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# ![@DokuGamesLTD Avatar](https://lunarcrush.com/gi/w:26/cr:twitter::2893368345.png) @DokuGamesLTD Doku // Out of Action

Doku // Out of Action posts on X about model, fps, pvp, wishlist the most. They currently have [------] followers and [---] posts still getting attention that total [---] engagements in the last [--] hours.

### Engagements: [---] [#](/creator/twitter::2893368345/interactions)
![Engagements Line Chart](https://lunarcrush.com/gi/w:600/cr:twitter::2893368345/c:line/m:interactions.svg)

- [--] Week [------] +940%
- [--] Month [-------] -78%
- [--] Months [---------] +531%
- [--] Year [---------] -54%

### Mentions: [--] [#](/creator/twitter::2893368345/posts_active)
![Mentions Line Chart](https://lunarcrush.com/gi/w:600/cr:twitter::2893368345/c:line/m:posts_active.svg)

- [--] Week [--] no change
- [--] Month [--] -14%
- [--] Months [--] +214%
- [--] Year [--] -82%

### Followers: [------] [#](/creator/twitter::2893368345/followers)
![Followers Line Chart](https://lunarcrush.com/gi/w:600/cr:twitter::2893368345/c:line/m:followers.svg)

- [--] Week [------] -0.03%
- [--] Month [------] +0.33%
- [--] Months [------] +6.70%
- [--] Year [------] +7.70%

### CreatorRank: [---------] [#](/creator/twitter::2893368345/influencer_rank)
![CreatorRank Line Chart](https://lunarcrush.com/gi/w:600/cr:twitter::2893368345/c:line/m:influencer_rank.svg)

### Social Influence

**Social category influence**
[finance](/list/finance)  0.97% [social networks](/list/social-networks)  0.97%

**Social topic influence**
[model](/topic/model) 6.8%, [fps](/topic/fps) 4.85%, [pvp](/topic/pvp) 4.85%, [wishlist](/topic/wishlist) 3.88%, [out of](/topic/out-of) 2.91%, [to the](/topic/to-the) 2.91%, [gaming](/topic/gaming) 2.91%, [movement](/topic/movement) 2.91%, [in the](/topic/in-the) 2.91%, [space](/topic/space) 2.91%

**Top accounts mentioned or mentioned by**
[@lazerbasic](/creator/undefined) [@aisingioron](/creator/undefined) [@arngarmr](/creator/undefined) [@sorcerer32ndtac](/creator/undefined) [@alcappuccinoii](/creator/undefined)
### Top Social Posts
Top posts by engagements in the last [--] hours

"Wall running bag grab into wall dive bag throw knockdown followed by a diving Core discharge juggle kill. No other PVP FPS has combat quite like Out of Action https://twitter.com/i/web/status/2021008648965599525 https://twitter.com/i/web/status/2021008648965599525"  
[X Link](https://x.com/DokuGamesLTD/status/2021008648965599525)  2026-02-09T23:49Z 48K followers, 12.5K engagements


"Early access is just around the corner. No other game has movement and PVP combat quite like Out of Action. https://twitter.com/i/web/status/2004674316315553824 https://twitter.com/i/web/status/2004674316315553824"  
[X Link](https://x.com/DokuGamesLTD/status/2004674316315553824)  2025-12-26T22:02Z 48K followers, 747K engagements


"An overview of the movement basics"  
[X Link](https://x.com/DokuGamesLTD/status/1700140846786458090)  2023-09-08T13:35Z 48K followers, 97.8K engagements


"Leaning aim poses blending. Shared first and third person animations WIP"  
[X Link](https://x.com/anyuser/status/1708626305049047264)  2023-10-01T23:33Z 48K followers, 53.6K engagements


"Few people have asked about this. The game will only be first person on release and no work has been done to support third. It is something that may be introduced in a later patch however. Interestingly due to the way I've been developing the game (true first person / shared animations etc.) it almost passes just by moving the camera back a bit"  
[X Link](https://x.com/DokuGamesLTD/status/1708933666452246965)  2023-10-02T19:55Z 48K followers, 158.6K engagements


"The trickshots in this game are gonna be crazy"  
[X Link](https://x.com/anyuser/status/1736584420683825410)  2023-12-18T03:09Z 48K followers, 82K engagements


"Addict gameplay keep taking those drugs"  
[X Link](https://x.com/DokuGamesLTD/status/1907799101720162653)  2025-04-03T14:15Z 48K followers, 69.5K engagements


"you can do this in my game #indiegame you can do this in our game #indiegame https://t.co/HoUhZDkZ4n you can do this in our game #indiegame https://t.co/HoUhZDkZ4n"  
[X Link](https://x.com/DokuGamesLTD/status/1971669065577201841)  2025-09-26T20:11Z 48K followers, 180K engagements


"You will need to take into account your weapon orientation when compensating for recoil different aim stances or leaning etc. will affect it's direction. I have demo'd this before but has since been improved"  
[X Link](https://x.com/DokuGamesLTD/status/1973465352689660342)  2025-10-01T19:09Z 48K followers, 1.3M engagements


"Bleeds not only prove fatal if left untreated but can also give away your location even with a full stealth loadout"  
[X Link](https://x.com/DokuGamesLTD/status/1629310469386170369)  2023-02-25T02:41Z 48K followers, 161.3K engagements


"My indie game: - Brutal cyberpunk PVP - Multiplayer bullet time - Unparalleled movement - Deep loadout customisation #indiegame #indiedev Our indie game: - Objective-based extraction shooter - Asymmetrical PvP - Play as a monster or a human - Deeply immersive horror atmosphere - Diegetic UI: forearm PDA Wishlist on Steam https://t.co/wGJfnPXKFf Our indie game: - Objective-based extraction shooter - Asymmetrical PvP - Play as a monster or a human - Deeply immersive horror atmosphere - Diegetic UI: forearm PDA Wishlist on Steam https://t.co/wGJfnPXKFf"  
[X Link](https://x.com/DokuGamesLTD/status/1984672752834363658)  2025-11-01T17:23Z 48K followers, 333.3K engagements


