end up being painfully"
YouTube Link 2023-12-05T21:30Z 437K followers, 260.5K engagements

"20(23) Games You Should Have Played (Whoops turns out Chants of Sennaar isn't on gamepass sorry) Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot [----] is being heralded as the best year ever for videogames - and with good reason. From AAA blockbusters to mega-hit revivals of old franchises to indie surprises taking the world by storm it seems almost everyone is in agreement that this year has been one of the best for games. ever. However The Architect isn't satisfied - with all these good games coming out it was"
YouTube Link 2024-01-01T18:00Z 437K followers, 359K engagements

"How "Bad" Balance Can Be A Good Thing Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out classics of game https://www.youtube.com/user/ClassicsOfGame Balance in videogames is a tricky thing no-one can ever seem to get it quite right. From AAA studios to tiny indie games you'll always find someone complaining about a game's balance and in particular about how something is probably overpowered. It's a tale as old as time But are overpowered strategies really as bad as we've been led to believe The"
YouTube Link 2022-07-20T19:00Z 437K followers, 259.2K engagements

"How Tears Of The Kingdom Keeps You Playing Forever Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Guess The Game: https://guessthe.game/ Tears of the Kingdom is a compulsively playable game with many people losing hundreds of hours to its impossible-to-resist charms - but what distinguishes Link's latest outing from the many many games stuck languishing in our backlogs that we intended to keep playing but could never quite find the enthusiasm to go back to After diving into the depths and ascending"
YouTube Link 2023-05-27T20:00Z 437K followers, 272K engagements

"20(21) Games You Should Have Played Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Whoops Genesis Noir is available on gamepass It's the end of another year in videogaming and oh what a year it's been - regardless of how well your [----] has gone there's one thing we can agree on that there's been a bunch of great videogames in the last [--] months. Unfortunately that also means that some otherwise great games have been overshadowed by bigger titles. Luckily The Architect has spent the last [---] days rummaging"
YouTube Link 2021-12-30T21:02Z 437K followers, 276.7K engagements

"How Difficulty Turned DOOM into an RPG Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social Check out Mark Rosewater magic.wizards.com/en/news/making-magic Difficulty is a weird thing - it's a fundamental part of games and even the simplest and most basic of titles wouldn't work without it but all we can seem to do with such an important topic is argue about how hard games should be - what a waste After spending a little too much time riding dragons and bashing demons The Architect as uncovered"
YouTube Link 2025-06-19T20:00Z 437K followers, 75.8K engagements

"Why Classes Are D&D's Best Idea Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Maggie Mae Fish: https://www.youtube.com/c/MaggieMaeFish Dungeons and Dragons has been around for years and in its many years of influence D&D has inspired a countless number of videogames. Experience points a bunch of classic monsters dungeons and yes even dragons as videogame staples can ultimately be traced back to the venerable king of roleplaying games - but there's one idea D&D popularized that doesn't get anywhere"
YouTube Link 2022-10-10T19:00Z 437K followers, 228.6K engagements

"What's So Difficult About Alternate Endings Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out iamerror: https://www.youtube.com/c/iamerror Videogames are unique for a lot of reasons but what makes them stand out amongst every other form of media is the simple fact that they can end in a variety of ways. From choosing who lives and who dies the fate of the world to simply what colour a big pretty ending explosion is - alternate endings are one of the great videogaming ideas. So why are they so often kind"
YouTube Link 2022-06-01T21:15Z 437K followers, 378.4K engagements

"Can A Game Be Too Realistic Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Subscribe to Superdude: https://www.youtube.com/@superdude10000 When it comes to making immersive believable worlds videogames have an interesting problem. It seems to be that the ones that try the hardest to create a truly absorbing setting that offers both limitless freedom and infinite realistic details are also the ones that are the most difficult to get immersed into - and Bethesda's Starfield is one of those games. but why What"
YouTube Link 2023-10-05T19:30Z 437K followers, 156.3K engagements

"Why The Hell Are There So Many Fishing Minigames Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Pixel A Day: https://www.youtube.com/c/pixeladay No matter which genre of game you play no matter which era of the medium is your favorite one thing is inescapable - inevitable and that is. fishing minigames. From RPGs to Rogelikes to MMOs fishing minigames are in just about everything and as much as we enjoy them no-one really seems to know. why Well that's where The Architect comes in. After conspiring"
YouTube Link 2022-09-11T21:00Z 437K followers, 358K engagements

