@rpcs3 Avatar @rpcs3 RPCS3

RPCS3 posts on X about playstation, has been, games, build the most. They currently have [------] followers and [---] posts still getting attention that total [-------] engagements in the last [--] hours.

Engagements: [-------] #

Engagements Line Chart

Mentions: [--] #

Mentions Line Chart

Followers: [------] #

Followers Line Chart

CreatorRank: [------] #

CreatorRank Line Chart

Social Influence

Social category influence gaming #1702 products #224 technology brands 5% stocks 4% social networks 1% finance 1%

Social topic influence playstation #75, has been 7%, games #117, build #4630, gpu 3%, status #138, we are 2%, check #2122, the most 2%, showcase 2%

Top accounts mentioned or mentioned by @retro_fanatic @darkartistj @vedrisnightmare @xpashatr @nidstang__ @flexby69 @beastardize @davetheretroguy @brucewayyne @qingpinghe1 @boethiaht @gopoforce @defonotaju87 @patisaluzr @nabeeruffin @rs_wolfie @whoahyorak @eikoraku @sqyli @raphaelko62

Top Social Posts

Top posts by engagements in the last [--] hours

"kd-11 rewrote RSX fragment program decompiler dependency tracking using a control flow graph to determine aliasing register dependencies This new approach fixes shader related graphical bugs in several games while also making future fixes easier Available since v0.0.38-18493"
X Link 2025-12-10T17:47Z 53.9K followers, 22.6K engagements

"And more information for those interested: The Intro compatibility status includes games that can boot and display image output but cannot be played either because they don't get past the intro/menu screens or because they crash immediately after loading"
X Link 2026-02-15T11:15Z 54K followers, 28.5K engagements

"@DaveTheRetroGuy There are no plans to improve compatibility for ps2emu and pspemu. That would require a substantial rewrite of RPCS3"
X Link 2026-02-15T12:07Z 54K followers, 13K engagements

"@bruce_wayyne No regressions are known with God of War [--]. The updates from this past week relate to build system microphone input macOS and GUI so that is not possible. Also that is not a valid RPCS3 version there are [--] builds/versions already released in the 0.0.39 tag and counting"
X Link 2026-02-15T12:17Z 54K followers, 13.1K engagements

"@Sqyli_ Our PSN matchmaking server RPCN used for Netplay is written in Rust"
X Link 2026-02-15T12:28Z 54K followers, [----] engagements

"@QingpingHe1 We are open to mirroring repositories that are related to RPCS3 or to the PS3 reverse engineer ecosystem. We won't be providing mirrors for unrelated repositories that is not the point of our archive. All mirrors are read-only to users as this is an archive"
X Link 2026-02-12T10:24Z 52.6K followers, [---] engagements

"RPCS3 is a multi-platform open-source PlayStation [--] emulator Download the latest build here: Check the game compatibility list: Donate to support our developers: Join our Discord: https://discord.gg/rpcs3 https://rpcs3.net/patreon https://rpcs3.net/compatibility https://rpcs3.net/quickstart https://discord.gg/rpcs3 https://rpcs3.net/patreon https://rpcs3.net/compatibility https://rpcs3.net/quickstart"
X Link 2024-04-10T15:53Z 53.9K followers, 88.7K engagements

"For some extra context: RPCS3 gained initial TSX support back in [----]. The TSX instruction set extension was supported on 4th to 10th Gen Intel CPUs. Even on the supported CPU architectures it was patched and eventually disabled by default through newer microcode versions"
X Link 2025-11-30T13:41Z 53.9K followers, 19.1K engagements

"Ever wondered what are the specific GPUs and different OpenGL and Vulkan drivers that you can run RPCS3 on We've compiled a neat driver compatibility chart for those interested on the specifics"
X Link 2025-11-30T16:01Z 53.9K followers, 25.4K engagements

"RPCS3 now supports loading disc games from ISO files thanks to code submitted by Functionable Note that only decrypted ISO loading is supported for now encrypted ISO loading is not yet supported. Loading disc games from folders continues to be supported without any changes"
X Link 2026-01-09T13:40Z 53.9K followers, 329K engagements