"Off to a promising start for being in Early Access. Thank you to everyone who as bought in already and for all the kind words and support I hope you stick around as the game progresses The game is definitely hard for new players which seems to be the subject of the majority of the negative reviews. Its something Im looking at improving but at its core this is a game with a very high skill ceiling"  
[X Link](https://x.com/DokuGamesLTD/status/2014701975082795019)  2026-01-23T14:09Z 48K followers, 46.1K engagements


"❗ Early access is now available ❗ If you pick up the game I hope you enjoy what is has to offer so far Theres still plenty more to come with regular updates planned throughout Early Access. This is a solo-developed project so if you encounter any issues during this launch I truly appreciate your patience while I work to resolve them as quickly as possible. https://twitter.com/i/web/status/2014396924041035881 https://twitter.com/i/web/status/2014396924041035881"  
[X Link](https://x.com/DokuGamesLTD/status/2014396924041035881)  2026-01-22T17:57Z 48K followers, 86.9K engagements


"Rough mockup of potential direction for first layer of weapon customisation. Unlockable (via challenges) tints with flexible control of different elements"  
[X Link](https://x.com/DokuGamesLTD/status/1677740549070102533)  2023-07-08T18:04Z 48K followers, 170.4K engagements


"Out of Action WIP weapon designs so far. [--] out of the [--] planned for the base game"  
[X Link](https://x.com/DokuGamesLTD/status/1681477540550942720)  2023-07-19T01:34Z 48K followers, 131.3K engagements


"The 'Hunter optics' augment replaces your ability to scan but greatly improves target acquisition even against cloaked enemies. WIP visuals"  
[X Link](https://x.com/DokuGamesLTD/status/1804535071346467100)  2024-06-22T15:21Z 48K followers, 509.4K engagements


"Out of Action has officially surpassed [-----] units sold in Early Access. Thank you to everyone that has picked up the game already This means development costs are covered and the project is financially secure moving forward allowing me to continue improving the game throughout Early Access and beyond. On top of that wishlists have continued to grow significantly since the Early Access launch (50000 in [--] weeks) which shows theres strong interest from players waiting for the full release. Thank you to everyone who has supported the project so far. As a solo developer working on a high skill"  
[X Link](https://x.com/DokuGamesLTD/status/2022002743695626410)  2026-02-12T17:39Z 48K followers, 26.1K engagements


"Probably waste of time doing this but like try and avoid clipping where possible"  
[X Link](https://x.com/DokuGamesLTD/status/1803163439600222585)  2024-06-18T20:30Z 48K followers, 2.8M engagements


"How it looks in FP for those interested"  
[X Link](https://x.com/DokuGamesLTD/status/1803867095442026645)  2024-06-20T19:06Z 48K followers, 478.4K engagements


"#indiedev #gamedev #gamedevelopment #FPS #UnrealEngine I really need to stop myself playing the game and get back to developing it"  
[X Link](https://x.com/DokuGamesLTD/status/1622818093335470080)  2023-02-07T04:42Z 48K followers, 146.7K engagements


"#indiedev #gamedev #gamedevelopment #FPS #UnrealEngine When bugs become features"  
[X Link](https://x.com/DokuGamesLTD/status/1632210955810504710)  2023-03-05T02:46Z 48K followers, 88.3K engagements


"#indiedev #gamedev #gamedevelopment #FPS #UnrealEngine Just a small detail but something that is often overlooked in game weapon mechanics. Orientation based recoil"  
[X Link](https://x.com/anyuser/status/1633958374139211776)  2023-03-09T22:30Z 48K followers, 138.6K engagements


"#indiedev #gamedev #gamedevelopment #FPS #UnrealEngine Out of action uses a free/soft aim meaning no fixed crosshair. Is a custom hybrid of both camera and weapon direction to give a smooth and more dynamic feel to the gunplay"  
[X Link](https://x.com/DokuGamesLTD/status/1634223045500968960)  2023-03-10T16:01Z 48K followers, 165.6K engagements


"Slide-by shooting"  
[X Link](https://x.com/DokuGamesLTD/status/1641146516751384583)  2023-03-29T18:33Z 48K followers, 108.7K engagements


"#indiedev #indiegames #gamedev #gamedevelopment #FPS #UnrealEngine The ol' aim between legs and spray if all else fails"  
[X Link](https://x.com/DokuGamesLTD/status/1641575193293332480)  2023-03-30T22:56Z 48K followers, 113K engagements


"#indiedev #indiegames #gamedev #gamedevelopment #FPS #UnrealEngine Out of Action is now available to wishlist http://bit.ly/3ZvOwWW http://bit.ly/3ZvOwWW"  
[X Link](https://x.com/DokuGamesLTD/status/1641926104217681922)  2023-03-31T22:11Z 48K followers, 149.3K engagements


"#indiedev #indiegames #gaming #gamedev #gamedevelopment #FPS #UnrealEngine Wishlist Out of Action : Some lunch break fun. http://bit.ly/3ZvOwWW http://bit.ly/3ZvOwWW"  
[X Link](https://x.com/DokuGamesLTD/status/1651602464448167940)  2023-04-27T15:01Z 48K followers, 57.4K engagements


"#indiedev #indiegames #gaming #gamedev #gamedevelopment #FPS #UnrealEngine Wishlist Out of Action : Closing in on 200k wishlists. Work is well under way and have some other industry vets lined up for future work when the time comes. Still weighing up funding options have had many many publishers reach out but not sure if that's the route I want to take. Things are looking good for Out of Action http://bit.ly/3ZvOwWW http://bit.ly/3ZvOwWW"  
[X Link](https://x.com/anyuser/status/1658491696500604931)  2023-05-16T15:16Z 48K followers, 107.1K engagements


"Early experiment in using dynamic UI elements for reticles as opposed to a texture while still maintining parallax/orientation. Allows for crisper image and also dynamic elements such as range ammo display or pretty much anything else. Not final result just proof of concept"  
[X Link](https://x.com/DokuGamesLTD/status/1672221458548813825)  2023-06-23T12:33Z 48K followers, 53.9K engagements


