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@IOSGVC IOSG VenturesIOSG Ventures posts on X about pokmon, business, $40item, $720mn the most. They currently have XXXXXX followers and XXX posts still getting attention that total XXX engagements in the last XX hours.
Social category influence finance gaming
Social topic influence pokmon #2080, business, $40item, $720mn, $15bn, $800bn, derivatives, $8b, onchain, investment
Top posts by engagements in the last XX hours
"Grading is a huge concentrated picks-and-shovels business. 1.5m items/month @ 18m/year @ $40/item: this is a $720mn annual industry with PSA holding XX% marketshare. XX% of grading volume is TCG and slabs are the financialization layer that turns cardboard into tradable assets"
X Link 2025-12-11T09:26Z 25.1K followers, XX engagements
"Sealed packs/product dwarfs Gacha in market size. For Pokmon alone: 10B cards 1B packs/year at blended price of $XX $15bn in sealed pack sales vs $800bn Gacha.Gacha is loud on CT; sealed is the true economic heavyweight"
X Link 2025-12-11T09:26Z 25.1K followers, XX engagements
"From Gacha to derivatives this week we dive into the $8B on-chain TCG (Trading Card Game) investment landscape. Key Insights / TLDR 👇"
X Link 2025-12-11T09:26Z 25.1K followers, XXX engagements
"TCG is a real asset class not a fad. Global TCG is already a$810bn market comparable in size to sneakers and below watches with X% CAGR and 25+ years of cultural depth (Pokmon MTG Yu-Gi-Oh)"
X Link 2025-12-11T09:26Z 25.1K followers, XX engagements
"Hardcore fans/TCG collectors consumer base) are willing to go digital and have immense spending power. $1.3bn spent on digital Pokemon Pocket packs that have no monetary value $3bn GMV for whatnot (users buy packs from streamers who open it live for them) even with major trust issues which solves)"
X Link 2025-12-11T09:26Z 25.1K followers, XXX engagements