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[@Zino2201_](/creator/twitter/Zino2201_)
"what is the current state of the art to skin voxels models in real-time (if possible as fast as triangle skinning)"  
[X Link](https://x.com/Zino2201_/status/1979697617929183454) [@Zino2201_](/creator/x/Zino2201_) 2025-10-18T23:54Z XXX followers, XX engagements


"@NOTimothyLottes The worst IMO is the limitations surrounding TLASes and BLASes rebuilding a whole TLAS per frame is so inefficient. RTX MG helps a bit but it is still a big black box"  
[X Link](https://x.com/Zino2201_/status/1980247587643863257) [@Zino2201_](/creator/x/Zino2201_) 2025-10-20T12:19Z XXX followers, XXX engagements


"About voxels DAG I wonder what a triangle mesh (vtx & idx buffer) + voxel DAG combo could look like. Voxel DAG encode the mesh topology store the triangle ID per voxel. Could allow dynamic LoD while not generating meshlets LoDs or such"  
[X Link](https://x.com/Zino2201_/status/1980687955879412003) [@Zino2201_](/creator/x/Zino2201_) 2025-10-21T17:29Z XXX followers, XX engagements

[GUEST ACCESS MODE: Data is scrambled or limited to provide examples. Make requests using your API key to unlock full data. Check https://lunarcrush.ai/auth for authentication information.]

@Zino2201_ "what is the current state of the art to skin voxels models in real-time (if possible as fast as triangle skinning)"
X Link @Zino2201_ 2025-10-18T23:54Z XXX followers, XX engagements

"@NOTimothyLottes The worst IMO is the limitations surrounding TLASes and BLASes rebuilding a whole TLAS per frame is so inefficient. RTX MG helps a bit but it is still a big black box"
X Link @Zino2201_ 2025-10-20T12:19Z XXX followers, XXX engagements

"About voxels DAG I wonder what a triangle mesh (vtx & idx buffer) + voxel DAG combo could look like. Voxel DAG encode the mesh topology store the triangle ID per voxel. Could allow dynamic LoD while not generating meshlets LoDs or such"
X Link @Zino2201_ 2025-10-21T17:29Z XXX followers, XX engagements

creator/twitter::2456857878/posts
/creator/twitter::2456857878/posts