@neshacker Avatar @neshacker NesHacker

NesHacker posts on YouTube about nintendo, $7974t, patreon, channel the most. They currently have [-------] followers and [--] posts still getting attention that total [-------] engagements in the last [--] hours.

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Social Influence

Social category influence gaming 79.63% social networks 3.7% technology brands 3.7% stocks 1.85% travel destinations 1.85% countries 1.85% mlb 1.85% finance 1.85%

Social topic influence nintendo 77.78%, $7974t 77.78%, patreon 35.19%, channel 33.33%, games 25.93%, history 11.11%, support 9.26%, how to 9.26%, in the 5.56%, gaming 5.56%

Top accounts mentioned or mentioned by @odiseth

Top assets mentioned Texas Instruments (TXN)

Top Social Posts

Top posts by engagements in the last [--] hours

"How Does the SNES Mouse Work #nintendo #retrotech #retrogaming Support the channel: https://patreon.com/NesHacker"
YouTube Link 2026-02-06T22:12Z 145K followers, 405.7K engagements

"NES Graphics Explained In this episode I break down the basics of how graphics work on the Nintendo Entertainment System. Support the channel on Patreon: https://patreon.com/neshacker Chapters: 0:00 Introduction 1:03 PPU Overview 3:36 CRTs Explained 6:32 Pattern Tables & Palettes 10:32 Nametables & Attribute Tables 13:13 Object Attribute Memory 15:12 Final Example: Megaman 16:43 Conclusion NES Nintendo Graphics PPU Picture Processing Unit Programming Hardware [----] NES Nintendo Graphics PPU Picture Processing Unit Programming Hardware 6502"
YouTube Link 2021-06-18T23:00Z 145K followers, 298K engagements

"I made a D&D Game for the Game Boy Try brilliant free for [--] days and get 20% off an annual premium membership - https://brilliant.org/NesHacker/ In this episode I discuss a game I made for the Game Boy Color and show you how I made it Itch.io - https://neshacker.itch.io/labyrinth-of-the-dragon GitHub - https://github.com/NesHacker/LabyrinthOfTheDragon/releases Help support the channel - https://patreon.com/NesHacker #programming #dnd #gameboy #c #gamedev #programming #dnd #gameboy #c #gamedev"
YouTube Link 2025-08-07T22:09Z 145K followers, 487.6K engagements

"Pokemons Real Time Clock #nintendo #pokemon #retrogaming #retrotech Support the channel: https://patreon.com/NesHacker Sources: https://bulbapedia.bulbagarden.net/wiki/Time https://bulbapedia.bulbagarden.net/wiki/Generation_II https://gbhwdb.gekkio.fi/cartridges/DMG-AAXE-0/pokechu22-2.html https://niwanetwork.org/wiki/MBC3_(Game_Boy_mapper)"
YouTube Link 2025-07-24T21:56Z 145K followers, 1.1M engagements

"Nintendo's Old School DRM #nintendo #nes #hacking #hardware #history Nintendo claimed the lockout chip was required for quality control in the post video game crash era. Support the channel: https://patreon.com/neshacker Sources / Further Reading: - https://www.nesdev.org/wiki/CIC_lockout_chip - https://en.m.wikipedia.org/wiki/CIC_(Nintendo)"
YouTube Link 2024-01-03T02:01Z 145K followers, 3.5M engagements

"Game Boy Graphics & How To Code Them In this episode I explain Game Boy graphics and fly through some of the code behind those graphics. Support the channel: https://patreon.com/NesHacker Game Boy Graphics Project - https://github.com/NesHacker/GameBoyGraphics gameboy nintendo graphics programming coding assembly code game programming retro gaming gameboy nintendo graphics programming coding assembly code game programming retro gaming"
YouTube Link 2023-12-19T21:00Z 145K followers, 134.9K engagements

