@HEITAIs 兵隊兵隊 posts on X about metal, in the, super smash bros, collection the most. They currently have [------] followers and [---] posts still getting attention that total [-------] engagements in the last [--] hours.
Social category influence gaming #6330 products #765 finance 3.1% countries 1.55% social networks 1.55% technology brands 1.55% travel destinations 0.78%
Social topic influence metal 7.75%, in the 6.98%, super smash bros 5.43%, collection 3.1%, art 3.1%, if you 2.33%, silver 2.33%, the first 2.33%, strong 2.33%, mgs 2.33%
Top accounts mentioned or mentioned by @badhumans @emannland @naven0m @mgsmgn @saladinskull @kuwabara357 @raxasnake @gtktktmbc @mr__sparta @afevis @mrkojiman @strychninelives @bipedalbastard @brandon19062415 @caplagrobin @mrsparta @mrbeacon00 @foooosen @metalgearpearl @rstyshcklfrd556
Top assets mentioned Nokia Corporation (NOK)
Top posts by engagements in the last [--] hours
"MGSMGS3(PS2/HD)"
X Link 2026-02-08T02:12Z 17.1K followers, 22.7K engagements
"MGS PS2/3DSMGS MGS3MGS https://t.co/yvHXfYs73t MGS3MGS https://t.co/yvHXfYs73t"
X Link 2026-02-11T12:21Z 17.1K followers, 18.5K engagements
"@eeee_jp MGS4PS1PS3 SwitchVol.1SwitchSwitch2"
X Link 2026-02-13T06:18Z 17.1K followers, [----] engagements
"@Mr__Sparta The image on the left is a photo that was published in the booklet Booklet L which was included in the premium package sold in Japan when MGS3 was released in 2004"
X Link 2026-02-15T05:30Z 17.1K followers, [---] engagements
"Vol.2MGS4MGSPW 4"
X Link 2026-02-15T18:03Z 17.1K followers, 19K engagements
"MGS2MGS2 MGS1-MGS2 MGS2 https://t.co/sO5CqmmAof MGS2 https://t.co/sO5CqmmAof"
X Link 2026-02-15T18:22Z 17.1K followers, 45K engagements
"MGS2REDACREDMGS1 MGS1"
X Link 2026-02-15T19:10Z 17.1K followers, 157.9K engagements
"@BadHumans @Mr_Beacon00 Yeah the shape of the parentheses and the part that looks like a P dont seem to have changed so the iPod might still be the same in the Master Collection. If it were replaced with a fictional product the (R) probably wouldnt be necessary anymore"
X Link 2026-02-15T13:09Z 17.1K followers, [---] engagements
"@BadHumans @FooooSEN Thats true. In some of the photos taken during the development of MGS1 there was also a black PlayStation. So they might have used that as a motif"
X Link 2026-02-15T13:32Z 17.1K followers, [---] engagements
"@naven0m @Mr_Beacon00 Thank you If the blurring is the same then its probably almost certain that the iPod is unchanged Thanks for checking"
X Link 2026-02-15T13:34Z 17.1K followers, [---] engagements
"2013MGSSOPMGS2"
X Link 2026-02-15T18:38Z 17.1K followers, 32.7K engagements
"REDACREDMGS2()"
X Link 2026-02-15T18:51Z 17.1K followers, 10.5K engagements
"MGS1 MG2FOXHOUND MGS1"
X Link 2026-02-15T19:14Z 17.1K followers, 47.4K engagements
"Game Spark https://www.gamespark.jp/article/2026/02/16/162817.html ()() https://t.co/s9scY859qV https://www.gamespark.jp/article/2026/02/16/162817.html ()() https://t.co/s9scY859qV"
X Link 2026-02-15T19:21Z 17.1K followers, 21.8K engagements
"202510 [----] [----] [-----] https://t.co/8lMfngI68h # # https://t.co/G9yol5N7SL [----] [-----] https://t.co/8lMfngI68h # # https://t.co/G9yol5N7SL"
X Link 2026-02-16T03:58Z 17.1K followers, [----] engagements
"MGSMGS(MGS3)"
X Link 2026-02-16T04:23Z 17.1K followers, [----] engagements
"@Afevis Thank you. I actually noticed it when I was checking yesterday. In Original Mode it was still using the PS2 label (model) as-is but with the high-resolution textures it had been changed to the HD label so I was happy they fixed it"
