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[@NEWRenderBurn](/creator/twitter/NEWRenderBurn)
"🧡 rnp-021-expansion-to-compute The conversation centers on the proposed RNP-021 which aims to expand Render Network's compute capabilities by incorporating enterprise-grade GPUs like the NVIDIA H200 and AMD MI300. Team member Silvia announced the exploration of expanding Render Network's AI/general compute capabilities building on previous RNP-019. The proposal has sparked vibrant discussion primarily around enterprise-grade GPU integration. @extrapockets critiques the proposal pointing out inconsistencies in job allocation reward scaling and emissions pool management. He suggests detailed"  
[X Link](https://x.com/NEWRenderBurn/status/1979557612329877831) [@NEWRenderBurn](/creator/x/NEWRenderBurn) 2025-10-18T14:38Z XXX followers, 2088 engagements


"πŸ”₯Burns UpdateπŸ”₯ $XXX (352 $RENDER) across XX tx burned. Median $X biggest burn $XXX. Burns removed XXXX% of daily emissions"  
[X Link](https://x.com/NEWRenderBurn/status/1979610665401602257) [@NEWRenderBurn](/creator/x/NEWRenderBurn) 2025-10-18T18:08Z XXX followers, XXX engagements


"In response to a question about when holodeck technology will be available: LFL panels ship this year to partners for public venues - I give it four years for them to get to X GPU per panel at which point it can become much more mass market @JulesUrbach 14.06.22 $RENDER"  
[X Link](https://x.com/NEWRenderBurn/status/1979622675266842674) [@NEWRenderBurn](/creator/x/NEWRenderBurn) 2025-10-18T18:56Z XXX followers, XXX engagements


"What's happaning on $RENDER Discord what's currently being discussed in the channels Let's dive in πŸ§΅πŸ‘‡πŸ»πŸ‘‡πŸ»πŸ‘‡πŸ»πŸ§΅ 🧡 rnp-021-expansion-to-compute The conversation revolves around concerns and recommendations regarding the Render Network Proposal (RNP-021) aimed at expanding compute capabilities to accommodate enterprise-grade hardware. Several users led by @jebu9411 and @extrapockets expressed concern over node requirements primarily specifying enterprise-grade solutions. They questioned the lack of clear documentation distinguishing between consumer-grade and enterprise-grade node"  
[X Link](https://x.com/NEWRenderBurn/status/1979919748734300307) [@NEWRenderBurn](/creator/x/NEWRenderBurn) 2025-10-19T14:37Z XXX followers, XXX engagements


"What's happaning on $RENDER Discord what's currently being discussed in the channels Let's dive in πŸ§΅πŸ‘‡πŸ»πŸ‘‡πŸ»πŸ‘‡πŸ»πŸ§΅ 🧡 general Recent discussions focus on migration issues with RNDR tokens from Polygon to Solana and opportunities for node operators in the Render Network. User @yashwin raised a concern about RNDR tokens after migrating from Polygon to Solana using hardware wallets. He observed that tokens appeared on Solana without being deducted from the Polygon wallet. Team member Flo reassured him that this was the expected behavior and confirmed @yashwin had used the correct website for"  
[X Link](https://x.com/NEWRenderBurn/status/1977020710619930735) [@NEWRenderBurn](/creator/x/NEWRenderBurn) 2025-10-11T14:37Z XXX followers, XXX engagements


"In response to a question about the integration of Render with NVIDIA Omniverse and real-time streaming: Yes - as I noted in my GTC21 talk we can bring the OV render delegates into multi-render and (pending MDL support) also bring Octane/Brigade/Anime et al to OV. We are also talking to the Omniverse team (OV dev relations are led by Richard Kerris - a key RNDR adviser) to work out how/when to fully integrate Omniverse SDK as a RNDR module. One goal of this work would be to get the physics in OV validated as a reference physics delegate module which should support the new Apple/NVIDIA USD"  
[X Link](https://x.com/NEWRenderBurn/status/1978535471039775050) [@NEWRenderBurn](/creator/x/NEWRenderBurn) 2025-10-15T18:56Z XXX followers, XXX engagements