"How Do Bootleg Game Boy Games Exist #nintendo #gameboy #hardware #hacking #retrogaming A lot of folks commented about this in my previous short on the topic so I decided to make this follow up Support the channel - https://patreon.com/NesHacker"
YouTube Link 2023-12-03T03:39Z 145K followers, 3.9M engagements

"The Super Game Boy [--] #retrogaming #gameboy #nintendo #hardware #electronics Support the channel: https://patreon.com/NesHacker"
YouTube Link 2025-09-05T01:01Z 145K followers, 739K engagements

"Some NES Games Have Converters Inside #nintendo #nes #hardware #retrotech #retrogaming Thank you to everyone who mentioned this in the comments for some of my previous videos Support the channel - https://patreon.com/NesHacker Sources - https://theoldschoolgamevault.com/blog/articles/1053-the-elusive-nes-famicom-adapter - https://www.reddit.com/r/gamecollecting/comments/frpyh/you_may_already_have_an_official_famicomtones/"
YouTube Link 2024-01-10T16:24Z 145K followers, 2.3M engagements

"NES Architecture Explained In this episode I take you on a whirlwind tour of the NES System Architecture. Support the channel on Patreon: https://patreon.com/neshacker NES System Schematics: https://archive.nes.science/nesdev-forums/f9/t10534.xhtml Chapters: 0:00 Introduction 1:08 Architecture Overview 4:48 Busses 7:08 Memory Mapped I/O 10:10 The PPU Bus 12:40 Cartridge Architecture 16:47 Review 17:42 Conclusion NES Nintendo 8-bit Computer Architecture Nintendo Entertainment System [----] Assembly Memory Mapped IO Memory Mapping Memory Mapper MMC1 MMC3 8-bit Architecture NES Nintendo 8-bit"
YouTube Link 2021-12-03T01:54Z 145K followers, 337.8K engagements

"NES Development Environment In this episode I show you how to setup a basic NES Development Environment on Windows [--]. Demo Project - https://github.com/NesHacker/DevEnvironmentDemo Visual Studio Code - https://code.visualstudio.com/ CC65 (6502 Compiler Suite) - https://cc65.github.io/ Introduction to Git - https://git-scm.com/video/what-is-version-control Chapters: 0:00 Introduction 1:23 Code Editors 2:12 Installing VS Code 3:55 VS Code [----] Extension 5:35 Assemblers 6:14 Installing CC65 7:44 Emulators 8:26 Installing FCEUX 9:24 Git / Github Overview 9:50 Demo Project Tutorial 14:27"
YouTube Link 2021-06-04T13:00Z 144K followers, 398.3K engagements

"Save Games from the 90s #retrogaming #nintendo #gameboy #zelda #retrotech Support the channel: https://patreon.com/NesHacker Sources: Links Awakening DB Entry - https://gbhwdb.gekkio.fi/cartridges/DMG-ZLE-0/gekkio-1.html SRAM Chip - https://www.farnell.com/datasheets/2159.pdf CR1616 Battery Datasheet - https://data.energizer.com/pdfs/cr1616.pdf Great article explaining discharge rates - https://rothw.com/n64-memory/ Coin cells wikipedia - https://en.wikipedia.org/wiki/Button_cell"
YouTube Link 2025-07-10T22:57Z 145K followers, 1.5M engagements

"Is $80 Too Much for a Nintendo Game #nintendo #switch2 #gaming #retrogaming #economy Support the channel: https://patreon.com/NesHacker"
YouTube Link 2025-10-16T23:26Z 145K followers, 5.1M engagements

"The Code That Makes Mario Move In this video I show you how to write smooth movement and controls code inspired by Super Mario Bros. [--]. Support the Channel - https://patreon.com/NesHacker Buy my T-Shirt (Affiliate) - https://amzn.to/3n4bZRH Demo Project Github - https://github.com/NesHacker/PlatformerMovement Music: Time to Move by VESHZA Kinotrope by Luke Melville Moment by [----] Overloading by Para Dot Chapters: 0:00 Introduction 1:57 Subpixels 4:30 Walking & Running Code 6:52 Jumping & Graphics Code NES Programming Game Design [----] Assembly Retro Games Super Mario Bros Nintendo Coding NES"
YouTube Link 2023-08-16T10:07Z 145K followers, 778.3K engagements