X Link 2026-02-15T03:30Z 17.1K followers, [---] engagements
"@FooooSEN DCM() https://getnews.jp/archives/134310/gate https://getnews.jp/archives/134310/gate"
X Link 2026-02-15T03:39Z 17.1K followers, [----] engagements
"(@Mr_Beacon00)Vol.2MGS42PS3(HAGANE) PS3 they replaced PS3 with Kerotan also these letter doesn't looks like iPod(R) https://t.co/cTf1wSzxGq they replaced PS3 with Kerotan also these letter doesn't looks like iPod(R) https://t.co/cTf1wSzxGq"
X Link 2026-02-15T12:40Z 17.1K followers, 62.6K engagements
"MGS2MGS1 MGS12013MGSSOP oh my god it's perfect https://t.co/AHuONiLgDp oh my god it's perfect https://t.co/AHuONiLgDp"
X Link 2026-02-15T19:30Z 17.1K followers, 35.4K engagements
"2011HD(PS3/Xbox360)SwitchSwtich2 SwitchPSPCO-OPS Vol.2MGSPWCO-OPS SwitchSwitch2 SwitchSwitch2 https://t.co/Sv93Sd2lpu Vol.2MGSPWCO-OPS SwitchSwitch2 SwitchSwitch2 https://t.co/Sv93Sd2lpu"
X Link 2026-02-13T03:42Z 17.1K followers, 158.7K engagements
"@naven0m Thank you. Back in MGS1 I think it was probably fine because due to the polygon limitations at the time you couldnt clearly tell it was a PS1. Ive only played the PS4 version of DS but its great that the PS1 and PSP are still included"
X Link 2026-02-13T07:39Z 17.1K followers, [----] engagements
"X [----] ☆ https://t.co/aAI66Z4gt9 3DCGSFSF2 https://t.co/rmyoNsah2g ☆ https://t.co/aAI66Z4gt9 3DCGSFSF2 https://t.co/rmyoNsah2g"
X Link 2026-02-16T04:53Z 17.1K followers, 11.7K engagements
"https://www.platinumgames.co.jp/dev-metal-gear-rising-revengeance/article/202 https://www.platinumgames.co.jp/dev-metal-gear-rising-revengeance/article/202"
X Link 2026-02-16T05:06Z 17.1K followers, [----] engagements
"MGSMGSVV MGS3CQC"
X Link 2023-10-26T14:47Z 17K followers, 2.7M engagements
"MGS2SP MGS2X"
X Link 2023-12-03T10:58Z 17K followers, 141.5K engagements
"@MetalGearPearl Haha yeah thats true. After Super Smash Bros. Brawl gave Solid Snake Naked Snakes face it ended up giving Solid a hairier impression as well. Especially the sideburns and the beardthose are actually pretty light on Solid"
X Link 2026-01-30T08:43Z 16.9K followers, [---] engagements
"LPMetal Gear Solid Piano CollectionsJake Kontou (etc)"
X Link 2026-02-02T15:02Z 16.9K followers, 50.3K engagements
"@RstyShcklfrd556 In MGS1 you can obtain the SOCOM pistol in various places around the base so its probably the Genome Soldiers sidearm next to the USP. In particular if you dont have the SOCOM in the prison cell one is placed on the floormaybe it was the one Johnny was carrying"
X Link 2026-02-07T07:41Z 17K followers, [----] engagements
"@naven0m Thank you I knew that David Hayter (Snake) and Lee Meriwether (Big Mama) appeared in the live-action MGS4 program but I didnt know that the voice actors for Big Boss and Drebin were also in it"
X Link 2026-02-08T00:41Z 16.9K followers, [---] engagements
"@saladinskull Yes making it gunmetal really emphasizes Kojimas intended contrast of black (Snake) vs. white (The Boss). https://x.com/HEITAIs/status/2003845158182490124 MGS3 MGS3 https://t.co/DY14oPqpUN https://x.com/HEITAIs/status/2003845158182490124 MGS3 MGS3 https://t.co/DY14oPqpUN"
X Link 2026-02-10T06:19Z 16.9K followers, [--] engagements