"We've compiled a showcase where we cover some of the most notable improvements RPCS3 has received in [----] Featuring performance improvements in some games new features visual fixes and more https://youtu.be/FWERSzfT9Rs https://youtu.be/FWERSzfT9Rs"
X Link 2026-01-16T17:52Z 53.9K followers, 33.4K engagements

"RPCS3 builds for Windows arm64 devices are now available to download RPCS3 now supports Windows Linux and macOS on both x64 and arm64 platforms as well as FreeBSD x64. At this point in time these are all the target platforms we intend on supporting. https://rpcs3.net/download https://rpcs3.net/download"
X Link 2026-01-14T11:48Z 53.9K followers, 37.7K engagements

"RPCN (RPCS3's matchmaking server) version [---] has been released with a massive internal refactoring. No functional changes or breakages are expected. Note that you need to update RPCS3 in order to continue to play online as usual"
X Link 2026-01-24T20:05Z 54K followers, 29.3K engagements

"We now have a self-hosted Git mirror to archive the source code for RPCS3 and related projects. This ensures the code is publicly available outside of Microsoft's US GitHub servers and remains up-to-date with automatic regular synchronisation. https://git.rpcs3.net https://git.rpcs3.net"
X Link 2026-02-11T12:17Z 54K followers, 50.9K engagements

"We now support games that directly access microphones as USB devices thanks to Florin9doi. Adding video decoding fixes from DaniElectra and. All SingStar games are now Playable on RPCS3 🎤 We have [--] games to test to move from Intro to Playable sorry about that neighbours"
X Link 2026-02-14T17:25Z 54K followers, 91.2K engagements

"RPCS3 is closer than ever to having all PS3 games not only boot but reach Ingame status After moving all the SingStar games out of the Intro compatibility status we went from [---] to [--] games classified as Intro. Of the remaining [--] [--] are PlayStation Move games"
X Link 2026-02-15T11:09Z 54K followers, 339.5K engagements

"@bruce_wayyne That version only contained camera fixes. It does not touch any part of the code that affects rendering. It is impossible that it introduces any graphical bugs on any games. We need a regression report with the correct offending build that introduced the regression to check"
X Link 2026-02-15T12:38Z 53.9K followers, [----] engagements

"And more information for those interested: We have long supported the PS3 microphone API cellMic which is used on SingStar game versions v1 to v3. However most SingStar games are based on the v4 to v6 engines which use direct USB access instead of cellMic"
X Link 2026-02-14T17:25Z 54K followers, 11.1K engagements

"@boethiaht What for You can't upload official game achievements to RetroAchievements. Are you going to come up with completely new achievements different from the ones that PS3 games already come with"
X Link 2026-02-16T09:33Z 54K followers, [---] engagements

"Game previews will now play the ICON1.PAM in the emulator's game list when hovered over starting on RPCS3 v0.0.29-15773"
X Link 2023-12-21T14:00Z [--] followers, 52.6K engagements

"Binding Guitar Hero Live guitar strum bar inputs is now possible on Linux starting on RPCS3 v0.0.29-15805 This was made possible as issues with sticky axis on the evdev input handler were fixed by handling flatness deadzone value"
X Link 2023-12-21T15:00Z 46.5K followers, 33.3K engagements

"The RPCS3 team wishes everyone a Happy New Year of [----] Here's to another great year of game preservation advancements"
X Link 2024-01-01T00:00Z 39.5K followers, 41.7K engagements

"For the past few years GalCiv has been hard at work improving RPCN allowing for many more PS3 games to be played online. You can even add friends to your RPCN account and invite them into online matches in the same way you would on PSN with a real PS3"
X Link 2024-02-02T12:11Z 40K followers, 71.9K engagements

"RPCS3 v0.0.31 has been tagged Since v0.0.30 was tagged: [---] new commits [---] source code files have been edited [--] [---] lines of code were added and [--] [---] deleted [--] code contributors [--] days of development"
X Link 2024-03-04T23:46Z 41.1K followers, 40.2K engagements

"Do you know what is AVX-512 and why is it so useful for PS3 emulation In this blog post from [----] Whatcookie goes over the uses and advantages of AVX-512 for RPCS3 Does your CPU support AVX-512 Intel: 11th gen early 12th gen units AMD: Zen 4"
X Link 2024-03-06T00:03Z 41.1K followers, 25.8K engagements

