@ReitGames Avatar @ReitGames John ๐ŸŽฎ Reit Games

John ๐ŸŽฎ Reit Games posts on X about reit, level, art, motion the most. They currently have [---] followers and [---] posts still getting attention that total [---] engagements in the last [--] hours.

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Social Influence

Social category influence finance 85% stocks 1%

Social topic influence reit #107, level 4%, art 3%, motion 2%, javascript 2%, pixel 2%, the first 2%, red 2%, i want 1%, dead 1%

Top accounts mentioned or mentioned by @phaser @nihdao @flockonus @kenneynl @poki @endel @pokis @czbinance @slashie @javascripl @benallfree @js13kgames @cloudflare @harshil1712 @carelesslabs @end3r @tamat @sketchup @eliaskuvoice @ivelsoul

Top assets mentioned Cloudflare, Inc. (NET)

Top Social Posts

Top posts by engagements in the last [--] hours

"I want to write a blog post about how many games you have to make before you get a "hit". How many devs are actually creating successful games on their first try"
X Link 2025-12-25T03:59Z [---] followers, [--] engagements

"Gamedev tip: Leave traces of the player's journey. I added splat marks from each death on the same level. Similar techniques can be used as visual markers showing where players have been before in other types of games. Dead bodies broken doors opened chests. #gamedesign"
X Link 2026-01-15T10:03Z [---] followers, [--] engagements

"Changed the look and feel of my game's environment using free assets from @KenneyNL. They blend really well with my existing style too #GameDev #SoloGameDev"
X Link 2026-01-22T13:12Z [---] followers, [---] engagements

"Calling all game devs and gamers. I need your help My game Swing Shot is [--] seconds short of @Poki's average session requirement. What can I improve Play it here: https://swingshot.reitgames.com/ https://swingshot.reitgames.com/"
X Link 2026-02-06T00:17Z [---] followers, [--] engagements

"@Poki Gameplay video"
X Link 2026-02-06T00:53Z [---] followers, [--] engagements

"We can move around now. I like how it turned out. #sologamedev"
X Link 2026-02-06T13:29Z [---] followers, [--] engagements

"This example shows a turret animated with #Spine2D that dynamically rotates to follow the player creating a 3D-like effect. (WIP) #sologamedev"
X Link 2026-02-07T13:15Z [---] followers, [---] engagements

"Finally added the wavy bandana to the main character. it's the most important part of the game obviously๐Ÿ˜„ Search for "Verlet Integration" to get an idea on how it works. #SoloGameDev #gamedev #gamephysics"
X Link 2026-01-19T03:43Z [---] followers, [--] engagements

"I think most players got motion sick because this addition reduced the average gameplay time significantly (almost [--] min less)๐Ÿ˜”"
X Link 2026-01-24T01:03Z [---] followers, [--] engagements

"Creating custom Bandana for each character but this one turned out too creepy๐Ÿ’€"
X Link 2026-01-31T06:56Z [---] followers, [---] engagements

"Created a cute and squishy jump animation with #spine2d"
X Link 2026-02-06T11:02Z [---] followers, [---] engagements

"Though a bit rough the core game loop is (almost) complete. [--]. Gather element-ammo [--]. Feed the canon [--]. Blast slimes for profit [--]. Upgrade stuff [--]. Rinse and repeat #sologamedev"
X Link 2026-02-08T12:13Z [---] followers, [---] engagements

"Working on a furious bomb for my game. Get hit and lose a limb๐Ÿ˜ถ He looks both angry and sad about it. #GameDev"
X Link 2024-11-28T09:00Z [---] followers, [--] engagements

"This turned out way cooler than I expected. I'm really happy with how the bombs are exploding limbs - yeeet It's a solid start. #indiegamedev #sologamedev #SpecialEffects"
X Link 2024-11-29T10:26Z [---] followers, [--] engagements

"@cz_binance As a game dev I know how it feels when someone spreads false info about your work. Imagine if media had to verify on-chain before publishing Glad you got that apology CZ"
X Link 2025-03-14T18:09Z [---] followers, [--] engagements

"Thanks for the swag #js13kgames Looking forward to the next"
X Link 2025-03-15T02:47Z [---] followers, [---] engagements