"@saladinskull However Shinkawa was involved in supervising the HOT TOYS Snake and The Boss figures released in [----] and he especially praised the silver material texture of The Bosss suitso Snakes gray might also have been exactly what Shinkawa intended. https://www.hottoys.jp/magazine/celeb/699.html https://www.hottoys.jp/magazine/celeb/699.html"
X Link 2026-02-10T06:21Z 16.9K followers, [---] engagements
"what is(@whatis0226) PS2/HDMGS3MGS MGS3DMGSV:TPPDLC https://t.co/WmrvC2jbLu https://t.co/WmrvC2jbLu"
X Link 2026-02-10T12:38Z 16.9K followers, 36.2K engagements
"@Borderless_BOSS @whatis0226 Yeah I think that in MGSV:TPP (2015) the Metal Gear pachislot (2016) and SURVIVE (2018) the models from MGS3D (2012) were likely referenced or reused. On the other hand MGS seems to have reconstructed the PS2 version perhaps out of respect for the original"
X Link 2026-02-10T13:29Z 16.9K followers, [---] engagements
"MGSPS2 MGS3DMGSV:TPPDLC MGSPS2"
X Link 2026-02-10T13:59Z 17.1K followers, 12.7K engagements
"@MrKojiMan Thank you. This isnt meant as criticism but in MGS3D and the Metal Gear pachislot two specific poses were used quite often. In particular I think the first and third images are homages to the MGS3 package illustration drawn by Shinkawa"
X Link 2026-02-10T14:14Z 16.9K followers, [---] engagements
"@saladinskull Hey Mr. Skull Face Facts I recently noticed something about this I realized that the silver on The Bosss suit also had a different texture back in MGS3D. The first image has very strong reflections but the second one has a duller sheen closer to Snakes suit"
X Link 2026-02-10T14:28Z 16.9K followers, [---] engagements
"@saladinskull Perhaps the Kojima Productions artwork team at the time was also unsure about how to portray the sneaking suits and in the end they may have decided to keep The Bosss suit the same silver as the PS2 version while giving Snake a more matte texture closer to the concept art"
X Link 2026-02-10T14:29Z 16.9K followers, [--] engagements
"@saladinskull Thanks thats right The Furys suit is also similar to Snakes sneaking suit. Maybe they thought that if the suit reflected light it wouldnt be suitable for stealth. After all if The Fury were glowing on a completely dark stage his position would be easy to spot"
X Link 2026-02-10T14:56Z 16.9K followers, [--] engagements
"@Mr__Sparta Yeah especially regarding the shoulder design the way the paracord wraps and the sense of volume might have been difficult to achieve back in the PS2 era. On the 3DS they may have achieved that level of detail by first creating a high-end model and then compressing it"
X Link 2026-02-11T12:03Z 17K followers, [---] engagements
"MGS3MGS3DMGS MGS"
X Link 2026-02-11T12:26Z 17K followers, [----] engagements
"@BadHumans Yes regarding a sequel to MGS4 Kojima was coming up with ideas around the summer of [----] and in the end they adopted a Raiden-focused spin-off (Rising) based on staff proposals so it was probably not something that had been considered during the scriptwriting stage of MGS4"
X Link 2026-02-11T15:17Z 17K followers, [---] engagements
"@BadHumans Thank you. I just remembered that Mr. BadHumans previously showed me a post on X by Omori-san about Murakoshi-san. It seems that Omori-san had proposed a sandbox-style stealth project starring a young version of The Sorrow"
X Link 2026-02-11T15:25Z 17K followers, [---] engagements