"Binary & Hexadecimal Demystified In this video I cover the basics of binary and hexadecimal numbers and explore how they're used. Support the channel on Patreon: https://patreon.com/neshacker ASCII Table: https://www.man7.org/linux/man-pages/man7/ascii.7.html Hex to Binary Conversion Table: https://kb.iu.edu/d/afdl Chapters: 0:00 Introduction 0:28 Topic Overview 1:45 Decimal Numbers 4:01 Binary Numbers 6:16 Quick Recap 7:00 Why Binary 7:51 Why Hexadecimal 9:47 Hexadecimal Numbers 10:52 Hex to Binary 12:21 Binary to Hex 12:39 Hex to ASCII 13:53 Binary Hex & ASCII Challenge 14:12 Conclusion"
YouTube Link 2021-03-19T13:00Z 144K followers, 27K engagements

"The SNES Has Two Graphics Chips #nintendo #snes #retrogaming #retrotech #electronics Support the channel: https://patreon.com/NesHacker"
YouTube Link 2025-10-09T21:00Z 145K followers, 1M engagements

"Game Boy vs. NES #gameboy #nes #programming #retrogaming The Game Boy kinda puts the NES to shame. Support the Channel - https://patreon.com/NesHacker"
YouTube Link 2023-11-15T19:59Z 145K followers, 879.3K engagements

"How Do Emulators Work #retrogaming #retrotech #emulator #nintendo #snes #yoshi Support the channel: https://patreon.com/NesHacker"
YouTube Link 2025-10-02T21:01Z 145K followers, 421.7K engagements

"NES Controllers Explained In this episode I break down a NES-004 brick style controller and explain how it works. Support the channel on Patreon: https://patreon.com/neshacker Controller Code GitHub Project - https://github.com/NesHacker/NesExplained/tree/main/Controllers CD4021 Datasheet (Texas Instruments) - https://www.ti.com/lit/ds/symlink/cd4021b-q1.pdf Chapters: 0:00 Introduction 1:20 Opening a Controller 2:28 NES-004 Electronics 4:18 Button Circuitry 7:10 Reading Controller Data 9:37 Controller Code 16:20 Conclusion NES Nintendo [----] Programming Software Hardware NES-004 NES Controller"
YouTube Link 2021-08-06T08:41Z 144K followers, 100.4K engagements

"NES Controller vs Switch [--] Joy Con #nintendo #nes #switch2 #electronics #retrogaming Support the channel: https://patreon.com/NesHacker"
YouTube Link 2025-09-18T22:22Z 145K followers, 477.5K engagements

"How Many Lines of Code on an NES Game #nintendo #retrogaming #retrotech #mario Support the channel: https://patreon.com/NesHacker Sources: SMB1 Disassembly - https://gist.github.com/1wErt3r/4048722 SMB2 Disassembly - https://github.com/Xkeeper0/smb2 SMB3 Disassembly - https://github.com/captainsouthbird/smb3"
YouTube Link 2025-07-17T22:49Z 145K followers, 6.9M engagements

"What's Inside an NES #nintendo #retrogaming #electronics #retrotech Support the channel: https://patreon.com/NesHacker"
YouTube Link 2025-10-30T21:00Z 145K followers, 851.6K engagements

"The CIC & 10NES Explained A brief history and technical deep dive into the Nintendo CIC and 10NES Lockout System. Support the channel on Patreon: https://patreon.com/neshacker References Wikipedia: CIC (Nintendo) - https://en.wikipedia.org/wiki/CIC_(Nintendo) NesDev Wiki: CIC lockout chip - https://www.nesdev.org/wiki/CIC_lockout_chip NesDev Forums: Reverse Engineering the CIC - https://forums.nesdev.org/viewtopic.phpt=1219= SHARP Microcomputers Data Book (1990) - http://bitsavers.org/components/sharp/_dataBooks/1990_Sharp_Microcomputers_Data_Book.pdf Patent Arcade - Case: Atari v. Nintendo"
YouTube Link 2022-06-07T15:28Z 144K followers, 75.1K engagements