"My game Puckit has unexpectedly gained some traction though Im not sure why. Its been pretty quiet since January. Fun fact: over 70% of players are on mobile devices. https://www.crazygames.com/game/puckit https://www.crazygames.com/game/puckit"
X Link 2025-05-07T23:02Z [---] followers, [--] engagements

"Testing Phaser [--] and impressed by how smooth the upgrade is going from Phaser 3.87.0. If youre running into issues with Spine Object positioning make sure to call setScrollFactor(0) so your animations dont follow the camera. @phaser_ #GameDev #spine2D"
X Link 2025-06-07T12:56Z [---] followers, [---] engagements

"@phaser_ I was using Geometry Masks but they are not supported with the WebGL Renderer anymore (only supports canvas). I recommend reading this blog post on how to easily switch to Mask Filters instead. https://phaser.discourse.group/t/masks-in-phaser-4/15268 https://phaser.discourse.group/t/masks-in-phaser-4/15268"
X Link 2025-06-07T13:16Z [---] followers, [--] engagements

"@phaser_ My game is now fully upgraded and it only took a couple of hours I had to remove my MatterFixedStepPlugin and probably need to find a replacement soon. In the meantime try out the demo here: #IndieGameDev #phaser #spine2D https://rollit.reitgames.com/ https://rollit.reitgames.com/"
X Link 2025-06-07T13:37Z [---] followers, [---] engagements

"@phaser_ Its not performing well on iOS and I think the masks are to blame๐Ÿ•ตโ™‚"
X Link 2025-06-07T13:46Z [---] followers, [--] engagements

"@nihdao @phaser_ Thanks for the comment and for playing the game. I have some optimalization issues to fix. Something is terribly wrong when an M4 Mac is slowing ๐Ÿ˜…"
X Link 2025-06-07T23:23Z [---] followers, [--] engagements

"@nihdao Im curious how vibe coding works. Do you just let the AI write everything for you while giving it commands questions etc Or do you go in an manually edit the code yourself too"
X Link 2025-06-08T00:22Z [---] followers, [--] engagements

"Level select menu is coming together for my game and looking good. Animations powered by Phaser Tweens. #indiedev #gamedev #Phaser #roadToPublishOnPoki"
X Link 2025-06-11T11:18Z [---] followers, [---] engagements

"After taking a second look at the animations I wonder if the slide in-out animations should be opposite๐Ÿค”"
X Link 2025-06-12T08:14Z [---] followers, [--] engagements

"@nihdao Its a fun game jam that also test your skills. Definitely recommended. Keeping the game less than 13kb forces you to be creative and helps keep the scope small"
X Link 2025-06-14T12:13Z [---] followers, [--] engagements

"My son melted my heart yesterday proudly showing off my game to some friends. The best part was that they played the game for more than [--] minutes which is [--] times longer than the average playtester on Poki. #fathersday #sologamedev #emotional"
X Link 2025-06-15T23:33Z [---] followers, [--] engagements

"I've added an endless mode to my game To make endless mode work I dynamically add and remove game objects only keeping what's relevant in the scene at any time. Check out the mini-map at the top to see how it works. #SoloGameDev #IndieDev #GameDev"
X Link 2025-06-21T04:10Z [---] followers, [---] engagements

"@slashie_ This is why some devs turn to free games with monetization. Its a tough reality"
X Link 2025-06-21T04:16Z [---] followers, [--] engagements

"Needed some enemies in my game. Watch out for Slimy Spiky Snails ๐ŸŒ๐ŸŒ๐ŸŒ #sologamedev #indigamedev #spine2d"
X Link 2025-06-23T01:28Z [---] followers, [---] engagements

"Clicking and exploding emojis is actually quite fun. Maybe I should turn it into some kind of idle game"
X Link 2025-06-25T06:23Z [---] followers, [--] engagements

"My game has been on Crazy Games for over half a year and in the past month daily players have jumped from [---] to over [----] a 100% boost I still think theres room for improvement and changing the controls might be the key. Id love to hear your suggestions. #sologamedev"
X Link 2025-06-26T03:44Z [---] followers, [---] engagements

"Play the game here https://www.crazygames.com/game/puckit https://www.crazygames.com/game/puckit"
X Link 2025-06-26T03:44Z [---] followers, [--] engagements

"Mobile gamers are more critical - First month rating (mostly desktop): [---] - Last [--] days rating (95% mobile): [---] https://reitgames.com/news/mobile-gamers-critical https://reitgames.com/news/mobile-gamers-critical"
X Link 2025-06-26T03:46Z [---] followers, [--] engagements