"@BadHumans Thank you. After checking LinkedIn just now I found that Suguru Murakoshis profile shows he worked on Metal Gear Rising as a sub-director and (project) art director. It was probably a role he held when the game was being developed at Kojima Productions. https://www.linkedin.com/in/%E5%8D%93-%E6%9D%91%E8%B6%8A-18b133273/originalSubdomain=jp https://www.linkedin.com/in/%E5%8D%93-%E6%9D%91%E8%B6%8A-18b133273/originalSubdomain=jp"
X Link 2026-02-11T15:36Z 17K followers, [---] engagements
"E3 2006MGS469(FPS) MGSFPSFPS"
X Link 2026-02-12T12:57Z 17.1K followers, 34.6K engagements
"Vol.2 MGS4MGSPW 827"
X Link 2026-02-12T22:47Z 17.1K followers, 198.8K engagements
"HISTORY()MGS4MGSPWMGSV:GZTPP MGS4MGSPWVol.1 https://www.konami.com/mg/history/jp/ja/ https://www.konami.com/mg/history/jp/ja/"
X Link 2026-02-12T23:44Z 17K followers, 45.9K engagements
"Vol.2 State of PlaySwitch2Switch Switch2"
X Link 2026-02-12T23:54Z 17K followers, 33.9K engagements
"MGS1MGS4PS3 Vol.2MGS4Switch"
X Link 2026-02-13T01:25Z 17K followers, 391.1K engagements
"MGS4PS3PlayStation Mk.PS3 PS3(MGS4HAGANE)PSP Vol.2"
X Link 2026-02-13T01:51Z 17.1K followers, 97.8K engagements
"Vol.2MGS4MGSPW"" MGS4MGS4DB(DATABASE)MPO https://www.konami.com/mg/mc2/asia/ja/ https://www.konami.com/mg/mc2/asia/ja/"
X Link 2026-02-13T03:23Z 17K followers, 19K engagements
"@Raiden25596226 PS3MGS4PS3 https://www.konami.com/mg/mc2/asia/ja/ https://www.konami.com/mg/mc2/asia/ja/"
X Link 2026-02-13T05:00Z 17.1K followers, [---] engagements
"@strychninelives @HIDEO_KOJIMA_EN According to Kunio Takabe who was involved in the development of MGS4 at the time the game wasnt designed with a multi-platform release in mind and was built to rely heavily on the PS3s CELL SPE architecture. I think its understandable that it couldnt be ported until now"
X Link 2026-02-13T05:21Z 17.1K followers, [---] engagements
"@Scribbles69 @BipedalBastard Monster Hunter will probably be possible I think. In the [----] HD Collection just like the PSP and PS3 versions the Xbox [---] version also included the Monster Hunter missions"
X Link 2026-02-13T06:27Z 17.1K followers, [--] engagements
"Vol.2MGSPW PS3HDXbox360HD Xbox360"
X Link 2026-02-13T07:15Z 17.1K followers, 37.9K engagements
"Xbox360MGSPW PSPPS3MGSPWXbox360"
X Link 2026-02-13T07:20Z 17.1K followers, [----] engagements
"@satoda_eida TGS2005 PS3TGS2005 https://game.watch.impress.co.jp/docs/20080912/cedec_mgs.htm https://game.watch.impress.co.jp/docs/20080912/cedec_mgs.htm"
X Link 2026-02-13T07:46Z 17.1K followers, [----] engagements
"@Brandon19062415 Yeah the Switch versions of MGS2 and MGS3 didnt run at 60fps As for PW since it was originally a PSP game I think the processing load is lighter so itll probably be fine"
X Link 2026-02-13T08:29Z 17.1K followers, [---] engagements
"@Dragmire1998 Using older hardware is an interesting idea. Since the DS and PSP were released around the same time they might be good replacements. I am a bit concerned about whether their size and width would fit naturally with the hand animations though"
X Link 2026-02-13T08:50Z 17.1K followers, [---] engagements
"@satoda_eida MGS41 https://x.com/kojima_pro/status/9613341667 MGS45070 w () #kjpro https://x.com/kojima_pro/status/9613341667 MGS45070 w () #kjpro"
X Link 2026-02-13T09:11Z 17.1K followers, [--] engagements
"@irodoritch Vol.1Xbox360Xbox360 Xbox360PS3MGS4"
X Link 2026-02-13T09:28Z 17.1K followers, [----] engagements
"@hadekait PS3MGS4Vol.2PWXbox360Vol.2PS3"
X Link 2026-02-13T10:59Z 17.1K followers, [---] engagements
"MGS4 MGS4DB"
X Link 2026-02-13T13:18Z 17.1K followers, [----] engagements
"@wakahebi_1207 2MGS4()"
X Link 2018-02-12T12:14Z 17K followers, [--] engagements
