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# ![@DokuGamesLTD Avatar](https://lunarcrush.com/gi/w:26/cr:twitter::2893368345.png) @DokuGamesLTD Doku // Out of Action

Doku // Out of Action posts on X about fps, in the, if you, indie the most. They currently have [------] followers and [---] posts still getting attention that total [-----] engagements in the last [--] hours.

### Engagements: [-----] [#](/creator/twitter::2893368345/interactions)
![Engagements Line Chart](https://lunarcrush.com/gi/w:600/cr:twitter::2893368345/c:line/m:interactions.svg)

- [--] Week [------] +185%
- [--] Month [-------] -75%
- [--] Months [---------] +1,233%
- [--] Year [---------] -65%

### Mentions: [--] [#](/creator/twitter::2893368345/posts_active)
![Mentions Line Chart](https://lunarcrush.com/gi/w:600/cr:twitter::2893368345/c:line/m:posts_active.svg)

- [--] Months [--] +145%
- [--] Year [--] -86%

### Followers: [------] [#](/creator/twitter::2893368345/followers)
![Followers Line Chart](https://lunarcrush.com/gi/w:600/cr:twitter::2893368345/c:line/m:followers.svg)

- [--] Week [------] -0.05%
- [--] Month [------] +0.44%
- [--] Months [------] +6.60%
- [--] Year [------] +7.70%

### CreatorRank: [---------] [#](/creator/twitter::2893368345/influencer_rank)
![CreatorRank Line Chart](https://lunarcrush.com/gi/w:600/cr:twitter::2893368345/c:line/m:influencer_rank.svg)

### Social Influence

**Social category influence**
[social networks](/list/social-networks)  1% [finance](/list/finance)  1%

**Social topic influence**
[fps](/topic/fps) 6%, [in the](/topic/in-the) 4%, [if you](/topic/if-you) 3%, [indie](/topic/indie) 3%, [core](/topic/core) 2%, [the project](/topic/the-project) 2%, [shell](/topic/shell) 2%, [for all](/topic/for-all) 1%, [what is](/topic/what-is) 1%, [resolve](/topic/resolve) 1%

**Top accounts mentioned or mentioned by**
[@foofens](/creator/undefined) [@mstiilp](/creator/undefined) [@refragged](/creator/undefined) [@r3spawn33](/creator/undefined) [@sexystockslayer](/creator/undefined) [@vieirainsane](/creator/undefined) [@silbirobi](/creator/undefined) [@bunnyyyy32](/creator/undefined) [@smugkap](/creator/undefined) [@ogk3nz](/creator/undefined) [@kingslayerjendo](/creator/undefined) [@drexcs2](/creator/undefined) [@kobraconsystems](/creator/undefined) [@ytarione](/creator/undefined) [@lazerbasic](/creator/undefined) [@aisingioron](/creator/undefined) [@alcappuccinoii](/creator/undefined) [@sorcerer32ndtac](/creator/undefined)
### Top Social Posts
Top posts by engagements in the last [--] hours

"Early access is just around the corner. No other game has movement and PVP combat quite like Out of Action. https://twitter.com/i/web/status/2004674316315553824 https://twitter.com/i/web/status/2004674316315553824"  
[X Link](https://x.com/DokuGamesLTD/status/2004674316315553824)  2025-12-26T22:02Z 48K followers, 747K engagements


"Off to a promising start for being in Early Access. Thank you to everyone who as bought in already and for all the kind words and support I hope you stick around as the game progresses The game is definitely hard for new players which seems to be the subject of the majority of the negative reviews. Its something Im looking at improving but at its core this is a game with a very high skill ceiling"  
[X Link](https://x.com/DokuGamesLTD/status/2014701975082795019)  2026-01-23T14:09Z 48K followers, 46.1K engagements


"An overview of the movement basics"  
[X Link](https://x.com/anyuser/status/1700140846786458090)  2023-09-08T13:35Z 48K followers, 97.8K engagements


"Leaning aim poses blending. Shared first and third person animations WIP"  
[X Link](https://x.com/anyuser/status/1708626305049047264)  2023-10-01T23:33Z 48K followers, 53.6K engagements


"The trickshots in this game are gonna be crazy"  
[X Link](https://x.com/anyuser/status/1736584420683825410)  2023-12-18T03:09Z 48K followers, 82K engagements


"❗ Early access is now available ❗ If you pick up the game I hope you enjoy what is has to offer so far Theres still plenty more to come with regular updates planned throughout Early Access. This is a solo-developed project so if you encounter any issues during this launch I truly appreciate your patience while I work to resolve them as quickly as possible. https://twitter.com/i/web/status/2014396924041035881 https://twitter.com/i/web/status/2014396924041035881"  
[X Link](https://x.com/DokuGamesLTD/status/2014396924041035881)  2026-01-22T17:57Z 48K followers, 86.6K engagements


"Wall running bag grab into wall dive bag throw knockdown followed by a diving Core discharge juggle kill. No other PVP FPS has combat quite like Out of Action"  
[X Link](https://x.com/DokuGamesLTD/status/2021008648965599525)  2026-02-09T23:49Z 48K followers, 12.4K engagements


"'I want you to curve the bullet'"  
[X Link](https://x.com/anyuser/status/1706025410545307707)  2023-09-24T19:18Z 48K followers, 46.1K engagements


"Few people have asked about this. The game will only be first person on release and no work has been done to support third. It is something that may be introduced in a later patch however. Interestingly due to the way I've been developing the game (true first person / shared animations etc.) it almost passes just by moving the camera back a bit"  
[X Link](https://x.com/anyuser/status/1708933666452246965)  2023-10-02T19:55Z 48K followers, 158.6K engagements


"Been sick for a bit have a random clip"  
[X Link](https://x.com/anyuser/status/1713584117793599634)  2023-10-15T15:54Z 48K followers, 102.5K engagements


"Small little addition but it makes such a difference. Takedowns will now cause players to break glass and other destructibles they pass through while they are airborne"  
[X Link](https://x.com/anyuser/status/1718993359149171130)  2023-10-30T14:08Z 48K followers, 61.1K engagements


"A little look at the glass. I wanted to see if it was possible to get a semi-decent result without using physics or destructible meshes at all. All of these panes are one single actor with a single emitter which automatically updates to fill a space and scale dynamically when added to the map. A force is applied at the point of impact on destruction as well some velocity in the direction of applied damage which while over the top and not really realistic gives some interesting dynamism to the breaking. This applies to anything breaking the glass including players"  
[X Link](https://x.com/anyuser/status/1719754138131501177)  2023-11-01T16:31Z 48K followers, 165.8K engagements