"Some interesting insights were provided by @JulesUrbach today: Jules highlighted the significant achievement of having the $RENDER logo featured on the Apple website. This is a testament to @rendernetwork's growing recognition and partnership with major tech players. According to Jules' announcement Indie creators and small studios now have the capacity to achieve high-quality render results on par with what was previously accessible only to larger entities. This democratization of rendering technology supports a broader spectrum of creative projects. Jules expressed excitement about being"  
[X Link](https://x.com/NEWRenderBurn/status/1978779718439612607) [@NEWRenderBurn](/creator/x/NEWRenderBurn) 2025-10-16T11:07Z XXX followers, 3554 engagements


"What's happaning on $RENDER Discord what's currently being discussed in the channels Let's dive in πŸ§΅πŸ‘‡πŸ»πŸ‘‡πŸ»πŸ‘‡πŸ»πŸ§΅ 🧡 general Recent discussions in the general channel are concentrated on the onboarding process for becoming a node operator in the Render Network specifically addressing issues related to inactive wallets and the requirements for re-applying as node operators. @paoley6467 expressed interest in returning as a node operator after a period of inactivity due to health concerns. Team member Foxx pointed out that since wallets that have been inactive are disabled @paoley6467 will"  
[X Link](https://x.com/NEWRenderBurn/status/1978832964231266399) [@NEWRenderBurn](/creator/x/NEWRenderBurn) 2025-10-16T14:38Z XXX followers, XXX engagements


"πŸ”₯Burns UpdateπŸ”₯ $4189 (1558 $RENDER) across XXX tx burned. Median $XX biggest burn $XXX. Burns removed XXXX% of daily emissions"  
[X Link](https://x.com/NEWRenderBurn/status/1978885891973071251) [@NEWRenderBurn](/creator/x/NEWRenderBurn) 2025-10-16T18:08Z XXX followers, XXX engagements


"In response to a question about whether Render Network's GPUs can be used for training AI models like GPT-3 or other text-based AI programs: Yes. LLM inference is a no-brainer but we realistically need an open-source alternative to ChatGPT if they keep it closed or work out a license as we have done with Maxon. @JulesUrbach 18.01.23 $RENDER"  
[X Link](https://x.com/NEWRenderBurn/status/1978898033119994098) [@NEWRenderBurn](/creator/x/NEWRenderBurn) 2025-10-16T18:57Z XXX followers, XXX engagements


"What's happaning on $RENDER Discord what's currently being discussed in the channels Let's dive in πŸ§΅πŸ‘‡πŸ»πŸ‘‡πŸ»πŸ‘‡πŸ»πŸ§΅ 🧡 general The current discussion focuses on the recent activity and changes in workload for members of the Render Network particularly following the Artechouse art exhibition. @marquitos5532 expressed concern about a recent drop in workload noting their computer had been idle compared to previous weeks of heavy work. Team member Flo explained that the intense workload recently experienced was primarily due to the Artechouse exhibition titled **Submerge - Beyond the Render**"  
[X Link](https://x.com/NEWRenderBurn/status/1979195227849027997) [@NEWRenderBurn](/creator/x/NEWRenderBurn) 2025-10-17T14:38Z XXX followers, XXX engagements


"In response to a question about ORBX.js being open source: orbx itself is now being open sourced and standardized as ITMF in IDEA @JulesUrbach 25.04.21 $RENDER"  
[X Link](https://x.com/NEWRenderBurn/status/1979260308972568964) [@NEWRenderBurn](/creator/x/NEWRenderBurn) 2025-10-17T18:56Z XXX followers, XXX engagements