"YouTubeMGSBOOKCQC https://www.youtube.com/shorts/KT40h2pyYbg https://www.youtube.com/shorts/KT40h2pyYbg"
X Link 2025-09-03T11:33Z 17.1K followers, 2.3M engagements
"CQC YouTubeMGSBOOKCQC https://t.co/xVsYYau2Mn https://t.co/rPFc8frHFU YouTubeMGSBOOKCQC https://t.co/xVsYYau2Mn https://t.co/rPFc8frHFU"
X Link 2025-09-03T13:24Z 17.1K followers, 246.4K engagements
"MGS 2SAACQC"
X Link 2025-09-07T14:35Z 17.1K followers, 684.4K engagements
"MGSVMGS1(SE)"
X Link 2025-09-18T14:03Z 17K followers, 530.7K engagements
"Xbox Series XMGS PS5/SteamR4"
X Link 2025-09-21T12:10Z 17K followers, 138.2K engagements
"@Kuwabara357 @MidnightConvoy Yes previously Mr. Afevis Solmunko (@Afevis) discovered that the update files for the Steam version contained a texture that fixed the Japanese mistake in but in this Switch update that mistake has not been corrected. https://x.com/Afevis/status/1864218688213406102 Japanese only change: the file (00386be9.ctxr) for Rokovoj Bereg (the boss fight arena) was updated. Don't have the old file to compare. https://t.co/4K3AmKaYbi https://x.com/Afevis/status/1864218688213406102 Japanese only change: the file (00386be9.ctxr) for Rokovoj Bereg (the boss fight arena) was"
X Link 2025-12-28T13:00Z 16.8K followers, [---] engagements
"MSX2MG2() MGS1MGS2MSX2"
X Link 2026-01-15T14:10Z 17.1K followers, 69.1K engagements
"@MrKojiMan The face of Solid in this prototype version wasnt very good. Since this Codec likely used portraits of each character drawn by Shinkawa Solid was probably included in the same way but because it didnt suit him they likely redrew him from scratch"
X Link 2026-01-28T14:28Z 16.8K followers, [--] engagements
"@RAXA_SNAKE Thats true. The same goes for Metal Gear Solid Mobile which could be played on Nokia phones. Interestingly most of Yoji Shinkawas artwork used for the mobile promotion featured the version wearing the MGS1-style armor"
X Link 2026-01-29T17:52Z 16.9K followers, [----] engagements
"@MGSMGN Yes exactly. Ive always wanted to see a wider variety of models of the MGS1 version of Snake. Since the Play Arts line the only officially released realistic figure of MGS1 Solid Snake has been from First [--] Figures (F4F)"
X Link 2026-01-29T18:04Z 16.9K followers, [----] engagements
"@timothysmith988 Yeah this really comes down to personal preference but the upper-body armor in MGS1 was extremely cool. In MGS2 Snake wears a load-bearing vest which gives a cleaner look but it also makes him feel slimmer overall"
X Link 2026-01-30T02:54Z 16.8K followers, [----] engagements
"@RAXA_SNAKE Maybe [----] when MGS Mobile was announced coincided with the MG 20th Anniversary so they may have reused Yoji Shinkawas artwork. From a story perspective since it depicts the period when Snake was active with Philanthropy they may have reused the MGS2 suit in the game"
X Link 2026-01-30T03:04Z 16.8K followers, [--] engagements
"@holl_horse Thank you for showing me this table. Solid Snake from MGS2 also appeared in New International Track & Field which was released on the DS in 2008"
X Link 2026-01-30T03:11Z 16.8K followers, [--] engagements
"@naven0m Yeah but the tricky part is that in the Legacy Collection (MGSSOP) which was made when Kojima Productions was still at Konami the MGS2 Solid Snake used the same face as Naked Snake from MGS3D. They may have recognized the two as having the same face. https://x.com/ChuuniOniika/status/1080503380999659522 Now that SmUsh gives us a good look at the Legacy Collection MGS2 Snake render you can see he shares the exact same head and face as MGS3D Naked Snake It makes sense due to Solid Snake being a clone but the real fun bit is the bandana is even positioned the same way"
