@SpatialBiggs Biggs α―
Biggs α― posts on X about meta, gaming, apple, ai the most. They currently have [-----] followers and [---] posts still getting attention that total [------] engagements in the last [--] hours.
Social category influence technology brands 18% products #2553 gaming 8% stocks 3% social networks 2% finance 2% travel destinations 1% cryptocurrencies 1%
Social topic influence meta #2139, gaming 15%, apple #1169, ai 8%, this is 7%, vr 7%, frame 6%, vision #586, apple vision pro #12, if you 4%
Top accounts mentioned or mentioned by @goonitforward @rengle820 @sadlyitsbradley @polyarcgames @lifeartstudios @heaney555 @mightymogomra @nextgameres @kayleewest @motorsep @battleaxevr @edwardahn9 @jacky2chau @shadowrivervr @benz145 @mundoxrbrasil @uploadvr @lecitronxr @saogalaxyvr @tomgdev
Top assets mentioned Alphabet Inc Class A (GOOGL) Spotify Technology (SPOT)
Top posts by engagements in the last [--] hours
"Reflecting in Tokyo with my time off. Thought hard on what happened to VR industry this past month. This is a long read: I've been in VR since [----] when I first helped start up Survios. You can imagine how the Meta VR fallout devastated me in really unique ways. Totally and absolutely crushing. I can't even really explain it fully. It's hard to express how personal it all is being in it for so long. And I'm not saying that was smart to allow. I believed in VR too much and let it get there. The best-laid plans of mice and men right But this was very consequential to the entire VR gaming"
X Link 2026-02-12T18:54Z [----] followers, 11.4K engagements
"THANK YOU @PolyarcGames Eye tracking is going in my Apple Vision Pro build first thing IT'S OUT @PolyarcGames has released their forks of Unreal Engine [---] and [---] for APPLE VISION PRO. It comes with a ton of performance improvements including eye-tracked foveated rendering. Can't wait to dive in Repo: https://t.co/tVwI2g9wUm Docs: https://t.co/c3HGsKqY03 https://t.co/xfEC7401q4 IT'S OUT @PolyarcGames has released their forks of Unreal Engine [---] and [---] for APPLE VISION PRO. It comes with a ton of performance improvements including eye-tracked foveated rendering. Can't wait to dive in Repo:"
X Link 2026-02-12T23:54Z [----] followers, [---] engagements
"Have had so many ship-it-blueprint arguments with old school devs that wouldn't touch them it would blow your mind. "Clair Obscur was 95% Blueprints" I've been eagerly waiting for this talk to be uploaded great job @TomGDev πͺ https://t.co/qpMACqpTwM "Clair Obscur was 95% Blueprints" I've been eagerly waiting for this talk to be uploaded great job @TomGDev πͺ https://t.co/qpMACqpTwM"
X Link 2026-02-14T21:48Z [----] followers, [---] engagements
"@nextgameres And for games being fun is all that matters. Skyrim Diablo you name it and there is a mess behind that fun"
X Link 2026-02-14T23:00Z [----] followers, [--] engagements
"Yes it's not irrelevant the argument is fair if you have complex on tick logic. Bad blueprint can crush things. Poor organization can create sphagetti. But this is all about how you use the tool. Odds are if you do notice BP crushing things you have an architecture issue and built things expensive at a base level anyway. Still anything on tick running in a tight loop over and over can greatly benefit from a C++ conversion. Can sometimes be very worth it. But most of my practical experience is BPs ship just fine are better for design and give access to broader team skillsets and mostly need a"
X Link 2026-02-14T22:08Z [----] followers, [--] engagements
"@Harada_TEKKEN UO T2A take me back"
X Link 2026-02-10T22:30Z [----] followers, [----] engagements
"Totally get that. It's more that an era is over and a new one starts. VR isn't dead but VR gaming as we knew it likely is. F2P will do well and something new will emerge and I'll be there when it does. But because of this I have to consider. Would I rather go hard into glasses to stay "emerging tech" or retreat into gaming and support a small group of VR players on a traditional game release I think I'd rather do the latter. It's what most of my playtime is spent on. PCVR. I'm simply not built to make apps and tools so I have to adjust as best I can in the new paradigm. So to float that VR"