"Now this is a real tactical shooter"  
[X Link](https://x.com/anyuser/status/1721624828287803685)  2023-11-06T20:25Z 48K followers, 52.6K engagements


"Eyes in the back of his head. Out of Action Discord is now open. Link in bio"  
[X Link](https://x.com/anyuser/status/1722359659753783385)  2023-11-08T21:05Z 48K followers, 67.1K engagements


"Last one this is too satisfying"  
[X Link](https://x.com/anyuser/status/1723145283037458646)  2023-11-11T01:07Z 48K followers, 59.9K engagements


"Honing in on that dark 90's anime aesthetic. and this is with just rough blocked out testmaps. I can't wait to see this with fully fleshed out artwork"  
[X Link](https://x.com/anyuser/status/1735840336767815698)  2023-12-16T01:52Z 48K followers, 387.3K engagements


"Sniping with 'Cerebral Burst' rounds to guarantee a deleted target"  
[X Link](https://x.com/anyuser/status/1736198626492211689)  2023-12-17T01:36Z 48K followers, 117.1K engagements


"Emergent gameplay"  
[X Link](https://x.com/anyuser/status/1741452116403654939)  2023-12-31T13:31Z 48K followers, 43.6K engagements


"Working my ass off to get this small offline demo out so everyone can have a taste. It is close now likely this month. Hopefully it will be worth it please keep your expectations realistic remembering I'm currently doing this all alone. 😅"  
[X Link](https://x.com/anyuser/status/1747759309453251031)  2024-01-17T23:14Z 48K followers, 85.5K engagements


"Demo approved will be out some time tomorrow here's some rediculous suppressed triple barrel sawn off shotgun footage"  
[X Link](https://x.com/anyuser/status/1751774972542910933)  2024-01-29T01:11Z 48K followers, 118.3K engagements


"The offline preview demo for Out of Action is now available on Steam Try it out expect issues keep your expectations realistic shoot some bots shoot them again but most importantly. have fun (hopefully)"  
[X Link](https://x.com/anyuser/status/1751978042883240256)  2024-01-29T14:38Z 48K followers, 195.1K engagements


"For anyone interested. The uptick of daily wishlists as a result of the demo release"  
[X Link](https://x.com/anyuser/status/1752388755736981858)  2024-01-30T17:50Z 48K followers, 155.5K engagements


"'Out of Action' Kickstarter has now launched ❗PVP and offline ❗Dynamic movement and brutal combat ❗Deep customisation and progression ❗Unique visual style http://kck.st/49HdCHG http://kck.st/49HdCHG"  
[X Link](https://x.com/anyuser/status/1762150423643734410)  2024-02-26T16:19Z 48K followers, 176.1K engagements


"The Out of Action KICKSTARTER is now over 50% funded https://www.kickstarter.com/projects/dokugames/out-of-action https://www.kickstarter.com/projects/dokugames/out-of-action"  
[X Link](https://x.com/anyuser/status/1765362833489870880)  2024-03-06T13:04Z 48K followers, 50.8K engagements


"Kickstarter success 113% funded Thank you everyone that backed the project"  
[X Link](https://x.com/anyuser/status/1773012345637232961)  2024-03-27T15:40Z 48K followers, 154.9K engagements


"Think I will call it 'Omnimotion' #indiedev #gamedev #FPS #UnrealEngine A look at the dive/prone mechanic. You're able to dive and prone in any direction maintaining [---] degree aiming. Holding the dive will remain in prone while tapping will automatically roll on land. Placehoder art/animation. https://t.co/XIPuJ3tOpB #indiedev #gamedev #FPS #UnrealEngine A look at the dive/prone mechanic. You're able to dive and prone in any direction maintaining [---] degree aiming. Holding the dive will remain in prone while tapping will automatically roll on land. Placehoder art/animation."  
[X Link](https://x.com/anyuser/status/1799952610662998352)  2024-06-09T23:51Z 48K followers, 389.6K engagements


"Another look at the groundbreaking 'Omnimotion' movement system never before seen in the FPS genre"  
[X Link](https://x.com/anyuser/status/1801702795831111748)  2024-06-14T19:46Z 48K followers, 1.4M engagements


"A peak into the unique gunplay of Out of Action - 'Akimbo'"  
[X Link](https://x.com/anyuser/status/1801987216035418609)  2024-06-15T14:36Z 48K followers, 131.4K engagements


"Probably waste of time doing this but like try and avoid clipping where possible"  
[X Link](https://x.com/anyuser/status/1803163439600222585)  2024-06-18T20:30Z 48K followers, 2.8M engagements


"😂So it appears you can tenderly not quite touch other players"  
[X Link](https://x.com/anyuser/status/1803169757077639491)  2024-06-18T20:55Z 48K followers, 71.8K engagements


"Adding gravity and momentum to slides has created the side effect of being able to slide backwards (or any direction the slope is facing). I'm keeping it"  
[X Link](https://x.com/anyuser/status/1803789839554256939)  2024-06-20T13:59Z 48K followers, 57K engagements


"How it looks in FP for those interested"  
[X Link](https://x.com/anyuser/status/1803867095442026645)  2024-06-20T19:06Z 48K followers, 478.4K engagements


"Out of Action's combat can go from [--] to [---] real quick"  
[X Link](https://x.com/anyuser/status/1805243427883192533)  2024-06-24T14:15Z 48K followers, 48.4K engagements


"Out of Action has the potential to achieve unparalleled movement in the PVP shooter space with omnidirectional maneuvers and a buttery smooth player controller"  
[X Link](https://x.com/anyuser/status/1815058828356104496)  2024-07-21T16:18Z 48K followers, 47.8K engagements


"No other PVP shooter will play like this game. Pre-alpha PVP test footage"  
[X Link](https://x.com/anyuser/status/1823864341516767663)  2024-08-14T23:28Z 48K followers, 84.2K engagements


"Omnidirectional dodging and aerial dodging have been added to the revolutionary Omnimotion system along with new ways to chain existing movements for enhanced maneuvers. Out of Action the true Cyberpunk Omni-PVP experience and the first game to evolve from 3D to OD (Omni-Dimensional)"  
[X Link](https://x.com/anyuser/status/1833681150071431641)  2024-09-11T01:37Z 48K followers, 60.3K engagements


