[GUEST ACCESS MODE: Data is scrambled or limited to provide examples. Make requests using your API key to unlock full data. Check https://lunarcrush.ai/auth for authentication information.]

@techartist_ Avatar @techartist_ Techartist

Techartist posts on X about grok 4, xai, javascript, generative the most. They currently have XXXXX followers and XXX posts still getting attention that total XXXXXX engagements in the last XX hours.

Engagements: XXXXXX #

Engagements Line Chart

Mentions: XX #

Mentions Line Chart

Followers: XXXXX #

Followers Line Chart

CreatorRank: XXXXXXX #

CreatorRank Line Chart

Social Influence #


Social category influence finance gaming

Social topic influence grok 4 #18, xai #41, javascript, generative #29, coded #86, money, starfield, marvel, converse, cosmic

Top Social Posts #


Top posts by engagements in the last XX hours

"Networking. A Three.js and WebGL experiment featuring a 3D energy network of floating cubes. Click/tap triggers a pulse effect enhanced with custom ShaderMaterial and JavaScript animations"
@techartist_ Avatar @techartist_ on X 2025-07-09 16:35:47 UTC 6886 followers, 7335 engagements

"I havent tried building anything using TSL with Grok X but mostly I have to feed a TSL code example in the chat to build something decent using TSL (any AI). But I guess thats a temporary limitation for now. I use SuperGrok (non-heavy) dont really make that much money to justify the Heavy one"
@techartist_ Avatar @techartist_ on X 2025-07-22 08:12:32 UTC 6902 followers, XX engagements

"An interactive 3D particle system visualizing dynamic attractors. Coded with Grok X from @xai using @threejs and custom GLSL shaders for particle behavior and post-processing effects like Unreal Bloom. Click morphs between generative patterns"
@techartist_ Avatar @techartist_ on X 2025-07-11 16:56:39 UTC 6931 followers, 14.2M engagements

"An interactive 3D simulation and visualization of a black hole leveraging @threejs for rendering and custom GLSL shaders to achieve stunning details in the event horizon starfield and accretion disk. Coded using newly released @grok X from @xai"
@techartist_ Avatar @techartist_ on X 2025-07-10 06:20:04 UTC 6931 followers, 2.9M engagements

"While we eagerly await the next hyped AI model are we truly leveraging the power of the ones we already have ๐Ÿค”"
@techartist_ Avatar @techartist_ on X 2025-07-25 05:46:15 UTC 6931 followers, XXX engagements

"I pasted the @threejs code from the previous 3D scene in Grok X from @xai and prompted it to create a variation with new shapes. The scene leverages custom GLSL shaders for particle behavior and click morphs between shapes. Open source code and workflow in the thread below. ๐Ÿงต๐Ÿ‘‡"
@techartist_ Avatar @techartist_ on X 2025-07-13 13:17:41 UTC 6931 followers, 3.1M engagements

"My amateurish attempt at generating a short video with AI inspired from Tron"
@techartist_ Avatar @techartist_ on X 2025-07-20 07:46:23 UTC 6929 followers, 1996 engagements

"Coded with Grok X from @xai built this @threejs demo using a 3D model from its examples. Imagine building on it for fun school learning or an immersive game/web experience. Grok 4's coding abilities open up creative possibilities for everyone"
@techartist_ Avatar @techartist_ on X 2025-07-15 13:18:04 UTC 6929 followers, 57.9K engagements

"From the archives: If a torus knot were a Marvel character ๐Ÿ”Š Three.js and WebGL power 20000 glowing particles utilizing BufferGeometry PointsMaterial and UnrealBloomPass"
@techartist_ Avatar @techartist_ on X 2025-07-19 16:44:11 UTC 6914 followers, 6823 engagements

"My approach to AI isn't about special prompting skills or systematic commands. I simply converse with it extensively. It feels counterintuitive that with AI I'd need to ask someone else for effective prompts or how to truly use it well"
@techartist_ Avatar @techartist_ on X 2025-07-25 08:48:28 UTC 6931 followers, XXX engagements

"An interactive cyberpunk data visualization built with xAI's Grok X using Three.js. Clicking "Execute" morphs thousands of particles between three procedural forms. Dragging rotates the view and the on-screen switches toggle animations. Demo/code in the reply below. ๐Ÿ‘‡"
@techartist_ Avatar @techartist_ on X 2025-07-17 18:02:54 UTC 6931 followers, 1.4M engagements

"Unearthed from the archives: A Three.js scene featuring an energy orb rings and particles. Custom GLSL shaders and post-processing bring Fiery Cosmic Electric and Crystal themes to life with a click/tap. Demo/Code in the reply below. ๐Ÿ‘‡"
@techartist_ Avatar @techartist_ on X 2025-07-17 03:26:01 UTC 6921 followers, 7909 engagements

"Interactive 3D particle simulation built with Three.js (WebGL) JavaScript (ES6) & GLSL shaders. Features shape morphing post-processing (Bloom custom effects) OrbitControls. Source code link in the reply below. ๐Ÿ‘‡"
@techartist_ Avatar @techartist_ on X 2025-07-15 16:43:29 UTC 6924 followers, 28.9K engagements

"An interactive JavaScript experiment using p5.js to create animated particles that morph into various geometric forms with a click. Source code link in the reply below. ๐Ÿ‘‡"
@techartist_ Avatar @techartist_ on X 2025-07-16 19:35:46 UTC 6922 followers, 14.2K engagements