"In this new showcase we go over some of the notable changes to RPCS3 over the last two years. Most of the changes shown were made by kd-11. There's a lot of exciting changes that you may not be aware of"
X Link 2024-03-10T21:18Z 41.3K followers, 32.5K engagements

"For those interested in technical details about RPCS3 Whatcookie one of our developers has produced a video which goes into detail on various features of the PS3 hardware and how RPCS3 is able to efficiently emulate these features at a high speed. https://www.youtube.com/watchv=19ae5Mq2lJE https://www.youtube.com/watchv=19ae5Mq2lJE"
X Link 2024-04-12T16:13Z 42.1K followers, 38.2K engagements

"In today's video Whatcookie explains the logic behind some of his framerate unlock patches going over different patching techniques which depend on how a game's engine locks framerate. https://youtu.be/VR_HZMMMOX4 https://youtu.be/VR_HZMMMOX4"
X Link 2024-04-26T16:32Z 49.1K followers, 18.8K engagements

"RPCS3 v0.0.32 has been tagged Since v0.0.31 was tagged: [---] new commits [---] source code files have been edited [--] [---] lines of code were added and [--] [---] deleted [--] code contributors [--] days of development"
X Link 2024-05-01T15:03Z 42.3K followers, 25.8K engagements

"Emulator savestates have again been greatly improved this month thanks to EladAsh: - Made saving extremely fast using multi-threaded compression - Uses ZSTD to compress savestates a modern API with focus on performance with great compression ratios - Fixed issues with SPU LLVM"
X Link 2024-05-15T20:33Z 42.6K followers, 42.6K engagements

"Today RPCS3 turns [--] years old. With Playable at 70% and continuing active development PlayStation [--] preservation is stronger than ever Some statistics since the last anniversary: - [--] [---] new commits by [--] contributors - [--] [---] lines of code were added and [--] [---] deleted"
X Link 2024-05-23T14:17Z 42.8K followers, 106.7K engagements

"The best console https://t.co/BfkMtri1HI https://t.co/BfkMtri1HI"
X Link 2024-06-12T08:45Z 44.1K followers, 44.3K engagements

"Mr. Kojima's highly acclaimed Metal Gear Solid [--] remains a PlayStation [--] exclusive after [--] years due to publisher issues. However it is fortunately preserved with RPCS3. Even though the game is not yet considered playable you can already play it if you have a good computer. wow it's been [--] years. https://t.co/Jmbq0eL0Hz wow it's been [--] years. https://t.co/Jmbq0eL0Hz"
X Link 2024-06-14T00:52Z 44.3K followers, 202.1K engagements

"Further SPU optimisations from developer elad335 have allowed for great performance gains on low end CPUs Here are some before and after performance comparisons with a [--] cores / [--] threads CPU setup Available since RPCS3 v0.0.32-16614"
X Link 2024-06-16T19:31Z 45.4K followers, 231.3K engagements

"Precision fixes on the RSX ROP emulation have fixed graphical issues in several games thanks to developer kd-11 This notably fixes some rendering issues with the Insomniac PS3 engine such as foliage in Ratchet & Clank: A Crack in Time Available since RPCS3 v0.0.31-16347"
X Link 2024-06-17T22:30Z 48.8K followers, 68.7K engagements

"These changes also fix rendering in other Insomniac engine based games such as Resistance: Fall of Man and Resistance [--] Several more rendering issues with games such as Ratchet & Clank: Tools of Destruction and Quest for Booty have been fixed This is due to the RSX implementation of full xform-constant-based instancing thanks to developer kd-11 Available since RPCS3 v0.0.32-16453 https://t.co/xXaDZmyUMS Several more rendering issues with games such as Ratchet & Clank: Tools of Destruction and Quest for Booty have been fixed This is due to the RSX implementation of full xform-constant-based"
X Link 2024-06-21T20:24Z 44.5K followers, 43.6K engagements

"The 2000s advertisements for the PS3's Cell CPU are just as big brain as the CPU design itself And that's just one out of several ads https://youtu.be/b-lGq5ffC3c https://youtu.be/b-lGq5ffC3c"
X Link 2024-06-23T20:37Z 44.5K followers, 14.2K engagements