"Unique movement with depth not seen before in a PVP FPS. Out of Action will bring something new for fans of high skill ceiling shooters. Some more pre-alpha footage featuring the 'Dragon' Shell:"  
[X Link](https://x.com/anyuser/status/1836784861308129527)  2024-09-19T15:10Z 48K followers, 168.9K engagements


"Being an old gamer myself Out of Action will be fairly oldschool. - No battlepass. - No rediculous incongruous cosmetics. - All unlocks from gameplay and progression only. - No SBMM. - Official and community ran dedicated servers. - Server admin control. - Clans and clan matches"  
[X Link](https://x.com/anyuser/status/1837148300526362751)  2024-09-20T15:14Z 48K followers, 93.5K engagements


"Accidental ricochet headshot kill by honbee during todays testing"  
[X Link](https://x.com/anyuser/status/1837281502834421929)  2024-09-21T00:03Z 48K followers, 84.4K engagements


"Joining in with the thing. How it started vs how it's going https://t.co/lux2pkkucg How it started vs how it's going https://t.co/lux2pkkucg"  
[X Link](https://x.com/anyuser/status/1846579574143901840)  2024-10-16T15:50Z 48K followers, 266.7K engagements


"The movement in this game somehow looks even jankier than Out of Action. god bless theater mode #BO6 https://t.co/2FMaPCQAvn god bless theater mode #BO6 https://t.co/2FMaPCQAvn"  
[X Link](https://x.com/anyuser/status/1852324049751273549)  2024-11-01T12:17Z 48K followers, 93.3K engagements


"Addict gameplay keep taking those drugs"  
[X Link](https://x.com/DokuGamesLTD/status/1907799101720162653)  2025-04-03T14:15Z 48K followers, 69.5K engagements


"The game might be opening up to an alpha playtest on Steam soon Keep an eye out for the announcement. Beautiful chaos a clip from Honbee"  
[X Link](https://x.com/DokuGamesLTD/status/1949439913847349369)  2025-07-27T12:01Z 48K followers, 60.7K engagements


"The random sword fights in this game go hard"  
[X Link](https://x.com/anyuser/status/1960457468837839070)  2025-08-26T21:40Z 48K followers, 211.7K engagements


"you can do this in my game #indiegame you can do this in our game #indiegame https://t.co/HoUhZDkZ4n you can do this in our game #indiegame https://t.co/HoUhZDkZ4n"  
[X Link](https://x.com/DokuGamesLTD/status/1971669065577201841)  2025-09-26T20:11Z 48K followers, 180K engagements


"Dynamically switch between using both or a single gun while aiming with akimbo allowing to choose between higher damage or better accuracy"  
[X Link](https://x.com/anyuser/status/1972722456684048436)  2025-09-29T17:57Z 48K followers, 593K engagements


"You will need to take into account your weapon orientation when compensating for recoil different aim stances or leaning etc. will affect it's direction. I have demo'd this before but has since been improved"  
[X Link](https://x.com/anyuser/status/1973465352689660342)  2025-10-01T19:09Z 48K followers, 1.3M engagements


"My indie game: - Brutal cyberpunk PVP - Multiplayer bullet time - Unparalleled movement - Deep loadout customisation #indiegame #indiedev Our indie game: - Objective-based extraction shooter - Asymmetrical PvP - Play as a monster or a human - Deeply immersive horror atmosphere - Diegetic UI: forearm PDA Wishlist on Steam https://t.co/wGJfnPXKFf Our indie game: - Objective-based extraction shooter - Asymmetrical PvP - Play as a monster or a human - Deeply immersive horror atmosphere - Diegetic UI: forearm PDA Wishlist on Steam https://t.co/wGJfnPXKFf"  
[X Link](https://x.com/anyuser/status/1984672752834363658)  2025-11-01T17:23Z 48K followers, 333.1K engagements


"Some of the inspiration behind the visual direction and gameplay for 'Out of Action'. Showing my age here a bit"  
[X Link](https://x.com/DokuGamesLTD/status/1623003657959505920)  2023-02-07T17:00Z 46.9K followers, 86K engagements


"My indie game for [--] seconds"  
[X Link](https://x.com/DokuGamesLTD/status/1887195491638616367)  2025-02-05T17:44Z 44.5K followers, 21.8K engagements


"@Foofens Something I could do after the game is out time is limited"  
[X Link](https://x.com/DokuGamesLTD/status/1894132490744344965)  2025-02-24T21:09Z 44.6K followers, [---] engagements


"Meet my game in [--] seconds ❌Out of Action❌ Meet my game in [--] seconds https://t.co/yOiSjsB62Z Meet my game in [--] seconds https://t.co/yOiSjsB62Z"  
[X Link](https://x.com/DokuGamesLTD/status/1974150145131659431)  2025-10-03T16:30Z 46.8K followers, 71.3K engagements


"Full climbing freedom. One of the perks of being a super soldier. FPS / TPS PVP parkour without interruption of any existing gameplay mechanics"  
[X Link](https://x.com/DokuGamesLTD/status/1976665196069585035)  2025-10-10T15:04Z 46.8K followers, 23.1K engagements


"Overclocked augment allows you to move in realtime during slow motion at the cost of draining vitals. Yes this also works in PVP"  
[X Link](https://x.com/DokuGamesLTD/status/1977120551622824234)  2025-10-11T21:14Z 46.8K followers, 48.6K engagements


"Kill satisfaction"  
[X Link](https://x.com/DokuGamesLTD/status/1978081591281770751)  2025-10-14T12:52Z 47K followers, [----] engagements


"How my indie game actually feels (except considerably more chaotic with actual players). How our indie game actually feels (sometimes) https://t.co/Th0B4HlaqD How our indie game actually feels (sometimes) https://t.co/Th0B4HlaqD"  
[X Link](https://x.com/DokuGamesLTD/status/1979318375357780296)  2025-10-17T22:47Z 46.9K followers, 15.6K engagements


"Dive roll air jump wallrun into reverse wall dive [---] no scope team kill"  
[X Link](https://x.com/DokuGamesLTD/status/1979843439371198587)  2025-10-19T09:33Z 46.9K followers, 10.9K engagements


"Free climbing on any surface also allows for horizontal wall runs wherever you want"  
[X Link](https://x.com/DokuGamesLTD/status/1981889206801801728)  2025-10-25T01:03Z 46.9K followers, [----] engagements


"Freedom of motion"  
[X Link](https://x.com/DokuGamesLTD/status/1982853064949411954)  2025-10-27T16:53Z 47K followers, 36.9K engagements