"What's up with holding RESET on the NES #nintendo #electronics #retrotech #retrogaming #nes A brief explainer for why you had to hold RESET when powering some games off. Thanks to Kirby0Louise for technical editing"
YouTube Link 2024-04-21T01:55Z 145K followers, 1.7M engagements

"Metroid's 8-Bit Gravity Try brilliant free for [--] days and get 20% off an annual premium membership - https://brilliant.org/NesHacker/ Support the channel: https://patreon.com/NesHacker In this episode I explore Metroid's gravity code and use it to find a real exoplanet just like the one in the game. Sources Newtons Universal Law of Gravity - Wikipedia https://en.wikipedia.org/wiki/Newton%27s_law_of_universal_gravitation Nasa Exoplanet Archive https://exoplanetarchive.ipac.caltech.edu/ Samus Aran - Fandom Metroid Wiki https://metroid.fandom.com/wiki/Samus_Aran Terminal Velocity - Wikipedia"
YouTube Link 2026-01-30T17:27Z 145K followers, 33.7K engagements

"Branching - [----] Assembly Crash Course [--] In this episode I show you how NES games make decisions using branching and comparison instructions on the [----]. Support the channel on Patreon: https://patreon.com/neshacker - Code Repository: https://github.com/NesHacker/AssemblyCrashCourse - [----] Instruction Reference: https://www.masswerk.at/6502/6502_instruction_set.html Chapters: 0:00 Introduction 1:21 Making Decisions 2:55 The Program Counter (PC) 5:05 Processor Status Flags 8:00 Code Example 10:50 Conclusion [----] assembly programming NES Nintendo game game programming branching instructions"
YouTube Link 2021-08-20T05:37Z 145K followers, 33K engagements

"How NES Games Use State Machines For Everything Learn how NES games use State Machines to model logic animations and more. Become a Patron - https://patreon.com/NesHacker Buy My Hoodie (Affiliate Link) - https://amzn.to/3Muhpjr Music: Spinning Around by Samlight Sliding by Evgeny Bardyuzha Starspeed by MILANO Midnight Tokyo by Downtown Binary Chapters: 0:00 State Machines 1:24 Zelda Title Screen 2:37 The Game Loop 4:21 State Machines in SMB3 7:24 Conclusion State Machines NES Nintendo Super Mario Bros. [--] Metroid The Legend of Zelda Mathematics Game Programming Game Design Nintendo"
YouTube Link 2023-04-07T05:52Z 145K followers, 119.3K engagements

"How Are ROMs Made #retrogaming #emulator #nintendo #megamanx #programming IT'S A SECRET TO EVERYBODY. https://patreon.com/NesHacker"
YouTube Link 2025-08-14T23:11Z 145K followers, 2.3M engagements

"Bitwise Logic - [----] Assembly Crash Course [--] In this part of the [----] Crash Course I introduce you to bitwise logic operations explain how they work and show some practical ways to use them in your own games. Support the channel on Patreon: https://patreon.com/neshacker Chapters: 0:00 Introduction 1:31 Perspectives on Data 3:22 Logic Operations 4:39 Bitwise AND 6:55 Bitwise OR & Exclusive OR 8:30 Example: Testing Bits 11:23 Example: Flipping Bits 13:24 Coding Challenge 14:00 Conclusion"
YouTube Link 2021-11-10T02:17Z 144K followers, 29.9K engagements

"How Big is a Final Fantasy Save File #nintendo #retrogaming #retrotech #gamedev Support the channel: https://patreon.com/NesHacker"
YouTube Link 2026-01-23T22:00Z 145K followers, 198.7K engagements