"Videogames Will Never Escape The Elements (and neither will you) Check out the Beef and Dairy Network Podcast https://maximumfun.org/podcasts/beef-and-dairy-network/ Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot It seems like you can't take two steps inside a videogaming without running into elemental weaknesses and resistances elemental systemic mechanics characters with elemental theming and even entire worlds split into elementally-themed chunks. but why What makes the elements so special that makes them"
YouTube Link 2024-05-01T19:30Z 437K followers, 144.7K engagements

"5 January [----] Games You Should Have Played Follow the channel on Bluesky: https://bsky.app/profile/architectofgames.bsky.social Support the channel on Patreon https://www.patreon.com/c/ArchitectofGames January [----] has been a huge month for games so The Architect has decided to expand their usual schedule to help you all keep up with all the great titles coming out all the time You Saw: Berry bury Berry Dunecrawl Big Hops Cult of the Lamb: Wollhaven Project Killdance Camelot 10000CE Hytale Highguard Space Warlord Baby Trading Simulator Escape From Ever After TR-49 Don't Stop Girlypop Vital"
YouTube Link 2026-02-02T20:00Z 437K followers, 53.8K engagements

"20(25) Games You Should Have Played Follow the channel on Bluesky: https://bsky.app/profile/architectofgames.bsky.social Support the channel on Patreon https://www.patreon.com/c/ArchitectofGames [----] was one hell of a year for games least of all small scrappy and interesting indie games that dare to do something a little bit different. We've had amazing sequels that somehow live up to the hype amazing success stories and even a few entire genres returning from the dead. However among all the incredible games that released this year there are just as many if not more equally great games that"
YouTube Link 2026-01-01T20:30Z 437K followers, 153.7K engagements

"Are Games Getting Too Random Follow the channel on Bluesky: https://bsky.app/profile/architectofgames.bsky.social Support the channel on Patreon https://www.patreon.com/c/ArchitectofGames Check out Harper Jay https://transgamerthoughts.com/ If you were to look at the most popular genres of the last decade and in fact all of gaming history - you would find that they all have one thing in common and that is Randomness. From Poker to Dungeons and Dragons Knucklebones to Vampire Survivors chance is an inherrent part of many of the greatest games of all time. but as designers get ever better at"
YouTube Link 2025-12-26T20:30Z 437K followers, 92.3K engagements

"What Saved ARC Raiders From Itself Check out the Jingle Jam: https://www.jinglejam.co.uk/ Support the channel on Patreon: https://www.patreon.com/c/ArchitectofGames Follow the channel on Bluesky: https://bsky.app/profile/architectofgames.bsky.social ARC Raiders is a game seemingly built around being as inconvenient as possible. Everything takes too long enemies are too powerful and when you die you're punished too much - what possible reason could there be to design a game around such high levels of friction And what if I told you that ARC Raider's friction wasn't an accident but a crucial"
YouTube Link 2025-12-03T20:00Z 437K followers, 45.7K engagements

"You Didn't Notice Silksong's Biggest Flaw Support the Channel on Patreon: https://www.patreon.com/ArchitectofGames Follow the channel on Bluesky: https://tobsky.com/architectofgames Check out Noclip_2: https://www.youtube.com/@Noclip2 You might not have realized but one of the most anticipated games of the decade just came out: Hollow knight - Silksong and as everyone expected it's amazing. The game is huge beautiful and endlessly surprising but within Silksong's amazing qualities lies one thing keeping it from perfection and that's the fact that without you noticing Silksong taught you how"
YouTube Link 2025-10-20T18:00Z 437K followers, 109.6K engagements

"What Happens After A Game Dies Check out these curators Dominic: https://bsky.app/profile/dominictarason.com/post/3lpjq5cadym2w Casey: https://bsky.app/profile/caseyexplosion.bsky.social/post/3lsk7ivvf222k Colin: https://bsky.app/profile/spacetwinks.bsky.social/post/3lszavnjfv22r Support the Channel on Patreon: https://www.patreon.com/ArchitectofGames Follow the channel on Bluesky: https://tobsky.com/architectofgames People love to say that videogame genres are dying. Soulslikes are dying battle royales are dead turn based RPGs have kicked the bucket - the list goes on but are these games"
YouTube Link 2025-09-11T20:00Z 437K followers, 71.8K engagements