"Knocking down or crippling your target will cause them to take impact damage on collisions with the environment making the Rhino Shell a force to be reckoned with in CQB"  
[X Link](https://x.com/DokuGamesLTD/status/1983178461482193352)  2025-10-28T14:26Z 47K followers, [----] engagements


"Progress on my solo developed PVP FPS: Out of Action Another open playtest coming soon then gearing up for the early access release"  
[X Link](https://x.com/DokuGamesLTD/status/1983930495994835269)  2025-10-30T16:14Z 47K followers, 21.3K engagements


"Out of Action has a build for everyone Community member Lonk with quite an inventive assasination using a nasty niche build. - 'Gecko' augment for increased stealth while climbing - 'Shifter' augment for phasing through thin walls - 'Dead Drop' augment which triggers Overkill for a short duration after dropping from a climb"  
[X Link](https://x.com/DokuGamesLTD/status/1985671392285569380)  2025-11-04T11:32Z 47K followers, [----] engagements


"Still very WIP but a quick look at the updated progression 'Matrix' UI and audio feedback. Here you upgrade stats unlock all your loadout options and choose how to specialise your build"  
[X Link](https://x.com/DokuGamesLTD/status/1986134825594503666)  2025-11-05T18:13Z 47K followers, [----] engagements


"'Cinematic tactical movement shooter' (another clip by Honbee)"  
[X Link](https://x.com/DokuGamesLTD/status/1987645496899330428)  2025-11-09T22:16Z 47K followers, [----] engagements


"The amount of players falling to their death"  
[X Link](https://x.com/DokuGamesLTD/status/1993125692431855631)  2025-11-25T01:12Z 47.2K followers, 509.3K engagements


"When you just 'feel it'. The next open play test for Out of Action will begin at the end of the month. Link to the Steam page in bio to sign up"  
[X Link](https://x.com/DokuGamesLTD/status/1993849917350043683)  2025-11-27T01:10Z 47.2K followers, 115.6K engagements


"This shit is so cool. Seeing players using the games mechanics to pull off kills like this. pure cinema Next Out of Action open playtest in a few days come and get rekt"  
[X Link](https://x.com/DokuGamesLTD/status/1994361816441331825)  2025-11-28T11:04Z 47.3K followers, 20.8K engagements


"@mstiilp You are always running ala old school games also you can crouch but the game is fast paced so doesn't serve much purpose"  
[X Link](https://x.com/DokuGamesLTD/status/1995263494820921443)  2025-11-30T22:47Z 47.3K followers, [---] engagements


"The open playtest is to gather helpful information about the game not just for stomping on new players to boost my sense of skill"  
[X Link](https://x.com/DokuGamesLTD/status/1995544194744811585)  2025-12-01T17:23Z 47.2K followers, 27.3K engagements


"'Anchor' is a thrown device that allows you and your team mates to utilise your Nano-Wire (interaction system) to pull towards its location. Note that this is not a Grapple. this is a new mechanic I invented for this game called Grab-Pull"  
[X Link](https://x.com/DokuGamesLTD/status/1938265588305928579)  2025-06-26T15:58Z 47.3K followers, 52.1K engagements


"Out of Action's final open playtest is now live Prepare to get your FPS skills humbled Steam link in bio"  
[X Link](https://x.com/DokuGamesLTD/status/1995183862607946009)  2025-11-30T17:31Z 47.3K followers, 54.5K engagements


"So far had to ban + blacklist [--] Steam accounts for cheating on the playtest of my small indie FPS"  
[X Link](https://x.com/DokuGamesLTD/status/1997847833068687666)  2025-12-08T01:56Z 47.3K followers, 43.8K engagements


"Peak movement shooter There's still time to get into the final open playtest Instant access available on the Out of Action Steam page"  
[X Link](https://x.com/DokuGamesLTD/status/1998477142296842634)  2025-12-09T19:37Z 47.3K followers, 13.1K engagements


"Spectating a cool little engagement couple of players tag teaming"  
[X Link](https://x.com/DokuGamesLTD/status/2001839153890365788)  2025-12-19T02:17Z 47.8K followers, 19.6K engagements


"@refragged It's kinda the Specialists mixed with Cyberpunk [----]. So bit more depth with extensive build options and progression"  
[X Link](https://x.com/DokuGamesLTD/status/2004711091243524353)  2025-12-27T00:29Z 47.8K followers, [----] engagements


"@R3spawn33 There is a shotgun yes. Not sure what a shotgun sim is but you dont play as a shotgun"  
[X Link](https://x.com/DokuGamesLTD/status/2004716913168167196)  2025-12-27T00:52Z 47.8K followers, [---] engagements


"@SexyStockSlayer I'm [--] and don't use either. it's actually for players with strong mental aptitude and not those with dumbed down senses from playing COD too much"  
[X Link](https://x.com/DokuGamesLTD/status/2004718825514909981)  2025-12-27T00:59Z 47.8K followers, 19.8K engagements


"It's a joy to just watch how some of the players are moving. I've found some players just love to focus on moving over fragging the game rewards you for dealing damage or getting kills while using it"  
[X Link](https://x.com/DokuGamesLTD/status/2004721804095455232)  2025-12-27T01:11Z 47.8K followers, 32K engagements


"https://store.steampowered.com/app/1670780/Out_of_Action/ https://store.steampowered.com/app/1670780/Out_of_Action/"  
[X Link](https://x.com/DokuGamesLTD/status/2004722188189131043)  2025-12-27T01:13Z 47.8K followers, 26.7K engagements


"@vieirainsane Early access launch on Steam soon"  
[X Link](https://x.com/DokuGamesLTD/status/2004729432364515562)  2025-12-27T01:41Z 47.8K followers, [----] engagements


"@silbirobi EA will allow the project to get some funding while its being developed. This is a solo developed project currently and I've decided not to go the publisher route even though many have expressed an interest"  
[X Link](https://x.com/DokuGamesLTD/status/2004731167501942796)  2025-12-27T01:48Z 47.8K followers, [---] engagements


"@Bunnyyyy32 The movement of Red Eclipse was very basic in comparison"  
[X Link](https://x.com/DokuGamesLTD/status/2004740400372916487)  2025-12-27T02:25Z 47.8K followers, [----] engagements


"@SmugKap It's ok to not like skill based movement without shouting about it"  
[X Link](https://x.com/DokuGamesLTD/status/2004873980206088313)  2025-12-27T11:16Z 47.8K followers, [----] engagements