X Link 2026-02-12T23:38Z [----] followers, [---] engagements
"@SteveTalkowski @PolyarcGames Woo"
X Link 2026-02-12T23:59Z [----] followers, [--] engagements
"@kayleewest It's a special type of pain. Almost like a death of something you loved even if it really is a transformation on the long curve. Means a lot you shared. The weight of lost effort is a complex thing"
X Link 2026-02-13T00:38Z [----] followers, [--] engagements
"@vxunderground @jenstirrup Stop ruining the vibe coding man"
X Link 2026-02-13T10:07Z [----] followers, [---] engagements
"This is a peak AAA industry lesson. HR dynamics sift through talent for endless yes men to lower development friction. The end result gets owned by Mewgenics which is made by two people. There's a Meta 1st party parallel here with Gtag etc I'm too lazy to elaborate on. This is the definition of "toxic positivity" https://t.co/IkXcxgv59X This is the definition of "toxic positivity" https://t.co/IkXcxgv59X"
X Link 2026-02-13T10:15Z [----] followers, [--] engagements
"@iBrews Awesome Alex"
X Link 2026-02-13T20:41Z [----] followers, [--] engagements
"OUTSTANDING I can't wait. We are all so lucky This is such good news This will really get mainstream into XR On Meta's plans to add facial recognition technology to its smartglasses: https://t.co/uHZ0415Utm from me @MikeIsaac and @KalleyHuang https://t.co/H2CxWOxjek On Meta's plans to add facial recognition technology to its smartglasses: https://t.co/uHZ0415Utm from me @MikeIsaac and @KalleyHuang https://t.co/H2CxWOxjek"
X Link 2026-02-14T04:25Z [----] followers, [---] engagements
"RT @georgebsocial: Great game design is when you evoke emotion in a player. It can be any emotion"
X Link 2026-02-14T11:02Z [----] followers, [--] engagements
"@Rengle820 @edwardahn9 Yet you're never critical of the hand that feeds"
X Link 2026-02-14T11:03Z [----] followers, [--] engagements
"@Rengle820 @edwardahn9 So critical of others publically not the hand got it. Can call out all kinds of issues on an Apple or Valve but always quiet here"
X Link 2026-02-14T19:35Z [----] followers, [--] engagements
"RT @clemmygames: The weekend went crazy indeed"
X Link 2026-02-15T00:41Z [----] followers, [--] engagements
"In contrast to others out there. Gotta appreciate that Apple doesn't just kill things like some other companies when they don't seem to be working out: https://t.co/Roqj2lIp9h Hope one day the Vision Pro works out. It really is an awesome device a bit ahead of its time. Gotta appreciate that Apple doesn't just kill things like some other companies when they don't seem to be working out: https://t.co/Roqj2lIp9h Hope one day the Vision Pro works out. It really is an awesome device a bit ahead of its time"
X Link 2026-02-16T20:25Z [----] followers, [---] engagements
"With this Foveated Streaming release and @PolyarcGames giving us a UE5 VisionOS project this week. suddenly looking at a much better paradigm. New sample for the Foveated Streaming framework available in visionOS [----] is available https://t.co/qdtknjTxGt https://t.co/tHDO23hCRR New sample for the Foveated Streaming framework available in visionOS [----] is available https://t.co/qdtknjTxGt https://t.co/tHDO23hCRR"
X Link 2026-02-16T20:55Z [----] followers, [----] engagements
"Maybe I'm wrong and it's Apple. and Valve Revisiting this thought now that we have eye tracked foveated streaming on Apple Vision Pro. A paradigm seems to be coming into view. I'm wondering if there is a Steam Frame capability that maybe spooked Meta where they can't close some sort of technological gap in a reasonable product cycle. https://t.co/xEFfQUst1X I'm wondering if there is a Steam Frame capability that maybe spooked Meta where they can't close some sort of technological gap in a reasonable product cycle. https://t.co/xEFfQUst1X"
X Link 2026-02-17T02:27Z [----] followers, 12.4K engagements