"Apparently I cant do math an increase of 100% would be [---] not [----] ๐Ÿ˜…Anyway its actually ten times more players๐Ÿ˜ฎ"
X Link 2025-06-26T03:53Z [---] followers, [--] engagements

"@endel Thanks I haven't updated the game since December last year. And it's surprising to see users picking it up. I have no idea why or where it comes from. Interestingly 95% of them are playing on mobile"
X Link 2025-06-26T04:05Z [---] followers, [--] engagements

"@endel Here's a [--] month span of daily players. Almost no activity before April except a small spike in January because of a winter event"
X Link 2025-06-26T04:11Z [---] followers, [--] engagements

"Added flying platforms to "elevate" my game๐Ÿ˜… #SoloGameDev #Phaser #MatterJS #RoadToPoki"
X Link 2025-06-29T12:22Z [---] followers, [--] engagements

"The theme for #js13k is Black Cat I think Triska the bad luck cat will make an appearance ๐Ÿˆ"
X Link 2025-08-14T03:11Z [---] followers, [---] engagements

"Does this background scream "Cat Noir" to you #js13kgames"
X Link 2025-08-15T03:41Z [---] followers, [---] engagements

"My head spins more than Triska #js13k Had to swap the "Cat Noir" background with a lighter one to be able to see the cat at all. Triska the badlucky kitty lost her paws and has only [--] life left"
X Link 2025-08-17T05:22Z [---] followers, [---] engagements

"The game loop for #js13k is finally complete Time to create some interesting levels. I want to make the game similar to Level Devil but maybe the controls will make it too difficult. #sologamedev #gamedev"
X Link 2025-08-17T08:15Z [---] followers, [---] engagements

"Triska the Ninja Cat got herself a cool headband ๐Ÿฅท #js13k #sologamedev"
X Link 2025-08-18T10:28Z [---] followers, [---] engagements

"Triska could use some good luck so here are four-leaf clover bonus points at every level๐Ÿ€ Ive already spent 10/13Kb wish me luck too๐Ÿคž #js13k"
X Link 2025-08-19T13:35Z [---] followers, [---] engagements

"Be aware of the spinning shuriken #js13k Will add a proper death animation next maybe just some smoke is enough๐Ÿ˜"
X Link 2025-08-20T13:07Z [---] followers, [---] engagements

"Its amazing how much AI can help with development. I got tired of manually creating levels and decided to make a level editor. After a conversation with AI I now have a working level editor for my game๐Ÿคฏ #AI #gameDev #js13k"
X Link 2025-08-20T22:44Z [---] followers, [---] engagements

"Its not included in the game build and doesnt take up any extra space either which is super nice"
X Link 2025-08-20T22:46Z [---] followers, [--] engagements

"@javascripl I made the editor export TypeScript code which I then copy and paste into my game. All of my levels are stored as JavaScript objects (instead of files or JSON) because they are smaller in size and compress better. Heres an example of what the editor returns"
X Link 2025-08-21T10:41Z [---] followers, [--] engagements

"@benallfree @js13kGames @Cloudflare @harshil1712 That's great I'd love to give it a try myself since it looks fairly simple to get started but I have to stop myself from going overboard"
X Link 2025-08-21T23:50Z [---] followers, [---] engagements

"I have a menu but I might not be able to include everything. I've already used 12KB of my budget. #js13k #sologamedev"
X Link 2025-08-23T14:20Z [---] followers, [---] engagements

"Didnt make much progress yesterday but I followed @CarelessLabs suggestion and added anchors that toggle ON/OFF ๐ŸŸข๐Ÿ”ด #js13k #gamedev"
X Link 2025-08-24T23:45Z [---] followers, [---] engagements

"Bouncing boxes are probably the last feature I can squeeze in before hitting the 13k budget. I've also removed a bunch of unnecessary AI code to reduce the bundle. AI likes to add a lot of overhead ๐Ÿค–๐Ÿ’ฆ #js13k #gamedev #sologamedev"
X Link 2025-08-28T09:36Z [---] followers, [---] engagements

"I only have [---] bytes left even after removing some menu elements in my #js13k entry. Try my (draft) game here and let me know what I can improve #sologamedev #gamedev https://js13kgames.com/drafts/triska-the-ninja-cat https://js13kgames.com/drafts/triska-the-ninja-cat"
X Link 2025-09-03T10:59Z [---] followers, [---] engagements