"Three Levels of Game Boy Programming #retrogaming #gameboy #nintendo #programming Support the channel: https://patreon.com/NesHacker"
YouTube Link 2025-09-25T21:00Z 145K followers, 708.1K engagements

"How Does the Zapper Work #retrogaming #nintendo #80s #zapper Support the channel: https://patreon.com/NesHacker"
YouTube Link 2026-01-09T22:00Z 145K followers, 2.6M engagements

"Cleaning Old Games #retrogaming #electronics #nintendo #restoration I learned the trick from TronicsFix check out his video: https://www.youtube.com/watchv=YqVV5Qnjamk Support the channel:"
YouTube Link 2025-08-21T18:58Z 145K followers, 125.5K engagements

"Scary Mario Kart [--] Legal Warnings #nintendo #n64 #copyrightlaw #mariokart #retrogaming Talk about a bummer of a last page after what was a fun and nostalgic read. Support the Channel: https://patreon.com/NesHacker"
YouTube Link 2024-04-24T22:03Z 145K followers, 685.8K engagements

"RNG on the NES Try brilliant free for [--] days and get 20% off an annual premium membership - https://brilliant.org/NesHacker/ In this episode I tackle Random Numbers on the NES and show a good way to implement RNG on 8-bit retro systems. Support the channel: https://patreon.com/NesHacker NES-RNG Example Project: https://github.com/NesHacker/NES-RNG Credits: Technical Editing - Kirby0Louise Content Editing - Thomas ONeil Sources: https://en.wikipedia.org/wiki/Pseudorandom_number_generator https://en.wikipedia.org/wiki/Linear-feedback_shift_register"
YouTube Link 2024-06-11T05:19Z 145K followers, 150.8K engagements

"What's inside an NES Game #nes #nintendo #retrogaming #hardware #hacking #electronics There's other stuff too like the CIC but I figured I'd do a whole short about that one"
YouTube Link 2023-11-24T22:48Z 145K followers, 1.7M engagements

"Keeping Score on the NES Try brilliant free for [--] days and get 20% off an annual premium membership - https://brilliant.org/NesHacker/ Enter the weird world of programming & displaying numbers on the NES. Help support the channel - https://patreon.com/NesHacker Sources https://en.wikipedia.org/wiki/Decimal https://en.wikipedia.org/wiki/Binary_number https://en.wikipedia.org/wiki/Binary-coded_decimal https://datacrystal.tcrf.net/wiki/Super_Mario_Bros./RAM_map https://en.wikipedia.org/wiki/Super_Mario_Bros. https://nintendo.fandom.com/wiki/Toshihiko_Nakago"
YouTube Link 2024-11-15T00:07Z 145K followers, 27.8K engagements

"How Big are Modern Games #gaming #retrogaming #zelda #zeldatearsofthekingdom #retrotech #nintendo How much bigger are modern games compared to retro games WAY bigger and in more than one way. Support the channel: https://patreon.com/NesHacker Sources: - https://comicbook.com/gaming/news/zelda-tears-of-the-kingdom-download-requirement-changed-nintendo-switch-botw-2/ - https://www.computerarcheology.com/NES/Zelda/ Music: "Trippin (Instrumental Version)" by Emily Lewis"
YouTube Link 2025-06-25T16:01Z 145K followers, 42.8K engagements

"Game Boy Development Environment I show you how to set up a Game Boy development environment so you can start coding your own games. Support the channel - https://patreon.com/NesHacker Amazon Affiliate Links: Game Boy T-Shirt - https://amzn.to/3tW8TCu Everdrive GB X7 - https://amzn.to/3sgTA6N Everdrive GB X3 - https://amzn.to/475Hmgk Development Tools / Repo: RGBDS - https://rgbds.gbdev.io/ VS Code - https://code.visualstudio.com/ GitHub Demo Project - https://github.com/NesHacker/GameBoyDev Development Emulators: BGB Emulator - https://bgb.bircd.org/ Emulicious - https://emulicious.net/ mGBA"
YouTube Link 2023-10-31T21:51Z 145K followers, 290.6K engagements