X Link 2026-01-30T03:18Z 16.8K followers, [----] engagements
"@MGSMGN @RomanPaler80122 However when you look at it in-game there are quite a few differencesnot just the presence or absence of protectors but also the color of the suit fabric (gray in MGS1 blue in MGS2)"
X Link 2026-01-30T03:27Z 16.8K followers, [--] engagements
"@MGSMGN This might be unavoidable. In Super Smash Bros. Brawl Snakes image as seen by other companies became somewhat fixed and within the idea of him sneaking the MGS2 version of Solid Snake wears a costume that really does look like tights"
X Link 2026-01-30T03:47Z 16.9K followers, [----] engagements
"@Jyngos Yeah thats true. The design of his MGS2 suit isnt bad at all. In the story hes mentally stable and represents a hero after all. Its just that its been used so often that Id like to see other versions of Snake in collaborations as wellthats really my complaint"
X Link 2026-01-30T04:17Z 16.8K followers, [---] engagements
"@timothysmith988 Yeah thats true. Thanks to the protectors Snakes silhouette in MGS1 forms an inverted triangle shape which gives a very strong impression. Combined with his slim build it feels extremely well balanced"
X Link 2026-01-30T05:59Z 16.8K followers, [--] engagements
"@MGSMGN @RomanPaler80122 Thank you. TGS [----] was the first Tokyo Game Show I ever attended and it also ended up being the last TGS where Kojima stood on a Metal Gear stage. TGS [----] had Kojima Productions stages at the Konami booth for two days so its truly a wonderful memory for me"
X Link 2026-01-30T11:22Z 16.8K followers, [--] engagements
"@EMannLand Thanks. Was that mentioned in the KP Report I wonder From Sakurais point of view in Smash Bros. Brawl he likely needed to adopt a more realistic style to match Twilight Princess Link (even Mario had the denim texture of his overalls made more realistic)"
X Link 2026-01-30T14:51Z 16.8K followers, [----] engagements
"@EMannLand Because of that the MGS2 face model from the early PS2 era might have felt out of place"
X Link 2026-01-30T14:52Z 16.8K followers, [---] engagements
"@EMannLand Yes exactly. Interestingly even though Kojima Productions themselves established a setting that the suit was the same they still depicted a difference in color: in MGS1 the suit appears gray whereas in MGS2 it is shown as light blue"
X Link 2026-01-30T14:57Z 16.8K followers, [----] engagements
"@EMannLand Yes thats true. In MGS2 there are scenessuch as the Tanker chapter and Arsenal Gearwhere the lighting strongly emphasizes blue and green tones"
X Link 2026-01-30T15:24Z 16.8K followers, [---] engagements
"@EMannLand Perhaps because of this influence the Snake figma released in [----] had a noticeably strong green tint as if it were expressing the colors under that kind of lighting"
X Link 2026-01-30T15:25Z 16.8K followers, [---] engagements
"@SGR_SEAN Thanks. In MGS4 Snake compensates for his aging thanks to the muscle suit and in the Fortnite collaboration he even showed that hes still active by doing things like flying with a Slider. A character who makes full use of devices in this way might be a good approach as well"
X Link 2026-01-31T07:30Z 16.8K followers, [---] engagements