"Concept smg model sneak preview"  
[X Link](https://x.com/DokuGamesLTD/status/1674982043342479360)  2023-07-01T03:23Z 48K followers, 340.4K engagements


"Triple threat"  
[X Link](https://x.com/DokuGamesLTD/status/1677479476354007042)  2023-07-08T00:47Z 48K followers, 62K engagements


"Last one of the 'sawn off'. Onto the next weapon concept"  
[X Link](https://x.com/DokuGamesLTD/status/1677485660784021507)  2023-07-08T01:12Z 48K followers, 283.9K engagements


"Assault rifle concept model sans stock"  
[X Link](https://x.com/DokuGamesLTD/status/1678802969150488585)  2023-07-11T16:26Z 48K followers, 103K engagements


"Obligatory action shot bolt action next"  
[X Link](https://x.com/anyuser/status/1678812517634539538)  2023-07-11T17:04Z 48K followers, 116.9K engagements


"Weapon ground collision while prone"  
[X Link](https://x.com/DokuGamesLTD/status/1679199459740119060)  2023-07-12T18:42Z 48K followers, 128.4K engagements


"Bolt action sniper rifle concept model in two flavours"  
[X Link](https://x.com/anyuser/status/1680633337285681156)  2023-07-16T17:39Z 48K followers, 71.1K engagements


"Bolt action FP view. Please ignore the placeholder animations. 😅"  
[X Link](https://x.com/anyuser/status/1680748238956003330)  2023-07-17T01:16Z 48K followers, 88.9K engagements


"Beware of hot casings while point shooting and leaning at the same time. 🤣"  
[X Link](https://x.com/DokuGamesLTD/status/1681363845313380354)  2023-07-18T18:02Z 48K followers, 62.6K engagements


"PDW sidearm concept model"  
[X Link](https://x.com/DokuGamesLTD/status/1682177067977195521)  2023-07-20T23:54Z 48K followers, 53K engagements


"Akimbo PDWs. Highest potential DPS in the game providing you can hit something"  
[X Link](https://x.com/DokuGamesLTD/status/1682188197990748163)  2023-07-21T00:38Z 48K followers, 62.2K engagements


"Last one of the PDW. Nothing says stealth like safety orange. Shotgun up next"  
[X Link](https://x.com/DokuGamesLTD/status/1682436640369672193)  2023-07-21T17:05Z 48K followers, 93.5K engagements


"Message sent"  
[X Link](https://x.com/DokuGamesLTD/status/1683601401300090880)  2023-07-24T22:13Z 48K followers, 51.3K engagements


"Quick look at the shotty in FP. WIP"  
[X Link](https://x.com/anyuser/status/1685053229896208384)  2023-07-28T22:22Z 48K followers, 69.7K engagements


"Pistol concept model preview"  
[X Link](https://x.com/anyuser/status/1686810097006034948)  2023-08-02T18:44Z 48K followers, 46.9K engagements


"'I know Gun fu'"  
[X Link](https://x.com/anyuser/status/1686870077096837120)  2023-08-02T22:42Z 48K followers, 59.8K engagements


"Weapon selection for the demo (minus melee) first pass"  
[X Link](https://x.com/anyuser/status/1686888906820661248)  2023-08-02T23:57Z 48K followers, 118K engagements


"Must. Stop. Playing"  
[X Link](https://x.com/anyuser/status/1687148438775898143)  2023-08-03T17:08Z 48K followers, 51.1K engagements


"Into the hornets nest. also sword model sneak preview"  
[X Link](https://x.com/anyuser/status/1687288827843362816)  2023-08-04T02:26Z 48K followers, 52.2K engagements


"Sword concept model"  
[X Link](https://x.com/anyuser/status/1687573990942875648)  2023-08-04T21:19Z 48K followers, 34.5K engagements


"Dissecting helpless bots. Gore and dismemberment will be a big part of the games visuals but that will come later down the line"  
[X Link](https://x.com/anyuser/status/1687591070018756608)  2023-08-04T22:27Z 48K followers, 58.9K engagements


"Obligatory action sequence AI set to dumb"  
[X Link](https://x.com/anyuser/status/1690097019602305024)  2023-08-11T20:25Z 48K followers, 75.9K engagements


"Random clip. Utilising all forms of detection to gain the upper hand"  
[X Link](https://x.com/anyuser/status/1695212475157811345)  2023-08-25T23:12Z 48K followers, 48.8K engagements


"'I want you to curve the bullet'"  
[X Link](https://x.com/anyuser/status/1706025410545307707)  2023-09-24T19:18Z 48K followers, 46K engagements


"Small little addition but it makes such a difference. Takedowns will now cause players to break glass and other destructibles they pass through while they are airborne"  
[X Link](https://x.com/anyuser/status/1718993359149171130)  2023-10-30T14:08Z 48K followers, 61.1K engagements


"Now this is a real tactical shooter"  
[X Link](https://x.com/anyuser/status/1721624828287803685)  2023-11-06T20:25Z 48K followers, 52.6K engagements


"Eyes in the back of his head. Out of Action Discord is now open. Link in bio"  
[X Link](https://x.com/anyuser/status/1722359659753783385)  2023-11-08T21:05Z 48K followers, 67.1K engagements


"Last one this is too satisfying"  
[X Link](https://x.com/anyuser/status/1723145283037458646)  2023-11-11T01:07Z 48K followers, 59.9K engagements


"A little stress testing the pickups / faux physics"  
[X Link](https://x.com/anyuser/status/1723851440777466167)  2023-11-12T23:53Z 48K followers, 72.3K engagements


"Honing in on that dark 90's anime aesthetic. and this is with just rough blocked out testmaps. I can't wait to see this with fully fleshed out artwork"  
[X Link](https://x.com/anyuser/status/1735840336767815698)  2023-12-16T01:52Z 48K followers, 387.3K engagements


"Sniping with 'Cerebral Burst' rounds to guarantee a deleted target"  
[X Link](https://x.com/anyuser/status/1736198626492211689)  2023-12-17T01:36Z 48K followers, 117.1K engagements