"This is truly a steak through the heart of AAA models. Two devs. Two. Viral Indie MEGA hit Mewgenics has now officially surpassed Highguard's all-time peak concurrent player count en route to [------] concurrent players https://t.co/a6wvejvc5n Viral Indie MEGA hit Mewgenics has now officially surpassed Highguard's all-time peak concurrent player count en route to [------] concurrent players https://t.co/a6wvejvc5n"
X Link 2026-02-14T20:05Z [----] followers, [---] engagements
"Resident Evil [--] Remake was too good to only be on PSVR [--]. If you only play PCVR- Highly recommended. Resident Evil [--] Remake VR Mod Out Now Happy Valentines day Modder talemann1982 has been hard at work bringing the full 6DOF first person experience of Resident Evil [--] Remake to VR built on top of praydog's RE work. Even if you've played it on PSVR2 the game looks https://t.co/mVi4szEobe Resident Evil [--] Remake VR Mod Out Now Happy Valentines day Modder talemann1982 has been hard at work bringing the full 6DOF first person experience of Resident Evil [--] Remake to VR built on top of praydog's RE"
X Link 2026-02-14T23:34Z [----] followers, [---] engagements
"I have a theory that everyone consumed a piece of media between 9-13 years old that is the foundation of their entire worldview. Everything they learnt since was stacked on top of this. Asking this is one of my favourite ways to get to know someone. I have a theory that everyone consumed a piece of media between 9-13 years old that is the foundation of their entire worldview. Everything they learnt since was stacked on top of this. Asking this is one of my favourite ways to get to know someone"
X Link 2026-02-15T04:15Z [----] followers, [---] engagements
"BREAKING: Tim Cook steps down as CEO of Apple and announces successor. Mr. Mac Mini π π π"
X Link 2026-02-15T04:36Z [----] followers, [---] engagements
"@itz_vox @SoundVuitex Yeah my drive is acting up but I can get it after some effort and play from drive installs. I doubt it lasts forever. My PS3 slim been getting worn down too"
X Link 2026-02-15T06:39Z [----] followers, [--] engagements
"The reports of VisionOS's death are greatly exaggerated. Kinda sick not gonna lie https://t.co/UJTAIKNuVz Kinda sick not gonna lie https://t.co/UJTAIKNuVz"
X Link 2026-02-16T20:41Z [----] followers, [----] engagements
"HorizonClaw lol meta couldn't acquire @openclaw so they pulled a classic zuck move just clone the whole thing then add it as a feature to an existing product surprised they didn't try to shove this into instagram lol meta couldn't acquire @openclaw so they pulled a classic zuck move just clone the whole thing then add it as a feature to an existing product surprised they didn't try to shove this into instagram"
X Link 2026-02-17T00:09Z [----] followers, [---] engagements
"RT @markgurman: Tim please add in visionOS 27"
X Link 2026-02-17T00:11Z [----] followers, [--] engagements
"RT @TinaDebove: This is suuuuuuch a big deal. Kinda the #1 feature weve been asking for based on the feedback from our customers"
X Link 2026-02-17T00:12Z [----] followers, [--] engagements
"RT @BenjaminDEKR: There's a possible scenario here where Apple is secretly genius by letting everyone else spend all the money. https://t.c"
X Link 2026-02-17T02:39Z [----] followers, [--] engagements
"On spotty hotel Wifi with VPN into my office just to get the @PolyarcGames Apple Vision Pro project up. Been two years of hoping on Epic to expand support. Polyarc didn't have to share their fixes so massive thank you to the whole team"
X Link 2026-02-14T20:45Z [----] followers, [----] engagements
"Lot of VisionOS buzz all at once. π€ Got to visit Resolution Games today and can confirm theyre cooking up some seriously exciting things for Apple Vision Pro. https://t.co/1EhkpkhxKY Got to visit Resolution Games today and can confirm theyre cooking up some seriously exciting things for Apple Vision Pro. https://t.co/1EhkpkhxKY"
X Link 2026-02-16T22:22Z [----] followers, [----] engagements
"Before kids / After kids As a founder you can choose: You either go to bed at 5am Or end up waking up at 5am No in between. As a founder you can choose: You either go to bed at 5am Or end up waking up at 5am No in between"
X Link 2026-02-17T00:22Z [----] followers, [---] engagements