"Climbing Games Are Fun Because They're Not Fun Support the Channel on Patreon: https://www.patreon.com/ArchitectofGames Follow the channel on Bluesky: https://bsky.app/profile/architectofgames.bsky.social There sure are a lot of climbing games coming out recently aren't there Up until a few years ago this genre barely existed - and now it's one of the fastest growing and most highly regarded genres of indie games out there - what happened And what is it that makes climbing games so uniquely compelling It wasn't until The Architect had scaled every PEAK they could find and fallen off of most"
YouTube Link 2025-08-03T18:00Z 437K followers, 86.4K engagements

"How Difficulty Turned DOOM into an RPG Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social Check out Mark Rosewater magic.wizards.com/en/news/making-magic Difficulty is a weird thing - it's a fundamental part of games and even the simplest and most basic of titles wouldn't work without it but all we can seem to do with such an important topic is argue about how hard games should be - what a waste After spending a little too much time riding dragons and bashing demons The Architect as uncovered"
YouTube Link 2025-06-19T20:00Z 437K followers, 75.8K engagements

"Blue Prince Is Pretending To Be Difficult Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social Check out Jenna: https://www.youtube.com/@the_jenna Blue Prince is one of the surprise smash hits of the year wowing critics and fans alike (for the most part) with it's unique mix of boardgamey problem solving it's discovery-based mysteries and in particular with it's legendary difficulty - but is Blue Prince quite as hard as it seems so eager to imply The Architect has surveyed studies looked through"
YouTube Link 2025-05-07T19:00Z 437K followers, 113.6K engagements

"How Monster Hunter Mastered Progression Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social Check out Doc: https://docseuss.medium.com/ Progression systems are everywhere in games these days from RPGs to shooters to open world games to platformers. you get the picture - but in spite of the ever increasing popularity of this particular facet of game design quite a few videogames still don't seem to get what makes progression fun - which is weird because one of gaming's most beloved franchises has"
YouTube Link 2025-03-27T21:15Z 437K followers, 90.6K engagements

"The Most Annoying Phrase in Videogames Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social If there's one turn of phrase that the videogaming community can't seem to let go of it's the seemingly innocuous combination of words "it really makes you feel like". From Batmen to Spidermans and from Gods of War to Guys of Doom there's more games than ever that allegedly "make you feel like" their main character. Except they really don't. After enduring this annoying phrase for far too long The Architect"
YouTube Link 2025-02-14T21:00Z 437K followers, 90.9K engagements

"20(24) Games You Should Have Played Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social [----] has been and gone and with it weve gotten a vast array of great videogames emerging defiantly from the rubble of a rapidly collapsing industry - weve had surprise indie smash hits genre revivals and more than a few spectacular sequels that have surprised us simply by virtue of existing at all in a time where more and more games seem to be playing it safe. But for every game that comes out that bucks the"
YouTube Link 2025-01-01T16:00Z 437K followers, 288.7K engagements

"Factorio Fixed My Broken Brain Check out Sputnik : @Sputnik34 Also check out Landmine who made the thumbnail font: landmine752.com Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social The human brain is pretty weird on one hand it's one of the smartest most adaptable most powerful things on planet earth - and on the other it's broken and doesn't work properly and I want my money back. Our brains are what are responsible for making games so fun but they're also responsible for ruining their fair"
YouTube Link 2024-12-19T21:00Z 437K followers, 461.5K engagements

"Videogames Have Terrible Worldbuilding Check out Aftermath https://aftermath.site/ Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on bluesky: https://bsky.app/profile/architectofgames.bsky.social Worldbuilding is one of the great joys of fiction not only is it the secret to the success of some of fantasy and science fiction's greatest stories but it's the only part of storytelling that actively rewards our obsessive interest - so why are videogames so bad at it For every videogame with a world on par with the greats of literature cinema and television there"
YouTube Link 2024-11-16T20:00Z 437K followers, 252.1K engagements

"The Greatest Videogame Genre You Didn't Know Existed Check out Tim Cain https://www.youtube.com/@CainOnGames Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Have you ever left utterly completely lost when playing a videogame It can sometimes be pretty frustrating - but more often than not that confusion and stress can eventually give way to a sense of understanding and mastery so powerful that it's a wonder that someone hasn't made a whole game about capturing that feeling. Oh wait they have - we just didn't"
YouTube Link 2024-10-08T19:00Z 437K followers, 214.3K engagements