"Emergent gameplay"  
[X Link](https://x.com/anyuser/status/1741452116403654939)  2023-12-31T13:31Z 48K followers, 43.6K engagements


"For anyone interested. The uptick of daily wishlists as a result of the demo release"  
[X Link](https://x.com/anyuser/status/1752388755736981858)  2024-01-30T17:50Z 48K followers, 155.5K engagements


"The Out of Action KICKSTARTER is now over 50% funded https://www.kickstarter.com/projects/dokugames/out-of-action https://www.kickstarter.com/projects/dokugames/out-of-action"  
[X Link](https://x.com/anyuser/status/1765362833489870880)  2024-03-06T13:04Z 48K followers, 50.8K engagements


"Think I will call it 'Omnimotion' #indiedev #gamedev #FPS #UnrealEngine A look at the dive/prone mechanic. You're able to dive and prone in any direction maintaining [---] degree aiming. Holding the dive will remain in prone while tapping will automatically roll on land. Placehoder art/animation. https://t.co/XIPuJ3tOpB #indiedev #gamedev #FPS #UnrealEngine A look at the dive/prone mechanic. You're able to dive and prone in any direction maintaining [---] degree aiming. Holding the dive will remain in prone while tapping will automatically roll on land. Placehoder art/animation."  
[X Link](https://x.com/anyuser/status/1799952610662998352)  2024-06-09T23:51Z 48K followers, 389.6K engagements


"A peak into the unique gunplay of Out of Action - 'Akimbo'"  
[X Link](https://x.com/anyuser/status/1801987216035418609)  2024-06-15T14:36Z 48K followers, 131.4K engagements


"😂So it appears you can tenderly not quite touch other players"  
[X Link](https://x.com/anyuser/status/1803169757077639491)  2024-06-18T20:55Z 48K followers, 71.8K engagements


"No other PVP shooter will play like this game. Pre-alpha PVP test footage"  
[X Link](https://x.com/anyuser/status/1823864341516767663)  2024-08-14T23:28Z 48K followers, 84.2K engagements


"Omnidirectional dodging and aerial dodging have been added to the revolutionary Omnimotion system along with new ways to chain existing movements for enhanced maneuvers. Out of Action the true Cyberpunk Omni-PVP experience and the first game to evolve from 3D to OD (Omni-Dimensional)"  
[X Link](https://x.com/anyuser/status/1833681150071431641)  2024-09-11T01:37Z 48K followers, 60.3K engagements


"Unique movement with depth not seen before in a PVP FPS. Out of Action will bring something new for fans of high skill ceiling shooters. Some more pre-alpha footage featuring the 'Dragon' Shell:"  
[X Link](https://x.com/anyuser/status/1836784861308129527)  2024-09-19T15:10Z 48K followers, 168.9K engagements


"Accidental ricochet headshot kill by honbee during todays testing"  
[X Link](https://x.com/anyuser/status/1837281502834421929)  2024-09-21T00:03Z 48K followers, 84.4K engagements


"Joining in with the thing. How it started vs how it's going https://t.co/lux2pkkucg How it started vs how it's going https://t.co/lux2pkkucg"  
[X Link](https://x.com/anyuser/status/1846579574143901840)  2024-10-16T15:50Z 48K followers, 266.7K engagements


"The movement in this game somehow looks even jankier than Out of Action. god bless theater mode #BO6 https://t.co/2FMaPCQAvn god bless theater mode #BO6 https://t.co/2FMaPCQAvn"  
[X Link](https://x.com/anyuser/status/1852324049751273549)  2024-11-01T12:17Z 48K followers, 93.3K engagements


"The game might be opening up to an alpha playtest on Steam soon Keep an eye out for the announcement. Beautiful chaos a clip from Honbee"  
[X Link](https://x.com/anyuser/status/1949439913847349369)  2025-07-27T12:01Z 48K followers, 60.7K engagements


"Dynamically switch between using both or a single gun while aiming with akimbo allowing to choose between higher damage or better accuracy"  
[X Link](https://x.com/anyuser/status/1972722456684048436)  2025-09-29T17:57Z 48K followers, 593K engagements


"Meet my game in [--] seconds ❌Out of Action❌ Meet my game in [--] seconds https://t.co/yOiSjsB62Z Meet my game in [--] seconds https://t.co/yOiSjsB62Z"  
[X Link](https://x.com/anyuser/status/1974150145131659431)  2025-10-03T16:30Z 48K followers, 72.9K engagements


"#indiedev #gamedev #FPS #UnrealEngine A look at the dive/prone mechanic. You're able to dive and prone in any direction maintaining [---] degree aiming. Holding the dive will remain in prone while tapping will automatically roll on land. Placehoder art/animation"  
[X Link](https://x.com/DokuGamesLTD/status/1622078114539921408)  2023-02-05T03:42Z 48K followers, 921K engagements


"The length of your weapon makes a difference. Shorter weapons will be less hindered in tight spaces. Attachments may also extend the length so take that into consideration"  
[X Link](https://x.com/DokuGamesLTD/status/1678922188085157888)  2023-07-12T00:20Z 48K followers, 462.3K engagements


"With stock. Note these are all first pass 'concept' models not 100% finalised"  
[X Link](https://x.com/DokuGamesLTD/status/1679159481622577153)  2023-07-12T16:03Z 48K followers, 108.6K engagements


"#indiedev #indiegames #gaming #gamedev #gamedevelopment #FPS #unrealengine #outofaction https://store.steampowered.com/app/1670780/Out_of_Action/ https://store.steampowered.com/app/1670780/Out_of_Action/"  
[X Link](https://x.com/DokuGamesLTD/status/1684284944619544577)  2023-07-26T19:29Z 48K followers, 120.4K engagements


"A little look at the glass. I wanted to see if it was possible to get a semi-decent result without using physics or destructible meshes at all. All of these panes are one single actor with a single emitter which automatically updates to fill a space and scale dynamically when added to the map. A force is applied at the point of impact on destruction as well some velocity in the direction of applied damage which while over the top and not really realistic gives some interesting dynamism to the breaking. This applies to anything breaking the glass including players"  
[X Link](https://x.com/DokuGamesLTD/status/1719754138131501177)  2023-11-01T16:31Z 48K followers, 165.8K engagements