"@EMannLand Thanks. According to Shinkawa Snakes costume was originally planned to be camouflage gear or a pilot suit but when the direction was shifted toward science fiction its possible that Ghost in the Shell became a reference at that point. https://web.archive.org/web/20041207141004/http://www.konamijpn.com/products/metalgear/art/snake_v.html https://web.archive.org/web/20041207141004/http://www.konamijpn.com/products/metalgear/art/snake_v.html"
X Link 2026-01-31T07:38Z 16.8K followers, [--] engagements
"@BoyoCosplay Yes Snakes appearance in Super Smash Bros. helped introduce the character to people who were unfamiliar with Metal Gear so when people hear Snake many of them probably picture his Smash Bros. look (based on MGS2)"
X Link 2026-01-31T07:44Z 16.8K followers, [---] engagements
"@EMannLand I used to play MGO2 quite often and when trying to recreate the bandana colors I had the impression that Solid Snake in MGS1 (PS1) was slate gray while Solid Snake in MGS2 (PS2) was navy blue"
X Link 2026-01-31T08:25Z 16.8K followers, [---] engagements
"@x3nialk0bra Masahiro Sakurai the director of the Super Smash Bros. series has revealed behind-the-scenes details on YouTube and he has explained that even when adjusting the visual touch he always obtains approval from the rights holders. https://www.youtube.com/watchv=luB-5GqW55Q https://www.youtube.com/watchv=luB-5GqW55Q"
X Link 2026-01-31T08:37Z 16.8K followers, [---] engagements
"@TaylorTait1 Yes this information is written in The Document of MGS2 and the Master Collection scenario book so many people may not be aware of it. In the actual games the suit colors in MGS1 and MGS2 are different after all"
X Link 2026-01-31T10:13Z 16.8K followers, [---] engagements
"@Tourian_IX Super Smash Bros. Brawl was announced at E3 [----] and at that time Kojima Productions was in the middle of developing MGS4 so they may have wanted many users to become familiar with Solid Snakeespecially his MGS2 appearance that connects directly to MGS4"
X Link 2026-01-31T12:41Z 16.8K followers, [---] engagements
"@GrillyPIZZA90 In a Metal Gear 25th anniversary interview in [----] art director Yoji Shinkawa answered that the difference between Big Boss and Solid Snake lies in the size of the iris. Conversely this may mean that the differences in their appearance are truly very subtle"
X Link 2026-01-31T12:46Z 16.8K followers, [---] engagements
"@RAXA_SNAKE When Snake joined Super Smash Bros. Brawl in [----] aside from the two NES titles the only Metal Gear games released on Nintendo platforms featured the MGS1 sneaking suit (from Ghost Babel and The Twin Snakes). Because of that I really wish they had chosen that version"
X Link 2026-02-01T10:31Z 16.8K followers, [---] engagements
"@tfullgaming_ Thats true. However even though The Twin Snakesthe only 3D Metal Gear Solid released on Nintendo hardware at the timehad already been released Super Smash Bros. Brawl chose to use the MGS2 version of Solid Snake instead"
X Link 2026-02-01T10:47Z 16.8K followers, [--] engagements
"@GitaiGizou Thank you. Indeed this slim body armor really reminds me of The Twin Snakes. When they remade it for The Twin Snakes I wonder if they wanted to bring it closer to the image of Ghost in the Shell"
X Link 2026-02-01T13:08Z 16.8K followers, [--] engagements
"@RAXA_SNAKE I wonder which it waswhether Mr. Sakurai wanted to go with the MGS2 design or whether it was specified by Kojima Productions. Since Mr. Sakurai builds things based on the original work I think he must have been creating it while consulting closely with Kojima Productions"
