Dark | Light
[GUEST ACCESS MODE: Data is scrambled or limited to provide examples. Make requests using your API key to unlock full data. Check https://lunarcrush.ai/auth for authentication information.]

[@techartist_](/creator/twitter/techartist_)
"My approach to AI isn't about special prompting skills or systematic commands. I simply converse with it extensively. It feels counterintuitive that with AI I'd need to ask someone else for effective prompts or how to truly use it well"  
![@techartist_ Avatar](https://lunarcrush.com/gi/w:16/cr:twitter::1514959430731075586.png) [@techartist_](/creator/x/techartist_) on [X](/post/tweet/1948666649843839338) 2025-07-25 08:48:28 UTC 7010 followers, XXX engagements


"An interactive cyberpunk data visualization built with xAI's Grok X using Three.js. Clicking "Execute" morphs thousands of particles between three procedural forms. Dragging rotates the view and the on-screen switches toggle animations. Demo/code in the reply below. ๐Ÿ‘‡"  
![@techartist_ Avatar](https://lunarcrush.com/gi/w:16/cr:twitter::1514959430731075586.png) [@techartist_](/creator/x/techartist_) on [X](/post/tweet/1945907074166411642) 2025-07-17 18:02:54 UTC 7010 followers, 1.4M engagements


"While we eagerly await the next hyped AI model are we truly leveraging the power of the ones we already have ๐Ÿค”"  
![@techartist_ Avatar](https://lunarcrush.com/gi/w:16/cr:twitter::1514959430731075586.png) [@techartist_](/creator/x/techartist_) on [X](/post/tweet/1948620793564594276) 2025-07-25 05:46:15 UTC 7010 followers, 1124 engagements


"I pasted the @threejs code from the previous 3D scene in Grok X from @xai and prompted it to create a variation with new shapes. The scene leverages custom GLSL shaders for particle behavior and click morphs between shapes. Open source code and workflow in the thread below. ๐Ÿงต๐Ÿ‘‡"  
![@techartist_ Avatar](https://lunarcrush.com/gi/w:16/cr:twitter::1514959430731075586.png) [@techartist_](/creator/x/techartist_) on [X](/post/tweet/1944385747743817990) 2025-07-13 13:17:41 UTC 7007 followers, 3.1M engagements


"My amateurish attempt at generating a short video with AI inspired from Tron"  
![@techartist_ Avatar](https://lunarcrush.com/gi/w:16/cr:twitter::1514959430731075586.png) [@techartist_](/creator/x/techartist_) on [X](/post/tweet/1946839087878722042) 2025-07-20 07:46:23 UTC 6967 followers, 2033 engagements


"Tossed the code back in the oven and cooked a fresh batch of 3D pyramids now with animated lightning spirals and flares. Built with Grok X using Three.js and GLSL shaders. Demo + code in reply below. ๐Ÿ‘‡"  
![@techartist_ Avatar](https://lunarcrush.com/gi/w:16/cr:twitter::1514959430731075586.png) [@techartist_](/creator/x/techartist_) on [X](/post/tweet/1949097064622592136) 2025-07-26 13:18:47 UTC 7010 followers, 57.5K engagements


"Unearthed from the archives: A Three.js scene featuring an energy orb rings and particles. Custom GLSL shaders and post-processing bring Fiery Cosmic Electric and Crystal themes to life with a click/tap. Demo/Code in the reply below. ๐Ÿ‘‡"  
![@techartist_ Avatar](https://lunarcrush.com/gi/w:16/cr:twitter::1514959430731075586.png) [@techartist_](/creator/x/techartist_) on [X](/post/tweet/1945686400516718922) 2025-07-17 03:26:01 UTC 6943 followers, 7924 engagements


"Interactive 3D particle simulation built with Three.js (WebGL) JavaScript (ES6) & GLSL shaders. Features shape morphing post-processing (Bloom custom effects) OrbitControls. Source code link in the reply below. ๐Ÿ‘‡"  
![@techartist_ Avatar](https://lunarcrush.com/gi/w:16/cr:twitter::1514959430731075586.png) [@techartist_](/creator/x/techartist_) on [X](/post/tweet/1945162315155820845) 2025-07-15 16:43:29 UTC 6954 followers, 28.9K engagements


"An interactive JavaScript experiment using p5.js to create animated particles that morph into various geometric forms with a click. Source code link in the reply below. ๐Ÿ‘‡"  
![@techartist_ Avatar](https://lunarcrush.com/gi/w:16/cr:twitter::1514959430731075586.png) [@techartist_](/creator/x/techartist_) on [X](/post/tweet/1945568058434883706) 2025-07-16 19:35:46 UTC 7004 followers, 14.3K engagements


"An interactive 3D particle system visualizing dynamic attractors. Coded with Grok X from @xai using @threejs and custom GLSL shaders for particle behavior and post-processing effects like Unreal Bloom. Click morphs between generative patterns"  
![@techartist_ Avatar](https://lunarcrush.com/gi/w:16/cr:twitter::1514959430731075586.png) [@techartist_](/creator/x/techartist_) on [X](/post/tweet/1943716076329558181) 2025-07-11 16:56:39 UTC 7010 followers, 14.2M engagements