"The Endless Novelty Of Blasting Wizards Through Windows Check out AnyAustin: https://www.youtube.com/@any_austin Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Defenestration is an art form that few can claim to have mastered. On one hand it seems oh-so simplistic you just push people through windows right Well if that's the case how can Tactical Breach Wizards design an entire game around it and how can this single idea outlast some games with worlds the size of galaxies and an infinite variety of things to"
YouTube Link 2024-09-08T19:30Z 437K followers, 164.4K engagements

"How "Good Design" Ruins Games Check out Katie and Catburger: https://www.youtube.com/c/KatieandCatburger Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Arctic Eggs is a badly designed game. It's unfair it's confusing and it's controls well they barely work. Under every possible metric it is designed wrong - in a way that's counter to what's generally accepted to be good design both for cooking games and games in general. But what if that's a good thing After inhaling the fumes of one too many burned eggs The"
YouTube Link 2024-07-24T18:30Z 437K followers, 327.7K engagements

"How YOU Wrote Rimworld's Best Story Check out Filmotter: https://www.youtube.com/c/filmotter Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Rimworld's best story didn't exist until you played the game - in fact if you hadn't picked it up generated a few colonists and spent a few hours trying to stop them getting eaten by megaspiders it wouldn't have had a story at all Somehow without you even thinking about it you stepped into the role of Rimworld's storyteller and a narrative that was entirely unique formed"
YouTube Link 2024-06-13T18:01Z 437K followers, 150.2K engagements

"Videogames Will Never Escape The Elements (and neither will you) Check out the Beef and Dairy Network Podcast https://maximumfun.org/podcasts/beef-and-dairy-network/ Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot It seems like you can't take two steps inside a videogaming without running into elemental weaknesses and resistances elemental systemic mechanics characters with elemental theming and even entire worlds split into elementally-themed chunks. but why What makes the elements so special that makes them"
YouTube Link 2024-05-01T19:30Z 437K followers, 144.7K engagements

"The Forbidden Fun of Breaking Games Check out Quinn's Quest: https://www.youtube.com/@Quinns_Quest Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot There's nothing more satisfying in videogames than a big fun power fantasy - what could compare to the awesome feeling of crushing your enemies in style and becoming master of all you survey. But if power fantasies are so simple then why do so many games suck at creating them This is a mystery that The Architect has been pondering for some time and it was only until"
YouTube Link 2024-03-19T20:00Z 437K followers, 146.4K engagements

"You Can Never Play The Same Game Twice Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out ThorHighHeels:https://www.youtube.com/user/thorhighheels There's no more frustrating feeling in videogaming than wanting to recapture an experience that you've already had and can never find again. Solving a puzzle for the first time uncovering a secret the feeling of playing a game before it got boring - videogames are littered with one-time moments that we can never see again. It's very tempting to try and"
YouTube Link 2024-02-11T21:00Z 437K followers, 143.4K engagements

"20(23) Games You Should Have Played (Whoops turns out Chants of Sennaar isn't on gamepass sorry) Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot [----] is being heralded as the best year ever for videogames - and with good reason. From AAA blockbusters to mega-hit revivals of old franchises to indie surprises taking the world by storm it seems almost everyone is in agreement that this year has been one of the best for games. ever. However The Architect isn't satisfied - with all these good games coming out it was"
YouTube Link 2024-01-01T18:00Z 437K followers, 359K engagements

"Clones Aren't Killing Gaming - They're Saving It Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Maraganger: https://www.youtube.com/c/maraganger Videogame clones have been around for almost as long as videogames themselves - and ever since then they've been accused of being cheap imitations and cashing in on the hard work of other people but are we wrong about clones Hidden within all the shameless copies and knockoffs could there be some clones which actually improve the gaming medium rather than"
YouTube Link 2023-12-27T17:00Z 437K followers, 281K engagements

"Lethal Company Isn't a Horror Game - It's a Comedy Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot 'The Looker': The Art of Parody Against the Menace of Goofiness - https://www.youtube.com/watchv=AbzbdDRzfso Check out Second Wind - https://www.youtube.com/@SecondWindGroup Making comedy games is tricky it seems like for every laugh riot of a game developers manage to come up with there are a million games out there that try desperately to mimic the successes of the best comedy hits but end up being painfully"
YouTube Link 2023-12-05T21:30Z 437K followers, 260.5K engagements