X Link 2026-02-02T12:46Z 16.8K followers, [--] engagements
"@EMannLand I remember that. In an interview with Geoff Kojima said that if you owned GZ you could play an additional mission set at Camp Omega. https://youtu.be/owxT2sAOJQwsi=5w-3eqQCcUh3ywrK&t=1644 https://youtu.be/owxT2sAOJQwsi=5w-3eqQCcUh3ywrK&t=1644"
X Link 2026-02-02T15:31Z 16.8K followers, [---] engagements
"@JiltedValkyrie If you check the LP artwork you can see that Liquid and Solidus are depicted together on the left side along with the other characters. https://apollogallery.com/products/metal-gear-solid-piano-collection-marble-vinyl-12-2xlp https://apollogallery.com/products/metal-gear-solid-piano-collection-marble-vinyl-12-2xlp"
X Link 2026-02-03T13:13Z 16.9K followers, [---] engagements
"@gtktktmbc @CapLagRobin I didnt realize the towers details had been changed to this extent. MGO3 supported 12-player matches on PS3/Xbox [---] but I wonder if the memory constraints were still severe enough that they had to reduce texture quality. https://x.com/MetalGearOnline/status/590588654105587712 @MGOForums yes that is accurate [--] is the maximum for PS3/Xbox [---] and [--] is the maximum for PS4/Xbox One & PC https://x.com/MetalGearOnline/status/590588654105587712 @MGOForums yes that is accurate [--] is the maximum for PS3/Xbox [---] and [--] is the maximum for PS4/Xbox One & PC"
X Link 2026-02-03T13:27Z 16.9K followers, [---] engagements
"@Borderless_BOSS This Solid Snake CG is an image released when First [--] Figures (F4F) announced their bust statue. Given the nature of a bust statue they may have aimed for a more realistic look focusing on details such as skin texture and pores. https://first4figures.com/blog/metal-gear-solid-solid-snake-bust-statue-coming-soon.html https://first4figures.com/blog/metal-gear-solid-solid-snake-bust-statue-coming-soon.html"
X Link 2026-02-03T13:45Z 16.9K followers, [---] engagements
"@CapLagRobin The fact that the Black Site in MGO3 is explicitly labeled as being [--] years later is also intriguing. It really makes you wonder if it was originally being developed for inclusion in the main story. https://www.konami.com/mg/mgs5/tpp/en/online/stage.php https://www.konami.com/mg/mgs5/tpp/en/online/stage.php"
X Link 2026-02-03T14:29Z 16.9K followers, [---] engagements
"@CapLagRobin I also looked at the LA studios concept art and even in Jordan Lamarre-Wans illustrations there werent many depictions of Camp Omega (maybe the hangar in the fourth image). Because of that I had assumed the work was mainly done by the Japanese studio https://www.metalgearsolid.be/concept-arts-de-metal-gear-solid-v-the-phantom-pain-mgo-2200.html#13 https://www.metalgearsolid.be/concept-arts-de-metal-gear-solid-v-the-phantom-pain-mgo-2200.html#13"
X Link 2026-02-03T15:26Z 16.9K followers, [---] engagements
"@L0rdEmmerich While ZOE had to build both its system and story entirely from scratch 2nd Runner expanded on an already completed system and shifted toward a more streamlined story I think the fact that the worldbuilding and systems were already well established really worked to its advantage"
X Link 2026-02-06T14:45Z 16.9K followers, [--] engagements
"METAL GEAR SOLID 19989319"
X Link 2017-09-02T15:01Z 17.1K followers, [----] engagements
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