"Small addition but glass now recieves bullet holes"  
[X Link](https://x.com/DokuGamesLTD/status/1749798162607518186)  2024-01-23T14:16Z 48K followers, 63.5K engagements


"Demo approved will be out some time tomorrow here's some rediculous suppressed triple barrel sawn off shotgun footage"  
[X Link](https://x.com/DokuGamesLTD/status/1751774972542910933)  2024-01-29T01:11Z 48K followers, 118.3K engagements


"The offline preview demo for Out of Action is now available on Steam Try it out expect issues keep your expectations realistic shoot some bots shoot them again but most importantly. have fun (hopefully)"  
[X Link](https://x.com/DokuGamesLTD/status/1751978042883240256)  2024-01-29T14:38Z 48K followers, 195.1K engagements


"Kickstarter success 113% funded Thank you everyone that backed the project"  
[X Link](https://x.com/DokuGamesLTD/status/1773012345637232961)  2024-03-27T15:40Z 48K followers, 154.9K engagements


"Another look at the groundbreaking 'Omnimotion' movement system never before seen in the FPS genre"  
[X Link](https://x.com/DokuGamesLTD/status/1801702795831111748)  2024-06-14T19:46Z 48K followers, 1.4M engagements


"Adding gravity and momentum to slides has created the side effect of being able to slide backwards (or any direction the slope is facing). I'm keeping it"  
[X Link](https://x.com/DokuGamesLTD/status/1803789839554256939)  2024-06-20T13:59Z 48K followers, 57K engagements


"Out of Action's combat can go from [--] to [---] real quick"  
[X Link](https://x.com/DokuGamesLTD/status/1805243427883192533)  2024-06-24T14:15Z 48K followers, 48.4K engagements


"Out of Action has the potential to achieve unparalleled movement in the PVP shooter space with omnidirectional maneuvers and a buttery smooth player controller"  
[X Link](https://x.com/DokuGamesLTD/status/1815058828356104496)  2024-07-21T16:18Z 48K followers, 47.8K engagements


"Some higher skill movements possible now diving can transition into wall climbing while climbing can also transition into diving"  
[X Link](https://x.com/DokuGamesLTD/status/1819043331663417701)  2024-08-01T16:11Z 48K followers, 55.8K engagements


"A new breed of movement coming to the PVP FPS space"  
[X Link](https://x.com/DokuGamesLTD/status/1833905750835372159)  2024-09-11T16:29Z 48K followers, 696K engagements


"Being an old gamer myself Out of Action will be fairly oldschool. - No battlepass. - No rediculous incongruous cosmetics. - All unlocks from gameplay and progression only. - No SBMM. - Official and community ran dedicated servers. - Server admin control. - Clans and clan matches"  
[X Link](https://x.com/DokuGamesLTD/status/1837148300526362751)  2024-09-20T15:14Z 48K followers, 93.5K engagements


"The random sword fights in this game go hard"  
[X Link](https://x.com/DokuGamesLTD/status/1960457468837839070)  2025-08-26T21:40Z 48K followers, 211.7K engagements


"'Out of Action' Kickstarter has now launched ❗PVP and offline ❗Dynamic movement and brutal combat ❗Deep customisation and progression ❗Unique visual style http://kck.st/49HdCHG http://kck.st/49HdCHG"  
[X Link](https://x.com/DokuGamesLTD/status/1762150423643734410)  2024-02-26T16:19Z 48K followers, 176.2K engagements

Limited data mode. Full metrics available with subscription: lunarcrush.com/pricing

@DokuGamesLTD Avatar @DokuGamesLTD Doku // Out of Action

Doku // Out of Action posts on X about model, fps, pvp, wishlist the most. They currently have [------] followers and [---] posts still getting attention that total [---] engagements in the last [--] hours.

Engagements: [---] #

Engagements Line Chart

  • [--] Week [------] +940%
  • [--] Month [-------] -78%
  • [--] Months [---------] +531%
  • [--] Year [---------] -54%

Mentions: [--] #

Mentions Line Chart

  • [--] Week [--] no change
  • [--] Month [--] -14%
  • [--] Months [--] +214%
  • [--] Year [--] -82%

Followers: [------] #

Followers Line Chart

  • [--] Week [------] -0.03%
  • [--] Month [------] +0.33%
  • [--] Months [------] +6.70%
  • [--] Year [------] +7.70%

CreatorRank: [---------] #

CreatorRank Line Chart

Social Influence

Social category influence finance 0.97% social networks 0.97%

Social topic influence model 6.8%, fps 4.85%, pvp 4.85%, wishlist 3.88%, out of 2.91%, to the 2.91%, gaming 2.91%, movement 2.91%, in the 2.91%, space 2.91%

Top accounts mentioned or mentioned by @lazerbasic @aisingioron @arngarmr @sorcerer32ndtac @alcappuccinoii

Top Social Posts

Top posts by engagements in the last [--] hours

"Wall running bag grab into wall dive bag throw knockdown followed by a diving Core discharge juggle kill. No other PVP FPS has combat quite like Out of Action https://twitter.com/i/web/status/2021008648965599525 https://twitter.com/i/web/status/2021008648965599525"
X Link 2026-02-09T23:49Z 48K followers, 12.5K engagements

"Early access is just around the corner. No other game has movement and PVP combat quite like Out of Action. https://twitter.com/i/web/status/2004674316315553824 https://twitter.com/i/web/status/2004674316315553824"
X Link 2025-12-26T22:02Z 48K followers, 747K engagements

"An overview of the movement basics"
X Link 2023-09-08T13:35Z 48K followers, 97.8K engagements

"Leaning aim poses blending. Shared first and third person animations WIP"
X Link 2023-10-01T23:33Z 48K followers, 53.6K engagements

"Few people have asked about this. The game will only be first person on release and no work has been done to support third. It is something that may be introduced in a later patch however. Interestingly due to the way I've been developing the game (true first person / shared animations etc.) it almost passes just by moving the camera back a bit"
X Link 2023-10-02T19:55Z 48K followers, 158.6K engagements