"This is why he's known as The Sweens I didn't know that Tim was a musician too #UnrealEngine5 https://t.co/sjybjUb6s1 I didn't know that Tim was a musician too #UnrealEngine5 https://t.co/sjybjUb6s1"
X Link 2026-02-17T01:42Z [----] followers, [---] engagements
"Wave of VisionOS news continues something is very curious. Apple Vision Pro users could see more apps and games come to the platform thanks to NVIDIA CloudXR and the Foveated Streaming framework made available in visionOS [----]. #Apple #AppleVisionPro https://t.co/4RWhQiWyj8 Apple Vision Pro users could see more apps and games come to the platform thanks to NVIDIA CloudXR and the Foveated Streaming framework made available in visionOS [----]. #Apple #AppleVisionPro https://t.co/4RWhQiWyj8"
X Link 2026-02-17T02:13Z [----] followers, [----] engagements
"@LifeArtStudios I don't think Meta cares about what Valve does like they do with Apple. Feels like anything but coincidence to me. On details I'm unsure but something is up"
X Link 2026-02-17T17:37Z [----] followers, [--] engagements
"@Rengle820 This isn't exactly pumping mobile apps. We're talking high fidelity VR. I'd argue your answer underlines my exact points frankly. Anyone can start up Unity and push out an app. Making something high quality on a mobile chipset is the actual challenge"
X Link 2026-01-03T01:56Z [----] followers, [--] engagements
"@Rengle820 High fidelity*"
X Link 2026-01-03T02:02Z [----] followers, [--] engagements
"Would love to play Golf+ on PCVR. Steam Frame will be a nice tailwind for that market. Looking forward to it. But the need to convince me visionOS isn't special isn't the win you might think it is. That M5 chip is incredible. And it is mobile. Like I said I like to go where no one is. Always have. Just like [----] VR when I was doing room scale on a DK1. Or ARKit in [----]. Or LBVR. I hop to what I believe is emerging because I am free enough to take risk. I'm only seemingly wrong compared to what's happening in the now. Heard similar things back then in [----] then rest is history. but even today"
X Link 2026-01-03T02:21Z [----] followers, [---] engagements
"@Rengle820 Everything and I mean everything about developing on it screams devkit. From price point to software features and update cycle. Apple doesn't exactly distribute devkits wide. They release hardware so you can build and refined models come years later. So we agree to disagree"
X Link 2026-01-03T02:41Z [----] followers, [--] engagements
"@Rengle820 I don't think it was. It's a prosumer device a devkit in all but name so expensive it kept it in professional circles. It has "Pro" in the name for a reason. But your complaint echoes a lot of sentiment so I'm not disregarding the perspective. Only somewhat disagree"
X Link 2026-01-03T02:47Z [----] followers, [--] engagements
"visionOS is in the early days https://t.co/tqKfXpaC1w https://t.co/tqKfXpaC1w"
X Link 2026-01-13T16:03Z [----] followers, [---] engagements
"If Meta is indeed shifting away from VR and layoffs in those teams are any indication. then thats a tough moment for the medium. This is a prediction I made over a year ago that I hoped it wouldnt come true: The Meta Quest is the bridge to the Orion Platform Meta Google and Apple are playing to win the Platformβ Quest as a product design is NOT the Platformπ£ What happens to a product modeled after a Nintendo Switch suddenly shifts gears toward a Mobile App Store structure https://t.co/QXgJuH3MsB The Meta Quest is the bridge to the Orion Platform Meta Google and Apple are playing to win the"
X Link 2026-01-13T16:50Z [----] followers, [----] engagements
"@SadlyItsBradley We might see an eating of standalone VR and the hard pivot into an AI driven app ecosystem as some of us suspected"
X Link 2026-01-13T16:59Z [----] followers, [----] engagements
"@TechnoidFR Perhaps but it's a different approach compared to VR gamimg. For example I don't expect pack in controllers anymore. Changes the landscape for XR software development- especially if they route creators through UGC AI tooling. Which I strongly suspect"
X Link 2026-01-13T17:13Z [----] followers, [--] engagements