"An interactive 3D simulation and visualization of a black hole leveraging @threejs for rendering and custom GLSL shaders to achieve stunning details in the event horizon starfield and accretion disk. Coded using newly released @grok X from @xai"  
![@techartist_ Avatar](https://lunarcrush.com/gi/w:16/cr:twitter::1514959430731075586.png) [@techartist_](/creator/x/techartist_) on [X](/post/tweet/1943193486842323301) 2025-07-10 06:20:04 UTC 7010 followers, 2.9M engagements


"Coded with Grok X from @xai built this @threejs demo using a 3D model from its examples. Imagine building on it for fun school learning or an immersive game/web experience. Grok 4's coding abilities open up creative possibilities for everyone"  
![@techartist_ Avatar](https://lunarcrush.com/gi/w:16/cr:twitter::1514959430731075586.png) [@techartist_](/creator/x/techartist_) on [X](/post/tweet/1945110616408027269) 2025-07-15 13:18:04 UTC 7010 followers, 58K engagements

[GUEST ACCESS MODE: Data is scrambled or limited to provide examples. Make requests using your API key to unlock full data. Check https://lunarcrush.ai/auth for authentication information.]

@techartist_ "My approach to AI isn't about special prompting skills or systematic commands. I simply converse with it extensively. It feels counterintuitive that with AI I'd need to ask someone else for effective prompts or how to truly use it well"
@techartist_ Avatar @techartist_ on X 2025-07-25 08:48:28 UTC 7010 followers, XXX engagements

"An interactive cyberpunk data visualization built with xAI's Grok X using Three.js. Clicking "Execute" morphs thousands of particles between three procedural forms. Dragging rotates the view and the on-screen switches toggle animations. Demo/code in the reply below. ๐Ÿ‘‡"
@techartist_ Avatar @techartist_ on X 2025-07-17 18:02:54 UTC 7010 followers, 1.4M engagements

"While we eagerly await the next hyped AI model are we truly leveraging the power of the ones we already have ๐Ÿค”"
@techartist_ Avatar @techartist_ on X 2025-07-25 05:46:15 UTC 7010 followers, 1124 engagements

"I pasted the @threejs code from the previous 3D scene in Grok X from @xai and prompted it to create a variation with new shapes. The scene leverages custom GLSL shaders for particle behavior and click morphs between shapes. Open source code and workflow in the thread below. ๐Ÿงต๐Ÿ‘‡"
@techartist_ Avatar @techartist_ on X 2025-07-13 13:17:41 UTC 7007 followers, 3.1M engagements

"My amateurish attempt at generating a short video with AI inspired from Tron"
@techartist_ Avatar @techartist_ on X 2025-07-20 07:46:23 UTC 6967 followers, 2033 engagements

"Tossed the code back in the oven and cooked a fresh batch of 3D pyramids now with animated lightning spirals and flares. Built with Grok X using Three.js and GLSL shaders. Demo + code in reply below. ๐Ÿ‘‡"
@techartist_ Avatar @techartist_ on X 2025-07-26 13:18:47 UTC 7010 followers, 57.5K engagements

"Unearthed from the archives: A Three.js scene featuring an energy orb rings and particles. Custom GLSL shaders and post-processing bring Fiery Cosmic Electric and Crystal themes to life with a click/tap. Demo/Code in the reply below. ๐Ÿ‘‡"
@techartist_ Avatar @techartist_ on X 2025-07-17 03:26:01 UTC 6943 followers, 7924 engagements

"Interactive 3D particle simulation built with Three.js (WebGL) JavaScript (ES6) & GLSL shaders. Features shape morphing post-processing (Bloom custom effects) OrbitControls. Source code link in the reply below. ๐Ÿ‘‡"
@techartist_ Avatar @techartist_ on X 2025-07-15 16:43:29 UTC 6954 followers, 28.9K engagements

"An interactive JavaScript experiment using p5.js to create animated particles that morph into various geometric forms with a click. Source code link in the reply below. ๐Ÿ‘‡"
@techartist_ Avatar @techartist_ on X 2025-07-16 19:35:46 UTC 7004 followers, 14.3K engagements

"An interactive 3D particle system visualizing dynamic attractors. Coded with Grok X from @xai using @threejs and custom GLSL shaders for particle behavior and post-processing effects like Unreal Bloom. Click morphs between generative patterns"
@techartist_ Avatar @techartist_ on X 2025-07-11 16:56:39 UTC 7010 followers, 14.2M engagements

"An interactive 3D simulation and visualization of a black hole leveraging @threejs for rendering and custom GLSL shaders to achieve stunning details in the event horizon starfield and accretion disk. Coded using newly released @grok X from @xai"
@techartist_ Avatar @techartist_ on X 2025-07-10 06:20:04 UTC 7010 followers, 2.9M engagements

"Coded with Grok X from @xai built this @threejs demo using a 3D model from its examples. Imagine building on it for fun school learning or an immersive game/web experience. Grok 4's coding abilities open up creative possibilities for everyone"
@techartist_ Avatar @techartist_ on X 2025-07-15 13:18:04 UTC 7010 followers, 58K engagements

creator/twitter::1514959430731075586/posts
/creator/twitter::1514959430731075586/posts