"The trickshots in this game are gonna be crazy"
X Link 2023-12-18T03:09Z 48K followers, 82K engagements

"Addict gameplay keep taking those drugs"
X Link 2025-04-03T14:15Z 48K followers, 69.5K engagements

"you can do this in my game #indiegame you can do this in our game #indiegame https://t.co/HoUhZDkZ4n you can do this in our game #indiegame https://t.co/HoUhZDkZ4n"
X Link 2025-09-26T20:11Z 48K followers, 180K engagements

"You will need to take into account your weapon orientation when compensating for recoil different aim stances or leaning etc. will affect it's direction. I have demo'd this before but has since been improved"
X Link 2025-10-01T19:09Z 48K followers, 1.3M engagements

"Bleeds not only prove fatal if left untreated but can also give away your location even with a full stealth loadout"
X Link 2023-02-25T02:41Z 48K followers, 161.3K engagements

"My indie game: - Brutal cyberpunk PVP - Multiplayer bullet time - Unparalleled movement - Deep loadout customisation #indiegame #indiedev Our indie game: - Objective-based extraction shooter - Asymmetrical PvP - Play as a monster or a human - Deeply immersive horror atmosphere - Diegetic UI: forearm PDA Wishlist on Steam https://t.co/wGJfnPXKFf Our indie game: - Objective-based extraction shooter - Asymmetrical PvP - Play as a monster or a human - Deeply immersive horror atmosphere - Diegetic UI: forearm PDA Wishlist on Steam https://t.co/wGJfnPXKFf"
X Link 2025-11-01T17:23Z 48K followers, 333.3K engagements

"Off to a promising start for being in Early Access. Thank you to everyone who as bought in already and for all the kind words and support I hope you stick around as the game progresses The game is definitely hard for new players which seems to be the subject of the majority of the negative reviews. Its something Im looking at improving but at its core this is a game with a very high skill ceiling"
X Link 2026-01-23T14:09Z 48K followers, 46.1K engagements

"❗ Early access is now available ❗ If you pick up the game I hope you enjoy what is has to offer so far Theres still plenty more to come with regular updates planned throughout Early Access. This is a solo-developed project so if you encounter any issues during this launch I truly appreciate your patience while I work to resolve them as quickly as possible. https://twitter.com/i/web/status/2014396924041035881 https://twitter.com/i/web/status/2014396924041035881"
X Link 2026-01-22T17:57Z 48K followers, 86.9K engagements

"Rough mockup of potential direction for first layer of weapon customisation. Unlockable (via challenges) tints with flexible control of different elements"
X Link 2023-07-08T18:04Z 48K followers, 170.4K engagements

"Out of Action WIP weapon designs so far. [--] out of the [--] planned for the base game"
X Link 2023-07-19T01:34Z 48K followers, 131.3K engagements

"The 'Hunter optics' augment replaces your ability to scan but greatly improves target acquisition even against cloaked enemies. WIP visuals"
X Link 2024-06-22T15:21Z 48K followers, 509.4K engagements

"Out of Action has officially surpassed [-----] units sold in Early Access. Thank you to everyone that has picked up the game already This means development costs are covered and the project is financially secure moving forward allowing me to continue improving the game throughout Early Access and beyond. On top of that wishlists have continued to grow significantly since the Early Access launch (50000 in [--] weeks) which shows theres strong interest from players waiting for the full release. Thank you to everyone who has supported the project so far. As a solo developer working on a high skill"
X Link 2026-02-12T17:39Z 48K followers, 26.1K engagements

"Probably waste of time doing this but like try and avoid clipping where possible"
X Link 2024-06-18T20:30Z 48K followers, 2.8M engagements

"How it looks in FP for those interested"
X Link 2024-06-20T19:06Z 48K followers, 478.4K engagements

"#indiedev #gamedev #gamedevelopment #FPS #UnrealEngine I really need to stop myself playing the game and get back to developing it"
X Link 2023-02-07T04:42Z 48K followers, 146.7K engagements

"#indiedev #gamedev #gamedevelopment #FPS #UnrealEngine When bugs become features"
X Link 2023-03-05T02:46Z 48K followers, 88.3K engagements

"#indiedev #gamedev #gamedevelopment #FPS #UnrealEngine Just a small detail but something that is often overlooked in game weapon mechanics. Orientation based recoil"
X Link 2023-03-09T22:30Z 48K followers, 138.6K engagements

"#indiedev #gamedev #gamedevelopment #FPS #UnrealEngine Out of action uses a free/soft aim meaning no fixed crosshair. Is a custom hybrid of both camera and weapon direction to give a smooth and more dynamic feel to the gunplay"
X Link 2023-03-10T16:01Z 48K followers, 165.6K engagements

"Slide-by shooting"
X Link 2023-03-29T18:33Z 48K followers, 108.7K engagements

"#indiedev #indiegames #gamedev #gamedevelopment #FPS #UnrealEngine The ol' aim between legs and spray if all else fails"
X Link 2023-03-30T22:56Z 48K followers, 113K engagements

"#indiedev #indiegames #gamedev #gamedevelopment #FPS #UnrealEngine Out of Action is now available to wishlist http://bit.ly/3ZvOwWW http://bit.ly/3ZvOwWW"
X Link 2023-03-31T22:11Z 48K followers, 149.3K engagements

"#indiedev #indiegames #gaming #gamedev #gamedevelopment #FPS #UnrealEngine Wishlist Out of Action : Some lunch break fun. http://bit.ly/3ZvOwWW http://bit.ly/3ZvOwWW"
X Link 2023-04-27T15:01Z 48K followers, 57.4K engagements

"#indiedev #indiegames #gaming #gamedev #gamedevelopment #FPS #UnrealEngine Wishlist Out of Action : Closing in on 200k wishlists. Work is well under way and have some other industry vets lined up for future work when the time comes. Still weighing up funding options have had many many publishers reach out but not sure if that's the route I want to take. Things are looking good for Out of Action http://bit.ly/3ZvOwWW http://bit.ly/3ZvOwWW"
X Link 2023-05-16T15:16Z 48K followers, 107.1K engagements

