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Techartist posts on X about grok 4, xai, javascript, generative the most. They currently have XXXXX followers and XXX posts still getting attention that total XXXXXX engagements in the last XX hours.
Social category influence finance gaming
Social topic influence grok 4 #18, xai #41, javascript, generative #29, coded #86, money, starfield, marvel, converse, cosmic
Top posts by engagements in the last XX hours
"Networking. A Three.js and WebGL experiment featuring a 3D energy network of floating cubes. Click/tap triggers a pulse effect enhanced with custom ShaderMaterial and JavaScript animations" @techartist_ on X 2025-07-09 16:35:47 UTC 6886 followers, 7335 engagements
"I havent tried building anything using TSL with Grok X but mostly I have to feed a TSL code example in the chat to build something decent using TSL (any AI). But I guess thats a temporary limitation for now. I use SuperGrok (non-heavy) dont really make that much money to justify the Heavy one" @techartist_ on X 2025-07-22 08:12:32 UTC 6902 followers, XX engagements
"An interactive 3D particle system visualizing dynamic attractors. Coded with Grok X from @xai using @threejs and custom GLSL shaders for particle behavior and post-processing effects like Unreal Bloom. Click morphs between generative patterns" @techartist_ on X 2025-07-11 16:56:39 UTC 6931 followers, 14.2M engagements
"An interactive 3D simulation and visualization of a black hole leveraging @threejs for rendering and custom GLSL shaders to achieve stunning details in the event horizon starfield and accretion disk. Coded using newly released @grok X from @xai" @techartist_ on X 2025-07-10 06:20:04 UTC 6931 followers, 2.9M engagements
"While we eagerly await the next hyped AI model are we truly leveraging the power of the ones we already have ๐ค" @techartist_ on X 2025-07-25 05:46:15 UTC 6931 followers, XXX engagements
"I pasted the @threejs code from the previous 3D scene in Grok X from @xai and prompted it to create a variation with new shapes. The scene leverages custom GLSL shaders for particle behavior and click morphs between shapes. Open source code and workflow in the thread below. ๐งต๐" @techartist_ on X 2025-07-13 13:17:41 UTC 6931 followers, 3.1M engagements
"My amateurish attempt at generating a short video with AI inspired from Tron" @techartist_ on X 2025-07-20 07:46:23 UTC 6929 followers, 1996 engagements
"Coded with Grok X from @xai built this @threejs demo using a 3D model from its examples. Imagine building on it for fun school learning or an immersive game/web experience. Grok 4's coding abilities open up creative possibilities for everyone" @techartist_ on X 2025-07-15 13:18:04 UTC 6929 followers, 57.9K engagements
"From the archives: If a torus knot were a Marvel character ๐ Three.js and WebGL power 20000 glowing particles utilizing BufferGeometry PointsMaterial and UnrealBloomPass" @techartist_ on X 2025-07-19 16:44:11 UTC 6914 followers, 6823 engagements
"My approach to AI isn't about special prompting skills or systematic commands. I simply converse with it extensively. It feels counterintuitive that with AI I'd need to ask someone else for effective prompts or how to truly use it well" @techartist_ on X 2025-07-25 08:48:28 UTC 6931 followers, XXX engagements
"An interactive cyberpunk data visualization built with xAI's Grok X using Three.js. Clicking "Execute" morphs thousands of particles between three procedural forms. Dragging rotates the view and the on-screen switches toggle animations. Demo/code in the reply below. ๐" @techartist_ on X 2025-07-17 18:02:54 UTC 6931 followers, 1.4M engagements
"Unearthed from the archives: A Three.js scene featuring an energy orb rings and particles. Custom GLSL shaders and post-processing bring Fiery Cosmic Electric and Crystal themes to life with a click/tap. Demo/Code in the reply below. ๐" @techartist_ on X 2025-07-17 03:26:01 UTC 6921 followers, 7909 engagements
"Interactive 3D particle simulation built with Three.js (WebGL) JavaScript (ES6) & GLSL shaders. Features shape morphing post-processing (Bloom custom effects) OrbitControls. Source code link in the reply below. ๐" @techartist_ on X 2025-07-15 16:43:29 UTC 6924 followers, 28.9K engagements
"An interactive JavaScript experiment using p5.js to create animated particles that morph into various geometric forms with a click. Source code link in the reply below. ๐" @techartist_ on X 2025-07-16 19:35:46 UTC 6922 followers, 14.2K engagements