"H.P. Lovecraft Lives Inside Your Computer Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out My House https://www.doomworld.com/forum/topic/134292-myhousewad/ And Lost In Cult https://www.lostincult.co.uk/ H.P. Lovecraft would not have enjoyed videogames in fact he probably didn't enjoy anything. However that's not stopped the influence of his Cthulhu Mythos from inspiring a whole host of videogames from straightforward adaptations to homages to Lovecraft's inimitable style. But in spite of their"
YouTube Link 2023-11-04T20:00Z 437K followers, 114.3K engagements

"Can A Game Be Too Realistic Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Subscribe to Superdude: https://www.youtube.com/@superdude10000 When it comes to making immersive believable worlds videogames have an interesting problem. It seems to be that the ones that try the hardest to create a truly absorbing setting that offers both limitless freedom and infinite realistic details are also the ones that are the most difficult to get immersed into - and Bethesda's Starfield is one of those games. but why What"
YouTube Link 2023-10-05T19:30Z 437K followers, 156.3K engagements

"Why Do We STILL Hate Tutorials Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Video Gems https://www.youtube.com/watchv=vpLFhiwQt3Q& Check out Aranock https://www.youtube.com/c/Aranock Teaching people how to play videogames is a subject that's gotten more and more attention in recent years. Where once videogame tutorials existed as a single boring training room or an incomprehensible list of the controls now videogame tutorials span epic quests cinematic adventures and concise easy-to-digest lessons."
YouTube Link 2023-09-02T20:00Z 437K followers, 213.2K engagements

"RPGs Were Never About Roleplaying Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check Out Moon Channel https://www.youtube.com/@moon-channel Role Playing Games as they are sometimes called are some of the longest-lived and most popular genres of videogame out there - to the point that they're older than videogames themselves. However in spite of their consistent presence in our culture it's increasingly feeling like no-one knows what RPGs are actually about. and it isn't as one would naturally assume. role"
YouTube Link 2023-08-01T17:30Z 437K followers, 380.6K engagements

"Videogames Have A Creativity Problem (and it's not the one you think) Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out the Psychodyssey:https://www.youtube.com/watchv=AKoy_KMVIyU Creativity artistry and self expression are all universal aspects of human existence - they've been around since the dawn of history and will be around much longer than any of us. so why is it seemingly so difficult for videogames to make this stuff work All across the gaming landscape titles try to encourage us to be creative"
YouTube Link 2023-06-28T20:30Z 437K followers, 159.4K engagements

"How Tears Of The Kingdom Keeps You Playing Forever Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Guess The Game: https://guessthe.game/ Tears of the Kingdom is a compulsively playable game with many people losing hundreds of hours to its impossible-to-resist charms - but what distinguishes Link's latest outing from the many many games stuck languishing in our backlogs that we intended to keep playing but could never quite find the enthusiasm to go back to After diving into the depths and ascending"
YouTube Link 2023-05-27T20:00Z 437K followers, 272K engagements

"Terra Nil Claims It's A Reverse Citybuilder. It Isn't. Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Arcane Workshop: https://www.youtube.com/@arcaneworkshop4323 Terra Nil is a weird videogame it claims to be a citybuilder with a reversed environmental theme and yet when it comes to delivering the fun you'd expect out of a citybuilder. Terra Nil just can't deliver - what gives Is Terra Nil just a bad game coasting on false advertising or is there something more going on here After clawing their way"
YouTube Link 2023-04-27T20:00Z 437K followers, 647.2K engagements

"Why Atomic Heart Fails To Live Up To Its Inspiration Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Atomic Heart and Bioshock are two games that are inexorably linked across time one established many genre conventions we still use to this day and defined an entire era of gaming the other feels compelled to replicate and improve upon as much of Bioshock's success as possible but somehow misses what made it's inspiration so cherished - what gives How could Atomic Heart a game with such clear reverence for"
YouTube Link 2023-03-29T21:01Z 437K followers, 161.7K engagements