"@OgK3nZ There will be [--] game modes eventually (3 currently) most of which are team based objective. The FFA + TDM (called Intel + Team Intel) modes also have an objective component which players can fight over for additional score bonuses"  
[X Link](https://x.com/DokuGamesLTD/status/2005065012608676349)  2025-12-27T23:55Z 47.8K followers, [---] engagements


"Never underestimate the wall climb into backward flip for bamboozling your opponent. 🥷"  
[X Link](https://x.com/DokuGamesLTD/status/2005065990393266390)  2025-12-27T23:59Z 47.8K followers, 12K engagements


"@kingslayerjendo Loved ET played it to death back in the day"  
[X Link](https://x.com/DokuGamesLTD/status/2005251211998716319)  2025-12-28T12:15Z 47.8K followers, [---] engagements


"Holding jump or dive after initiating a climb will perform additional maneuvers off of objects"  
[X Link](https://x.com/DokuGamesLTD/status/1882241703064822253)  2025-01-23T01:39Z 47.8K followers, 14.7K engagements


"I understand still find it an odd thing to say though. You are essentially saying if a game plays differently from other games you play then there is an issue. You just have to accept that not all games need to play the same if you can't adjust to multiple games that's not the games fault"  
[X Link](https://x.com/DokuGamesLTD/status/2014173225316442575)  2026-01-22T03:08Z 48K followers, [---] engagements


"@DrexCS2 @KobraconSystems The servers are tier locked. Most of the players with hundreds of hours wont be able to join the low tier servers any more as they will rank up very quickly"  
[X Link](https://x.com/DokuGamesLTD/status/2014732898083967433)  2026-01-23T16:12Z 48K followers, [---] engagements


"'encourages bad fundamentals' is the key here. Those fundamentals are just for the games you play. There are no set rules for how a game mechanics must work just because a vast majority of games stick to the same thing (boring IMO) doesn't mean others cannot branch out to do something different. It's literally just an issue if you can only aim using a fixed crosshair and are unable to adapt. If other players can do it and they can then it may just not be the game for you. https://twitter.com/i/web/status/2014766502679916952 https://twitter.com/i/web/status/2014766502679916952"  
[X Link](https://x.com/DokuGamesLTD/status/2014766502679916952)  2026-01-23T18:25Z 48K followers, [--] engagements


"THIS is movement with combat. Only possible in 💀Out of Action💀 https://twitter.com/i/web/status/2008342917333590453 https://twitter.com/i/web/status/2008342917333590453"  
[X Link](https://x.com/DokuGamesLTD/status/2008342917333590453)  2026-01-06T01:00Z 48K followers, 151K engagements


"New trailer for the Steam page as the early access release approaches. Pure unadulterated gameplay footage. there isn't another game that plays quite like this"  
[X Link](https://x.com/DokuGamesLTD/status/2011255588026794241)  2026-01-14T01:54Z 48K followers, 71.9K engagements


"Early access for Out of Action is just a couple of days away"  
[X Link](https://x.com/DokuGamesLTD/status/2013765684153536967)  2026-01-21T00:08Z 48K followers, 59.7K engagements


"Number [--] in Steam's Top Sellers chart LFG"  
[X Link](https://x.com/DokuGamesLTD/status/2014454871311761542)  2026-01-22T21:47Z 48K followers, 30.1K engagements


"@YTarione Steams standard recommended regional pricing"  
[X Link](https://x.com/DokuGamesLTD/status/2014648852444267000)  2026-01-23T10:38Z 48K followers, [---] engagements


"Feels like a milestone worth posting Just reached 10k early access sales for my first solo project in under a week already exceeding what I could have hoped for. Making a PVP FPS for a first project was probably not the best idea but I intend to see it all the way through"  
[X Link](https://x.com/DokuGamesLTD/status/2015989630265393452)  2026-01-27T03:25Z 48K followers, 24.5K engagements

Limited data mode. Full metrics available with subscription: lunarcrush.com/pricing

@DokuGamesLTD Avatar @DokuGamesLTD Doku // Out of Action

Doku // Out of Action posts on X about fps, in the, if you, indie the most. They currently have [------] followers and [---] posts still getting attention that total [-----] engagements in the last [--] hours.

Engagements: [-----] #

Engagements Line Chart

  • [--] Week [------] +185%
  • [--] Month [-------] -75%
  • [--] Months [---------] +1,233%
  • [--] Year [---------] -65%

Mentions: [--] #

Mentions Line Chart

  • [--] Months [--] +145%
  • [--] Year [--] -86%

Followers: [------] #

Followers Line Chart

  • [--] Week [------] -0.05%
  • [--] Month [------] +0.44%
  • [--] Months [------] +6.60%
  • [--] Year [------] +7.70%

CreatorRank: [---------] #

CreatorRank Line Chart

Social Influence

Social category influence social networks 1% finance 1%

Social topic influence fps 6%, in the 4%, if you 3%, indie 3%, core 2%, the project 2%, shell 2%, for all 1%, what is 1%, resolve 1%

Top accounts mentioned or mentioned by @foofens @mstiilp @refragged @r3spawn33 @sexystockslayer @vieirainsane @silbirobi @bunnyyyy32 @smugkap @ogk3nz @kingslayerjendo @drexcs2 @kobraconsystems @ytarione @lazerbasic @aisingioron @alcappuccinoii @sorcerer32ndtac

Top Social Posts

Top posts by engagements in the last [--] hours

"Early access is just around the corner. No other game has movement and PVP combat quite like Out of Action. https://twitter.com/i/web/status/2004674316315553824 https://twitter.com/i/web/status/2004674316315553824"
X Link 2025-12-26T22:02Z 48K followers, 747K engagements

"Off to a promising start for being in Early Access. Thank you to everyone who as bought in already and for all the kind words and support I hope you stick around as the game progresses The game is definitely hard for new players which seems to be the subject of the majority of the negative reviews. Its something Im looking at improving but at its core this is a game with a very high skill ceiling"
X Link 2026-01-23T14:09Z 48K followers, 46.1K engagements

"An overview of the movement basics"
X Link 2023-09-08T13:35Z 48K followers, 97.8K engagements

"Leaning aim poses blending. Shared first and third person animations WIP"
X Link 2023-10-01T23:33Z 48K followers, 53.6K engagements

"The trickshots in this game are gonna be crazy"
X Link 2023-12-18T03:09Z 48K followers, 82K engagements