"NES Hardware Explained In this episode I tear down an NES and show you how to identify some of its major circuits. Support the channel on Patreon: https://patreon.com/neshacker Tools Like Mine: 8" 4:3 LCD Monitor - https://amzn.to/3XNDNGL Magnetic Screwdrivers - https://amzn.to/3XRoTiU Pliers - https://amzn.to/3R3CaTk Multimeter - https://amzn.to/3Xu8GA9 Security Screw Bits - https://amzn.to/3ZSUNgC Music: Back To You by Evgeny Bardyuzha Money Printer by Notize High Roller by Rex Banner Turbulence by Ramol Chapters: 0:00 Introduction 0:50 NES Breakdown 2:30 Motherboard Circuitry 6:31"
YouTube Link 2023-02-03T17:00Z 145K followers, 126.4K engagements

"Renting Video Games in Japan is Illegal Support the channel: https://patreon.com/NesHacker It's a bit strange you still cannot do this in Japan but the original reason why it was banned kinda makes sense. Sources: https://kotaku.com/why-you-cant-rent-games-in-japan-5914749 https://en.wikipedia.org/wiki/Copyright_law_of_Japan https://en.wikipedia.org/wiki/Video_rental_shop Attributions: National Diet of Japan photograph - https://commons.wikimedia.org/wiki/File:Diet_of_Japan_Kokkai_2009.jpg"
YouTube Link 2025-06-18T20:44Z 145K followers, 35.3K engagements

"NES Pi An NES game that computes the digits of pi. Become a Patron - https://patreon.com/NesHacker Buy my t-shirt (Amazon Affiliate Link) - https://amzn.to/3ksOPmR Get the ROM - https://github.com/NesHacker/NesPi/raw/main/nes-pi.nes See the Code - https://github.com/NesHacker/NesPi Pi-Spigot Algorithm Paper (Rabinowitz & Wagon 1995): https://www.maa.org/sites/default/files/pdf/pubs/amm_supplements/Monthly_Reference_12.pdf Music: Raintown (My Love For You) - Instrumental Version by Alchemorph Maldito by Family Kush Boiling Point - Instrumental Version by Evgeny Bardyuzha Night Chase by Raz"
YouTube Link 2023-03-03T17:00Z 145K followers, 245.6K engagements

"Final Fantasy Better Shops ROM Hack Pt. [--] In this episode we go through how the NES processes game programs and show how to trace and edit subroutines using FCEUX. Support the channel on Patreon: https://patreon.com/neshacker Better Shops Hack Part [--] - https://www.youtube.com/watchv=HLzEhyvHBos Binary & Hexadecimal Video - https://www.youtube.com/watchv=a8eKbrcBYPM Chapters: 0:00 Cold Open 0:30 Introduction 1:18 NES Game Processing 3:55 FCEUX Tracing Overview 6:02 Subroutine Tracing Example 8:05 FCEUX Hex Editor Overview 9:28 FCEUX In-line Assembler Overview 10:03 Editing Game Routines 14:33"
YouTube Link 2021-04-17T13:00Z 101K followers, [----] engagements

"How Did StarFox Have 3D Graphics #retrogaming #nintendo #retrotech #programming #electronics Support the channel: https://patreon.com/NesHacker"
YouTube Link 2025-11-06T22:00Z 145K followers, 2.4M engagements

"Nintendo's First Console #nintendo #videogames #70s #history Support the channel: https://patreon.com/NesHacker"
YouTube Link 2026-01-16T22:00Z 145K followers, 43K engagements

"What if Pokemon Red & Blue Had Real-Time Battles #pokemon #gameboy #retrogaming #retrotech Support the channel: https://patreon.com/NesHacker"
YouTube Link 2025-10-23T22:14Z 145K followers, 2M engagements