"I'm wondering if there is a Steam Frame capability that maybe spooked Meta where they can't close some sort of technological gap in a reasonable product cycle"
X Link 2026-01-13T19:43Z [----] followers, 37.3K engagements
"@Scobleizer People not from games realized after a decade that the game industry is a lot harder than it looks. VR gaming is niche and Meta needs mainstream. Wouldn't discount the long term for VR gaming but it'll always be exactly like traditional flat- a segment of the overall XR market"
X Link 2026-01-13T21:56Z [----] followers, [---] engagements
"@evilentity @IRZ_23 @CyberpunkGame dont dismiss dynamic eye tracked foveated and eye tracked reprojection perf gains"
X Link 2026-01-13T23:31Z [----] followers, [--] engagements
"@KathyRaynaVR Absolutely good points. Although I expected the shift it seems accelerated suddenly. As if to back away from any direct comparison + a pivot to Orion capability glasses. I just think we're in for some surprises"
X Link 2026-01-14T01:06Z [----] followers, [---] engagements
"@buddingmonkey Acquiring competition isn't illegal but there are certainly reasons dismantling a sunk cost after this takes many years of "proof""
X Link 2026-01-14T02:06Z [----] followers, [---] engagements
"@Jacky2Chau Valve doesn't fund explicitly state "they don't want to be king makers" They believe in natural growth. The pullback we are seeing right now from Meta and it's immediate knock on effect on the entire industry underlines the "why""
X Link 2026-01-14T02:13Z [----] followers, [---] engagements
"@FluffyFembFurry @vorganicpotato2 the eye tracking + dynamic foveated + eye tracked reprojection creates a wide performance capability gap in standalone vs the Quest 3"
X Link 2026-01-14T02:17Z [----] followers, [--] engagements
"Ok I'm not arguing public market. We knew this at Orion reveal- in fact I predicted exactly what is happening back then due to the reaction from finance. That's a Silicon Valley perspective when my point isn't at all. I believe glasses are the right path for Meta while also seeing them completely fumble the gaming industry because they don't understand it. Both can be true. https://twitter.com/i/web/status/2011262197864022311 https://twitter.com/i/web/status/2011262197864022311"
X Link 2026-01-14T02:20Z [----] followers, [---] engagements
"@Jacky2Chau Pivot seems a lot bigger than that to say the least. We're not being intellectually honest here. But don't allow me to change your perspective. π«‘"
X Link 2026-01-14T03:07Z [----] followers, [--] engagements
"It seems to be a clear shift away from VR gaming into AI XR glasses and wearables goals. We're probably losing the "like a Switch" gaming focused model for "like an app store" XR glasses platform. While they might believe in XR big picture. there appears to be a strong pivot out of Quest and VR as a core product design. I'd bet the Quest [--] is a Quest in name only and we will see a rapid move out of VR. And I suspect also that the Quest ecosystem as we know today will become devkits toward this new XR AI wearables aim as the headsets begin to wither on the vine."
X Link 2026-01-14T14:00Z [----] followers, [---] engagements
"@Heaney555 @motorsep @SadlyItsBradley yeah they still need VR and Quests to devkit all the glasses apps"
X Link 2026-01-14T15:36Z [----] followers, [---] engagements
"@BattleAxeVR @Heaney555 @motorsep @SadlyItsBradley indeed if nothing else is true for gaming- innovation then disruption is an endless cycle. To be clear I'm still building either way"
X Link 2026-01-14T15:54Z [----] followers, [--] engagements
"That's actually a really great point. I somewhat expect steps where we get Apple Watch tier functionality + AI first then the more robust Orion-style waveguide in high end after. You're essentially stepping toward AI spatial overlays long term but ideally using a unified tiered OS similar to Apple's angle with their platforms but likely more open. I strongly suspect it's AI wearables as the core front leading products and XR as a medium becomes the interfacing and decorative option between these AI devices (whether headphones glasses watch etc)."