"I used a different archive tool and saved enough space to add a skyline in the background and some dangerous lasers #js13k #sologamedev"
X Link 2025-09-07T00:57Z [---] followers, [---] engagements

"I've officially submitted my game Triska the Ninja Cat to #js13k [--] days before the deadline It was a lot of fun to make and I'm really proud of how it turned out. ๐ŸŽฎ๐Ÿฑ๐Ÿˆ Play it here: https://js13kgames.com/2025/games/triska-the-ninja-cat https://js13kgames.com/2025/games/triska-the-ninja-cat"
X Link 2025-09-09T07:12Z [---] followers, [---] engagements

"๐Ÿ‘๐Ÿ‘๐Ÿ‘๐Ÿ‘๐Ÿ‘๐Ÿ‘๐Ÿ‘๐Ÿ‘๐Ÿ‘๐Ÿ‘๐Ÿ‘๐Ÿ‘๐Ÿ‘ That's it thanks for submitting your #js13k [----] entries We're accepting the games in the queue and clearing any issues so be patient. You can still submit as Unfinished in the next few hours as all remaining drafts will be deleted by tomorrow. https://t.co/z8WecTqgo8 https://t.co/A7j4I7iDSx That's it thanks for submitting your #js13k [----] entries We're accepting the games in the queue and clearing any issues so be patient. You can still submit as Unfinished in the next few hours as all remaining drafts will be deleted by tomorrow. https://t.co/z8WecTqgo8"
X Link 2025-09-13T12:41Z [---] followers, [---] engagements

"Post Mortem for Triska the Ninja Cat #js13k https://reitgames.com/news/building-triska-the-ninja-cat https://reitgames.com/news/building-triska-the-ninja-cat"
X Link 2025-09-26T08:33Z [---] followers, [---] engagements

"Congratulations to the winners of #js13k Great games and they all deserve to be there ๐Ÿ† My game came in 4th place my personal best๐ŸŽ‰ Thanks to @end3r and the team at js13kgames for organizing the best game jam. Here are the WINNERS of the #JS13K [----] competition congratulations ๐ŸŽ‰ [--]. CLAWSTRIKE [--]. Cat Survivors [--]. Witchcat Blog post: https://t.co/0ZSedpzJIC Full results: https://t.co/wOLjNpmJIS #gamedev #gamedevjs #gamejam #indiedev #indiegames #JavaScript #HTML5 https://t.co/Lwh9v3ojY5 Here are the WINNERS of the #JS13K [----] competition congratulations ๐ŸŽ‰ [--]. CLAWSTRIKE [--]. Cat Survivors 3."
X Link 2025-10-06T01:43Z [---] followers, [---] engagements

"@tamat I'm getting Zelda: Ocarina of Time vibes when I see this image. 3KB should be plenty for gameplay right Right Looking forward to the next update"
X Link 2023-08-23T00:22Z [---] followers, [--] engagements

"I started yet another project๐Ÿ˜… This time I want to experiment with a tactical game where we control Aegis Guardians to fight off monsters while protecting sacred temples. Here's a sketch and implementation status (Hero movement) #gamedev #sologamedev"
X Link 2025-10-16T11:16Z [---] followers, [---] engagements

"We can now adjust attack direction in #AegisAwakening Does the visual and control look intuitive by just looking at the video #sologamedev #tacticalgame"
X Link 2025-10-18T02:32Z [---] followers, [---] engagements

"Attack animation and damaging enemies in place. Time to work on game state management and enemy movement in #AegisAwakening #SomoGameDev #gamedev"
X Link 2025-10-19T08:29Z [---] followers, [---] engagements

"Added Enemy AI (the old fashion type.) They hunt objectives but we can take them out. #AegisAwakening #SoloGameDev #TacticalGame"
X Link 2025-10-22T00:41Z [---] followers, [--] engagements

"The game has gone berserk #AegisAwakening #SoloGameDev"
X Link 2025-10-24T11:42Z [---] followers, [--] engagements

"@KenneyNL @SketchUp The best lamp Ive ever seen"
X Link 2025-10-27T05:39Z [---] followers, [--] engagements