"Early experiment in using dynamic UI elements for reticles as opposed to a texture while still maintining parallax/orientation. Allows for crisper image and also dynamic elements such as range ammo display or pretty much anything else. Not final result just proof of concept"
X Link 2023-06-23T12:33Z 48K followers, 53.9K engagements

"Concept smg model sneak preview"
X Link 2023-07-01T03:23Z 48K followers, 340.4K engagements

"Triple threat"
X Link 2023-07-08T00:47Z 48K followers, 62K engagements

"Last one of the 'sawn off'. Onto the next weapon concept"
X Link 2023-07-08T01:12Z 48K followers, 283.9K engagements

"Assault rifle concept model sans stock"
X Link 2023-07-11T16:26Z 48K followers, 103K engagements

"Obligatory action shot bolt action next"
X Link 2023-07-11T17:04Z 48K followers, 116.9K engagements

"Weapon ground collision while prone"
X Link 2023-07-12T18:42Z 48K followers, 128.4K engagements

"Bolt action sniper rifle concept model in two flavours"
X Link 2023-07-16T17:39Z 48K followers, 71.1K engagements

"Bolt action FP view. Please ignore the placeholder animations. 😅"
X Link 2023-07-17T01:16Z 48K followers, 88.9K engagements

"Beware of hot casings while point shooting and leaning at the same time. 🤣"
X Link 2023-07-18T18:02Z 48K followers, 62.6K engagements

"PDW sidearm concept model"
X Link 2023-07-20T23:54Z 48K followers, 53K engagements

"Akimbo PDWs. Highest potential DPS in the game providing you can hit something"
X Link 2023-07-21T00:38Z 48K followers, 62.2K engagements

"Last one of the PDW. Nothing says stealth like safety orange. Shotgun up next"
X Link 2023-07-21T17:05Z 48K followers, 93.5K engagements

"Message sent"
X Link 2023-07-24T22:13Z 48K followers, 51.3K engagements

"Quick look at the shotty in FP. WIP"
X Link 2023-07-28T22:22Z 48K followers, 69.7K engagements

"Pistol concept model preview"
X Link 2023-08-02T18:44Z 48K followers, 46.9K engagements

"'I know Gun fu'"
X Link 2023-08-02T22:42Z 48K followers, 59.8K engagements

"Weapon selection for the demo (minus melee) first pass"
X Link 2023-08-02T23:57Z 48K followers, 118K engagements

"Must. Stop. Playing"
X Link 2023-08-03T17:08Z 48K followers, 51.1K engagements

"Into the hornets nest. also sword model sneak preview"
X Link 2023-08-04T02:26Z 48K followers, 52.2K engagements

"Sword concept model"
X Link 2023-08-04T21:19Z 48K followers, 34.5K engagements

"Dissecting helpless bots. Gore and dismemberment will be a big part of the games visuals but that will come later down the line"
X Link 2023-08-04T22:27Z 48K followers, 58.9K engagements

"Obligatory action sequence AI set to dumb"
X Link 2023-08-11T20:25Z 48K followers, 75.9K engagements

"Random clip. Utilising all forms of detection to gain the upper hand"
X Link 2023-08-25T23:12Z 48K followers, 48.8K engagements

"'I want you to curve the bullet'"
X Link 2023-09-24T19:18Z 48K followers, 46K engagements

"Small little addition but it makes such a difference. Takedowns will now cause players to break glass and other destructibles they pass through while they are airborne"
X Link 2023-10-30T14:08Z 48K followers, 61.1K engagements

"Now this is a real tactical shooter"
X Link 2023-11-06T20:25Z 48K followers, 52.6K engagements

"Eyes in the back of his head. Out of Action Discord is now open. Link in bio"
X Link 2023-11-08T21:05Z 48K followers, 67.1K engagements

"Last one this is too satisfying"
X Link 2023-11-11T01:07Z 48K followers, 59.9K engagements

"A little stress testing the pickups / faux physics"
X Link 2023-11-12T23:53Z 48K followers, 72.3K engagements

"Honing in on that dark 90's anime aesthetic. and this is with just rough blocked out testmaps. I can't wait to see this with fully fleshed out artwork"
X Link 2023-12-16T01:52Z 48K followers, 387.3K engagements

"Sniping with 'Cerebral Burst' rounds to guarantee a deleted target"
X Link 2023-12-17T01:36Z 48K followers, 117.1K engagements

"Emergent gameplay"
X Link 2023-12-31T13:31Z 48K followers, 43.6K engagements

"For anyone interested. The uptick of daily wishlists as a result of the demo release"
X Link 2024-01-30T17:50Z 48K followers, 155.5K engagements

"The Out of Action KICKSTARTER is now over 50% funded https://www.kickstarter.com/projects/dokugames/out-of-action https://www.kickstarter.com/projects/dokugames/out-of-action"
X Link 2024-03-06T13:04Z 48K followers, 50.8K engagements

"Think I will call it 'Omnimotion' #indiedev #gamedev #FPS #UnrealEngine A look at the dive/prone mechanic. You're able to dive and prone in any direction maintaining [---] degree aiming. Holding the dive will remain in prone while tapping will automatically roll on land. Placehoder art/animation. https://t.co/XIPuJ3tOpB #indiedev #gamedev #FPS #UnrealEngine A look at the dive/prone mechanic. You're able to dive and prone in any direction maintaining [---] degree aiming. Holding the dive will remain in prone while tapping will automatically roll on land. Placehoder art/animation."
X Link 2024-06-09T23:51Z 48K followers, 389.6K engagements

"A peak into the unique gunplay of Out of Action - 'Akimbo'"
X Link 2024-06-15T14:36Z 48K followers, 131.4K engagements

"😂So it appears you can tenderly not quite touch other players"
X Link 2024-06-18T20:55Z 48K followers, 71.8K engagements

"No other PVP shooter will play like this game. Pre-alpha PVP test footage"
X Link 2024-08-14T23:28Z 48K followers, 84.2K engagements