"❗ Early access is now available ❗ If you pick up the game I hope you enjoy what is has to offer so far Theres still plenty more to come with regular updates planned throughout Early Access. This is a solo-developed project so if you encounter any issues during this launch I truly appreciate your patience while I work to resolve them as quickly as possible. https://twitter.com/i/web/status/2014396924041035881 https://twitter.com/i/web/status/2014396924041035881"
X Link 2026-01-22T17:57Z 48K followers, 86.6K engagements

"Wall running bag grab into wall dive bag throw knockdown followed by a diving Core discharge juggle kill. No other PVP FPS has combat quite like Out of Action"
X Link 2026-02-09T23:49Z 48K followers, 12.4K engagements

"'I want you to curve the bullet'"
X Link 2023-09-24T19:18Z 48K followers, 46.1K engagements

"Few people have asked about this. The game will only be first person on release and no work has been done to support third. It is something that may be introduced in a later patch however. Interestingly due to the way I've been developing the game (true first person / shared animations etc.) it almost passes just by moving the camera back a bit"
X Link 2023-10-02T19:55Z 48K followers, 158.6K engagements

"Been sick for a bit have a random clip"
X Link 2023-10-15T15:54Z 48K followers, 102.5K engagements

"Small little addition but it makes such a difference. Takedowns will now cause players to break glass and other destructibles they pass through while they are airborne"
X Link 2023-10-30T14:08Z 48K followers, 61.1K engagements

"A little look at the glass. I wanted to see if it was possible to get a semi-decent result without using physics or destructible meshes at all. All of these panes are one single actor with a single emitter which automatically updates to fill a space and scale dynamically when added to the map. A force is applied at the point of impact on destruction as well some velocity in the direction of applied damage which while over the top and not really realistic gives some interesting dynamism to the breaking. This applies to anything breaking the glass including players"
X Link 2023-11-01T16:31Z 48K followers, 165.8K engagements

"Now this is a real tactical shooter"
X Link 2023-11-06T20:25Z 48K followers, 52.6K engagements

"Eyes in the back of his head. Out of Action Discord is now open. Link in bio"
X Link 2023-11-08T21:05Z 48K followers, 67.1K engagements

"Last one this is too satisfying"
X Link 2023-11-11T01:07Z 48K followers, 59.9K engagements

"Honing in on that dark 90's anime aesthetic. and this is with just rough blocked out testmaps. I can't wait to see this with fully fleshed out artwork"
X Link 2023-12-16T01:52Z 48K followers, 387.3K engagements

"Sniping with 'Cerebral Burst' rounds to guarantee a deleted target"
X Link 2023-12-17T01:36Z 48K followers, 117.1K engagements

"Emergent gameplay"
X Link 2023-12-31T13:31Z 48K followers, 43.6K engagements

"Working my ass off to get this small offline demo out so everyone can have a taste. It is close now likely this month. Hopefully it will be worth it please keep your expectations realistic remembering I'm currently doing this all alone. 😅"
X Link 2024-01-17T23:14Z 48K followers, 85.5K engagements

"Demo approved will be out some time tomorrow here's some rediculous suppressed triple barrel sawn off shotgun footage"
X Link 2024-01-29T01:11Z 48K followers, 118.3K engagements

"The offline preview demo for Out of Action is now available on Steam Try it out expect issues keep your expectations realistic shoot some bots shoot them again but most importantly. have fun (hopefully)"
X Link 2024-01-29T14:38Z 48K followers, 195.1K engagements

"For anyone interested. The uptick of daily wishlists as a result of the demo release"
X Link 2024-01-30T17:50Z 48K followers, 155.5K engagements

"'Out of Action' Kickstarter has now launched ❗PVP and offline ❗Dynamic movement and brutal combat ❗Deep customisation and progression ❗Unique visual style http://kck.st/49HdCHG http://kck.st/49HdCHG"
X Link 2024-02-26T16:19Z 48K followers, 176.1K engagements

"The Out of Action KICKSTARTER is now over 50% funded https://www.kickstarter.com/projects/dokugames/out-of-action https://www.kickstarter.com/projects/dokugames/out-of-action"
X Link 2024-03-06T13:04Z 48K followers, 50.8K engagements

"Kickstarter success 113% funded Thank you everyone that backed the project"
X Link 2024-03-27T15:40Z 48K followers, 154.9K engagements

"Think I will call it 'Omnimotion' #indiedev #gamedev #FPS #UnrealEngine A look at the dive/prone mechanic. You're able to dive and prone in any direction maintaining [---] degree aiming. Holding the dive will remain in prone while tapping will automatically roll on land. Placehoder art/animation. https://t.co/XIPuJ3tOpB #indiedev #gamedev #FPS #UnrealEngine A look at the dive/prone mechanic. You're able to dive and prone in any direction maintaining [---] degree aiming. Holding the dive will remain in prone while tapping will automatically roll on land. Placehoder art/animation."
X Link 2024-06-09T23:51Z 48K followers, 389.6K engagements

"Another look at the groundbreaking 'Omnimotion' movement system never before seen in the FPS genre"
X Link 2024-06-14T19:46Z 48K followers, 1.4M engagements

"A peak into the unique gunplay of Out of Action - 'Akimbo'"
X Link 2024-06-15T14:36Z 48K followers, 131.4K engagements

"Probably waste of time doing this but like try and avoid clipping where possible"
X Link 2024-06-18T20:30Z 48K followers, 2.8M engagements

"😂So it appears you can tenderly not quite touch other players"
X Link 2024-06-18T20:55Z 48K followers, 71.8K engagements

"Adding gravity and momentum to slides has created the side effect of being able to slide backwards (or any direction the slope is facing). I'm keeping it"
X Link 2024-06-20T13:59Z 48K followers, 57K engagements

"How it looks in FP for those interested"
X Link 2024-06-20T19:06Z 48K followers, 478.4K engagements

"Out of Action's combat can go from [--] to [---] real quick"
X Link 2024-06-24T14:15Z 48K followers, 48.4K engagements

"Out of Action has the potential to achieve unparalleled movement in the PVP shooter space with omnidirectional maneuvers and a buttery smooth player controller"
X Link 2024-07-21T16:18Z 48K followers, 47.8K engagements

"No other PVP shooter will play like this game. Pre-alpha PVP test footage"
X Link 2024-08-14T23:28Z 48K followers, 84.2K engagements