"How Dark Souls (accidentally) Taught You Cowardice Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Liam Triforce https://www.youtube.com/channel/UCWQfbcMGyrPDlIU7wV7aAOQ As tough as its reputation may be Dark Souls tries its best to give brand new players a helping hand as they find their barings in its hardcore world - unfortunately the manner Dark Souls does this. accidentally tricks people into playing in a cowardly risk averse way - meaning they have less fun and are less willing to try and master"
YouTube Link 2023-03-01T22:01Z 437K followers, 336.4K engagements

"Vampire Survivors Only Works Because We're Stupid Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Videogames Are Bad: https://www.youtube.com/@VideoGamesAreBad You are terrible at maths. Sorry someone had to say it. However it's not all bad news - so is every other human being ever to live You're ALL awful when it comes to numbers Whilst you don't always realize it humans have an incredibly flawed understanding of everything from size to statistics changing the way we perceive and think about numbers"
YouTube Link 2023-02-02T20:00Z 437K followers, 1.3M engagements

"20(22) Games You Should Have Played Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot As [----] comes to a close it's time to look back and reflect on a jam-packed year in videogaming - so many great games got released in the last twelve months from fast paced action thrillrides to thought provoking genre-busters that it's no wonder that a bunch of great videogames didn't get the time in the spotlight that they rightly deserve. Luckily for you after combing through the archives and playing quite frankly too many"
YouTube Link 2022-12-30T21:00Z 437K followers, 535.4K engagements

"How To Make NPCs That Aren't Completely Annoying Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Ludiscere: https://www.youtube.com/@Ludiscere Where would we be without companions: The sidekicks allies and general hangers-on that accompany us through all the best videogames Honestly we'd probably be a lot happier because most of them are annoying as hell - but why is that Why are so many characters literally designed to be our friends and to help us so often irritating pushy and generally useless and"
YouTube Link 2022-12-23T21:00Z 437K followers, 123.5K engagements

"Why Is It So Easy To Break Videogame Economies Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out the Jingle Jam: https://jinglejam.tiltify.com/ There's something. off about videogame economics. Regardless of when the game was made who by and what it's about - it's remarkably easy to crack a game's systems open and use them to find the optimal means of making money even when that means doing things that aren't actually fun. Why is this Why can't game designers simply make economies just as fair balanced"
YouTube Link 2022-12-03T23:00Z 437K followers, 575.7K engagements

"Why Videogames Want You To Fail Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot check out eli_handle_b.wavhttps://www.youtube.com/channel/UCUdZY_KRQndvMIPD-8_uXRw Whether we want to admit it or not - sometimes we lose at videogames it's an inevitable part of doing something challenging and naturally gamers everywhere want to avoid this happening as much as possible. Why Because failure and defeat aren't much fun. or are they Contrary to popular belief The Architect is genuinely awful at videogames and has seen"
YouTube Link 2022-11-05T21:00Z 437K followers, 315.2K engagements

"Why Classes Are D&D's Best Idea Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Maggie Mae Fish: https://www.youtube.com/c/MaggieMaeFish Dungeons and Dragons has been around for years and in its many years of influence D&D has inspired a countless number of videogames. Experience points a bunch of classic monsters dungeons and yes even dragons as videogame staples can ultimately be traced back to the venerable king of roleplaying games - but there's one idea D&D popularized that doesn't get anywhere"
YouTube Link 2022-10-10T19:00Z 437K followers, 228.6K engagements

"Why The Hell Are There So Many Fishing Minigames Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Pixel A Day: https://www.youtube.com/c/pixeladay No matter which genre of game you play no matter which era of the medium is your favorite one thing is inescapable - inevitable and that is. fishing minigames. From RPGs to Rogelikes to MMOs fishing minigames are in just about everything and as much as we enjoy them no-one really seems to know. why Well that's where The Architect comes in. After conspiring"
YouTube Link 2022-09-11T21:00Z 437K followers, 358K engagements

"Why Do We Love Hostile Worlds Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Buried Treasure: https://buried-treasure.org/ There are few better feelings in games than being able to immerse ourselves in unfamiliar and hostile videogaming worlds but quite often - they fail to deliver on their promise of presenting us with environments that challenge and surprise us at every turn. why Well it's hard to feel like a videogame environment is indifferent to your presence and filled with unknown mysteries"
YouTube Link 2022-08-15T21:00Z 437K followers, 354K engagements