"Omnidirectional dodging and aerial dodging have been added to the revolutionary Omnimotion system along with new ways to chain existing movements for enhanced maneuvers. Out of Action the true Cyberpunk Omni-PVP experience and the first game to evolve from 3D to OD (Omni-Dimensional)"
X Link 2024-09-11T01:37Z 48K followers, 60.3K engagements

"Unique movement with depth not seen before in a PVP FPS. Out of Action will bring something new for fans of high skill ceiling shooters. Some more pre-alpha footage featuring the 'Dragon' Shell:"
X Link 2024-09-19T15:10Z 48K followers, 168.9K engagements

"Accidental ricochet headshot kill by honbee during todays testing"
X Link 2024-09-21T00:03Z 48K followers, 84.4K engagements

"Joining in with the thing. How it started vs how it's going https://t.co/lux2pkkucg How it started vs how it's going https://t.co/lux2pkkucg"
X Link 2024-10-16T15:50Z 48K followers, 266.7K engagements

"The movement in this game somehow looks even jankier than Out of Action. god bless theater mode #BO6 https://t.co/2FMaPCQAvn god bless theater mode #BO6 https://t.co/2FMaPCQAvn"
X Link 2024-11-01T12:17Z 48K followers, 93.3K engagements

"The game might be opening up to an alpha playtest on Steam soon Keep an eye out for the announcement. Beautiful chaos a clip from Honbee"
X Link 2025-07-27T12:01Z 48K followers, 60.7K engagements

"Dynamically switch between using both or a single gun while aiming with akimbo allowing to choose between higher damage or better accuracy"
X Link 2025-09-29T17:57Z 48K followers, 593K engagements

"Meet my game in [--] seconds ❌Out of Action❌ Meet my game in [--] seconds https://t.co/yOiSjsB62Z Meet my game in [--] seconds https://t.co/yOiSjsB62Z"
X Link 2025-10-03T16:30Z 48K followers, 72.9K engagements

"#indiedev #gamedev #FPS #UnrealEngine A look at the dive/prone mechanic. You're able to dive and prone in any direction maintaining [---] degree aiming. Holding the dive will remain in prone while tapping will automatically roll on land. Placehoder art/animation"
X Link 2023-02-05T03:42Z 48K followers, 921K engagements

"The length of your weapon makes a difference. Shorter weapons will be less hindered in tight spaces. Attachments may also extend the length so take that into consideration"
X Link 2023-07-12T00:20Z 48K followers, 462.3K engagements

"With stock. Note these are all first pass 'concept' models not 100% finalised"
X Link 2023-07-12T16:03Z 48K followers, 108.6K engagements

"#indiedev #indiegames #gaming #gamedev #gamedevelopment #FPS #unrealengine #outofaction https://store.steampowered.com/app/1670780/Out_of_Action/ https://store.steampowered.com/app/1670780/Out_of_Action/"
X Link 2023-07-26T19:29Z 48K followers, 120.4K engagements

"A little look at the glass. I wanted to see if it was possible to get a semi-decent result without using physics or destructible meshes at all. All of these panes are one single actor with a single emitter which automatically updates to fill a space and scale dynamically when added to the map. A force is applied at the point of impact on destruction as well some velocity in the direction of applied damage which while over the top and not really realistic gives some interesting dynamism to the breaking. This applies to anything breaking the glass including players"
X Link 2023-11-01T16:31Z 48K followers, 165.8K engagements

"Small addition but glass now recieves bullet holes"
X Link 2024-01-23T14:16Z 48K followers, 63.5K engagements

"Demo approved will be out some time tomorrow here's some rediculous suppressed triple barrel sawn off shotgun footage"
X Link 2024-01-29T01:11Z 48K followers, 118.3K engagements

"The offline preview demo for Out of Action is now available on Steam Try it out expect issues keep your expectations realistic shoot some bots shoot them again but most importantly. have fun (hopefully)"
X Link 2024-01-29T14:38Z 48K followers, 195.1K engagements

"Kickstarter success 113% funded Thank you everyone that backed the project"
X Link 2024-03-27T15:40Z 48K followers, 154.9K engagements

"Another look at the groundbreaking 'Omnimotion' movement system never before seen in the FPS genre"
X Link 2024-06-14T19:46Z 48K followers, 1.4M engagements

"Adding gravity and momentum to slides has created the side effect of being able to slide backwards (or any direction the slope is facing). I'm keeping it"
X Link 2024-06-20T13:59Z 48K followers, 57K engagements

"Out of Action's combat can go from [--] to [---] real quick"
X Link 2024-06-24T14:15Z 48K followers, 48.4K engagements

"Out of Action has the potential to achieve unparalleled movement in the PVP shooter space with omnidirectional maneuvers and a buttery smooth player controller"
X Link 2024-07-21T16:18Z 48K followers, 47.8K engagements

"Some higher skill movements possible now diving can transition into wall climbing while climbing can also transition into diving"
X Link 2024-08-01T16:11Z 48K followers, 55.8K engagements

"A new breed of movement coming to the PVP FPS space"
X Link 2024-09-11T16:29Z 48K followers, 696K engagements

"Being an old gamer myself Out of Action will be fairly oldschool. - No battlepass. - No rediculous incongruous cosmetics. - All unlocks from gameplay and progression only. - No SBMM. - Official and community ran dedicated servers. - Server admin control. - Clans and clan matches"
X Link 2024-09-20T15:14Z 48K followers, 93.5K engagements

"The random sword fights in this game go hard"
X Link 2025-08-26T21:40Z 48K followers, 211.7K engagements

"'Out of Action' Kickstarter has now launched ❗PVP and offline ❗Dynamic movement and brutal combat ❗Deep customisation and progression ❗Unique visual style http://kck.st/49HdCHG http://kck.st/49HdCHG"
X Link 2024-02-26T16:19Z 48K followers, 176.2K engagements

Limited data mode. Full metrics available with subscription: lunarcrush.com/pricing

@DokuGamesLTD
/creator/twitter::DokuGamesLTD