"Omnidirectional dodging and aerial dodging have been added to the revolutionary Omnimotion system along with new ways to chain existing movements for enhanced maneuvers. Out of Action the true Cyberpunk Omni-PVP experience and the first game to evolve from 3D to OD (Omni-Dimensional)"
X Link 2024-09-11T01:37Z 48K followers, 60.3K engagements

"Unique movement with depth not seen before in a PVP FPS. Out of Action will bring something new for fans of high skill ceiling shooters. Some more pre-alpha footage featuring the 'Dragon' Shell:"
X Link 2024-09-19T15:10Z 48K followers, 168.9K engagements

"Being an old gamer myself Out of Action will be fairly oldschool. - No battlepass. - No rediculous incongruous cosmetics. - All unlocks from gameplay and progression only. - No SBMM. - Official and community ran dedicated servers. - Server admin control. - Clans and clan matches"
X Link 2024-09-20T15:14Z 48K followers, 93.5K engagements

"Accidental ricochet headshot kill by honbee during todays testing"
X Link 2024-09-21T00:03Z 48K followers, 84.4K engagements

"Joining in with the thing. How it started vs how it's going https://t.co/lux2pkkucg How it started vs how it's going https://t.co/lux2pkkucg"
X Link 2024-10-16T15:50Z 48K followers, 266.7K engagements

"The movement in this game somehow looks even jankier than Out of Action. god bless theater mode #BO6 https://t.co/2FMaPCQAvn god bless theater mode #BO6 https://t.co/2FMaPCQAvn"
X Link 2024-11-01T12:17Z 48K followers, 93.3K engagements

"Addict gameplay keep taking those drugs"
X Link 2025-04-03T14:15Z 48K followers, 69.5K engagements

"The game might be opening up to an alpha playtest on Steam soon Keep an eye out for the announcement. Beautiful chaos a clip from Honbee"
X Link 2025-07-27T12:01Z 48K followers, 60.7K engagements

"The random sword fights in this game go hard"
X Link 2025-08-26T21:40Z 48K followers, 211.7K engagements

"you can do this in my game #indiegame you can do this in our game #indiegame https://t.co/HoUhZDkZ4n you can do this in our game #indiegame https://t.co/HoUhZDkZ4n"
X Link 2025-09-26T20:11Z 48K followers, 180K engagements

"Dynamically switch between using both or a single gun while aiming with akimbo allowing to choose between higher damage or better accuracy"
X Link 2025-09-29T17:57Z 48K followers, 593K engagements

"You will need to take into account your weapon orientation when compensating for recoil different aim stances or leaning etc. will affect it's direction. I have demo'd this before but has since been improved"
X Link 2025-10-01T19:09Z 48K followers, 1.3M engagements

"My indie game: - Brutal cyberpunk PVP - Multiplayer bullet time - Unparalleled movement - Deep loadout customisation #indiegame #indiedev Our indie game: - Objective-based extraction shooter - Asymmetrical PvP - Play as a monster or a human - Deeply immersive horror atmosphere - Diegetic UI: forearm PDA Wishlist on Steam https://t.co/wGJfnPXKFf Our indie game: - Objective-based extraction shooter - Asymmetrical PvP - Play as a monster or a human - Deeply immersive horror atmosphere - Diegetic UI: forearm PDA Wishlist on Steam https://t.co/wGJfnPXKFf"
X Link 2025-11-01T17:23Z 48K followers, 333.1K engagements

"Some of the inspiration behind the visual direction and gameplay for 'Out of Action'. Showing my age here a bit"
X Link 2023-02-07T17:00Z 46.9K followers, 86K engagements

"My indie game for [--] seconds"
X Link 2025-02-05T17:44Z 44.5K followers, 21.8K engagements

"@Foofens Something I could do after the game is out time is limited"
X Link 2025-02-24T21:09Z 44.6K followers, [---] engagements

"Meet my game in [--] seconds ❌Out of Action❌ Meet my game in [--] seconds https://t.co/yOiSjsB62Z Meet my game in [--] seconds https://t.co/yOiSjsB62Z"
X Link 2025-10-03T16:30Z 46.8K followers, 71.3K engagements

"Full climbing freedom. One of the perks of being a super soldier. FPS / TPS PVP parkour without interruption of any existing gameplay mechanics"
X Link 2025-10-10T15:04Z 46.8K followers, 23.1K engagements

"Overclocked augment allows you to move in realtime during slow motion at the cost of draining vitals. Yes this also works in PVP"
X Link 2025-10-11T21:14Z 46.8K followers, 48.6K engagements

"Kill satisfaction"
X Link 2025-10-14T12:52Z 47K followers, [----] engagements

"How my indie game actually feels (except considerably more chaotic with actual players). How our indie game actually feels (sometimes) https://t.co/Th0B4HlaqD How our indie game actually feels (sometimes) https://t.co/Th0B4HlaqD"
X Link 2025-10-17T22:47Z 46.9K followers, 15.6K engagements

"Dive roll air jump wallrun into reverse wall dive [---] no scope team kill"
X Link 2025-10-19T09:33Z 46.9K followers, 10.9K engagements

"Free climbing on any surface also allows for horizontal wall runs wherever you want"
X Link 2025-10-25T01:03Z 46.9K followers, [----] engagements

"Freedom of motion"
X Link 2025-10-27T16:53Z 47K followers, 36.9K engagements

"Knocking down or crippling your target will cause them to take impact damage on collisions with the environment making the Rhino Shell a force to be reckoned with in CQB"
X Link 2025-10-28T14:26Z 47K followers, [----] engagements

"Progress on my solo developed PVP FPS: Out of Action Another open playtest coming soon then gearing up for the early access release"
X Link 2025-10-30T16:14Z 47K followers, 21.3K engagements

"Out of Action has a build for everyone Community member Lonk with quite an inventive assasination using a nasty niche build. - 'Gecko' augment for increased stealth while climbing - 'Shifter' augment for phasing through thin walls - 'Dead Drop' augment which triggers Overkill for a short duration after dropping from a climb"
X Link 2025-11-04T11:32Z 47K followers, [----] engagements

"Still very WIP but a quick look at the updated progression 'Matrix' UI and audio feedback. Here you upgrade stats unlock all your loadout options and choose how to specialise your build"
X Link 2025-11-05T18:13Z 47K followers, [----] engagements

"'Cinematic tactical movement shooter' (another clip by Honbee)"
X Link 2025-11-09T22:16Z 47K followers, [----] engagements