"Game state and level complete done. Time to make some interesting gameplay with [--] Heroes and smarter enemies. #AegisAwakening #SoloGameDev #Tactics"
X Link 2025-10-28T11:45Z [---] followers, [--] engagements

"Enemies can hurt each other in the game which feels oddly satisfying. #sologamedev #AegisAwakening"
X Link 2025-10-31T11:12Z [---] followers, [--] engagements

"Quoting this is a trend now but I agree with the statement. With my current time I wont be able to create open AAA worlds. Staying small and focused is what I believe is key working solo. Solo devs: stop building AAA open worlds. Youre choosing Hard Mode and killing your chances in [----]. Heres the faster path to a game people actually play (and share): ๐Ÿงต๐Ÿ”ฅ https://t.co/GcT0EXyh33 Solo devs: stop building AAA open worlds. Youre choosing Hard Mode and killing your chances in [----]. Heres the faster path to a game people actually play (and share): ๐Ÿงต๐Ÿ”ฅ https://t.co/GcT0EXyh33"
X Link 2025-11-07T15:11Z [---] followers, [--] engagements

"@FlockonUS It's Angular [--] (Using both Server side rendering and Client side rendering)"
X Link 2025-11-11T22:51Z [---] followers, [--] engagements

"@eliaskuvoice Good guess and partly correct. I use Angular (both SSR and CSR)"
X Link 2025-11-11T22:52Z [---] followers, [--] engagements

"Play with [--] heroes at the same time. We can attack enemies and our own comrades so be careful #AegisAwakening #gamedev #phaser"
X Link 2025-11-13T11:53Z [---] followers, [---] engagements

"Adding just a little bit of animation can help the game look a lot better (look at the trees๐ŸŒฒ) Still lot's of polish left and I should replace my beautiful programmer art with something else. #AegisAwakening #SoloGameDev"
X Link 2025-11-16T02:53Z [---] followers, [--] engagements

"Winter is coming to Aegis Awakening #gamedev #winter"
X Link 2025-11-17T07:02Z [---] followers, [--] engagements

"This is what happens when you add a new "hand" every update. Mesmerizing effect and reminds me of winning solitaire on Windows. #gamedev #bug"
X Link 2025-11-18T01:27Z [---] followers, [---] engagements

"Got tired of static programmer art. Now I have animated programmer art #gamedev"
X Link 2025-11-19T10:36Z [---] followers, [--] engagements

"This white outline is NOT a shader It's a layer we can turn on and off. Shaders are great don't get me wrong but this technique is cheap. We can run the game in a canvas (without WebGL) which has better performance on iOS devices in my experience #phaser #spine2d #gamedev"
X Link 2025-11-19T11:31Z [---] followers, [---] engagements

"Simpler and faster. Pixel art for me is tedious time consuming and wont look good. Thats why I use vector art instead. Simpler and faster the reason why so many indie games choose pixel art is because it's simpler and faster to make than any other kind of visual asset. It allows small teams to achieve much more with their limited resources retro appeal is mostly a side bonus the reason why so many indie games choose pixel art is because it's simpler and faster to make than any other kind of visual asset. It allows small teams to achieve much more with their limited resources retro appeal is"
X Link 2025-11-20T22:58Z [---] followers, [---] engagements

"@FlockonUS Thanks for the question. I use Phaser for my current game. For the animations I use Spine2D. I export a texture atlas and a binary (the skeleton with the key frame data.) Spine2D officially supports Phaser and integration works well highly recommended"
X Link 2025-11-21T00:00Z [---] followers, [--] engagements

"I created this "hit" animation in [--] minutes. Can pixel artists do it faster #spine2d #gamedev"
X Link 2025-11-21T00:26Z [---] followers, [---] engagements

"@FlockonUS Exactly I draw the art in a vector editing software Affinity Designer and rig them in Spine2D as images"
X Link 2025-11-21T01:57Z [---] followers, [--] engagements

"Destroy monsters with the Phaser Laser in #AegisAwakening #gamedev"
X Link 2025-11-25T12:37Z [---] followers, [---] engagements

"Tried to exaggerate and idle animation. I kind of like it but maybe it's drawing too much attention #gamedev #animation #AegisAwakening"
X Link 2025-11-26T11:54Z [---] followers, [---] engagements