"We are adjusting our hardware requirements after more than [--] years since the last update. Here are the changes being made: Recommended CPU Intel: Skylake (6th) - Comet Lake (10th) AMD: Zen [--] (3000) - Zen [--] (5000) Recommended RAM [--] GB - [--] GB Minimum RAM [--] GB - [--] GB"
X Link 2024-08-30T16:17Z 46.5K followers, 99.6K engagements

"@Gopoforce Wrong there's a noticeable performance improvement from an i7-6800K to an i5-10600K which is the previous recommended baseline vs the equivalent new recommended baseline"
X Link 2024-08-30T18:20Z 49.3K followers, [---] engagements

"@Gopoforce The previous requirements were not correctly written to specify this exception then as we were accepting 6800K as a baseline since the next alternative would be 7800X which has AVX-512. For that same reason we are not yet recommending 11th gen as it would not match Zen [--] perf"
X Link 2024-08-30T20:13Z 49.3K followers, [---] engagements

"@Defo_not_a_JU87 CPU-wise you can definitely expect this to be the case as the PS4 CPU mostly doesn't need to be emulated. RPCS3 needs less RAM and GPU power than a PS4 emulator but far more CPU power due to Cell emulation"
X Link 2024-08-31T11:19Z 46.5K followers, [----] engagements

"@raphaelko62 @Defo_not_a_JU87 Intel GPU drivers are not officially supported since they have many issues and the hardware lacks required core features. Your mileage will vary"
X Link 2024-08-31T15:01Z 46.5K followers, [---] engagements

"It appears a lot of misinformation about our requirements is being spread around with people sharing recommended specs as if they were minimum specs even though the distinction is specifically written. We recommend reading the full RPCS3 requirements at https://rpcs3.net/quickstart https://rpcs3.net/quickstart"
X Link 2024-08-31T15:47Z 46.5K followers, 21.3K engagements

"We are aware of several PS3 scam "emulators" roaming around specially for mobile platforms where the targeted audience doesn't understand much about tech. We remind that RPCS3 is NOT natively available for Android or iOS and that we will NOT be porting it to these platforms"
X Link 2024-09-17T21:02Z 46.5K followers, 61.1K engagements

"No other PlayStation [--] emulators that can run commercial games exist besides RPCS3. Any footage you see is either completely fake recorded on a real console or through RPCS3 itself and branded as something else. Stay vigilant"
X Link 2024-09-17T21:02Z 46.5K followers, [----] engagements

"@ar453a If there was a way to install Linux on a PS5 like it is currently possible to do on PS4 you would be able to run RPCS3 for Linux on it"
X Link 2024-09-17T21:29Z 46.5K followers, [----] engagements

"@AloneWithTism Many games require custom servers such as that one. The PS3 netplay side is already implemented but there's no server for the game to connect to. It's up to the community to reverse engineer the servers and come up with replacements. That's not within the scope of RPCS3/RPCN"
X Link 2024-09-20T17:19Z 46.5K followers, 12.7K engagements

"RPCS3 v0.0.34 has been tagged Since v0.0.33 was tagged: [---] new commits [---] source code files have been edited [--] [---] lines of code were added and [--] [---] deleted [--] code contributors [--] days of development"
X Link 2024-11-01T23:26Z 46.5K followers, 26.8K engagements

"Join us December 9th Monday at 19h00 UTC / 14h00 EST / 11h00 PST for the premiere of two teasers showcasing a part of what's next for PlayStation [--] emulation and preservation [--]. Challenging the limits of PlayStation [--] emulation on extremely weak hardware https://youtube.com/watchv=GWD5B87W3ig https://youtube.com/watchv=GWD5B87W3ig"
X Link 2024-12-06T13:58Z 46.8K followers, 46.6K engagements

"2. Natively supporting new hardware for increased performance https://www.youtube.com/watchv=QyeXbg7kXMQ https://www.youtube.com/watchv=QyeXbg7kXMQ"
X Link 2024-12-06T13:58Z 46.8K followers, [----] engagements