X Link 2026-01-14T21:41Z [----] followers, [--] engagements
"VR industry waking up this morning"
X Link 2026-01-15T14:59Z [----] followers, [----] engagements
"@ShadowriverVR Quest line itself can only dream to reach those heights. Quest [--] seems like a [----] anomaly in hindsight unfortunately"
X Link 2026-01-15T15:00Z [----] followers, [---] engagements
"@nextgameres @ShadowriverVR actually a perfect comparison Even Wii Bowling was a moment in a similar way to Beat Saber. Everyone tried it at family get togethers"
X Link 2026-01-15T16:31Z [----] followers, [--] engagements
"@cixliv @Heaney555 @benz145 I think it's more acquiring success of a type of gaming demographic they didn't want for long term product design. They are seemingly refocusing on fashionable AI consumer wearables. VR Gaming was likely going to stay niche nerd adjacent culture but still sad to see"
X Link 2026-01-15T16:55Z [----] followers, [--] engagements
"Prediction. Quest prices go up. A lot. VR industry waking up this morning https://t.co/ObhEcm74Ar VR industry waking up this morning https://t.co/ObhEcm74Ar"
X Link 2026-01-15T17:22Z [----] followers, [----] engagements
"@BattleAxeVR @Heaney555 I'm not giving up yet but it will change the landscape agree"
X Link 2026-01-15T17:47Z [----] followers, [--] engagements
"@Da_Real_Hugo wow this is under the radar I'm sorry man hopefully things settle into a new paradigm"
X Link 2026-01-15T19:45Z [----] followers, [--] engagements
"@Tropos_AR The headwind on the greater gaming market is extra challenging but I personally agree it should be that way. Unfortunately I think the retraction that comes removing the stimulus will also knock on and wipe out some 3rd party VR devs. Tough era unless Steam Frame overperforms"
X Link 2026-01-15T19:55Z [----] followers, [---] engagements
"@LifeArtStudios hire him as CTO"
X Link 2026-01-15T19:58Z [----] followers, [--] engagements
"@DRPLUMBUS1 @QuxFooBas We shouldn't underestimate where real growth is in the post Gtag era to be clear. It's just a different thing vs publisher funded content. Then the other XR sells likely ride along spatial media 2d or hybrid 3d traditional gaming and finally spatial computing of course"
X Link 2026-01-15T20:01Z [----] followers, [--] engagements
"@MightyMogomra It's not friendly to use that's for sure but very powerful if used well. I wouldn't recommend it for rapid development especially now with vibe coding"
X Link 2026-01-15T22:54Z [----] followers, [--] engagements
"@MightyMogomra Here's a good example- Merged tech I had working in Quest got it working in Vision Pro but my dev builds would crash. Only dev. I chased a render shader bug for a week. Found out I'm stripping engine shaders my debug from android referenced- crashing me One line ini fix π₯"
X Link 2026-01-15T23:00Z [----] followers, [--] engagements
"I think so. It's slow though to use. Maybe you can attach through device manager or project launcher. You can at minimum get live logs. If I remember right it was easier to attach on Windows. I lean heavy on Stat commands and logs for iOS/visionOS until a crash hits and then I push build through Xcode. I make build in editor then rebuild through targeting xcode to hardware and I get the on device data for whatever crashes out. But to underline- Unity iterations are 1000x more efficient. There's a reason most VR and mobile uses it. UE gives me some specific capabilities along with the fair"
X Link 2026-01-15T23:20Z [----] followers, [--] engagements
"@mundoxrbrasil Good write up and I also think those macro factors in gaming industry then also tech are becoming huge headwinds. Meta made mistakes but pivoting out of gaming and into sectors they are better equipped to dominate isn't one I think. It's the VR market that suffers short term"
X Link 2026-01-16T17:40Z [----] followers, [---] engagements
"@mundoxrbrasil Yes totally fair points"
X Link 2026-01-16T17:53Z [----] followers, [--] engagements