"How "Bad" Balance Can Be A Good Thing Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out classics of game https://www.youtube.com/user/ClassicsOfGame Balance in videogames is a tricky thing no-one can ever seem to get it quite right. From AAA studios to tiny indie games you'll always find someone complaining about a game's balance and in particular about how something is probably overpowered. It's a tale as old as time But are overpowered strategies really as bad as we've been led to believe The"
YouTube Link 2022-07-20T19:00Z 437K followers, 259.2K engagements

"How To Design An Unsolvable Problem Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out SokPop https://sokpop.co/ Sim City is one of the most important videogames ever made but Will Wright's magnum opus isn't revolutionary because it made architecture fun but in how it created an entirely new kind of videogame: the problem solver. Problem Solving videogames are a unique collection of titles that rely not on the developer to author specific obstacles but on the player to interact with a set of"
YouTube Link 2022-06-25T21:00Z 437K followers, 201.7K engagements

"What's So Difficult About Alternate Endings Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out iamerror: https://www.youtube.com/c/iamerror Videogames are unique for a lot of reasons but what makes them stand out amongst every other form of media is the simple fact that they can end in a variety of ways. From choosing who lives and who dies the fate of the world to simply what colour a big pretty ending explosion is - alternate endings are one of the great videogaming ideas. So why are they so often kind"
YouTube Link 2022-06-01T21:15Z 437K followers, 378.4K engagements

"How Nostalgia Is Holding Games Back Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Everyone loves engaging in a bit of nostalgia - it's a way to enjoy the things we love from an entirely new perspective adding some extra layers to our existing cherished childhood memories - from Mario to Pokemon to Dark Souls everyone has something they're nostalgic about. but is that a good thing After a lot of soul searching and a few trips into alternate pasts and futures - The Architect has discovered an unsettling truth -"
YouTube Link 2022-05-06T20:00Z 437K followers, 281.2K engagements

"Why Tunic Hides Its Tutorial Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Over the last decade videogames have gotten much better at communication. After so many years we've finally got comprehensive tutorials clear user interfaces and well-paced difficulty curves that never leave you overwhelmed or confused - but have videogames lost something in this transition to easy-to-play accessibility The Architect thinks so. After stumbling their way through forests caverns and ancient ruins The Architect has"
YouTube Link 2022-04-12T20:00Z 437K followers, 205.2K engagements

"Why The Best Open World Is A (slightly) Closed World Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out Codex Entry: https://www.youtube.com/channel/UCseUB-78sF7MGcbl4mHhEng Open World games have been in a bit of a rut for years now ever since Far Cry [--] set the tone for the genre more than a decade ago every single open world game has been held prisoner by a single feature: Towers. The bane of exploration-lovers everywhere. Or are they The Architect has seen a fair share of towers and they're starting to"
YouTube Link 2022-03-21T22:00Z 437K followers, 1.4M engagements

"Is It Possible To Make Feeling Weak Fun Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Power fantasies are almost ubiquitous in games from the absolute most casual experiences out there to the hardest of the hardcore - videogames LOVE making us feel strong and powerful and why wouldn't they Feeling powerful is loads of fun However a feeling of strength and control isn't all games have to offer and in our obsession with power fantasies some equally good kinds of games can sometimes get swept under the rug."
YouTube Link 2022-02-25T21:00Z 437K followers, 480.2K engagements

"What Was Disco Elysium Actually About Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Check out ShayMay https://www.youtube.com/user/heyshaymay Disco Elysium is a weird game - that much is obvious. It's got high minded philosophical commentary sharing space with childish jokes it mocks just about every political worldview ruthlessly and it veers drunkenly between bleak musings on the state of post-capitalist reality and joyous moments of pure fun. It's no wonder that many people The Architect included have"
YouTube Link 2022-02-02T21:00Z 437K followers, 644.6K engagements

"20(21) Games You Should Have Played Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Follow me on twitter: https://twitter.com/Thefearalcarrot Whoops Genesis Noir is available on gamepass It's the end of another year in videogaming and oh what a year it's been - regardless of how well your [----] has gone there's one thing we can agree on that there's been a bunch of great videogames in the last [--] months. Unfortunately that also means that some otherwise great games have been overshadowed by bigger titles. Luckily The Architect has spent the last [---] days rummaging"
YouTube Link 2021-12-30T21:02Z 437K followers, 276.7K engagements

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