[GUEST ACCESS MODE: Data is scrambled or limited to provide examples. Make requests using your API key to unlock full data. Check https://lunarcrush.ai/auth for authentication information.] #  @Old_SpicyGinger OldGinger | XOCIETY OldGinger | XOCIETY posts on X about drops, loot, adidas, fiat the most. They currently have XXXXXX followers and X posts still getting attention that total XXX engagements in the last XX hours. ### Engagements: XXX [#](/creator/twitter::1381203928507764737/interactions)  - X Week XXXXX +256% - X Month XXXXXX -XX% - X Months XXXXXXX +105% - X Year XXXXXXX -XX% ### Mentions: X [#](/creator/twitter::1381203928507764737/posts_active)  - X Months XX +44% - X Year XXX -X% ### Followers: XXXXXX [#](/creator/twitter::1381203928507764737/followers)  - X Week XXXXXX -XXXX% - X Month XXXXXX -X% - X Months XXXXXX -XX% - X Year XXXXXX -XX% ### CreatorRank: XXXXXXXXX [#](/creator/twitter::1381203928507764737/influencer_rank)  ### Social Influence **Social category influence** [automotive brands](/list/automotive-brands) XX% [finance](/list/finance) XX% [fashion brands](/list/fashion-brands) XX% **Social topic influence** [drops](/topic/drops) 50%, [loot](/topic/loot) 50%, [adidas](/topic/adidas) 50%, [fiat](/topic/fiat) 50%, [web3](/topic/web3) 50%, [gaming](/topic/gaming) 50%, [strong](/topic/strong) 50%, [neon](/topic/neon) XX% **Top accounts mentioned or mentioned by** [@xocietyofficial](/creator/undefined) [@flukilll](/creator/undefined) [@secret_barriers](/creator/undefined) [@appchargehq](/creator/undefined) [@altsbyadidas](/creator/undefined) ### Top Social Posts Top posts by engagements in the last XX hours "We're building a dynamic map adjustment system that scales with player numbers. Why this change matters: - Competitive Mode redistributes total ticket value into MOTUS across monsters and loot boxes. - With a full 30-player match individual MOTUS drops become much higher. - But matches starting with fewer than XX players currently struggle to return MOTUS at the same value even with solid gameplay. - The map is simply too large for such a small player count. What were doing: - The dev team is implementing a dynamic playable-area system that scales with the number of players. - (Smaller" [X Link](https://x.com/Old_SpicyGinger/status/1998680337732481194) 2025-12-10T09:05Z 46.5K followers, 6696 engagements "The main reason adding FIAT payments took longer than expected was the hesitation many existing payment providers have toward #Web3game. A number of major providers declined to work with #XOCIETY and Web3 gaming in general. However we were fortunate to find a strong and forward-thinking payment partner in @appchargeHQ a team willing to take that step with us. @xocietyofficial" [X Link](https://x.com/Old_SpicyGinger/status/2001595909725991334) 2025-12-18T10:10Z 46.5K followers, XXX engagements
[GUEST ACCESS MODE: Data is scrambled or limited to provide examples. Make requests using your API key to unlock full data. Check https://lunarcrush.ai/auth for authentication information.]
@Old_SpicyGinger OldGinger | XOCIETYOldGinger | XOCIETY posts on X about drops, loot, adidas, fiat the most. They currently have XXXXXX followers and X posts still getting attention that total XXX engagements in the last XX hours.
Social category influence automotive brands XX% finance XX% fashion brands XX%
Social topic influence drops 50%, loot 50%, adidas 50%, fiat 50%, web3 50%, gaming 50%, strong 50%, neon XX%
Top accounts mentioned or mentioned by @xocietyofficial @flukilll @secret_barriers @appchargehq @altsbyadidas
Top posts by engagements in the last XX hours
"We're building a dynamic map adjustment system that scales with player numbers. Why this change matters: - Competitive Mode redistributes total ticket value into MOTUS across monsters and loot boxes. - With a full 30-player match individual MOTUS drops become much higher. - But matches starting with fewer than XX players currently struggle to return MOTUS at the same value even with solid gameplay. - The map is simply too large for such a small player count. What were doing: - The dev team is implementing a dynamic playable-area system that scales with the number of players. - (Smaller"
X Link 2025-12-10T09:05Z 46.5K followers, 6696 engagements
"The main reason adding FIAT payments took longer than expected was the hesitation many existing payment providers have toward #Web3game. A number of major providers declined to work with #XOCIETY and Web3 gaming in general. However we were fortunate to find a strong and forward-thinking payment partner in @appchargeHQ a team willing to take that step with us. @xocietyofficial"
X Link 2025-12-18T10:10Z 46.5K followers, XXX engagements
/creator/twitter::Old_SpicyGinger