"Some interesting insights were provided by @JulesUrbach: $RENDER's Commitment to Real-Time Rendering Jules confirmed that real-time rendering remains a focus for @rendernetwork. Previously on 11.11.21 he explained that $RENDER supports real-time rendering on nodes through various methods. Users can utilize it as a streamed packaged app or live through an Octane instance streamed to clients. This was advanced by the IMTF XXX project which streams Octane into Blender in real time. Jules noted that premium availability and bandwidth are essential for live streams hence these services are offered"  
[X Link](https://x.com/NEWRenderBurn/status/1979141984456520128) [@NEWRenderBurn](/creator/x/NEWRenderBurn) 2025-10-17T11:06Z XXX followers, 2510 engagements


"What's happaning on $RENDER Discord what's currently being discussed in the channels Let's dive in πŸ§΅πŸ‘‡πŸ»πŸ‘‡πŸ»πŸ‘‡πŸ»πŸ§΅ 🧡 general Current discussions in the "general" channel focus on the RNP-021 announcement concerning the expansion of the Render Compute Initiative to support enterprise-grade GPUs and the process of becoming a node operator. Team member Flo shared the new proposal RNP-021 which aims to expand support to enterprise-grade GPUs like NVIDIA's H200 and AMD's MI300 series highlighting the potential for the Render Network to meet an increasing demand for high-performance AI and video"  
[X Link](https://x.com/NEWRenderBurn/status/1979557589600944524) [@NEWRenderBurn](/creator/x/NEWRenderBurn) 2025-10-18T14:38Z XXX followers, XXX engagements


"πŸ”₯Burns UpdateπŸ”₯ $5703 (2294 $RENDER) across XXX tx burned. Median $XX biggest burn $XXX. Burns removed XXXXX% of daily emissions"  
[X Link](https://x.com/NEWRenderBurn/status/1979248137605714144) [@NEWRenderBurn](/creator/x/NEWRenderBurn) 2025-10-17T18:08Z XXX followers, XXX engagements


"πŸ”₯Burns UpdateπŸ”₯ $XXX (267 $RENDER) across XX tx burned. Median $XX biggest burn $XXX. Burns removed XXXX% of daily emissions"  
[X Link](https://x.com/NEWRenderBurn/status/1979973048460538253) [@NEWRenderBurn](/creator/x/NEWRenderBurn) 2025-10-19T18:08Z XXX followers, XXX engagements


"In response to a question about when a 3D asset generator will be available: Thats the future - as I posted earlier we will end up with generators for full 3D scenes similar to what you have with mcp LLM to DCC tools like Blender and Unity but more precise and targeted. Generative mesh blobs/splats without sub-object modularity + good topology + materials is not going to be useful for higher end rendering for games and movies. @JulesUrbach 19.03.25 $RENDER"  
[X Link](https://x.com/NEWRenderBurn/status/1979985091188183339) [@NEWRenderBurn](/creator/x/NEWRenderBurn) 2025-10-19T18:56Z XXX followers, XXX engagements

[GUEST ACCESS MODE: Data is scrambled or limited to provide examples. Make requests using your API key to unlock full data. Check https://lunarcrush.ai/auth for authentication information.]

@NEWRenderBurn "🧡 rnp-021-expansion-to-compute The conversation centers on the proposed RNP-021 which aims to expand Render Network's compute capabilities by incorporating enterprise-grade GPUs like the NVIDIA H200 and AMD MI300. Team member Silvia announced the exploration of expanding Render Network's AI/general compute capabilities building on previous RNP-019. The proposal has sparked vibrant discussion primarily around enterprise-grade GPU integration. @extrapockets critiques the proposal pointing out inconsistencies in job allocation reward scaling and emissions pool management. He suggests detailed"
X Link @NEWRenderBurn 2025-10-18T14:38Z XXX followers, 2088 engagements

"πŸ”₯Burns UpdateπŸ”₯ $XXX (352 $RENDER) across XX tx burned. Median $X biggest burn $XXX. Burns removed XXXX% of daily emissions"
X Link @NEWRenderBurn 2025-10-18T18:08Z XXX followers, XXX engagements