"Its December Looking for an advent game ๐ŸŽ„ Play Puckit in Winter Adventure Mode with featuring [--] limited time levels Play one each day until Christmas or tackle them all at once if youre up for the challenge Play it here #sologamedev https://www.crazygames.com/game/puckit https://www.crazygames.com/game/puckit"
X Link 2025-12-04T01:50Z [---] followers, [---] engagements

"Don't know how to play the game Added an easy to understand tutorial for the first level. #AegisAwakening #SoloGameDev"
X Link 2025-12-06T09:52Z [---] followers, [--] engagements

"New Spirit Temples in #AegisAwakening I like how they crumble when destroyed #sologamedev #tacticsgame"
X Link 2025-12-16T12:32Z [---] followers, [--] engagements

"@ivelsoul Is it the Largo mini Frog companion from the Dota [--] Update Or just coincident"
X Link 2025-12-17T00:21Z [---] followers, [---] engagements

"Closeup of the Temple animations: idle hit dead. #AegisAwakening #Spine2d"
X Link 2025-12-17T01:23Z [---] followers, [---] engagements

"Spine 2D is such a powerful tool. I'm working on a Spirit Orb effect right now using mesh deformation to create a sticky liquid feel. #spine2d #AegisAwakening"
X Link 2025-12-17T23:28Z [---] followers, [---] engagements

"Did some user testing and noticed that some tried to interact with the game during the enemy's turn. I added a red background and made the "enemy activity" message larger to help indicate that it's not our turn yet. #SoloGameDev #AegisAwakening"
X Link 2025-12-19T11:11Z [---] followers, [--] engagements

"@playWAM Finishing my game"
X Link 2025-12-29T01:26Z [---] followers, [--] engagements

"@nihdao Hi Adam and thanks for the feedback. Do you mean to have a timer to complete the level before it runs out And for the arcade dimensions does it mean to change the height and width of the game or are you thinking of something else Like a score board maybe"
X Link 2026-01-11T10:43Z [---] followers, [--] engagements

"Im the winner๐Ÿฅ‡Super stoked #BuildItWithPhaser challenge by @phaser_ Studio in #GamedevJS Jam [----] I have tried several game engines but Phaser is by far the best. Winninig entries in the #BuildItWithPhaser challenge by @phaser_ Studio in #GamedevJS Jam [----] Blog post: https://t.co/rigTLcs2PS Results: https://t.co/KebRBTOHTg In partnership with @phaser_ Studio. Prize pool: $1000 and [--] Vampire Survivors bundles. Experts: @photonstorm https://t.co/SYzShAWrVt Winninig entries in the #BuildItWithPhaser challenge by @phaser_ Studio in #GamedevJS Jam [----] Blog post: https://t.co/rigTLcs2PS"
X Link 2024-05-12T00:39Z [---] followers, [----] engagements

"Players kept destroying the temples so I added more indicators that they are allied units we must protect. Scream HELP when targeted and get angry if attacked by friends. #AegisAwakening #GameFeedback"
X Link 2025-12-22T08:15Z [---] followers, [--] engagements

"Got this idea that we can change the color of the HP-bar as well: Friends: Green Enemies: Red"
X Link 2025-12-22T08:21Z [---] followers, [--] engagements

"My first #AegisAwakening prototype didnt perform as well as Id hoped. @Poki Players didn't get past the first tutorial stage and average playtime was less than a minute. Are the controls too complicated Try the demo here. I appreciate any feedback https://aa.reitgames.com/ https://aa.reitgames.com/"
X Link 2026-01-04T13:05Z [---] followers, [--] engagements

"Got good feedback on my #js13k entry: Triska the Ninja Cat and decided to take it further. Here's a first look at a port to @phaser_"
X Link 2026-01-04T23:21Z [---] followers, [---] engagements

"My new game based on my #js13k entry is starting to take shape. Swing your way through various puzzles with increasing difficulty and fun mechanics. #sologamedev"
X Link 2026-01-11T09:37Z [---] followers, [---] engagements

"Gamedev tip: Add some stretch and squishiness to your character for extra juice Good for jumps and ninja ropes #gamedev"
X Link 2026-01-14T11:26Z [---] followers, [--] engagements

"Inspiration from "Super Meat Boy" and "Jump Only""
X Link 2026-01-15T10:05Z [---] followers, [--] engagements

"Is this level transition SICK or is it making you motion sick #gamedevelopment"
X Link 2026-01-23T13:04Z [---] followers, [--] engagements

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