"We are officially announcing arm64 architecture support for RPCS3 This major feature has been heavily worked on over the last few months and allows RPCS3 to natively run on Linux macOS and Windows arm64 devices https://rpcs3.net/blog/2024/09/19/introducing-rpcs3-for-arm64/ https://rpcs3.net/blog/2024/09/19/introducing-rpcs3-for-arm64/"
X Link 2024-12-09T19:12Z 46.9K followers, 147.1K engagements

"RPCS3 is now available on arm64 with native support for Apple Silicon You can download the builds on our website at https://www.youtube.com/watchv=QyeXbg7kXMQ https://rpcs3.net/download https://www.youtube.com/watchv=QyeXbg7kXMQ https://rpcs3.net/download"
X Link 2024-12-09T21:07Z 46.8K followers, 23.7K engagements

"âť—Netplay Update: PSN emulator RPCN v1.4.1 is out This update brings online support for many new games most notably popular fighting games such as: - Arcana Heart - BlazBlue - Persona - Under Night In-Birth and more. It also includes IPv6 support for signaling"
X Link 2025-02-17T20:44Z 47.1K followers, 114K engagements

"We have dropped support for macOS [--]. If you're still on this version you will have to update to macOS [--] or newer to continue using new versions of RPCS3. Reminder that there's no hardware that can run RPCS3 and macOS [--] but not macOS 14"
X Link 2025-03-11T23:16Z 47.3K followers, 20.6K engagements

"Whatcookie has enabled link-time optimisations (LTO) on RPCS3's core code for the Linux builds. Games that are not PPU or SPU bottlenecked got a speedup. Compiling Windows builds with cmake+clang+LTO is planned in the future. Available since RPCS3 v0.0.34-17475"
X Link 2025-03-19T16:13Z 48.2K followers, 36.2K engagements

"Whatcookie has optimised shader hashing which leads to a performance increase in games that are not PPU or SPU bottlenecked. Available since RPCS3 v0.0.34-17493"
X Link 2025-03-21T11:28Z 47.8K followers, 20.9K engagements

"Big news elad335 has fixed the root cause for cellSpurs freezes in Metal Gear Solid [--] This means you no longer need to use the "freeze fix" canary patch to play the game This change can also increase performance in other SPU bottlenecked games Available since RPCS3 v0.0.35-17709"
X Link 2025-03-28T17:52Z 48.5K followers, 138.5K engagements

"🎉 RPCS3 is now [--] years old This past year we pushed many accuracy and performance fixes expanded savestates and netplay compatibility added new features implemented arm64 support running on a Raspberry Pi [--] and much more Here's to another great year for PS3 emulation"
X Link 2025-05-23T14:12Z 48.4K followers, 50.1K engagements

"RPCS3 v0.0.37 has been tagged Since v0.0.36 was tagged: [---] new commits [---] source code files have been edited [--] [---] lines of code were added and [--] [---] deleted [--] code contributors [--] days of development"
X Link 2025-05-31T21:07Z 48.9K followers, 16.9K engagements

"RPCS3 supports the Stop Killing Games initiative in the EU🎮 Many PS3 online-only games are already dead But it doesn't mean that has to be the norm going forward with future games to come on other platforms If you're an EU citizensupport it here too https://eci.ec.europa.eu/045/public https://eci.ec.europa.eu/045/public"
X Link 2025-07-01T08:46Z 48.8K followers, 109.2K engagements

"We remind that our Windows builds remain disabled since June 20th. This week's MSVC compiler update did not yet include the fix for the issue that causes broken RPCS3 builds. Linux and macOS builds continue to receive updates regularly. As our Windows builds are still disabled here's the new ticket for the MSVC compiler bug on Microsoft's tracker. No ETA for a fix has been provided yet. https://t.co/o3Q5kTWWB0 As our Windows builds are still disabled here's the new ticket for the MSVC compiler bug on Microsoft's tracker. No ETA for a fix has been provided yet. https://t.co/o3Q5kTWWB0"
X Link 2025-09-12T08:55Z 49.3K followers, 44.9K engagements

"An issue where controllers other than DualShock [--] would vibrate non-stop has been fixed on RPCS3 v0.0.37-18136 This is due to the PS3's DualShock [--] controller ignoring vibrate motor values below [--] as found by digant73"
X Link 2025-09-14T13:47Z 49.3K followers, 18.4K engagements