"In response to a question about when holodeck technology will be available: LFL panels ship this year to partners for public venues - I give it four years for them to get to X GPU per panel at which point it can become much more mass market @JulesUrbach 14.06.22 $RENDER"
X Link @NEWRenderBurn 2025-10-18T18:56Z XXX followers, XXX engagements

"What's happaning on $RENDER Discord what's currently being discussed in the channels Let's dive in πŸ§΅πŸ‘‡πŸ»πŸ‘‡πŸ»πŸ‘‡πŸ»πŸ§΅ 🧡 rnp-021-expansion-to-compute The conversation revolves around concerns and recommendations regarding the Render Network Proposal (RNP-021) aimed at expanding compute capabilities to accommodate enterprise-grade hardware. Several users led by @jebu9411 and @extrapockets expressed concern over node requirements primarily specifying enterprise-grade solutions. They questioned the lack of clear documentation distinguishing between consumer-grade and enterprise-grade node"
X Link @NEWRenderBurn 2025-10-19T14:37Z XXX followers, XXX engagements

"What's happaning on $RENDER Discord what's currently being discussed in the channels Let's dive in πŸ§΅πŸ‘‡πŸ»πŸ‘‡πŸ»πŸ‘‡πŸ»πŸ§΅ 🧡 general Recent discussions focus on migration issues with RNDR tokens from Polygon to Solana and opportunities for node operators in the Render Network. User @yashwin raised a concern about RNDR tokens after migrating from Polygon to Solana using hardware wallets. He observed that tokens appeared on Solana without being deducted from the Polygon wallet. Team member Flo reassured him that this was the expected behavior and confirmed @yashwin had used the correct website for"
X Link @NEWRenderBurn 2025-10-11T14:37Z XXX followers, XXX engagements

"In response to a question about the integration of Render with NVIDIA Omniverse and real-time streaming: Yes - as I noted in my GTC21 talk we can bring the OV render delegates into multi-render and (pending MDL support) also bring Octane/Brigade/Anime et al to OV. We are also talking to the Omniverse team (OV dev relations are led by Richard Kerris - a key RNDR adviser) to work out how/when to fully integrate Omniverse SDK as a RNDR module. One goal of this work would be to get the physics in OV validated as a reference physics delegate module which should support the new Apple/NVIDIA USD"
X Link @NEWRenderBurn 2025-10-15T18:56Z XXX followers, XXX engagements

"Some interesting insights were provided by @JulesUrbach today: Jules highlighted the significant achievement of having the $RENDER logo featured on the Apple website. This is a testament to @rendernetwork's growing recognition and partnership with major tech players. According to Jules' announcement Indie creators and small studios now have the capacity to achieve high-quality render results on par with what was previously accessible only to larger entities. This democratization of rendering technology supports a broader spectrum of creative projects. Jules expressed excitement about being"
X Link @NEWRenderBurn 2025-10-16T11:07Z XXX followers, 3554 engagements

"What's happaning on $RENDER Discord what's currently being discussed in the channels Let's dive in πŸ§΅πŸ‘‡πŸ»πŸ‘‡πŸ»πŸ‘‡πŸ»πŸ§΅ 🧡 general Recent discussions in the general channel are concentrated on the onboarding process for becoming a node operator in the Render Network specifically addressing issues related to inactive wallets and the requirements for re-applying as node operators. @paoley6467 expressed interest in returning as a node operator after a period of inactivity due to health concerns. Team member Foxx pointed out that since wallets that have been inactive are disabled @paoley6467 will"
X Link @NEWRenderBurn 2025-10-16T14:38Z XXX followers, XXX engagements

"πŸ”₯Burns UpdateπŸ”₯ $4189 (1558 $RENDER) across XXX tx burned. Median $XX biggest burn $XXX. Burns removed XXXX% of daily emissions"
X Link @NEWRenderBurn 2025-10-16T18:08Z XXX followers, XXX engagements

