@swabbiegames Avatar @swabbiegames SwabbieGames

SwabbieGames posts on YouTube about watch, build, diving, we will the most. They currently have [--] followers and [--] posts still getting attention that total [--] engagements in the last [--] hours.

Engagements: [--] #

Engagements Line Chart

Mentions: [--] #

Mentions Line Chart

Followers: [--] #

Followers Line Chart

CreatorRank: undefined #

CreatorRank Line Chart

Social Influence

Social category influence technology brands 85.71% nfts 57.14%

Social topic influence watch 85.71%, build 85.71%, diving 85.71%, we will 57.14%, voxels 57.14%, engine 57.14%, vfx 42.86%, entire 42.86%, mining 28.57%, chat 28.57%

Top accounts mentioned or mentioned by @brackeys

Top assets mentioned Voxels (voxels)

Top Social Posts

Top posts by engagements in the last [--] hours

"Object colliders vs voxels - Learning Godot from Scratch Day [--] We learned to use multimesh for spawning in large chunks of meshes with little computational costs. The question is whether we will be able to make colliders VFX shaders etc. interact with this grid of multimeshes. This will probably be a project for the entire week :) --- After [--] year of making a full game in Unity Im switching gears and diving into the Godot Engine using tutorials from @Brackeys before making my own small game. 👨💻 Watch me learn live struggle ask dumb questions and build something new from scratch. If youre"
YouTube Link 2026-02-12T14:39Z [--] followers, [--] engagements

"Object colliders vs voxels - Learning Godot from Scratch Day [--] We learned to use multimesh for spawning in large chunks of meshes with little computational costs. The question is whether we will be able to make colliders VFX shaders etc. interact with this grid of multimeshes. This will probably be a project for the entire week :) --- After [--] year of making a full game in Unity Im switching gears and diving into the Godot Engine using tutorials from @Brackeys before making my own small game. 👨💻 Watch me learn live struggle ask dumb questions and build something new from scratch. If youre"
YouTube Link 2026-02-15T11:30Z [--] followers, [--] engagements

"Object colliders vs voxels - Learning Godot from Scratch Day [--] We learned to use multimesh for spawning in large chunks of meshes with little computational costs. The question is whether we will be able to make colliders VFX shaders etc. interact with this grid of multimeshes. This will probably be a project for the entire week :) --- After [--] year of making a full game in Unity Im switching gears and diving into the Godot Engine using tutorials from @Brackeys before making my own small game. 👨💻 Watch me learn live struggle ask dumb questions and build something new from scratch. If youre"
YouTube Link 2026-02-14T09:46Z [--] followers, [--] engagements

"Object colliders vs voxels - Learning Godot from Scratch Day [--] We learned to use multimesh for spawning in large chunks of meshes with little computational costs. The question is whether we will be able to make colliders VFX shaders etc. interact with this grid of multimeshes. This will probably be a project for the entire week :) --- After [--] year of making a full game in Unity Im switching gears and diving into the Godot Engine using tutorials from @Brackeys before making my own small game. 👨💻 Watch me learn live struggle ask dumb questions and build something new from scratch. If youre"
YouTube Link 2026-02-16T15:46Z [--] followers, [--] engagements

"Adding ores and spawns for mining - Learning Godot from Scratch Day [--] Made with Restream. Livestream on 30+ platforms at once via https://restream.io We're starting to add more ore types and spawns to make mining more interesting. --- After [--] year of making a full game in Unity Im switching gears and diving into the Godot Engine using tutorials from @Brackeys before making my own small game. 👨💻 Watch me learn live struggle ask dumb questions and build something new from scratch. If youre curious about Godot or want to learn alongside me feel free to say hi in chat --- 🎮 Try my demo of 9"
YouTube Link 2026-01-29T20:02Z [--] followers, [--] engagements

"Optimizing Block Spawns - Learning Godot from Scratch Day [--] After adding large explosions we are overdue for an optimizing update. Spawning in and blowing up [----] blocks takes a toll Let's see if we can make it a little more efficient. --- After [--] year of making a full game in Unity Im switching gears and diving into the Godot Engine using tutorials from @Brackeys before making my own small game. 👨💻 Watch me learn live struggle ask dumb questions and build something new from scratch. If youre curious about Godot or want to learn alongside me feel free to say hi in chat --- 🎮 Try my demo"
YouTube Link 2026-02-04T16:20Z [--] followers, [--] engagements

"Mining with BOMBS pt4 - Learning Godot from Scratch Day [--] We made the pickaxe on hit VFX scale with the level of the pickaxe it feels much more powerful now Yet I want to test out an even more devastating form of mining. Explosives :) --- After [--] year of making a full game in Unity Im switching gears and diving into the Godot Engine using tutorials from @Brackeys before making my own small game. 👨💻 Watch me learn live struggle ask dumb questions and build something new from scratch. If youre curious about Godot or want to learn alongside me feel free to say hi in chat --- 🎮 Try my demo of"
YouTube Link 2026-02-04T02:20Z [--] followers, [--] engagements

Limited data mode. Full metrics available with subscription: lunarcrush.com/pricing