"A crash that could happen when a pad was disconnected has been fixed on RPCS3 v0.0.37-18128 This issue could happen when a controller was disconnected due to reasons such as inactivity or due to running out of battery as found by digant73"
X Link 2025-09-15T00:10Z 49.3K followers, 10.7K engagements

"The RPCS3 Windows Builds have been re-enabled Lead developer elad335 has fixed a bug with how RPCS3 PPU/SPU threads use x64 CPU registers on Windows systems which avoids the issue that started on MSVC [-----]. This fixes the instability in Windows builds which are now updated"
X Link 2025-09-19T13:07Z 49.4K followers, 192K engagements

"Always nice to see a game from the GTA Series rendering properly Accuracy and performance steadily increasing as always"
X Link 2019-05-31T21:48Z 50.8K followers, [---] engagements

"Broken UI elements on Grand Theft Auto V have now been fixed by kd-11 Once one of the most graphically broken games on RPCS3 GTA V is now very close to rendering perfectly after many fixes to GPU emulation Broken reflections are the last standing graphical issue w/ this game"
X Link 2021-06-13T21:19Z 50.8K followers, [---] engagements

"Pull Request [-----] (v0.0.26-14684) by kd-11 which fixed a bug causing inconsistent frametimes in MGS4 also fixes some graphical corruption issues in games like GTA V as seen in the comparison below The fixes were achieved by improving surface and texture cache communication"
X Link 2023-02-06T19:02Z 50.8K followers, 64.7K engagements

"It has been found that one of the links on Sony's PS3 software update page is linking to Shop firmware instead of Retail which causes issues in RPCS3. The incorrect link is under 'How to reinstall PS3 console system software'. The correct link is under 'Update using a computer"
X Link 2023-04-10T13:24Z 50.5K followers, 40.2K engagements

"Wondering how [----] is going so far with regards to furthering technological innovation and PS3 preservation through emulation Here's a performance comparison between a February build and a recent August build using a Ryzen [--] 5700X CPU in God of War III"
X Link 2023-08-17T04:08Z 51.1K followers, 46.8K engagements

"Huge news for Netplay users The PSN emulator RPCN v1.3 is out with online support for many games on franchises such as: - Armored Core - Dragon Ball - Gran Turismo - Ridge Racer - Street Fighter - Tekken - Wangan Midnight - .and many more Update RPCS3 and have fun"
X Link 2024-09-20T16:54Z 46.7K followers, 260.1K engagements

"Challenging the Limits of PlayStation [--] Emulation RPCS3 is now available for Raspberry Pi [--] with Linux arm64 builds https://www.youtube.com/watchv=GWD5B87W3ig https://www.youtube.com/watchv=GWD5B87W3ig"
X Link 2024-12-09T19:28Z 51.1K followers, 70.9K engagements

"A look back on our performance optimisations We have compared the performance of a build from exactly [--] years ago with one from today Average FPS numbers from [--] benchmark spots a) [----] - [----] (+31.5 %) b) [----] - [----] (+39.5 %) Running on a laptop with R9 5900HX and RX 6700M"
X Link 2025-02-26T12:39Z 52.2K followers, 47.6K engagements

"A good CPU is by far the most important thing when it comes to emulation specially PS3 emulation. We are now able to run benchmark areas across many demanding AAA games at triple digit FPS thanks to AMD's insane new 9800X3D CPU What tier is your CPU https://rpcs3.net/cputierlist https://rpcs3.net/cputierlist"
X Link 2025-03-29T22:28Z 51.1K followers, 80.4K engagements

"We are aware that users living in countries under state censorship cannot connect to RPCN online servers We do not have any country-wide blocks in place If you are affected by internet censorship we recommend you use a VPN to be able to play on RPCN and freely access the web"
X Link 2025-10-09T14:12Z 49.5K followers, 21.4K engagements

"RPCS3 now supports multi-slot savestates thanks to elad335 You can go to Manage - Savestates to see your current savestates list. Shortcuts are also available for the [--] most recent savestates: - Ctrl+Alt+1: Boots last savestate - Ctrl+Alt+4: Boots fourth-to-last savestate"
X Link 2025-10-23T21:53Z 49.7K followers, 22.4K engagements