"In response to a question about whether Render Network's GPUs can be used for training AI models like GPT-3 or other text-based AI programs: Yes. LLM inference is a no-brainer but we realistically need an open-source alternative to ChatGPT if they keep it closed or work out a license as we have done with Maxon. @JulesUrbach 18.01.23 $RENDER"
X Link @NEWRenderBurn 2025-10-16T18:57Z XXX followers, XXX engagements

"What's happaning on $RENDER Discord what's currently being discussed in the channels Let's dive in πŸ§΅πŸ‘‡πŸ»πŸ‘‡πŸ»πŸ‘‡πŸ»πŸ§΅ 🧡 general The current discussion focuses on the recent activity and changes in workload for members of the Render Network particularly following the Artechouse art exhibition. @marquitos5532 expressed concern about a recent drop in workload noting their computer had been idle compared to previous weeks of heavy work. Team member Flo explained that the intense workload recently experienced was primarily due to the Artechouse exhibition titled Submerge - Beyond the Render"
X Link @NEWRenderBurn 2025-10-17T14:38Z XXX followers, XXX engagements

"In response to a question about ORBX.js being open source: orbx itself is now being open sourced and standardized as ITMF in IDEA @JulesUrbach 25.04.21 $RENDER"
X Link @NEWRenderBurn 2025-10-17T18:56Z XXX followers, XXX engagements

"Some interesting insights were provided by @JulesUrbach: $RENDER's Commitment to Real-Time Rendering Jules confirmed that real-time rendering remains a focus for @rendernetwork. Previously on 11.11.21 he explained that $RENDER supports real-time rendering on nodes through various methods. Users can utilize it as a streamed packaged app or live through an Octane instance streamed to clients. This was advanced by the IMTF XXX project which streams Octane into Blender in real time. Jules noted that premium availability and bandwidth are essential for live streams hence these services are offered"
X Link @NEWRenderBurn 2025-10-17T11:06Z XXX followers, 2510 engagements

"What's happaning on $RENDER Discord what's currently being discussed in the channels Let's dive in πŸ§΅πŸ‘‡πŸ»πŸ‘‡πŸ»πŸ‘‡πŸ»πŸ§΅ 🧡 general Current discussions in the "general" channel focus on the RNP-021 announcement concerning the expansion of the Render Compute Initiative to support enterprise-grade GPUs and the process of becoming a node operator. Team member Flo shared the new proposal RNP-021 which aims to expand support to enterprise-grade GPUs like NVIDIA's H200 and AMD's MI300 series highlighting the potential for the Render Network to meet an increasing demand for high-performance AI and video"
X Link @NEWRenderBurn 2025-10-18T14:38Z XXX followers, XXX engagements

"πŸ”₯Burns UpdateπŸ”₯ $5703 (2294 $RENDER) across XXX tx burned. Median $XX biggest burn $XXX. Burns removed XXXXX% of daily emissions"
X Link @NEWRenderBurn 2025-10-17T18:08Z XXX followers, XXX engagements

"πŸ”₯Burns UpdateπŸ”₯ $XXX (267 $RENDER) across XX tx burned. Median $XX biggest burn $XXX. Burns removed XXXX% of daily emissions"
X Link @NEWRenderBurn 2025-10-19T18:08Z XXX followers, XXX engagements

"In response to a question about when a 3D asset generator will be available: Thats the future - as I posted earlier we will end up with generators for full 3D scenes similar to what you have with mcp LLM to DCC tools like Blender and Unity but more precise and targeted. Generative mesh blobs/splats without sub-object modularity + good topology + materials is not going to be useful for higher end rendering for games and movies. @JulesUrbach 19.03.25 $RENDER"
X Link @NEWRenderBurn 2025-10-19T18:56Z XXX followers, XXX engagements

creator/twitter::1888581310677184512/posts
/creator/twitter::1888581310677184512/posts