"Who's the Ref on Mike Tyson's Punch-Out #nintendo #history #boxing #retrogaming #mystery Who do you think it is Support the channel: https://patreon.com/NesHacker Sources [--] https://en.wikipedia.org/wiki/Punch-Out_(1987_video_game) [--] https://boxrec.com/wiki/index.php/Trevor_Berbick_vs._Mike_Tyson [--] https://www.nsidr.com/archive/profile-minoru-arakawa/ [--] https://en.wikipedia.org/wiki/Howard_Lincoln [--] https://gamefaqs.gamespot.com/boards/525246-mike-tysons-punch-out/63239900 [--] https://en.wikipedia.org/wiki/Heavyweight_unification_series 7"
YouTube Link 2025-07-03T00:04Z 145K followers, 76.1K engagements

"Zelda Was a Floppy Game #retrogaming #retrotech #nintendo #80s Support the channel: https://patreon.com/NesHacker"
YouTube Link 2025-11-13T22:00Z 145K followers, 204.5K engagements

"Nintendo Used to Own the Seattle Mariners #nintendo #mlbb #mariners #switch2 #history Support the channel: https://patreon.com/NesHacker. Buy my shirt: https://amzn.to/4mk6EhY (supports the channel) Sources: https://en.wikipedia.org/wiki/Seattle_Mariners https://en.wikipedia.org/wiki/Hiroshi_Yamauchi https://en.wikipedia.org/wiki/Slade_Gorton https://www.youtube.com/watchv=TIgK56cAjfY https://www.tampabay.com/archive/1992/01/19/jeff-smulyan-troubled-seas-for-the-mariners-captain/"
YouTube Link 2025-08-01T01:30Z 145K followers, 32.1K engagements

"NES Games Were Written in Assembly #nintendo #nes #programming #assembly #retrogaming #retrotech I guess technically you also have bitwise and shift operations for making that library. https://patreon.com/NesHacker Attributions Ryzen [--] Chip By CristoCalis - Own work CC BY-SA [---] https://commons.wikimedia.org/w/index.phpcurid=125663087"
YouTube Link 2024-01-29T23:15Z 145K followers, 1.5M engagements

"Why Are NES Games So Big #nintendo #nes #retrogaming #hardware #marketing #history This question came up a lot in the comments for some recent shorts so I thought I'd take a crack at finding an answer. Support the channel - https://patreon.com/NesHacker Sources: - https://en.wikipedia.org/wiki/Nintendo_Entertainment_System - https://en.wikipedia.org/wiki/Video_game_crash_of_1983 - https://www.theverge.com/2015/10/18/9554885/nintendo-entertainment-system-famicom-history-masayuki-uemura"
YouTube Link 2023-12-28T01:30Z 145K followers, 17.3M engagements

"NES vs. SNES Games #retrogaming #retrotech #nintendo #electronics #nes #snes Support the channel: https://patreon.com/NesHacker"
YouTube Link 2025-08-29T01:29Z 145K followers, 80.3K engagements

"Saving Your Save Games #nintendo #gameboy #retrogaming #roms #electronics #consumerrights Support the channel: https://patreon.com/NesHacker Get the reader: https://shop.insidegadgets.com/product/gbxcart-rw/ (Im not sponsored by insideGadgets I just love their work.)"
YouTube Link 2025-09-11T21:01Z 145K followers, 112.1K engagements

"Basics - [----] Assembly Crash Course [--] Get started with low level [----] assembly for the NES Support the channel on Patreon: https://patreon.com/neshacker Examples Project - https://github.com/NesHacker/AssemblyCrashCourse NES Development Environment Video - https://www.youtube.com/watchv=RtY5FV5TrIU [----] Instructions Reference - https://www.masswerk.at/6502/6502_instruction_set.html Binary & Hexadecimal Video - https://www.youtube.com/watchv=a8eKbrcBYPM Chapters: 0:00 Introduction 1:33 What are Programs 3:08 [----] Overview 5:31 Index Registers 6:28 Example 1: X and Y 8:51 Running the Example"
YouTube Link 2021-07-02T13:00Z 142K followers, 165.5K engagements

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