"Did you know that. in UE3 games if you patch out the engine's Depth-of-Field effect it often also disables some other post FX effects An example is the black and white filter in Drakengard 3's Kuroi Uta which reveals the colours the level was originally designed with"
X Link 2025-10-25T12:27Z 49.7K followers, [----] engagements

"Emulating the Impossible: Inside RPCS3 with One of Its Developers https://gardinerbryant.com/emulating-the-impossible-inside-rpcs3-with-one-of-its-developers/ https://gardinerbryant.com/emulating-the-impossible-inside-rpcs3-with-one-of-its-developers/"
X Link 2025-10-26T21:25Z 49.7K followers, 56.4K engagements

"We have updated our recommended GPU requirements to reflect the end of driver support from AMD and NVIDIA for old GPUs AMD: Polaris (RX 400) - RDNA (RX 5000) NVIDIA: Maxwell (GTX 900) - Turing (RTX 2000) We also clarified that Intel GPUs are not recommended and unsupported"
X Link 2025-10-27T23:29Z 49.7K followers, 53.6K engagements

"This doesn't mean that RPCS3 is suddenly more GPU demanding there's no associated code-side change. PS3 is a CPU-based console and very CPU heavy to emulate due to its CELL arch. As long as you have a modern Vulkan [---] GPU your CPU is ultimately what matters for performance"
X Link 2025-10-27T23:33Z 49.7K followers, 13.3K engagements

"@wardog19771 There's no end of support in sight for user-mode drivers like Vulkan OpenGL or even DirectX on any RDNA GPU on Windows. Game optimisations and fixes are done on those not on the kernel driver. As such nothing changes. All the noise you hear online is a very big nothing-burger"
X Link 2025-10-31T13:32Z 49.7K followers, [---] engagements

"Did you know that AMD OpenGL "radeonsi" driver on Linux is so fast that it outperforms Vulkan in RPCS3 We have done several render optimisations throughout the year to close the gap From March to November (2025): GL (radeonsi): [---] FPS to [---] FPS VK (radv): [---] FPS to [---] FPS"
X Link 2025-11-18T19:50Z 50.8K followers, 56.9K engagements

"MotorStorm has been confirmed to be Playable on RPCS3 And not only that it can also be enjoyed on the Steam Deck with just a few hiccups https://youtu.be/BIqK3SZU_HU https://youtu.be/BIqK3SZU_HU"
X Link 2025-11-24T18:38Z 50.9K followers, 395.7K engagements

"@mike39672998 The PS3's library has thousands of different Game IDs and different versions within these IDs. We rely on user reports to have up-to-date compatibility reports as we can't test that many games ourselves. If you to submit a game report see https://forums.rpcs3.net/thread-196671.html https://forums.rpcs3.net/thread-196671.html"
X Link 2025-11-30T14:45Z 50.8K followers, [----] engagements

"@KartiPiotr We do not officially support Intel hardware/drivers. They might work most of the time - specially when using the iris/anv drivers - but we do not develop for or test with Intel Arc for now. They still have some issues and we do not have any Arc desktop hardware"
X Link 2025-11-30T20:56Z 50.8K followers, [---] engagements

"@abo5lodd7 Yes but real yakuza use a gamepad"
X Link 2026-01-09T15:11Z 52.2K followers, 17.3K engagements

"@vedrisnightmare Refer to the comment you just replied to. Setup instructions for RPCS3 do not involve dumping games as ISO. If users want a new feature that the core team has no interest in implementing they have to implement it and send a code patch themselves which is what happened here"
X Link 2026-01-09T22:55Z 51.7K followers, [---] engagements

"@vedrisnightmare Consoles do not come with ISO game boot support on original firmware. We implemented the native way to boot games from their directories as in a real PS3. Booting games from ISO is an enhancement. That again no one in the core team had any interest on implementing"
X Link 2026-01-10T00:26Z 51.7K followers, [---] engagements

"@vedrisnightmare That is objectively false few examples: - Old consoles do not have a notion of a filesystem running games from a ROM chip with mixed code/data; - Newer consoles have digital games that are r/w and thus cannot be read-only ISOs; - Cartridges are also not typically dumped to ISO"
X Link 2026-01-10T00:45Z 51.7K followers, [---] engagements