"I think for meetings it can be crucial. But your latter point is true for all meetings (which big picture less is often more). Again I can't assert other than my personal opinion until we get true full embodiement. You might be right on many levels but it escalates like working in office. Emails slack calls then meetings etc https://twitter.com/i/web/status/2012243579532693611 https://twitter.com/i/web/status/2012243579532693611"
X Link 2026-01-16T19:20Z [----] followers, [--] engagements
"@PalmerLuckey 10% layoff point misses the restructuring. Main point is bailing on a belief in gaming. "VR is dead" isn't accurate but there will be long term far reaching consequences in broader VR market (already are). It is a disaster if you work in VR gaming. It isn't for VR as a whole"
X Link 2026-01-19T19:10Z [----] followers, [---] engagements
"@benz145 My bet is exact opposite is happening. Everyone will be "encouraged" into Horizon's AI UGC tools"
X Link 2026-01-19T19:36Z [----] followers, [---] engagements
"@UploadVR The point to make is it seems more about abandoning VR gaming- not VR itself"
X Link 2026-01-20T00:46Z [----] followers, [---] engagements
"VR at "a reset" is the most accurate take. Top tier foresight in this episode. Really a must listen for all. Welcome to episode [--] of the Gamertag & Bradley VR Podcast: Today we discuss everything thats happened so far with Meta Quest and how there could also be some positives for the future. YouTube:https://t.co/hBa4K2Ey4Y Spotify: https://t.co/orJBU53hQZ https://t.co/1udkzL7DFw Welcome to episode [--] of the Gamertag & Bradley VR Podcast: Today we discuss everything thats happened so far with Meta Quest and how there could also be some positives for the future. YouTube:https://t.co/hBa4K2Ey4Y"
X Link 2026-01-20T06:22Z [----] followers, [----] engagements
"@joelbasson @UploadVR Hope so but that's not what I hear. It's cope until or if Quest [--] exists imho. Next headset likely won't even have controllers"
X Link 2026-01-20T15:53Z [----] followers, [--] engagements
"@SadlyItsBradley I've believed for years VR Gaming was on a much wider Gartner Hype cycle than thought back in Oculus days. We are likely entering the real trough of disillusionment. And around [----] Quest [--] euphoria was real peak of inflated expectations"
X Link 2026-01-21T01:00Z [----] followers, [----] engagements
"@JordanKutzer π"
X Link 2026-01-21T19:45Z [----] followers, [--] engagements
"@BattleAxeVR So true. I fixed some plumbing and it changed my day"
X Link 2026-01-21T21:29Z [----] followers, [--] engagements
"@SandyofCthulhu This trait often separates the good from the great developers"
X Link 2026-01-21T23:07Z [----] followers, [----] engagements
"The silence is deafening on Unreal Engine Meta XR plugin or Oculus engine support. Used to get responses even if the update timeline was a bit hard to manage. Hopefully we're not stuck forever in UE [---] @Dilmerv Will Unreal Engine plugins and projects still be maintained @Dilmerv Will Unreal Engine plugins and projects still be maintained"
X Link 2026-01-22T00:25Z [----] followers, [----] engagements
"Other headsets is an interesting point Hoho Steamvr s'orienterait vers de la ralit mixte en couleur Pas forcment pour le SteamFrame (ou avec un module sur le port pcie) mais pour d'autres casques Hoho Steamvr s'orienterait vers de la ralit mixte en couleur Pas forcment pour le SteamFrame (ou avec un module sur le port pcie) mais pour d'autres casques"
X Link 2026-01-22T01:42Z [----] followers, [---] engagements
"@motorsep Not an option for me unfortunately visionOS is pretty recent"
X Link 2026-01-22T02:10Z [----] followers, [--] engagements
"@GAMERTAGVR @boztank @SadlyItsBradley I worry everyone will get nudged into using Horizon AI UGC tooling and Quest using game engines will deprecate. Think of it as if Meta wishes in hindsight all these Gtags were made inside Horizon"
X Link 2026-01-22T14:50Z [----] followers, [---] engagements
"Cope around 3rd party VR is astounding. We're moving toward more slop not less and you're going to see some wild layoffs"