"The amount of players falling to their death"
X Link 2025-11-25T01:12Z 47.2K followers, 509.3K engagements

"When you just 'feel it'. The next open play test for Out of Action will begin at the end of the month. Link to the Steam page in bio to sign up"
X Link 2025-11-27T01:10Z 47.2K followers, 115.6K engagements

"This shit is so cool. Seeing players using the games mechanics to pull off kills like this. pure cinema Next Out of Action open playtest in a few days come and get rekt"
X Link 2025-11-28T11:04Z 47.3K followers, 20.8K engagements

"@mstiilp You are always running ala old school games also you can crouch but the game is fast paced so doesn't serve much purpose"
X Link 2025-11-30T22:47Z 47.3K followers, [---] engagements

"The open playtest is to gather helpful information about the game not just for stomping on new players to boost my sense of skill"
X Link 2025-12-01T17:23Z 47.2K followers, 27.3K engagements

"'Anchor' is a thrown device that allows you and your team mates to utilise your Nano-Wire (interaction system) to pull towards its location. Note that this is not a Grapple. this is a new mechanic I invented for this game called Grab-Pull"
X Link 2025-06-26T15:58Z 47.3K followers, 52.1K engagements

"Out of Action's final open playtest is now live Prepare to get your FPS skills humbled Steam link in bio"
X Link 2025-11-30T17:31Z 47.3K followers, 54.5K engagements

"So far had to ban + blacklist [--] Steam accounts for cheating on the playtest of my small indie FPS"
X Link 2025-12-08T01:56Z 47.3K followers, 43.8K engagements

"Peak movement shooter There's still time to get into the final open playtest Instant access available on the Out of Action Steam page"
X Link 2025-12-09T19:37Z 47.3K followers, 13.1K engagements

"Spectating a cool little engagement couple of players tag teaming"
X Link 2025-12-19T02:17Z 47.8K followers, 19.6K engagements

"@refragged It's kinda the Specialists mixed with Cyberpunk [----]. So bit more depth with extensive build options and progression"
X Link 2025-12-27T00:29Z 47.8K followers, [----] engagements

"@R3spawn33 There is a shotgun yes. Not sure what a shotgun sim is but you dont play as a shotgun"
X Link 2025-12-27T00:52Z 47.8K followers, [---] engagements

"@SexyStockSlayer I'm [--] and don't use either. it's actually for players with strong mental aptitude and not those with dumbed down senses from playing COD too much"
X Link 2025-12-27T00:59Z 47.8K followers, 19.8K engagements

"It's a joy to just watch how some of the players are moving. I've found some players just love to focus on moving over fragging the game rewards you for dealing damage or getting kills while using it"
X Link 2025-12-27T01:11Z 47.8K followers, 32K engagements

"https://store.steampowered.com/app/1670780/Out_of_Action/ https://store.steampowered.com/app/1670780/Out_of_Action/"
X Link 2025-12-27T01:13Z 47.8K followers, 26.7K engagements

"@vieirainsane Early access launch on Steam soon"
X Link 2025-12-27T01:41Z 47.8K followers, [----] engagements

"@silbirobi EA will allow the project to get some funding while its being developed. This is a solo developed project currently and I've decided not to go the publisher route even though many have expressed an interest"
X Link 2025-12-27T01:48Z 47.8K followers, [---] engagements

"@Bunnyyyy32 The movement of Red Eclipse was very basic in comparison"
X Link 2025-12-27T02:25Z 47.8K followers, [----] engagements

"@SmugKap It's ok to not like skill based movement without shouting about it"
X Link 2025-12-27T11:16Z 47.8K followers, [----] engagements

"@OgK3nZ There will be [--] game modes eventually (3 currently) most of which are team based objective. The FFA + TDM (called Intel + Team Intel) modes also have an objective component which players can fight over for additional score bonuses"
X Link 2025-12-27T23:55Z 47.8K followers, [---] engagements

"Never underestimate the wall climb into backward flip for bamboozling your opponent. 🥷"
X Link 2025-12-27T23:59Z 47.8K followers, 12K engagements

"@kingslayerjendo Loved ET played it to death back in the day"
X Link 2025-12-28T12:15Z 47.8K followers, [---] engagements

"Holding jump or dive after initiating a climb will perform additional maneuvers off of objects"
X Link 2025-01-23T01:39Z 47.8K followers, 14.7K engagements

"I understand still find it an odd thing to say though. You are essentially saying if a game plays differently from other games you play then there is an issue. You just have to accept that not all games need to play the same if you can't adjust to multiple games that's not the games fault"
X Link 2026-01-22T03:08Z 48K followers, [---] engagements

"@DrexCS2 @KobraconSystems The servers are tier locked. Most of the players with hundreds of hours wont be able to join the low tier servers any more as they will rank up very quickly"
X Link 2026-01-23T16:12Z 48K followers, [---] engagements

"'encourages bad fundamentals' is the key here. Those fundamentals are just for the games you play. There are no set rules for how a game mechanics must work just because a vast majority of games stick to the same thing (boring IMO) doesn't mean others cannot branch out to do something different. It's literally just an issue if you can only aim using a fixed crosshair and are unable to adapt. If other players can do it and they can then it may just not be the game for you. https://twitter.com/i/web/status/2014766502679916952 https://twitter.com/i/web/status/2014766502679916952"
X Link 2026-01-23T18:25Z 48K followers, [--] engagements

"THIS is movement with combat. Only possible in 💀Out of Action💀 https://twitter.com/i/web/status/2008342917333590453 https://twitter.com/i/web/status/2008342917333590453"
X Link 2026-01-06T01:00Z 48K followers, 151K engagements

"New trailer for the Steam page as the early access release approaches. Pure unadulterated gameplay footage. there isn't another game that plays quite like this"
X Link 2026-01-14T01:54Z 48K followers, 71.9K engagements

"Early access for Out of Action is just a couple of days away"
X Link 2026-01-21T00:08Z 48K followers, 59.7K engagements

"Number [--] in Steam's Top Sellers chart LFG"
X Link 2026-01-22T21:47Z 48K followers, 30.1K engagements

"@YTarione Steams standard recommended regional pricing"
X Link 2026-01-23T10:38Z 48K followers, [---] engagements

"Feels like a milestone worth posting Just reached 10k early access sales for my first solo project in under a week already exceeding what I could have hoped for. Making a PVP FPS for a first project was probably not the best idea but I intend to see it all the way through"
X Link 2026-01-27T03:25Z 48K followers, 24.5K engagements

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