"@Xpashatr So you want to emulate a highly multi-threaded console that has [--] cores of mixed architectures (PPC + SIMD) plus RSX related threads on a CPU with only [--] cores and not be insanely bottlenecked by thread context switching using what kind of black magic Please enlighten us"
X Link 2026-01-13T19:48Z 52.3K followers, 15.9K engagements

"@patisaluzr @Xpashatr You're below recommended requirements recommended requirements currently mention at least Zen [--]. An R5 5600X the baseline of recommended requirements is preferred over any Zen [--] CPU. And Zen [--] is an even bigger leap from Zen [--] than Zen [--] to Zen [--]. https://rpcs3.net/cputierlist https://rpcs3.net/cputierlist"
X Link 2026-01-13T21:13Z 52.3K followers, [----] engagements

"@RyuzenAsuron @patisaluzr @Xpashatr It performs worse because the 5800X3D has a lower clock speed than the 5800X resulting in a significant performance hit. The 3D cache is not relevant to RPCS3 on Zen 3"
X Link 2026-01-14T10:23Z 52.3K followers, [---] engagements

"@miracle23maker We attempted defaulting SPU Block Size to Mega after fixing the known issues it had. As we had zero reported games not working after these fixes we went for it but as soon as some new reports appeared we rolled back the change. Sadly there are too many PS3 games to test with"
X Link 2026-01-14T10:30Z 52.2K followers, [----] engagements

"Whatcookie's latest video goes in depth on the already solved issue with LittleBigPlanet's online functionality when two users with different CPU vendors - AMD and Intel - tried to play together. https://www.youtube.com/watchv=hCuT_GXagz0 https://www.youtube.com/watchv=hCuT_GXagz0"
X Link 2025-11-27T20:14Z 53.9K followers, 32.6K engagements

"We now support languages other than English on the RPCS3 UI The following languages are already available: Catalan German Spanish Italian Polish and Swedish. You can also contribute to translations for other languages at https://crowdin.com/project/rpcs3 https://crowdin.com/project/rpcs3"
X Link 2025-11-29T18:16Z 53.9K followers, 129.9K engagements

"RPCS3 is one of the only software out there that utilised Intel's TSX and was a prime example of its capabilities. Due to many CPU security fixes TSX was completely nerfed and our implementation became obsolete and unmaintained. As such we have now fully removed TSX support"
X Link 2025-11-30T13:35Z 53.9K followers, 100.7K engagements

"Abusing x86 instructions to optimise PS3 emulation https://youtube.com/watchv=40tyEVx_umY https://youtube.com/watchv=40tyEVx_umY"
X Link 2025-12-17T09:48Z 53.9K followers, 105.2K engagements

"RPCS3 v0.0.39 has been tagged Since v0.0.38 was tagged: [---] new commits [---] source code files have been edited [--] [---] lines of code were added and [--] [---] deleted [--] code contributors [--] days of development"
X Link 2025-12-31T23:00Z 53.9K followers, 73.4K engagements

"The archive of RPCS3 v0.0.36 v0.0.37 and v0.0.38 builds for Linux Windows and macOS is now up on the Internet Archive We keep an archive of our builds on the Internet Archive containing builds dating all the way back to [----] https://archive.org/details/@rpcs3sort=-date https://archive.org/details/@rpcs3sort=-date"
X Link 2026-01-12T12:29Z 53.9K followers, 105.3K engagements

"How much has RPCS3 improved in [----] We're working on a showcase to show you many changes While you wait here's a quick comparison in Uncharted [--] first picture using the first build of [----] and second picture using the last build of [----]. Tested on an older R7 5800X CPU"
X Link 2026-01-13T19:06Z 53.9K followers, 143.1K engagements

"We've compiled some of the most notable improvements RPCS3 has received in [----] Showcasing some new features performance improvements visual fixes and playable games https://www.youtube.com/watchv=Zh_bRbJs2SQ https://www.youtube.com/watchv=Zh_bRbJs2SQ"
X Link 2025-12-09T19:13Z 53.9K followers, 30.5K engagements

Limited data mode. Full metrics available with subscription: lunarcrush.com/pricing