X Link 2026-01-22T16:40Z [----] followers, [----] engagements
"This might be one of the best takes about current VR market situation. Lot of wisdom here weighing out positives and negatives. Here you go: https://t.co/wDJ48sVv9W Here you go: https://t.co/wDJ48sVv9W"
X Link 2026-01-22T17:37Z [----] followers, [---] engagements
"@RangeshUs I might once they are spatial. I plan to stay XR gaming but I'm not saying you are wrong. There will be a great period for AI glasses app development even in hud oriented design. Opportunity is great"
X Link 2026-01-22T19:49Z [----] followers, [---] engagements
"High grade Steam Frame copium Pizza places near Valve HQ in Seattle are experiencing higher than usual activity π https://t.co/rjTsuNNWZp Pizza places near Valve HQ in Seattle are experiencing higher than usual activity π https://t.co/rjTsuNNWZp"
X Link 2026-01-22T22:53Z [----] followers, [----] engagements
"loooool Meta CTO: Metaverse Efforts Led to a lack of focus on Quest at expense of user experience See more πhttps://t.co/2JowdY8Zsy https://t.co/cwGmdLLe6k Meta CTO: Metaverse Efforts Led to a lack of focus on Quest at expense of user experience See more πhttps://t.co/2JowdY8Zsy https://t.co/cwGmdLLe6k"
X Link 2026-01-26T20:07Z [----] followers, [---] engagements
"@MightyMogomra It was a unique moment on PS3 for sure"
X Link 2026-01-27T18:58Z [----] followers, [--] engagements
"@PcPhilanthropy I still gotta play the pixel version of this π»"
X Link 2025-10-31T19:14Z [----] followers, [--] engagements
"One of the most surreal full-circle moments of my life is when I have to take away the vidya games from my own children. πΎπΉπ"
X Link 2025-11-04T16:43Z [----] followers, [--] engagements
"Gaze based reprojection So excited for Steam Frame. Eye tracking must become standard for XR to truly succeed. Probably the most exciting thing I have datamined from SteamVR in YEARS: Valve is adding Eye Tracking-based perspective correction directly into SteamVR itself Which allows dynamic correction for some distortions caused by optics Also gazed based reprojection Absolutely HUGE https://t.co/Td0B1sgRQP Probably the most exciting thing I have datamined from SteamVR in YEARS: Valve is adding Eye Tracking-based perspective correction directly into SteamVR itself Which allows dynamic"
X Link 2026-01-13T02:10Z [----] followers, [----] engagements
"@Sharkmare Yes not wrong Quest [--] has strengths there but OLED haptics eye tracking exclusives etc bring some positives in there. I should have framed it up as *if you already own a ps5" as well to be fair"
X Link 2026-01-17T01:57Z [----] followers, [---] engagements
"I played MAG up close with a PS move controller on a big screen and it felt like VR. It is very much a direct reference for hybrid XR design. [--] years ago today MAG was released on PS3 Developed by Zipper Interactive (RIP) the multiplayer shooter supported [---] players in a match which was crazy for a console game back in [----]. It also had proximity chat which made for some great moments Truly ahead of its time https://t.co/nQh8WsdzzG [--] years ago today MAG was released on PS3 Developed by Zipper Interactive (RIP) the multiplayer shooter supported [---] players in a match which was crazy for a"
X Link 2026-01-27T06:33Z [----] followers, [---] engagements
"@LecitronXR Not everyone agrees with that take. Market distortion is a real dynamic both during artificial stimulation and especially when it suddenly recedes. Bad for VR gaming. Can agree it might be good for mainstream XR. Already have 3rd party layoffs and will see what comes next"
X Link 2026-01-27T18:57Z [----] followers, [--] engagements
"@LecitronXR again that's one take to have The other is called market distortion but I'm sure you're not going to seek that perspective. Let's see how VR gaming evolves with Meta post [----] now shall we I prefer natural growth for good reasons"
X Link 2026-01-27T19:25Z [----] followers, [--] engagements
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